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Unbreaking is an enchantment that gives a chance for an item to avoid durability reduction when it is used, effectively increasing the item's durability.

Unbreaking Enchantment Tool Negative Binomial Graph

The probability of a tool breaking after a number of uses with different levels of this enchantment. Some lower durability materials may last longer than higher durability materials with some enchantment levels.

Obtaining[]

Unbreaking I, Unbreaking II, and Unbreaking III can be acquired using an enchanting table, by fishing, finding an enchanted book in dungeon chests, and by trading with a librarian villager.

Usage[]

For most items, there is a chance that using the item reduces durability. Meaning the item has a 50%/~66%/75% chance of not using any durability. On average, tools last times as long.

Effective tool durability increase on average
No enchanting Unbreaking I Unbreaking II Unbreaking III
Average lifetime increase +0% +100% +200% +300%
Wood 60 120 180 240
Stone 132 264 396 528
Iron 251 502 753 1004
Gold 33 66 99 132
Diamond 1562 3124 4686 6248
Netherite 2032 4064 6096 8128
Fishing rod[Java Edition only] 64 128 192 256
Bow[Bedrock Edition only] 384 768 1152 1536
Crossbow JE 326 652 978 1304
BE 464 928 1392 1856
Carrot on a stick 25 50 75 100
Flint and steel 64 128 192 256
Elytra Durability 432 864 1296 1728
Flight time 7 min 12 sec 14 min 24 sec 21 min 36 sec 28 min 48 sec
Shears 238 476 714 952
Shield 336 672 1008 1344

For armor, there is a chance a use reduces durability, meaning each durability hit against Unbreaking armor has a ~20%/27%/30% chance of being ignored. On average, armor lasts times as long.

When durability is reduced by multiple points, as when hooking a mob with fishing rods or getting blown up with TNT, Unbreaking is applied for each point of reduction.

Effective armor durability increase on average
No enchanting Unbreaking I Unbreaking II Unbreaking III
Chance of reducing durability 100% (11) 80% (45) 73.3% (1115) 70% (710)
Average lifetime increase +0% (01) +25% (14) +36.4% (411) +42.9% (37)
Turtle shell 275 344 375 393
Leather Cap 55 69 75 79
Tunic 80 100 109 114
Pants 75 94 102 107
Boots 65 81 89 93
Golden Helmet 77 96 105 110
Chestplate 112 140 153 160
Leggings 105 131 143 150
Boots 91 113 124 130
Chainmail Helmet 165 206 225 236
Chestplate 240 300 327 343
Leggings 225 281 307 322
Boots 195 244 266 279
Iron Helmet 165 206 225 236
Chestplate 240 300 327 343
Leggings 225 281 307 322
Boots 195 244 266 279
Diamond Helmet 363 454 495 519
Chestplate 528 660 720 755
Leggings 495 619 675 707
Boots 429 536 585 613
Netherite Helmet 407 509 555 582
Chestplate 592 740 807 846
Leggings 555 694 757 793
Boots 481 601 656 687

Data values[]

ID[]

Java Edition:

NameIdentifierTranslation key
Unbreakingunbreakingenchantment.minecraft.unbreaking

Bedrock Edition:

NameIdentifierNumeric ID Translation key
Unbreakingunbreaking17enchantment.durability

History[]

Java Edition
1.0.0Beta 1.9 Prerelease 3Added Unbreaking.
1.4.612w50aUnbreaking can now be added to anything that has durability using enchanted books.
1.7.213w36aArmor can now receive Unbreaking without the use of books.
1.11pre1Mending and Unbreaking III enchanted books now appear in the combat tab in addition to the tools tab in the Creative inventory.[2]
Pocket Edition Alpha
v0.12.1build 1Added Unbreaking.
Legacy Console Edition
TU7CU1 1.0 Patch 11.0.1Added Unbreaking.

Issues[]

Issues relating to "Unbreaking" are maintained on the bug tracker. Report issues there.

References[]


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