This is a transcript for dialogue with Ellie Perkins. |
DialogueDiamondCity[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
1 | EllieGreetScene | Another stray coming in from the rain. 'Fraid you're too late. Office is closed.![]() | Player Default: Sorry. I'll come back later. | A | |
2 | {sad, Nick is still missing, player just walked into the office / Depressed} Sorry. Office is closed.![]() | Player Default: Sorry. I'll come back later. | A | ||
3 | Nick's still gone. Don't suppose you changed your mind about tracking him down to Park Street Station, huh?![]() | Player Default: I'll find him. You have my word. | A | ||
4 | Player Default: Wait. Who are you? You the detective? | {Puzzled} Me? No, I'm Nick's secretary. Handle his appointments, his papers, that sort of thing.![]() | Y1a | ||
5 | {Depressed} Well, that's what I used to do anyway, but now Nick's disappeared, and I can't keep a detective agency open without a detective. | Companion: Nicky's missing? What has he gotten himself into this time? | Y1b | ||
6 | Player Default: Don't worry, I can help. Tell me what happened. | {Worried} *sigh* Nick was working a case. Skinny Malone's gang had kidnapped a young woman, and he tracked them down to their hideout in Park Street Station.![]() | A1a | ||
7 | {Worried} There's an old Vault down there they use as a base. I told Nick he was walking into a trap, but he just smiled and walked out the door like he always does. | Player Default: I'll find him. You have my word. | A1b | ||
8 | Player Default: I'm not getting mixed up in this. | {Irritated} Looking out for yourself, huh? Guess I can't blame you. Not like I could charge across the Commonwealth and find Nick without getting myself killed.![]() | B1a | ||
9 | {Irritated} Look, I gotta pack up. Just go.![]() | Player Default: I'll find him. You have my word. | B1b | ||
10 | Player Default: Picture on milk carton time? | {sad chuckle, then somber sigh / Sad} If only it was that simple, right? *sigh*![]() | X1a | ||
11 | {Worried} Nick disappeared working a case. Skinny Malone's gang had kidnapped a young woman, and he tracked them down to their hideout in Park Street Station. | X1b | |||
12 | There's an old Vault down there they use as a base. I told Nick he was walking into a trap, but he just smiled and walked out the door like he always does. | Player Default: I'll find him. You have my word. | X1c | ||
13 | Player Default: Do you have any idea how I could find him? | {Worried} He disappeared working a case. Skinny Malone's gang had kidnapped a young woman, and he tracked them down to their hideout in Park Street Station.![]() | Y1a | ||
14 | {Worried} There's an old Vault down there they use as a base. I told Nick he was walking into a trap, but he just smiled and walked out the door like he always does. | Player Default: I'll find him. You have my word. | Y1b | ||
15 | Player Default: I'll find him. You have my word. | {Grateful} Thank you.![]() | A1a | ||
16 | {chuckle a little bit when talking about the hat and trench coat, you find Nick's outfit charmingly old-fashioned / Grateful} Nick should be easy to spot. He's always wearing that old hat and trench coat getup. Please, hurry! | A1b | |||
17 | Player Default: Hey, I'd love to help, but there's the small matter of expenses. | {Puzzled} Money, huh? I do have 125 caps in the old rainy day fund.![]() | Player Default: I'll find him. You have my word. | X1a | |
18 | Player Default: Hey, I'd love to help, but there's the small matter of expenses. | {Irritated} Fine. We'll make it 150 caps.![]() | Player Default: I'll find him. You have my word. | X2a | |
19 | Player Default: Hey, I'd love to help, but there's the small matter of expenses. | {Nervous} Okay, you win. 200 caps is all I have.![]() | Player Default: I'll find him. You have my word. | X3a | |
20 | Player Default: Hey, I'd love to help, but there's the small matter of expenses. | {annoyed that the player is haggling for a price to rescue Nick / Stern} Don't play games with me. I'll pay you if you find Nick, but it's going to be 100 caps. That's the reward, and it's not up for negotiation.![]() | Player Default: I'll find him. You have my word. | X4a | |
21 | Player Default: Hey, I'd love to help, but there's the small matter of expenses. | Well if you do decide to help, Nick should be easy to spot. He's always wearing that old hat and trench coat getup.![]() | X5a | ||
22 | Look, I gotta pack up. | Player Default: I'll find him. You have my word. | X5b | ||
23 | Player Default: Who's this Skinny Malone character? | {Thinking} I don't know much about him, but he's from Goodneighbor, and that means he's in the well-pressed suits and machine guns school of thuggery.![]() | Player Default: I'll find him. You have my word. | Y1a | |
24 | Player Default: Who's this Skinny Malone character? | {player asked about Goodneighbor / Thinking} Yeah, it's a tough neighborhood. Northeast a ways. People with power there care about two things: style and body count.![]() | Player Default: I'll find him. You have my word. | Y2a | |
25 | Player Default: Sorry. I'll come back later. | {Concerned} No, that's not what I mean. We're not just closed for the day. We're closed permanently. The detective's gone missing.![]() | Companion: Nicky's missing? What has he gotten himself into this time? | A1a | |
26 | Player Default: Sorry. I'll come back later. | {Apologetic} Oh, I'm sorry, honey. I wish I could help, but the detective isn't here. Honestly, he's gone missing.![]() | Companion: Nicky's missing? What has he gotten himself into this time? | A2a | |
27 | Player Default: Oh no. You're not closed. Not until I get my answers. | {Irritated} Well, you can take a seat and wait for the next armageddon, because the detective ain't coming back. He's gone missing.![]() | Companion: Nicky's missing? What has he gotten himself into this time? | B1a | |
28 | Player Default: I know you must be busy, but I won't take much of your time, miss. It's important. | {Apologetic} You're right. I'm sorry. I didn't mean to be rude, but it's just... the detective. He's gone missing.![]() | Companion: Nicky's missing? What has he gotten himself into this time? | X1a | |
29 | Player Default: I know you must be busy, but I won't take much of your time, miss. It's important. | {Irritated} You don't get it. The detective. He's gone. Missing.![]() | Companion: Nicky's missing? What has he gotten himself into this time? | X2a | |
30 | - | {player isn't saying anything. Sad - Nick Valentine is gone and you're packing up the office} Are you okay, honey?![]() | |||
31 | {player isn't saying anything. Sad - Nick Valentine is gone and you're packing up the office} Look, I gotta pack up... | ||||
32 | {player isn't saying anything. Sad - Nick Valentine is gone and you're packing up the office} I hate to rush you, but...![]() | ||||
33 | {neutral, not too affectionate. She would say "honey" to almost anyone} Something... wrong, honey?![]() | ||||
34 | Got an odd look on your face...![]() | ||||
35 | Well, you know how to keep a girl waiting...![]() | ||||
36 | Be careful down in that subway. Who knows what could be living there now?![]() | ||||
37 | Thanks for offering to help. Just be careful.![]() | ||||
38 | Please. Find Nick.![]() | ||||
39 | {heard Nick's been saved, but you haven't seen him yet / Concerned} You and Nick are out on that case of yours, aren't you? *sigh* Just make sure he comes back soon? In one piece?![]() | ||||
40 | {heard Nick's been saved, but you haven't seen him yet / Concerned} I heard you went to Park Station, but Nick still hasn't stopped by yet.![]() | ||||
41 | {heard Nick's been saved, but you haven't seen him yet / Concerned} We'll settle up once I see Nick.![]() | ||||
42 | {Neutral} Did you ever find what Marty was looking for? That man didn't get out of bed for free, so I have to imagine it was a pretty nice haul.![]() | ||||
43 | {Thoughtfully. Talking about someone who passed who you didn't really like but they did something impressive. / Neutral} Can't believe Marty made it all the way to the Grasshopper. Seems I never gave him enough credit.![]() | ||||
44 | {Joking, but a little afraid after finding out someone was murdered by the local surgeon. / Neutral} Guess it's good I never visited Doc Crocker to get that touch up I'd been thinking about.![]() | ||||
45 | We're open for business again. Thanks so much for all your help.![]() | ||||
46 | {Neutral} So Eddie Winter finally got his. Now hopefully Nick'll stop playing those damned tapes at all hours of the night.![]() | ||||
47 | {Friendly} Nick's been trying to close the case on Winter for as long as I can remember. He's awful lucky you wandered in.![]() | ||||
48 | {Neutral} Nick's been trying to sniff out Eddie Winter for a while now. Having your help... I know it means a lot to him.![]() | ||||
49 | People don't like to admit we're here, but whenever they have problems, just guess who comes knocking.![]() | ||||
50 | Nick being a synth has never really bothered me. Honestly, I don't even think about it anymore.![]() | ||||
51 | I grew up in Goodneighbor. I'm sure you've been? You get used to seeing people from all walks of life. I miss it sometimes.![]() | ||||
52 | You'd be surprised how bad Nick is at remembering appointments. He's the "thinks on his feet" type.![]() | ||||
53 | {half-joking} Now that we're back in business, this girl needs a day off and a drink.![]() | ||||
54 | Sorry, gotta straighten up the office.![]() |
IntroSceneDiamondCityValentines[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
55 | ValentinesIntroSceneStart | {packing up the office} Told you your luck wouldn't last forever.![]() | A1a | ||
56 | {packing up the office} His ties? *sigh* Oh Nick.![]() | A2a | |||
57 | {packing up the office} The bills? Oh, forget the bills.![]() | A3a | |||
58 | {packing up the office because your employer is dead} The photographs. *sad chuckle* He never did photograph well.![]() | A4a | |||
59 | {packing up the office} Detective's secretary. I'll never find another job...![]() | A5a |
MQ105[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
60 | MQ105_002_NickInterview01 | Player Default: My wife was... murdered. She was trying to keep them from taking Shaun and they... they just... | {gentle, sympathetic, easing someone who's describing a past trauma / Concerned} It's okay. You don't need to say anything more.![]() | NickValentine: So we're talking about a group of cold-hearted killers, but they waited until something went wrong to resort to violence. | Y1a |
61 | NickValentine: Ellie, what notes do we have about the Kellogg case? | {reading from the notes, standing right beside Nick} The description matches. Bald head. Scar. Reputation for dangerous mercenary work, but no one knows who his employer is.![]() | NickValentine: And he bought a house here in town, right? And he had a kid with him, didn't he? | A1a | |
62 | NickValentine: And he bought a house here in town, right? And he had a kid with him, didn't he? | {reading from the notes, standing beside Nick / Thinking} Yeah, that's right. The house in the abandoned West Stands. The boy with him was around ten years old.![]() | Player Default: It's Shaun! ... It has to be... S-somehow... | A1a | |
63 | NickValentine: Let's you and I take a walk over to Kellogg's last known address. See if we can snoop out where he went. | {Concerned} Security doesn't really go to that part of town, but you two should still be careful.![]() | NickValentine: I always am... | A1a | |
64 | - | {Nick and the player are leaving to investigate Kellogg / Concerned} You've really gone through a lot, haven't ya? I hope you and Nick find that monster.![]() | |||
65 | {Nick and the player are leaving to investigate Kellogg / Concerned} You two be careful...![]() |
MS07[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
66 | 001a_MS07EllieIntrosEarlSterling | {Neutral} The Earl Sterling case. Apparently Earl just up and disappeared one day. No one's seen him since...![]() | Nick: Been meaning to put Earl's case to bed for a while now. Glad you're up for it. | A1a | |
67 | 001b_MS07NickEllieEarlSterlingScene | Nick: So what's your take on the case, Ellie? | {Puzzled} On Earl? Well, he didn't have any enemies, that's for sure. Someone would have to notice you're alive first.![]() | Nick: And Earl didn't exactly have the charisma to inspire any crimes of passion. So what's that leave us? | A1a |
68 | Nick: And Earl didn't exactly have the charisma to inspire any crimes of passion. So what's that leave us? | {Puzzled} I don't know, Nick. It can't be the Institute... right?![]() | Nick: Hmm. Guess we'll just have to see. | A1a | |
69 | 004_MS07EllieIntroMartyBullfinch | {Nervous} The Marty Bullfinch case. Marty was Nick's partner. Emphasis on the "was."![]() | A1a | ||
70 | {Neutral} He must've been some kind of desperate to come to us for help after all this time. | Nick: Marty and I never exactly saw eye to eye. Mostly because he was usually passed out on the barroom floor. | A1b | ||
71 | 004b_NickEllieMartyScene | {Cracking a joke. You're discussing a person neither you nor Nick liked. / Neutral} Oh come on, Nick. Think of the good times.![]() | Nick: What? When he quit? | A1a | |
72 | Nick: What? When he quit? | {Rerecord. Amused by your own joke, but almost a little coy. Emphasis on "I'm." / Amused} Heh. That's the one I'm thinking of.![]() | A1a | ||
73 | 005_MS07EllieTransitionFromAToB | Ellie: You know, I can't guarantee it'll be any brighter, but we did have another case lying around, if you're interested. | {Question} You remember that one Nick, the case from Marty?![]() | Nick: I do. Some looney scheme to make off with a statue of a grasshopper or something. | A1a |
74 | {The player just turned in a case with a grim result just before this. / Somber} You know, I can't guarantee it'll be any brighter, but we did have another case lying around, if you're interested.![]() | Ellie: You remember that one Nick, the case from Marty? | A1a | ||
75 | 005_MS07EllieTransitionFromAToB_NoNick | {Keep this neutral. The player just solved a mystery where two people you knew quite well were killed. / Neutral} You know, if you're up for another case, Nick got a holotape from an old partner, claiming he'd uncovered a mystery he wanted Nick's help solving.![]() | A1a | ||
76 | {Keep this neutral. The player just solved a mystery where two people you knew quite well were killed. / Neutral} The tape's in that folder over there. Maybe you can get to the bottom of it. | Ellie: Poor Earl. Wouldn't wish something like that on anyone. | A1b | ||
77 | Ellie: The tape's in that folder over there. Maybe you can get to the bottom of it. | {Sigh before beginning. Keep this somber. / Somber} Poor Earl. Wouldn't wish something like that on anyone.![]() | A1a | ||
78 | 006_MS07EllieTransitionFromBtoA | {Question} Well, look who's back. How'd things go with Marty?![]() | Nick: Not great. | A1a | |
79 | Nick: Not great. | {Amused. / Amused} Was he drunk?![]() | Nick: Dead. Made it all the way through Faneuil Hall, too. Went out like a champ. | A1a | |
80 | Nick: Dead. Made it all the way through Faneuil Hall, too. Went out like a champ. | {Rerecord. Somewhat somber. Considering the death of someone you never really liked, but now might respect. / Somber} No foolin'. Our Marty made it through Faneuil Hall. Didn't think he had it in him.![]() | A1a | ||
81 | {Rerecord. More somber. You're still considering the death of someone you never really liked, but now might respect. / Somber} Well, we've still got that other case, tracking down Earl Sterling, if you're up for it. It's on the desk. | Ellie: Out like a champ, huh? Good for Marty. | A1b | ||
82 | Ellie: Well, we've still got that other case, tracking down Earl Sterling, if you're up for it. It's on the desk. | {Thoughtfully, considering the death of someone you never really liked, but now might respect. / Neutral} Out like a champ, huh? Good for Marty.![]() | Ellie: Well look who's back. Still got another case if you're interested, tracking down one Earl Sterling. | A1a | |
83 | Ellie: Out like a champ, huh? Good for Marty. | {Question} Well look who's back. Still got another case if you're interested, tracking down one Earl Sterling.![]() | A1a | ||
84 | {Irritated} Nick, where'd you leave that one? I can't seem to find it... | Nick: On the desk. About time Earl finally got his due. | A1b | ||
85 | 006_MS07EllieTransitionFromBtoA_NoNick | {Neutral} Hey, you're back.![]() | A1a | ||
86 | {Neutral} You know, there's another case Nick never got around to wrapping up, tracking down one Earl Sterling. Check it out, if you're interested. | A1b | |||
87 | - | {Neutral} Interested in doing some sleuthing of your own? I'm sure Nick would be happy to have the help. Which one is that?![]() | |||
88 | {Neutral} You know, I always got the sense Earl was interested in me... figures he'd be the one to run off.![]() | ||||
89 | {To yourself. / Neutral} Earl couldn't have been taken by the Institute... right? Why would they want Earl?![]() | ||||
90 | {Neutral} Vadim at the Dugout Inn is the one who reported Earl missing. Might be worth talking to him.![]() | ||||
91 | {Happy} Good luck.![]() | ||||
92 | {Ellie was not a fan of Marty. / Amused} If you see him, tell Marty I say, "Hey. Where's my twenty caps, you old lech?" Also, "Hi."![]() | ||||
93 | {Neutral} It must be some kind of score to bring Marty crawling back to Nick for help. The way they parted wasn't... pleasant.![]() | ||||
94 | {Wishing the player luck. / Happy} Happy hunting.![]() | ||||
95 | {Neutral} Always a trail to be followed.![]() | ||||
96 | {Apologetic} Nick's not the type to turn someone away, but he's only one person. So, sometimes things just pile up...![]() | ||||
97 | {Neutral} Hmm?![]() |
MS07a[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
98 | 007a_MS07aElliePlayerScene | {Neutral} So, you find out where Earl Sterling ran off to?![]() | Nick: We found him alright. | A | |
99 | {Neutral} So, you two find out where Earl Sterling ran off to?![]() | Nick: We found him alright. | A | ||
100 | {Neutral} You ever find out where Earl Sterling ran off to?![]() | Nick: We found him alright. | A | ||
101 | {Surprised} Can't believe Doctor Crocker killed Earl. So where's the doc now? Hopefully rotting in the security holding pen.![]() | Player Default: Crocker killed himself. He couldn't take the guilt. | A | ||
102 | Player Default: I've still got some things I'm trying to wrap up. | {Neutral} Let me know once you do.![]() | Ellie: Crocker killed Earl? Gone as long as he was, I figured maybe Raiders or the Institute but Crocker? Where's the doc now? Rotting in a cell, I hope. | B1a | |
103 | Player Default: Why was I looking for Earl Sterling again? | {Neutral} Well, to help the folks down at the Dugout Inn get some closure about their friend, for one.![]() | Y1a | ||
104 | {Neutral} That plus a pile of caps when it's all said and done. | Player Default: Earl never went anywhere. Doc Crocker killed him during a botched surgery. | Y1b | ||
105 | Player Default: Goodness. I'm sorry you two had to go through that. | {Neutral} Here. Take this. Sounds like you earned it.![]() | A1a | ||
106 | {Neutral} I'll send word along, let everyone down at the Dugout Inn know what happened. Shame it couldn't be better news. | A1b | |||
107 | {Neutral} Thanks again, for closing this one out. | A1c | |||
108 | Player Default: Let me know once you do. | {Surprised to hear someone you know has been killed by someone you trusted, then a bit angry. / Surprised} Crocker killed Earl? Gone as long as he was, I figured maybe Raiders or the Institute but Crocker? Where's the doc now? Rotting in a cell, I hope.![]() | Player Default: Crocker killed himself. He couldn't take the guilt. | A1a | |
109 | Player Default: Crocker killed himself. He couldn't take the guilt. | {You're shocked to hear someone you knew quite well turned out to be a murdered who the player had to kill. / Sad} Goodness. I'm sorry you two had to go through that.![]() | Ellie: Here. Take this. Sounds like you earned it. | A1a | |
110 | Player Default: Crocker killed himself. He couldn't take the guilt. | {You're shocked to hear someone you knew quite well turned out to be a murdered who the player had to kill. / Sad} Goodness. I'm sorry you had to go through that.![]() | Ellie: Here. Take this. Sounds like you earned it. | A2a | |
111 | Player Default: He's dead. Now can I get my caps? | {Shocked that two men you knew quite well are now both dead. / Surprised} Crocker's dead, too? Goodness. What a mess.![]() | Ellie: Here. Take this. Sounds like you earned it. | B1a | |
112 | Player Default: Well, he's rotting somewhere. | {Confused at first by the player's joke... / Puzzled} Somewhere? What do you... oh.![]() | X1a | ||
113 | {Realizing someone you knew quite well is dead and the feeling remorse for putting the player through it. Add some weight to "oh my god." / Somber} Oh my god. I-I'm so sorry you had to go through that. | Ellie: Here. Take this. Sounds like you earned it. | X1b | ||
114 | Player Default: Come on, Ellie. You can't really be that naive. | {Confused at first by the player's joke... / Puzzled} Naive? What're you... oh.![]() | Y1a | ||
115 | {Realizing someone you knew quite well is dead and the feeling remorse for putting the player through it. / Somber} The doc's dead isn't he? Goodness. I'm sorry you have to go through that. | Ellie: Here. Take this. Sounds like you earned it. | Y1b |
MS07bPostQuest[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
116 | MS07bPostQuestMartyDead | {Question} Well, look who's back. How'd things turn out with Marty?![]() | Ellie: So, you gonna spill the beans? How did things turn out with Marty? | A1a | |
117 | Nick: Not great. | {Amused} Was he drunk?![]() | Nick: Dead. Made it all the way through Faneuil Hall, too. Went out like a champ. | A1a | |
118 | Nick: Dead. Made it all the way through Faneuil Hall, too. Went out like a champ. | {Thoughtfully, considering the death of someone you never really liked, but now might respect. Add a beat before "well good for him." / Somber} No foolin'. Our Marty made it through Faneuil Hall. Never knew he had it in him... well good for him.![]() | A1a | ||
119 | Ellie: Well, look who's back. How'd things turn out with Marty? | {Question} So, you gonna spill the beans? How did things turn out with Marty?![]() | Nick: Not great. | A1a |
MS07Intro[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
120 | MS07Intro_10_NickEllie | Nick: Not as long as I got a few friends to back me up. | {chuckling a bit for "and my job" / Happy} You saved Nick, this agency, and my job. Thank you.![]() | Player Default: Happy to do it. | A1a |
121 | Nick: Ellie? Are you here? | {shocked to hear Nick's voice. he's been missing for days / Surprised} Nick!?![]() | Ellie: Oh god, it's really you! | A1a | |
122 | Ellie: Nick!? | {Happy} Oh god, it's really you!![]() | Nick: Well, it's hard to mistake this mug for anyone else. | A1a | |
123 | Nick: Well, it's hard to mistake this mug for anyone else. | {smiling at the beginning, a bit scolding, like to a trouble-prone older brother / Amused} Hmph. You keep laughing at death, some day, death's going to laugh back.![]() | Nick: Not as long as I got a few friends to back me up. | A1a | |
124 | MS07Intro_20_ElliePlayerScene | {Happy} Thanks so much for bringing Nick back.![]() | Player Default: Happy to do it. | A | |
125 | Player Default: Happy to do it. | {Amused} Yeah? Go diving into scary prewar ruins all the time then, do ya?![]() | Ellie: I don't know how you found him, but you deserve a reward. | A1a | |
126 | Player Default: About my reward... | {Sarcastic} They always gotta ruin the moment with money talk...![]() | Ellie: I don't know how you found him, but you deserve a reward. | B1a | |
127 | Player Default: Metal Detective Delivery. At your service. | {Amused} Happy to be in a niche market, that's for sure.![]() | Ellie: I don't know how you found him, but you deserve a reward. | X1a | |
128 | Player Default: Can we get started on my case? | {Surprised} Oh, of course! There's just a small clerical thing we need to clear up.![]() | Ellie: I don't know how you found him, but you deserve a reward. | Y1a | |
129 | Player Default: Yeah? Go diving into scary prewar ruins all the time then, do ya? | {alternate line if you've never met the player before, but he comes in the office after rescuing Nick} I don't know how you found him, but you deserve a reward.![]() | A1a | ||
130 | {Happy} Here. From our rainy day fund. Plus a little something extra. | Ellie: You know, if you're looking for work, and don't mind putting on the detective hat, Nick sure could use a new partner... | A1b | ||
131 | Player Default: Yeah? Go diving into scary prewar ruins all the time then, do ya? | {Happy} Here. I know an amount wasn't on the table when you went out to find him, but you deserve a reward. Plus a little something extra.![]() | Ellie: You know, if you're looking for work, and don't mind putting on the detective hat, Nick sure could use a new partner... | A2a | |
132 | Player Default: Yeah? Go diving into scary prewar ruins all the time then, do ya? | {player negotiated a fee beforehand} Here. Every cap we agreed to for finding him. Plus a little something extra.![]() | Ellie: You know, if you're looking for work, and don't mind putting on the detective hat, Nick sure could use a new partner... | A3a | |
133 | Ellie: Here. From our rainy day fund. Plus a little something extra. | {player brought back Nick after rescuing him from Vault 114 / Friendly} You know, if you're looking for work, and don't mind putting on the detective hat, Nick sure could use a new partner...![]() | Nick: Whoa. One case at a time, Ellie. Our new friend needs our help, first. | A1a |
MS07NickHateHandler[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
134 | - | {Angry at the player for betraying a close friend. / Irritated} And here I thought we could count on you.![]() | A | ||
135 | {Angry at the player for betraying a close friend. / Irritated} How could you do that to Nick?![]() | A | |||
136 | {Angry at the player for betraying a close friend. / Irritated} Oh no. After what you did to Nick, you're on your own.![]() | A |