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Possible Bug[]

Wes's Holotape may not spawn within the safe opened with Wes's key. This may be due to clearing the area for the first time while completing a Randolf Safehouse quest for the area. Am not possitive but that seems the most logical as it happened to me (on xboxone). Reloading a save within the location does not fix the problem, nor does killing all other enemies first. I also entered through the roof and not the front entrance, not sure if that will have any effect on it.

Addendum: Another person confirming this. Went in at level 50 so there may have been some trigger I tripped long before going in. No holotape in the safe. Opened with the key instead of lockpick. Killed Ryder and Wes before opening the safe, but Cruz was still alive. The other 2 holotapes were on the corpses as they should be. (PC/Steam, all DLC up to Far Harbor)

That's the second time in seperate playthroughs where i have the same problem. The very first time (no DLC's were released at that time) i had not this "bug". HomerDOHSimpson (talk) 19:43, May 5, 2017 (UTC)

Removed item[]

Removed reference to fusion cores being loot. They seem to be a random spawn, rather than a specifically placed piece of loot.2.100.114.190 21:58, January 20, 2016 (UTC) Frank O.

Rollback[]

Performed rollback of edits from user attempting to circumvent a permanent ban. Valid users are free to restore any valid content.

intrepid359FO76NW Overseer7/28/24 [5:15pm]
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