Walter Leach is a doctor at Mt. Sin-Central Hospital and one of the three leaders of the Board of Caregivers in the Fallout: The Roleplaying Game scenario Orange Coloured Sky.
Background[]
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Attacks[]
- Unarmed Strike: Strength + Unarmed (TN 6), 1d6 Physical damage
- Plasma Gun: Perception + Energy Weapons (TN 13), 6d6 Physical/Energy damage, Range C, Close Quarters
Special abilities[]
- Lab Coat: Between the utility of the design, and simply feeling smarter while wearing one, a lab coat allows Dr. Leach to re-roll a single d20 on one Intelligence based skill test in each scene.
- Chemist Extraordinaire: Dr Leach carries either one dose of Orange Mentats or one dose of Overdrive. Which he is carrying is determined by which of the following actions he takes first: after using one, he may not use the other in that combat.
- Orange Mentats: Dr. Leach may use a dose of Orange Mentats as a minor action. For the remainder of the combat, he reduces the difficulty of all Perception tests by 2 (min. 0), and the Aim minor action lets him re-roll one additional d20.
- Overdrive: Dr. Leach may use a dose of Overdrive as a minor action. For the remainder of the combat, he adds +3d6 to all attacks, and may re-roll 3d6 per damage roll.
Interactions with the player character[]
Interactions overview[]
Interactions | ||
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This character is involved in quests. |
Quests[]
- Orange Coloured Sky: Walter Leach and the rest of the board sent out the radio broadcast to implore the player characters for help.
Effects of the party's actions[]
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Inventory[]
Apparel | Weapon | Other items |
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Lab Coat | Plasma gun | 2d20 Plasma cartridges Wealth 3 |
Appearances[]
Walter Leach only appears in the Fallout: The Roleplaying Game scenario Orange Coloured Sky.