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What the fuck do you want? This is the Slaver's Guild not some safe house for you fucking jet heads.— Metzger

Metzger is the mean looking slave master of the Den[2] and head of the Slaver's Guild[1] in 2241.

Background[]

A horribly rude and gruff fellow, Metzger runs the Den's Slaver's Guild with an iron fist. He demands a lot of respect, but most of it is forced, as he is little more than a crude brute, controlling the Den through fear and intimidation. Rebecca, representing the more honest townsfolk, is not happy with the state of affairs, but is unable to move against him. She openly proposes a handsome reward for anyone who kills him.

Seeking more influence, he is investing in several projects he hopes will make a profit for him. He is mainly involved with trying to ascertain the production of Jet. He is employing a local gang to guard the raw chemicals needed to produce jet, that he stores in an old church. He is apparently making money off acting as a middle man between Vault City and New Reno for the chemical shipments (both towns have no direct relations).

However, what would be a man without ambition? Metzger wants to expand his power and influence. To this end, he became a partner of the Mordinos, responsible for protecting chemicals from Vault City, intended for Reno's drug labs.[3] The lesser gangs of the Den acts as guards, though Metzger doesn't particularly care who does the job, as long as it's done.

Vic, the Klamath antiques dealer, tried to swindle Metzger by selling him a broken radio to eavesdrop on transmissions between the Enclave and New Reno.[4] Obviously, the slaver master did not take to this kindly and locked up the trader like a slave, forcing him to repair the radio or rot, whichever came first.

Interactions with the player character[]

Interactions overview[]

Interactions
Icon quest starter
This character starts quests.
FO76 ui icon quest
This character is involved in quests.
FO76 ui trading team
This character is a merchant. Sells: Slaver's Guild shop inventory
Slaver
This character buys slaves.
Sexpert color
This character can be slept with.

Requires female character with 6 Charisma or more

33 Protector
This character is allied with the following faction(s).

Slaver's Guild

Quests[]

Effects of player's actions[]

Eliminating Metzger will turn any slave-trading caravan hostile with the Chosen One.

Other interactions[]

  • He is the proper person to talk to for those willing to join the guild, and become a slaver. Evil characters can benefit from this; they can go on slave runs, capture slaves, and sell them to Metzger for profit. However, once a slaver, a tattoo will be given identifying the character as a slaver. This means that many sub-quests are locked away, since most people will never trust slavers (and not even want to talk to one), once they see the tattoo and know that one is a slaver including NCR Rangers; however, being a slaver will earn respect from some mobs at New Reno.
  • Killing Metzger is optional, he also has a large number of guards which would need to be dealt with should Metzger be put in danger. Killing Metzger earns 1500 XP, while killing all his men earns 1000 XP. The Chosen One can then free the slaves in the back for another 1250 XP and +100 Karma, giving a total of 3750 XP. Then one can report Metzger's death to Rebecca for $1000 or +50 more Karma.

Inventory[]

Apparel Weapon Other items
Leather armor Shotgun Stimpak
12 gauge shotgun shell x20

Appearances[]

Metzger appears only in Fallout 2.

Behind the scenes[]

Judging from the filenames in the data files, Metzger was supposed to be named Caesar. The name was later used in Van Buren and Fallout: New Vegas for Caesar, the leader of another slaver organization, called Caesar's Legion.

References[]

  1. 1.0 1.1 Metzger: "{800}{}{You've killed the leader of the Slave Guild.}"
    (Metzger's dialogue)
  2. 2.0 2.1 Metzger: "{100}{}{You see a mean looking man.}"
    Metzger: "{101}{}{You see Metzger, the slaver master.}"
    Metzger: "{150}{}{Metzger's the head of the Slaver's Guild.}"
    (Metzger's dialogue)
  3. The Chosen One: "{311}{}{Why is that?}"
    Lara: "{320}{}{I've seen caravan's from Vault City come in and then some of it gets picked up by caravans from New Reno.}"
    The Chosen One: "{321}{}{So? Why does that make sense?}"
    Lara: "{340}{}{New Reno is the drug capital around here. They have to get the raw materials to make there drugs from somewhere, right? It seems like they're getting some, or all of it, from Vault City.}"
    (Lara's dialogue)
  4. The Chosen One: "{460}{}{What kind transmissions are you talking about?}"
    Metzger: "{485}{}{The Enclave and New… hey. What the hell you care for? It's business. I need to be sure no one's trying to fuck me over. That's all you need to know.}"
    (Metzger's dialogue)
Gametitle-FO2
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