A snowy taiga is a snow-covered biome that comprises a forest of spruce trees, ferns and large ferns, usually generating adjacent to or within snowy plains.
Description[]
Snowy taigas are similar to regular taiga, featuring large numbers of spruce trees, ferns, rabbits, white-coated foxes and wolves. Sweet berry bushes are less common compared to regular taiga. Dandelions and poppies[Java Edition only] can also still be found. The main distinction are the snow layers that cover almost the entire landscape, save for the ground protected by the leaves of spruce trees. The gelid temperature of the snowy taiga means that any exposed water freezes into ice, though lakes that generate within the taiga are often partially protected by the leaves of the trees, meaning lakes aren't usually completely frozen.
Snowy taigas are most commonly bordered by snowy plains, groves, snowy beaches, and regular taigas, and often separated from snowy plains by rivers.
Igloos and trail ruins may generate here, but villages and outposts cannot in Java Edition[1], although in Bedrock Edition they can. Villages generated here use the same architecture as normal taiga villages, but all of the roofs are covered by stacked snow. The water in village farms is frozen, leading to the crops uprooting. Villagers wear the snowy plains outfit. Also, in Bedrock Edition, most of the snow layers are stacked, the water has an unique tone and the leaves of the trees become white as in snowy plains during snowfall.
Snowy taigas have the same mob spawning chances as regular taigas. The following mobs are naturally spawned here:
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
Creeper | 100⁄515 | 4 |
Skeleton | 100⁄515 | 4 |
Slime[note 1] | 100⁄515 | 4 |
Spider | 100⁄515 | 4 |
Zombie | 95⁄515 | 4 |
Enderman | 10⁄515 | 1–4 |
Witch | 5⁄515 | 1 |
Zombie Villager | 5⁄515 | 1 |
Ambient category | ||
Bat | 1 | 8 |
Creature category | ||
Sheep | 12⁄60 | 4 |
Chicken | 10⁄60 | 4 |
Pig | 10⁄60 | 4 |
Cow | 8⁄60 | 4 |
Fox | 8⁄60 | 2–4 |
Wolf | 8⁄60 | 4 |
Rabbit | 4⁄60 | 2–3 |
Underground water creature category | ||
Glow Squid | 1 | 4–6 |
- ↑ Spawn attempt succeeds only in slime chunks.
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
Creeper | 100⁄495 | 1 |
Slime[note 1] | 100⁄495 | 1 |
Spider | 100⁄495 | 1 |
Zombie | 95⁄495 | 2–4 |
Skeleton | 80⁄495 | 1–2 |
Enderman | 10⁄495 | 1–2 |
Witch | 5⁄495 | 1 |
Zombie Villager | 5⁄495 | 2–4 |
Creature category | ||
Wolf | 13⁄75 | 4 |
Sheep | 12⁄75 | 2–3 |
Chicken | 10⁄75 | 2–4 |
Glow Squid | 10⁄75 | 2–4 |
Pig | 10⁄75 | 1–3 |
Cow | 8⁄75 | 2–3 |
Fox | 8⁄75 | 2–4 |
Rabbit | 4⁄75 | 2–3 |
Ambient category | ||
Bat | 1 | 2 |
- ↑ Spawn attempt succeeds only in slime chunks.
Data values[]
ID[]
Name | Identifier | Translation key |
---|---|---|
Snowy Taiga | snowy_taiga | biome.minecraft.snowy_taiga |
Name | Identifier | Numeric ID |
---|---|---|
[No displayed name] | cold_taiga | 30 |
History[]
Java Edition Alpha | |||||
---|---|---|---|---|---|
v1.2.0 | preview | Added taigas, which are snowy biomes with oak trees. | |||
All taigas are snowy at this point and snowy taiga doesn't exist as a separate biome. | |||||
Java Edition Beta | |||||
1.2 | Taigas now generate with spruce trees. | ||||
1.6 | Test Build 3 | Tall grass now generates in taiga. | |||
1.8 | Pre-release | Taigas are no longer snowy due to issues in the new terrain generator and therefore resemble the current snowless taigas. | |||
Java Edition | |||||
1.1 | 11w48a | The bug in Beta 1.8 has been fixed, so taigas again generate with snow. | |||
1.7.2 | 13w36a | The default taiga biome now generates without snow. All taigas from older versions became snowless. | |||
The rare cold taiga has been added and is a dedicated snowy taiga biome. | |||||
Both types of taigas now generate with ferns. and large ferns apart from grass. The steep cold taiga hills were added alongside the even taller cold taiga m. | |||||
1.13 | 18w16a | Renamed Cold Taiga M to Mutated Cold Taiga. | |||
18w19a | Renamed Cold Taiga to Snowy Taiga. | ||||
Renamed Cold Taiga Hills to Snowy Taiga Hills. | |||||
Renamed Mutated Cold Taiga to Snowy Taiga Mountains. | |||||
pre5 | Changed the ID taiga_cold to snowy_taiga . | ||||
Changed the ID taiga_cold_hills to snowy_taiga_hills . | |||||
Changed the ID mutated_taiga_cold to snowy_taiga_mountains . | |||||
1.14 | 18w49a | Sweet berry bushes are now rarely generated in snowy taigas. | |||
19w07a | Added foxes, which may spawn in snowy taigas and have white fur. | ||||
1.18 | Experimental Snapshot 1 | Villages now spawn in snowy taiga biomes. | |||
Snowy taiga hills and snowy taiga mountains no longer generate. | |||||
Snowy taigas used to be technically the coldest biomes in the game before the newer mountains. | |||||
The temperature change to -0.5 to 0. | |||||
Snowy taigas have a downfall value of 0.5. | |||||
21w40a | The snowy taiga hills and snowy taiga mountain biomes have been removed. | ||||
? | Villages and the pillager outpost no longer generate in snowy taiga. | ||||
1.20 | 23w12a | Added trail ruins, which can generate in snowy taigas. | |||
23w17a | "A Familiar Room" can now be played in snow taiga. | ||||
Pocket Edition Alpha | |||||
v0.1.0 | Added biomes, including snowy taigas. | ||||
v0.9.0 | build 1 | Added snowless taiga and variants, making the snowy taiga rarer. | |||
Added wolves which may spawn in snowy taigas. | |||||
v0.13.0 | build 1 | Added rabbits which may spawn in snowy taigas. | |||
v0.15.0 | build 1 | Villages now may generate in snowy taigas. | |||
Pocket Edition | |||||
1.0.0 | alpha 0.17.0.1 | Added igloos which may generate in snowy taigas. | |||
Bedrock Edition | |||||
1.10.0 | beta 1.10.0.3 | Added pillager outposts which can generate in snowy taigas. | |||
Added sweet berry bushes which rarely generate in snowy taigas. | |||||
1.11.0 | beta 1.11.0.1 | Added patrols which may spawn in snowy taigas. | |||
1.13.0 | beta 1.13.0.1 | Added foxes which may spawn in snowy taigas. | |||
1.18.30 | beta 1.18.20.27 | Cows, pigs, chickens and sheep no longer spawn in snowy taigas. | |||
Release | Reverted the animal spawning change made in beta 1.18.20.27. | ||||
Legacy Console Edition | |||||
TU1 | CU1 | 1.00 | Patch 1 | 1.0.1 | Added (snowy) taigas. |
TU5 | Biomes overhauled, removing (snowy) taigas. | ||||
TU9 | Re-added (snowy) taigas. | ||||
TU31 | CU19 | 1.22 | Patch 3 | Added snowless taiga and variants, making the snowy taiga much rarer. | |
1.91 | Added pillager outposts, which can spawn in snowy biomes. | ||||
Added sweet berry bushes, which rarely generate in snowy taigas. |
An old snowy taiga in Pocket Edition v0.7.0 alpha.
Gallery[]
An artwork from Mojang Studios.
See also[]
References[]
External Links[]
- Around the Block: Snowy Taiga – Minecraft.net on May 24, 2023