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Starting up the plant[]

Apparently it's not possible to restart this power-plant like suggered by a NPC. At least I haven't found anything related to this.

  • Actually there are two quests that revolve solely around restarting the power plant, so yes, it's not only possible to do so, it's the grand finale of the entire Nuka-World quest line (Power Play or Open Season). Starting the plant requires pressing a big-ass red button in the control shed on the roof that's accessible during or after these quests, but not before. Play the DLC until you reach this point, then go check it out (and make sure you're packing heat in case you sided with the raiders). Sumatris (talk) 19:53, September 12, 2016 (UTC)
  • actually you can turn on the power without the key but it will mess up both the quests - by climbing onto the pipe on the edge of the building you can walk along the outer edge then jump on the yellow railing and walk to the busted window and crouch down and press the button.

Location Location Location[]

If the player starts Open Season, they may not know that the switch to turn the plant on is in the room at the top, even if they looted the key off the dead gang leaders. Noobyorkcity (talk) 23:31, February 11, 2017 (UTC)


Historical notes[]

Incidentally, the accident at the plant bears striking similarities to the Chernobyl catastrophe (enough that it's difficult to think this was coincidental on the part of the developers). 1, it was apparently categorized as a Class 7 event. For those who don't know, there is a world nuclear event scale ranging from 1 to 7 with 7 being the most severe. There have been only two Class 7 events, Fukushima and Chernobyl. 2, the date of this accident is states as April 28. Chernobyl occurred on April 26, 1986. (There was a tiny amusement park in the nearby employee town which was supposed to open on May 1, though the town was evacuated and is still abandoned.) 3, the employee Carlson was fired for raising objections to the cover-up of this accident. During Chernobyl, the administrative staff were put on trial and imprisoned following the explosion, and the investigating scientist V. Legasov was stopped repeatedly from disclosing the true scope of the disaster. 5, this "meltdown" was subsequently covered up and ignored. During Chernobyl, though some information was released to the public, very few people understood exactly what measures were being taken, and the three undamaged reactors were allowed to continue operating even after the explosion. The Chernobyl power station was still operational until late 2000.

So, this all being said, I figured I would bring it up because even though Fallout takes place in a divergent timeline there are frequent references to real-world events in the games. This info could be potentially used to give some context to the Nuka-World power plant's accident or even just pointed out because it's interesting. --Monolithwarrior1996 (talk) 05:01, December 10, 2017 (UTC)

At most we could make it a behind the scenes thing, but even then I would be reluctant. The event being a class 7 event does not prove anything, just that it was really bad. The dates are similar, but not the same. Your points 3 and 5 (what happened to point 4?) are basically the same point, and not even that strong of a link. It happens a lot in the Fallout universe that something very bad happens, and management decides to cover it up, possibly with someone trying to leak the information.
While there may be some links between the two events, I don't think we can state that the Nuka-World disaster is "based on" the Chernobyl disaster. At most it is "inspired by" a real-life event, but that link is just not strong enough to be noteworthy.
- FDekker talk 16:54, December 10, 2017 (UTC)
The "Nuka-World Power: Oversight Terminal" next to the startup button at the top of the plant contains some incident reports. "Report #0671" (filed 4/28/77) talks about a "PORV" stuck in the OPEN position, resulting in the loss of several cubic meters of coolant. This is very similar to what happened during the loss-of-cooling accident at Three Mile Island, which was partially caused by a stuck-open Pilot-Operated Relief Valve (PORV) on the pressurizer unit for reactor #2, which allowed a large amount of cooling water to collect in the coolant drain tank. Macserv (talk) 00:10, July 9, 2020 (UTC)
Good eye, and very cool. I love little tidbits like this, thank you for sharing it! -Kdarrow (talk) 02:08, July 9, 2020 (UTC)
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