Threats to Chen with this build
Threat | Hero | Notes | |
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1 |
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Lt. Morales | She can't touch you, you can run through the enemy team and just kick into keg, and your constant hit and runs tax her mana. A good chen is one of the hardest counters to morales, so her being picked makes chen a considerable counter pick. Now that you do insane damage she gets stomped into the ground even harder, poor medic. |
1 |
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Azmodan | Chen can actually push back againest an Azmo, and you can drink through the laser, also an easy bodyblock. Eastiest hero in the game to keg. make sure to harass as much as possible to slow his stacks, any mana you make him burn on you with E is less mana for dunk farming. |
1 |
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Li Li | Your niece can do next to nothing against you, only threat is if she saves your keg victim with cleanse. |
1 |
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Johanna | She can't out damage you, and you are to fast for her to keep with you, when she pops her trait, bodyblock her as best you can. keg if trait (and falling sword) is on cd. Johanna can opt for block and regen, that doesn't make her more dangerous it just means instead of the chen vs johanna lasting 3 mins it now lasts 5 min, zzzzzzz..... with your new found damage, she now stands no chance. they nerfed her hp for whatever reason so now you body her even harder. |
2 |
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The Lost Vikings | No matter the viking you are against, keep kicking forward and forcing them from the lane and try make that one viking miss soak. Deadly strike will let you global erik. |
2 |
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Chromie | If her front-line is weak, just run through hr team and keg her, even solo, you can kill her in roughly 6 seconds, try not to stack her quests to hard. If she ults you while drinking you being move stops your drink, so Grounding Brew will not reduce the damage. |
2 |
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Sgt. Hammer | when she sieges, just kick, keg, and sit back and sip a cold one while your team murders her and she thinks of how to properly trash talk you after the match. After the patch Sgt got a 20% AA range increase, slightly farther then kick range, but because Hammer has a .5 second delay before every AA means you have enough time to walk forward then kick. Threat level unchanged. Elusive brawler good pick. |
2 |
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Lunara | You are her biggest counter, you do heavy dmg to her low pool, she can't stop your drink, and you equal her speed with BB. To help your allies, consider Enough to share to null her poison on your allies. Easy keg but Leap can free herself. If an ally is going to die from poison and trying to hearth back to heal run up to them and drink if you have enough to share. |
2 |
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Tyrael | Because Tyrael was obviously more op then E.T.C blozzurd has nerfed him so much "Better Nerf Chen" is so last year and "Better Nerf Tyrael" is the new thing the cool kids are saying, he can stun ult you i guess? jokes aside if you are fighting over a boss holy ground always beats keg so be aware of that. |
2 |
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Sylvanas | Slyv does not have the damage or sustain to beat you the only threat to you is her ults and the 16 vuln talent. hard keg due to her E. |
2 |
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Ana | Ana is a none factor to chen all that you should be concerned of is her sleep dart and whoever she nano's, her poison does not outdmg shield and healing reduction does not concern you, like kel'thuzad avoid stacking her quests early. |
2 |
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Alexstrasza | Alex doesn't like divers, especially a beefy diver that she alone, even in dragon form cannot deal with. its really important if she goes E build you don't stack her so try not to afk drink as just pelts you, you can keg during the animation of dragon form to put on a 10 cd and push her into your team, though if your team lacks a followup stun, after 10 she can just teleport away with cleansing flame. if you can, try to harass her and force her to pop dragon form, then run away, after dragon form ends your team should teamfight, alex is weak when shes not a dragon but shes busted when she is. |
3 |
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Kael'thas | After some nerfs kael is back to being dumpster, hes only good vs uncoordinated teams and 3+ melee comps, the stun is still a threat but hes only a bit scarier then chromie for you, jaina is the toughest mage to tackle for you. |
3 |
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Nazeebo | Naz is now almost full poke, his toads do DoT damage now, and the spiders are still low but sticky sustained damage, |
3 |
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Nova | Once you kick onto her theres not much she can do, while you don't chunk like a Greymane you have to much health for her to kill, and you do respectable damage. Easy keg, make sure it ain't the decoy or you'll look like quite the fool. |
3 |
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Samuro | Due to all of his damage coming from AA's, elusive brawler will negate all of his damage aside from bladestorm, Chen can easily reveal him due to his wide aoe abilites and the fire dot can reveal him afterwards, Images also help quest progress very quickly. |
3 |
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Probius | Is only a threat if he's setup, but in most cases gazlowe is actually more dangerous to Chen. once you get deadly strike you do 25% of his hp per kick, try to sav you W when he's about to pop his Z to prevent his escape. |
3 |
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D.Va | Try not to let her get free charge on you with her AAs, you can use elusive brawler to deny charge. in trades after lvl 4 you should win every time. becareful of having you kick disjointed if you hitbox midair solides with hers during boosters. If an exploding mech would be a disaster, you can barrel it away, just make sure you don't barrel it into more teammates. |
4 |
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Abathur | I've changed my mind on Abby, while if you solo push his lane on a 1v1 he will lose, hard. however his ability to instantly reinforce any ally means he can turn a 1v1, where chen thrives, a 2v1, if he goes slow mines on small maps, you might even need to take relentless. |
4 |
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Artanis | If you thought Chen vs Arthas was fun wait till you do a Chen vs Artanis, it will actually last the entire match. Chen pulls ahead due to the fact hes an easy keg, and your slows and bodyblocks can get him killed. Touch of honey REALLY screws artanis up, consider that talent. Try to eat his Q+E combo for your allies, as you can then just kick him to fly to safety afterwards. |
4 |
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Li-Ming | Kick her, then after the tp W and follow her with auto attacks, next tp you kick and shes dead. difficult keg due to tp, and can't be kegged if she takes illusionest at 13. if Li-Ming drops both and Q and W on you thats a good time to kick in. you can bodyblock spells but giving her a reset means you have have just thrown a teamfight. |
4 |
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Falstad | you can usually out-trade him, and your constant harass is going to wear him down, try not to stack his Q to much, start drinking, and when he comes for ez stacks move or kick out of the way. Easy keg. a W build falstad is a respectable threat, at 13 he can start to out trade the shield, so be way of a W falstad. with deadly strike you can swat off 40% of his hp every 6 secs. |
4 |
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Zagara | The new Zagara is more dangerous in 1v1 due to infest, and kegging a maw Zag into your keg has the same risks as old, be careful kicking her when she took infest as 3 archers will chunk you hard. Easy keg, but a maw into your team can lose you the fight. Expect to see her in a solo lane. due to across the board dmg nerfs, vs a non-infest zagara should be an easy matchup. infest zagaras are just as difficult to pressure as before. |
4 |
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Thrall | Thrall gets more dangerous as he gets specific tiers, on 7 he gets follow through, 13 he gets GK, and on 16 tempest fury with GK he beats you every fight. Easy keg, until he gets bolt. expect him in a solo lane, level 1-6 you have the edge. Drink alot in the lane, you always want a heavy pre-shield to null the W > E combo, you'll take no dmg and it will cost thrall over 110 mana. so make sure every second not wave clearing or smacking thrall is spent drinking. With elusive brawler, chen should now win the lane very time vs thrall, just pop it on the windfury, on lvl 4 with ring or deadly strike you can outright kill him. |
4 |
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Murky | His Octo is the only issue, if you stay aggresive in lane and destroy his puffers, you will win. Expect him in lane. Not worth a keg ever, but if you are, do it when his E in on cd. |
4 |
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Rexxar | Your old buddy, you can dive past misha and go for face and refuse to trade. the stun is annoying but trust, me your annoying him more. due to you having no mana you can just throw abilites on misha, forcing him to mend and tax his mana, also since hes stunning you, his mana is gonna drop real quick. Easy keg until he gets feign death. |
4 |
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Stitches | Can't out damage your shield and in most cases Stitches doesn't want to burn hook just to stop you drinking, if he goes putrid bile be ware of kegging him into your team cause then you'll just carpet your team, if he gorges a teammate, you can keg stitiches into your team to get a kill, and save a grateful teammate. |
4 |
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Cassia | Only becomes a threat late game, at lvl 4 Chen can chunk her with deadly stike > W+E and when she returns fire just drink and pop elusive and repeat, her lower AA range also mean she has to get closer to Chen compared to other Ranged assassins. |
4 |
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Genji | doesn't do enough damage to threaten you, save for maybe his 13 Q shotgun talent, grounding brew is very good vs his dragonblade and lets you just afk drink, to do significant damage to genji try to hit him with a deadly strike kick when deflect is down or he doesn't expect your damage, be careful kicking him if hes planning to swift strike away or he'll carry you with him. |
4 |
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Stukov | His silence can be a big problem for chen, especially when hes using it to follow up a stun on you, so after the stun ends you can't kick out, other then that he's easy for chen to dive, and if you went keg ult, kicking him into keg almost guarantees his death, watch for sneaky stukov's who wait for you to kick them then respond with their shove ult. |
4 |
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Junkrat | Junkrat is usually so far back its hard to get to him, and if you attempt a flank an aware junkrat will prob have a trap or mine covering it, that being said junkrats dmg in short windows isn't enough to threaten a drinking chen, but do try to avoid stacking his lvl 4, a deadly strike kick alone is at least 20% of his hp. |
5 |
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Arthas | New Arthas is much more dangerous, and with his new sustain you can't kill him in lane, but he can't kill you, regardless you should play aggresive and try to oom him, so he can come to objectives late. if you have an illidan or a butcher, Arthas can shut them down so hard that its actually probably worth to just trade yourself for him and just keg him out of a fight and just delay his return. if Arthas overextends you can kick, slow and bodyblock him until your allies kill him. |
5 |
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Chen | Another chen, neither of you can out damage the shield, only attack him when hes not drinking. Easy keg, the trick is to not getting kegged first. if he SeF's, just sit and drink. |
5 |
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Brightwing | The poly is really damn annoying and with blink heal shes hard to keg, her heals null your W+E pokes so you will have to throw in kicks and auto attacks for you for you to get the net gain. Keg an EW brightwing into your team at your own risk. |
5 |
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Illidan | He can use you as a healbot and out heals your damage and you can't stop drinking to AA cause his are better and he can dodge them, a dmg build chen can cause him problems though. to slippery to keg. elusive should be highly considered |
5 |
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Tracer | Shes to fast to stick to, at most you'll get a kick and AA off and you can build her ult so be careful of that. Recall makes her immune to your keg, due to her tiny pool, consider deadly strike and combo attack, you'll take off 45% of her hp. |
5 |
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Tassadar | Depends on the skill of the tass, his shields on allies Null your harass, his wall can block you off, and the REALLY good tass' can wall you as you keg someone, screwing it up. with the update, even tass is finding it hard to keep up with chen's pressure. |
5 |
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Medivh | His shield can null your combo's and portal can save enemies you are chasing. Be VERY cautious of stacking his talent, if you notice he puts up a hit and run portal, stand near it and keg him away from the portal, he will die, if you reset his stacks that is 100% worth. If he goes Ley line he can stop you from kegging, be ware. |
5 |
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Anub'arak | New Anub is overall weaker to Chen, his spell armor is 20% with his weaker dampen now and 50 with it, try to ignite him before kicks to you fire dot takes off his dampen becareful if you are a solo diver, a good anub may pick up on this and cocoon you as you dive in, with you so you far in, his team can then engage onto your team and you are to far forward to be saved by allies. |
5 |
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Muradin | Since day one people always considered muradin the biggest chen counter, while not the biggest hes respectable, Yes stormbolt stops your drinking, but Muradin wants it to setup kills, and peels, so you'll only get the odd Q now and then, your harass and keep his trait from procing and force his healer to heal, after the unstoppable removal, he can be kegged. at 16 with give'em the axe gives muradin very respectable dmg, so it will be worth peeling him off allies. |
5 |
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Malfurion | Due to your consant harass you are really gonna put the hurting on malf's mana pool, the threat is his roots which stop your movement. Since he can now afford to take cleanse, try to keg him or his ally if hes out of range or not paying attention. |
5 |
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Varian | Varian's stun charge makes him hard to deal with, especially if paired with a Muradin, E.T.C, or tyrande. In order of most dangerous to least: Fury: can be negated by popping elusive brawler if hes moving towards you, pop elusive as he is mid-charge animation. Protection: The chain CC tank varian can lock you in place for a long enough time to be blown up but thats about it. Arms: usually drafted in teams intended to 100-0 a hero, teams which Chen is basically unplayable against, your only hope is to let the other warrior eat the combo and live or to start the fight with SeF. |
5 |
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Ragnaros | Rag's lack of mobility makes him fairly easy to bodyblock and isolate, but his high raw numbers can be a threat, try to time elusive when hes about to do hiss AA+Q combo, becareful of crowding all 3 panda pals around Rag or you can give him a big heal from his Q. |
5 |
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Kel'Thuzad | Becareful not to give him free stacks, you can bait cds by drinking then moving away when he moves towards you, kel'thuzad relies alot of his team to peel for him so be aware of what tank is going to try to get you off him, both ults, especially keg are very good vs him. |
6 |
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Gul'dan | You can't 1v1 a gul'dan, due to no stuns, try to kick away from him when hes draining and re-engage when its on cd, Easy keg, keep knocking him in the keg to deny a horrify. expect him in a solo lane. |
6 |
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Jaina | Jaina's burst can chunk you quick and it nulls your brewmaster's balance, if she doesn't get any peels you win, when she blizzards on you, kick her or something to get out of it. Easy keg, but careful of bringing a Ring of frost into your team. at 20 with ice block she can no longer be kegged. Hardest mage for you to deal with. |
6 |
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Raynor | sustained Auto attackers are Chen's biggest threat, and Jimmy is no exception,due to his E his best answer to you kicking onto him is to stand and fight, and he can interrupt the drink, however he is an easy keg target, and while his E can deal with a lone Chen, it won't save him from an entire team. elusive should be considered. |
6 |
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Greymane | Greymane got nerfed and as a result he doesn't chunk quite as hard,the most noteworthy being how hard GftT got nerfed, however Marked is a very dangerous ult to tanks, including you, disengage if he uses on you, and try not to position so he can chuck Q's at you and splash onto your team, that flask really hurts now. Elusive is a must pick vs grey, withering is also good to weaken his GftT execute. |
6 |
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Rehgar | Rehgod is back, and he hits hard enough to 1v1 green jesus, keep drinking and evasion his lunge, then kick and dump dmg onto him, try to oom him before tributes,altars, temples or other objectives if your solo laning vs him. |
6 |
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Lúcio | the constant interrupts can get annoying quick, and if you overextend but just limp away with BB speed bonus, luico can speed up his team to catch you. Lucio is not ood vs either of your ults, for keg he can't clease and you can hop back into fights with pandas faster then he can boop, just try to make 100% your commited when you kick in. |
7 |
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Diablo | Diablo has been buffed and is seeing much more play, while this goes for everyone now, do not place yourself between a wall and him, especially with the correct 13 and 16 talents, letting yourself become a pinball between 2 walls can mean your death, if he fails to kill someone in an engage, his low mobility makes your stickiness very effective, try to save kick when he throws you over his head, so you can kick back into a block, do not do this however if doing so and then getting Q'd forward could get you killed. |
7 |
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E.T.C. | His stuns and heals mean the 1v1 will last a long time, and he can't really be body blocked. Easy keg, but kegging the mosh pit into your is never worth the risk, don't do it unless hes really low on HP and he will get killed really quick. |
7 |
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Cho | You are pretty much a pest, you can do some damage to him but he with gall he is just able to out damage the shield, can be kegged before 13, and then can't due to block, keep shoving into him to not let Cho surge out. |
7 |
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Leoric | Leoric is not to dangerous until he gets the 13+ 16 Drain talents, and then becomes a threat lvl 10 at 20 with leech. until then though his pretty weak. Got entombed? kick him then keg his ass into his own tomb. otherwise his WW makes him un-keggable. |
7 |
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Kerrigan | Her trait will let her keep up with your damage and if she lands the combo you've lost, try to keep the speed from BB up as you fight her. Easy keg, but be ware of kegging a maelstroming Kerrigan into your team. withering flames is mandatory vs kerrigan, less dmg, less shields. |
7 |
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Gazlowe | If he has 2+ turrets up you can't just kick into him and his charge will force you to move back, try to push back the wave and tax his mana, kick into him when hes charging his laser. Easy keg but beware of kegging a Grav bomb gaz into your team. If he goes robo you have the time elusive lasts and after that he can beat the shit out of you and steal your wallet, gazlord meta is big bois. |
7 |
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Valla | Not saying the new valla is weak, but vampire valla and manticore + GK valla were how she killed chen, with that gone shes alot less of a threat, the double rain and rancor at 20 is when she gets dangerous, but in a 1v1 you can make her back off or kill her even if she doesn't respect you. if she builds for ability damage, go withering. |
7 |
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Xul | Until level 7 you are fairly equally matched,his prison can stop your movement though, hes scary if hes roaming onto you with a partner, like a kerrigan, grey, thrall e.t.c (not the hero). Easy keg, but be ware of kegging a poison nova Xul into your team. |
7 |
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Gall | Do. Not. Tank.An.Entire.Volley. Be wary of kegging Twisting nether into your team. |
7 |
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Zarya | after the nerfs Zarya is now alot easier to handle but she is still a threat, try to throw a W on her, and when she shields expecting you to fire breath, don't actually do it, then when the shield is down that is your que to go in. Her low mobility makes her an easy keg, and even slowing her then bodyblocking her can be enough if she oversteps. |
8 |
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Zeratul | New Zeratul is stronger across the board, at 13 with mending strikes he can basically stand toe to toe with you, at 16 with warp blade he can both chunk you and heal more with mend, Deadly strike is better vs him since he usually peaces out before ring does anything. |
8 |
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Auriel | Due to her lack of mobility Chen is able to stick to Aurial, however the aegis lets her deal very well with dive heavy comps which Chen is usually apart of. Her E is very strong peel vs you, as if your kick is down you have to give up the chase. When she hits 16 you will never outdamage her raw healing output. |
8 |
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Malthael | you can pop elusive to evade autos and avoid getting marked for 2 secs, it is advised to almost always go bolder flavor vs malthael as otherwise your shield will be stagnated, at 16 there is little chen can do vs malthael so it falls to your team to keep him under control, do not go SeF vs malth as that gives him more mark targets. |
9 |
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Tyrande | Tyrande is very dangerous, her mark and stun make you feel like your playing a melee assassin sometimes, alone you can beat her but a good tyrande will ruin your day, if you are kegging someone and she ults making them invisible, just focus your eyes and keep rolling, it will only save them if you lose track of them. Tyrande herself is an easy keg, and she has no cleanse to save them. |
9 |
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Uther | Cleanse is a big problem for Chen, it ruins his keg and wastes his ult, the thing is if its down, Chen doesn't need to worry about it. Enter Uther, not only does he have cleanse but he has DS, if you are up against a competent uther enjoy getting 0 keg picks the whole game. oh and he has a stun to, and if wants if can have 2 of them. |
10 |
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Dehaka | Dehaka is one of the heroes that when played well can beat and kill Chen in lane, you should actually player super safe and only attack him when you get 4, try to make him pop essence before objectives. Dehaka is to hard for you to kill and should be ignored, do not surround him with panda pals as you will practically give him permanent uptide on dark swarm. at lvl 4 you can maybe pressure him, but once he hits lvl 7 and gets feeding frenzy you can never 1v1 him. |
10 |
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The Butcher | The butcher rework has made him a hero thats very snowbally, so if hes on the enemy team its very important to slow him down, Butcher is so difficult to deal as chen you should prob just never go close to him, unless your bodyblock would 100% get him killed, even early game Butcher wipes the floor with chen so if your 1v1 with him in lane you have to swap lanes, using keg to make him lose stacks if hes caught alone is always worth it. elusive really helps vs butcher, but you should still be very cautious approaching him. |
10 |
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Sonya | Sonya is the one solo laner you actually can not beat, War paint and whirlwind give her sustain, Q stuns, and she out damages shield (even without ult up) Expect her in a solo lane, then proceed to surrender and leave. she can be kegged if she doesn't go leap, but beware of bringing an angry Sonya into the middle of your team, once shes 20 with ignore pain, keg her OUT of the team not into. |
10 |
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Tychus | old tychus was a chen buster now hes a chen murderer, he chunks you almost faster then a greymane and can interrupt you with nade, only attack once D is on cd and don't let him stack his quest to hard. If he goes odin, during its setup rush through his team and keg him, his new giant hitbox makes it easy. Elusive is a must pick, but tychus is still tychus, so be careful around him. |
10 |
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Kharazim | Between Iron fists being the norm now, which before could chunk your shield faster then it regens. Earth ally also makes SeF alot weaker, and of course SSS, Monk is now very difficult to deal with |
10 |
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Alarak | God damn if old alarak was a 10/10 issue for chen he's now a 15/10. he's E heals for less in lane so if you can keep poking him you actually can make him tap now, the problem is in trades alarak almost always wins, you have to bait a Q, try to drink, and if he lines up a Q, kick over him. if he starts to play around this, you will have to be really creative in how you beat him. although in equal skill, the alarak should win, if it comes down to it just try to out waveclear him, thats the only thing you have over him. |
10 |
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Zul'jin | After his rework Zul'jin needs to hit heroes to stack up late game, that means unless you going on him kills him, you should not trade with him (unless you trade when elusive is ready) if the Zul'jin goes mage build you can go accumlating but try your best not to give him free stacks, if he's Q build you have to go elusive and pop it anytime you've been hit by a Q, or else if hes fairly stacked, he could probably kill you in 8 or so autos. |
10 |
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Valeera | If valeera opens on you, you're in big trouble, both the silence and the stun still stop your drink and leave you vulnerable. But the main reason why she can be so dangerous is how her team follows up, Valeera is usually drafted with heroes who can followup her stun, Varian, Tyrande, Muradin and E.T.C to name a few, this stun chain will go over 2 seconds and to live, you will require a cleanse or medivh shield to live, if Valeera is picked, Chen should not even be considered. Try to keep your fire dot on her to bring her out of stealth. |
10 |
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Garrosh | His throw cant set you up to be CC follwup'd by his team and blow up, an his lvl 7 talent, oppressor, can null alot of the damag chen can do to him, his armor makes him fairly tanky to the panda pals. he is easy to keg as long as his unstoppable on 4 is down, try to bodyblock him and force him to throw you out of the way so other divers can dive him unhindered. |
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