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For similar projectiles, see Fireball (disambiguation).

A fireball is an explosive projectile expelled from a ghast as its method of attack.

Behavior[]

Fireballs have a straight trajectory unaffected by gravity and a theoretically infinite range, although they despawn after 1 minute.‌[JE only][verify] Fireballs do not track their target once fired and can be deflected if hit with a projectile or melee attack.

At close range, it is one of the most powerful mob attacks in Minecraft; a direct hit deals 6♥♥♥ projectile damage from the impact, and up to 9♥♥♥♥♥, 17♥ × 8.5, or 25♥ × 12.5 explosion damage from the blast, depending on difficulty. A fireball deals 1000♥ × 500 damage to a ghast if the fireball was rebounded by a player.[verify] If an entity has the fire resistance effect, it will not get damaged by the fireball, though this is not consistent unlike with blaze fireballs.

When two fireballs collide, one is deflected to a random direction while the other explodes upon impact. Blocks are also set on fire by the explosion.

If a ghast is killed, any remaining fireballs launched by that ghast disappear.

The minimum blast resistance required to absorb all blast force of a fireball is 4.034 (about the equivalent of basalt, which is 4.2). However, blocks with resistance as low as 3.5 survive if hit.

When a player hits a fireball, only the projectile damage dealt by the fireball counts as the player's kill.

Sounds[]

Java Edition:
Fireballs use the Friendly Creatures sound category for entity-dependent sound events.

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
ExplosionBlocksWhen a fireball impacts somethingentity.generic.explodesubtitles.entity.generic.explode4.00.56-0.8416
Ghast shootsHostile CreaturesWhen a ghast shoots a fireballentity.ghast.shootsubtitles.entity.ghast.shoot10.00.8-1.216 [verify]

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
BlocksWhen a fireball impacts somethingrandom.explode4.01.0
Hostile CreaturesWhen a ghast shoots a fireballmob.ghast.fireball0.70.8-1.2

Data values[]

ID[]

Java Edition:

NameIdentifier
Fireballfireball

Bedrock Edition:

NameIdentifier
Fireballfireball

Entity data[]

Java Edition:

Main article: Entity format

Fireballs have entity data associated with them that contains various properties.

  • Entity data
    • Tags common to all entities
    • Tags common to all fireballs
    • Tags common to all projectiles
    •  ExplosionPower: The power and size of the explosion created by the fireball upon impact. Default value 1.
    •  Item: The item to render as, may be absent.
      • Tags common to all items


Bedrock Edition:

See Bedrock Edition level format/Entity format.

Achievements[]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS4)
PS4 Other
Return to SenderDestroy a Ghast with a fireball.Kill a ghast using a ghast fireball.30GSilver

Advancements[]

Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Advancement-fancy-rawReturn to Sender
Destroy a Ghast with a fireball NetherKill a ghast by deflecting a ghast fireball back into it via hitting or shooting a projectile at the fireball.nether/return_to_sender

History[]

For info relating to the ghast, including its shooting behavior, see Ghast § History.
Java Edition Alpha
v1.2.0previewAdded fireballs.
Snowball JE1 BE1 At the time, fireballs used the snowball texture, which was additionally lit on fire.
Java Edition
1.0.0Beta 1.9 PrereleaseFire Charge JE1 BE1 Fireballs now have a unique texture, which would later be used by fire charges.
Beta 1.9 Prerelease 5Killing Ghasts with their own[verify] fireball grants the player the achievement "Return to Sender."
1.513w02aThe texture used by the fireball has been changed from Fire Charge JE1 BE1 to Diamond Helmet (item) JE1 BE1.[1][verify] This is likely due to the diamond helmet's position in stitched_items.png being the position where the fire charge was in items.png.
13w02bThe accidental texture change of the fireball has been reverted from Diamond Helmet (item) JE1 BE1 to Fire Charge JE1 BE1.
1.6.113w24aThe texture of the fireball has been changed from Fire Charge JE1 BE1 to Ghast Fireball 13w24a.[2]
13w24bThe accidental texture change of the fireball has been reverted from Ghast Fireball 13w24a to Fire Charge JE1 BE1.
1.1116w32aThe projectile entity ID of the fireball has been changed from Fireball to fireball.
16w40aThe tags[verify] xTile, yTile, zTile, inTile and inGround have been removed from the fireball's entity data.
1.1418w43aFire Charge JE2 BE2 The texture of the fireball has been changed.
Pocket Edition Alpha
v0.11.0build 1Fire Charge JE1 BE1 Added fireballs.
As ghasts are currently unobtainable in-game without editing, their fireballs are also unobservable.
v0.12.1build 1As ghasts now spawn in the Nether and have accessible spawn eggs, their fireballs can also be encountered.
Pocket Edition
1.1.0alpha 1.1.0.0The entity ID for the fireball has been changed from largefireball to large_fireball.
Bedrock Edition
1.10.0beta 1.10.0.3Fire Charge JE2 BE2 The texture of the fireball has been changed.
Legacy Console Edition
TU1CU1 1.0 Patch 11.0.1Fire Charge JE1 BE1[verify] Added fireballs.
1.90 Fire Charge JE2 BE2 The texture of the fireball has been changed.
New Nintendo 3DS Edition
0.1.0Fire Charge JE1 BE1 Added fireballs.

Issues[]

Issues relating to "Fireball" are maintained on the bug tracker. Report issues there.

Trivia[]

  • If a player hits a fireball using an item with the Looting enchantment, any mob killed by that fireball has its drops affected by the enchantment as though the mob was killed by directly using the item.

References[]

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