Not to be confused with Christian Cummings. |
Chris Cummings is a developer who worked at Bethesda Softworks on Fallout 76 as a gameplay programmer, first listed in the updated credits with Night of the Moth.
Cummings is not to be confused with Christian Cummings, a developer from Bethesda Game Studios Rockville who also worked on Fallout 76.
Employment history[]
From | To | Company | Role |
---|---|---|---|
September 2007 | September 2012 | ArenaNet | Programmer |
January 2013 | October 2013 | Electronic Arts | Level Designer |
February 2014 | October 2015 | Everi Holdings | Software Engineer |
October 2017 | November 2020 | ArenaNet | Senior Software Engineer |
November 2020 | June 2022 | Bethesda Game Studios Austin | Senior Gameplay Engineer |
June 2022 | Present | ArenaNet | Senior Gameplay Engineer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2021 | Fallout 76 | Gameplay Programmer |
Other work[]
Year | Title | Credited as/for |
---|---|---|
2012 | Guild Wars 2 | Programmer |
2013 | Madden NFL 25 | Software Engineer |