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Kellogg's pistol is a unique .44 pistol found in Fallout 4.

Background[]

Deeming her husband unable to provide for the family, Mrs. Kellogg entrusted her only son Conrad with a revolver, telling the little boy that the newly-formed New California Republic and what he learned in school was not to be trusted. This meant the only thing in the world that would protect him was the very weapon he held in his hands. Kellogg eventually became very adept with his revolver and became an expert marksman. He used the gun to kill countless opponents over the course of his extended life, including the Sole Survivor's spouse.

Characteristics[]

This .44 Magnum revolver is Kellogg's primary weapon of choice. The weapon originally had factory wooden grips and a standard barrel, but its owner eventually modified it with a bull barrel and synthetic comfort grips.

Kellogg's pistol has the Relentless effect which allows critical strikes to refill Action Points.

Weapon modifications[]

Kellogg's pistol comes with a standard receiver, bull barrel, comfort grip, and standard sights.

Receiver
ModDescriptionEffectsDamage changeFire rate changeRange changeAccuracy changeAP cost changePerk requirementsComponents
Standard receiverStandardNuclear material x1
Screw x2
Steel x2
Hardened receiver
(Hardened)
Better damage.+12Adhesive x3
Crystal x2
Nuclear material x2
Screw x3
Steel x8
Powerful receiver
(Powerful)
Superior damage.+24Gun Nut: 3 to craftAdhesive x5
Aluminum x10
Crystal x2
Nuclear material x3
Screw x4
Advanced receiver
(Advanced)
Exceptional damage. Improved rate of fire.+25% reload speed+36+1Gun Nut: 4 to craftAdhesive x6
Aluminum x12
Crystal x3
Nuclear material x4
Screw x5
Barrel
ModDescriptionEffectsDamage changeRange changeAccuracy changeAP cost changePerk requirementsComponents
Snubnose barrel
(Snubnosed)
Improved hip-fire accuracy. Inferior range and sighted accuracy.-15% AP Cost
-3% iron sight transition
Adhesive x1
Screw x2
Steel x2
Standard barrelStandard.-10% AP Cost+36+1Adhesive x2
Screw x4
Steel x6
Bull barrel
(Bull barrel)
Improved hip-fire accuracy.-15% AP Cost
-3% iron sight transition
+36+2Gun Nut: 3 to craftAdhesive x5
Aluminum x8
Screw x4
Bladed bull barrel Nuka-World (add-on)
(Bayoneted)
Superior bash. Improved hip-fire accuracy. Inferior range.-15% AP Cost
-3% iron sight transition
+50% bash damage
+18+2Gun Nut: 3 to craftAdhesive x7
Aluminum x8
Screw x6
Steel x4
Grip
ModDescriptionEffectsAccuracy changeAP cost changePerk requirementsComponents
Standard gripStandard-10% AP CostScrew x4
Steel x6
Comfort grip
(Comfort grip)
Improved recoil and hip-fire accuracy.-10% AP Cost
+50% bash damage
+4Adhesive x1
Screw x2
Steel x2
Sights
ModDescriptionEffectsAccuracy changeAP cost changePerk requirementsComponents
Standard sightsStandard.Adhesive x1
Steel x1
Short scope
(Scoped)
Improved magnification. Superior sighted accuracy.-20% stability
+30% AP cost
+10% iron sight transition
4x zoom
+12Adhesive x3
Glass x2
Screw x2
Steel x4
Reflex sight
(Tactical)
Better focus and sighted accuracy.-15% AP cost
1.5x zoom
+3Adhesive x4
Aluminum x6
Glass x4
Nuclear material x3
Screw x3
Recon scope
(Recon)
Tracks targets. Improved magnification. Superior sighted accuracy.-20% stability
+30% AP cost
+10% iron sight transition
4x zoom (monochrome/target tracking)
+12Gun Nut: 4
Science!: 1 to craft
Adhesive x6
Aluminum x8
Circuitry x3
Crystal x6
Fiber optics x3
Nuclear material x5
Screw x4

Variants[]

Location[]

Found on Kellogg after killing him (or near his body) in Fort Hagen, during the quest Reunions.

Notes[]

  • In the PS4 and Xbox One versions of the game, and PC when using a vibration enabled controller, drawing the weapon will sometimes cause the controller to vibrate briefly. The effect remains if the weapon is renamed.
  • This weapon can serve as a decent stand-in for Grim Reaper's Sprint.

Behind the scenes[]

When Kellogg fires his gun in front of the player for the first time, the player can hear a spent casing hit the ground, even though revolvers do not eject spent casings. However, according to the firing sound's location in the game's files as well as its filename (Sound/FX/WPN/Pistol10mm/NPC/WPN_Pistol10mm_Fire_NPCKelloggChargen_01.wav), it seems that at some point in development, Kellogg was supposed to be using a 10mm pistol instead of his current .44 magnum.

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