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Christian "Chris" G. Cummings is a developer who worked at Bethesda Game Studios on Fallout 4 as a level designer. On Fallout 76, Cummings was credited as a lead designer at release, later credited for additional design leadership.

Cummings is not to be confused with Chris Cummings, a gameplay programmer from Bethesda Game Studios Austin who also worked on Fallout 76, two years after release.

Employment history[]

FromToCompanyRole
??Ion StormLevel Designer
??Rogue EntertainmentLevel Designer
??Nerve SoftwareLevel Designer
?PresentBethesda Game StudiosLevel Designer

Credits[]

Fallout series[]

YearTitleCredited as/for
2015Fallout 4Level Designer
2018Fallout 76Additional Design Leadership
Lead Designer

Other work[]

YearTitleCredited as/for
2000John Romero's DaikatanaLevel Designer
2000American McGee's AliceLevel / Scenario Designer
2001AnachronoxLevel Designer
2003Return to Castle Wolfenstein: Tides of WarContent Director
2011Duke Nukem ForeverSenior Game Designer

Notes[]

Christian designed several points of interest in the northwest region of The Commonwealth.

Gallery[]

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