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Raiders sometimes defeat Deathclaws[]

The way the article is currently written implies that the Deathclaws will always defeat the raiders. However, I have seen the raiders defeat the Deathclaws without player intervention. The Deathclaws in question were Alpha Deathclaws, and the raiders were Raider Wasters. One of the raiders was legendary. Perhaps the article should be reworded to reflect this possibility? This happened in an un-modded PC save game. --76.177.0.183 06:46, December 21, 2015 (UTC)

Contradictory statements[]

The following sentences clearly contradict each other. Can anyone verify which is accurate? Or clear it up somehow? In my testing, I couldn't get the deathclaws to climbs the stairs, making the first sentence correct, but I didn't spend a lot of time on it. "The tower is safe from the deathclaws as they are unable to climb the steps. But if the deathclaws attack you when you are in the tower there is a chance they may lunge into the tower, which will result in them being able to climb the stairs." -- DeJuanNOnley (talk) 07:21, February 20, 2016 (UTC)

The second statement appears to be an exception to the rule given by the first statement. I can't verify this at the moment, but I imagine something like the following would work: "Normally, the tower is safe from the deathclaws, as they are unable to climb the stairs. However, if the player is close enough, the deathclaws may lunge past the stairs, into the tower." --162.252.201.32 07:34, February 20, 2016 (UTC)
That was my thought as well and what I was trying to test, but I couldn't get them to enter the tower after half a dozen attempts. At least on PC. -- DeJuanNOnley (talk) 07:41, February 20, 2016 (UTC)

Raider spawn[]

It appears the raider spawn-in is simply on entering the camp area. A short time after entering the camp area (including entering the tower or not) the raiders will spawn and walk into the camp, lingering around the central area as a scripted event. There is no trigger requirement such as reaching the top of the tower or lock picking any container etc. for testing today. Suggest this reference is corrected and simplified. Lunamoonraker (talk) 08:26, March 27, 2017 (UTC)

Infobox heading[]

Lynn Woods is not a settlement. The first note above the {{infobox location}} template reads, its a "Fallout 4 settlement". It should read: its a "Fallout 4 location". Qrsr (talk) 13:03, 23 June 2022 (UTC)

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