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Leader[]
The question that was here has been moved to Forum:Great Khans. --Kris 20:09, November 19, 2010 (UTC)
Origins[]
I added a blurb about the likely origin of the Great Khans as a group: PreWar biker gang. In-game evidence and external links to support the theory are under the Notes section. ~Anonymous of the Wastes. December 4, 2010
UPDATE: I would appreciate it if whoever keeps deleting this reference from the Notes section stops. The connection between the Khans and a motorcycle club is fairly obvious for anyone who has the slightest bit of knowledge on the subject of gang culture. I will continue reposting the info until someone provides me with concrete evidence to the contrary. ~Anonymous of the Wastes. December 23, 2010
- No, we know the origins of the Khans from Fallout 1, and they were not a biker gang. See the main article about the Khans. Ausir(talk) 19:12, December 24, 2010 (UTC)
- Thank you. I really appreciate taking the time to explain the theory's fault rather than just deleting it outright. As I've never played Fallout 1, I had no idea of the Vault 15 connection. I still think they may have been "inspired" by biker culture, but I'll leave that unsaid =). ~ Anonymous of the Wastes.
- Is it worth noting that the Great Khans are connected to the original Khans in name only, as all of the original gang apart from Darion were killed in fallout 1, and Darion himself was killed later on in fallout 2? I would assume if the Great Khans are related to the Khans they would have ben set up by survivors of the New Khans.--GreyMullen 04:40, December 31, 2010 (UTC)
- Just realised that either the article on Darion or this article must be wrong. It states on Darion's page that he was 'the sole survivor of the Vault Dweller's massacre when the latter came to the rescue of Tandi'. Yet on this article it states 'After the Khans were nearly eradicated in 2161, some traveled to the Mojave Wasteland and formed the Great Khans'. I don't have any references to state which one is wrong however.--GreyMullen 05:07, December 31, 2010 (UTC)
It's likely that Darion was the sole survivor of the massacre of the "Raiders" location, NOT the sole surviving Khan. There must have been Khan raiding parties far away from Garl and Darion when the Vault Dweller was killing them.--Alexmikli 05:42, January 30, 2011 (UTC)
- Fair point, now that I think about it there were apparently 200 odd vipers at the start so I would assume there would be a similar amount of Khans, the 10 odd at the raiders location probably isn't all of them.--GreyMullen 17:00, January 31, 2011 (UTC)
It is Fallout canon, at the end of Fallout 1, the Khans were killed off,"never to be heard from again". Then in 2 Darion appears at an extremely old age and you kill him and the New Khans, so why they even have them in NV is odd to me. Especially when Papa Khan claims the Great Khans to have a long proud history, yea right. --Wert1978 (talk) 15:50, November 25, 2012 (UTC)
Conditions for becoming leader?[]
I'm looking into the required conditions for becoming leader of the Great Khans. One of my couriers succesfully did this, but another failed to initialize the conversation with Papa Khan. It is clear to me that "We are Legion" is a requirement, but there are other conditions. Just having sufficient rep with the Khans and the Legion doesn't do the trick. So far I've tried (via the console) to complete "Render Unto Caesar", set NCR rep to "vilified", Legion rep to "Idolized", and that didn't do it. Does anyone know what other conditions need to be met? I believe these should be found and added to the article, because as it stands, the info is incomplete / incorrect. --DanTheHitman 12:19, December 8, 2010 (UTC)
-I just got the dialogue. I did the "We are Legion" quest, and did "Abba Dabba Honeymoon" quest, as well as killing the NCR in Boulder City and letting the Khans walk away, all without talking to Pappa Khan. I then went into his longhouse with a Khan rep of "Liked", an NCR rep of "Vilified", and a Legion rep of "Neutral". I talked to him about everything except the alliance, then left his longhouse. I waited an hour, walked back in, started dialogue, and he named me his heir. After I killed him without alerting the Khans, Regis recognized me as the leader and asked what I wanted to do, however Karl never gave me his special dialogue. I hope this helps you, and anyone else who wants to become the leader of the Khans. -Anonymous
To become leader of the Great Khans complete the quest We Are Legion at Nelson. You fail Restoring Hope when doing this but all other quests for the NCR at camp Forlorn Hope can be completed before hand and kills can be done with stealth without affecting NCR rep. Now you need to talk to Papa Khan, I was "Idolized" by NCR, Legion and Khans so I'm not sure the exact requirements, and he'll have the dialog available. If you do anything like wiping out the Legion at Nelson you won't have this option anymore so go right after We Are Legion, assuming you already have good Legion and Khan rep.BAtacos (talk) 08:28, 14 April 2022 (UTC)
Reputation.[]
What ways are there to earn positive reputation with the Khans? So far, I've helped the ones get out of Boulder City, done the drug running missions for Diane, given Jack all recipes except one, and finished Cry Me A River. I can't start Oh My Papa, as I want to keep this save available to side with the Legion or NCR (and having the khans with either at Hoover Dam). I killed one Khan in a quest for Bitter Springs, and that brought my rep down a bit. Are there any other ways than what I've said here?--86.42.248.200 19:31, March 22, 2011 (UTC)
Khans everywhere![]
I went and killed Papa Khan for the NCR,now unfortunately wherever I fast travel they are there! An unnamed Khan appears and says "What will we do without Papa?" Its really annoying nobody even saw me do it. Same thing has happened with my friend. HELP!, PSN Dusty_Hammer
This same issue is listed five times in the Bugs section, and I think those should be merged. It seems like these dudes are meant to be assassins, like the ones NCR/Legion send at you when you offend them to a certain point in the game. NPCs set to pursue you can get to you anywhere, even underwater (though I don't think there are any underwater fast-travel points, so maybe that's out in this case). It sounds like some offense triggers these guys to show up--like killing Papa Khan, maybe--but if your Great Khans rep is over some particular level, they don't attack. Clearly a weird mix of behavior, and I'd agree it's a bug (but one bug, not a bunch). GryphonQ (talk) 18:25, May 25, 2013 (UTC)
Khans Massacred Bug?[]
Not exactly sure what this means, may be a bug. When traveling through westside, several westside militia members will say "Heard the Great Khans got Massacred Again. Except this time, there were no survivors" or something similar. I convinced the great Khans to leave red rock, so that quest may be bugged.
EDIT: Nevermind, read the "Oh My Papa" bug section. It's definitely a bug.
--Just ran into a similar problem except mine doesn't seem to be related to any quest. I stealth-killed a few random Khans while visiting Red Rock, and from that point on everyone talks about how they all left the place (the NPCs in the longhouse are still there as if nothing had happened). ~~HBS
Page for generic Khans?[]
Think a page might be due for the generic Great Khan soldiers.
Musical references?[]
I'm finding several of them for the Great Khans here in FNV. "Papa Khan" sounds remarkably like Chaka Khan, a singer from the 70's. Also there is Jack & Diane, the 2 drug dealers, also a song by John Mellencamp of the same name. Anyone else notice anymore song references here? --Ubergamer (talk) 17:48, April 29, 2014 (UTC)
Merged talk page[]
NCR Great Khan article |
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Title[]The capitalisation of "War" implies that this name is comprised of proper nouns, and therefore "official". I would suggest moving the page to "NCR-Khan conflict" as a conflict is a way of describing it which is less likely to cause trouble, and then the page can be expanded to encompass the problems the NCR has had with the Khans all the way back to Vault 15. Another concern I have is the accuracy of this page. From the opening paragraph ("ended shortly after the Massacre that occurred at Bitter springs", and from a quick glance it doesn't get any better further down) this page is basically fanfiction. --Lugiatm (talk · contribs) 18:17, June 13, 2011 (UTC)
Writing[]I made like 50 edits to grammar on this page. Did a fifth grader write this? They're was written "There" at least 7 times. You're was "Your" and It's was "its". Please try to type correctly on these pages people. —Preceding unsigned comment added by PipMan (talk • contribs). Please sign your posts with ~~~~! Inaccurate information[]A lot of the info here is wrong, for instance Red Rock is not "resource rich". Quite the opposite, Diane even has dialogue on this subject. She specifically states that the canyon does not have enough food or water, they used to send out scavenger teams to collect resources but with the losses at Bitter Springs they can't spare anyone. The bits mentioning, repeatedly, how easily the NCR are "winning" the "war" seem like hero worship (fanfiction as someone said). Furthermore how are a few raids and a military blunder a war? Mictlantecuhtli 04:26, July 30, 2011 (UTC) Merge[]I'm gonna remove the merge tag from this and make sure Bitter Springs Massacre is marked to merge into this page; the massacre was part of this ongoing conflict. --Kris 17:22, August 2, 2011 (UTC)
NCR Favored?[]The tag on top of the page suggests that this page is pro-NCR. I will admit it was pro-NCR when it was first made, but now I think this page represents both parties equally. I propose the tag should be removed. However I will let the Vault administrators change the tag, because I do not think it is my place to change it. LibertyPrime 01:02, August 23, 2011 (UTC) When did the war start?[]Now, me and another user have been having a debate as to when the war with the Great Khans actually started, though we can agree that it has ended. The end result is that it has offshooted into a series of scuffles with the Fiends and Great Khans. Now my point is that the Great Khan War started after the war with the Enclave, because during the war with the Enclave, the New Khans were undeniably scattered and had not yet become the Great Khans. Now, the user I was debating with had stated that the war with the Khans started when the NCR was Shady Sands and the great Khans were the Khans. Points wrong with this theory: 1) It contradicts the title, if this is true then the title should be NCR-Khan war. 2) The Great Khans do not remember their time as the Khans and remember very little of the New Khans. 3) The user had said that the war started in Shady Sands and despite the population could still be considered a war. This is untrue, as this is a definition of war: a state or period of armed hostility or active military operations. A period, this would mean due to the long periods of time when the NCR and the Khans fought each other. The first time was when the Khans kidnapped Tandi, the Great Khans barely remember this if at all. The second time was when the Great Khans began to raid the NCR, as the NCR never fought the New Khans, that was the Chosen One. This would mean that the NCR and the Khans fought in two DIFFERENT wars, due to the long period of "peace" between the two. This peace was actually Papa Khan taking the Great Khans to the Mojave, before the NCR arrived there. That is my point on the situation. --Mr. Youtube 18:24, May 13, 2012 (UTC)
Slight title change[]Would it make more sense if the page was call NCR-Khan wars (with wars being lower case)? I mean the conflict is relatively the same with each variation of Khans being slightly different and it seems that each war is a continuation since it's very clear that both factions are sworn enemies. Kind of like how World War II is a continuation of WWI. --Matthew Paul (talk) 04:56, October 31, 2015 (UTC)
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