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Gametitle-FO4

Fallout 4では、過去作とは異なりノーマル武器,レジェンダリ武器,ユニーク武器の3種類に分類されます。ノーマル武器は特別な効果等はついておらず素の性能となりますが、レジェンダリ武器に部類される武器には特殊な効果がランダムでついており、伝説と名のつくNPCが一定確立で所持しています。ユニーク武器に部類される武器は、レジェンダリ武器同様特殊な効果が固定でついており、さらに固有の名前がついています。ユニーク武器は一部の商人が販売してる他、フィールド上に落ちていたり、クエスト報酬としてもらうことが出来ます。 武器は基本的に名前を変更することが出来ますが、一部のユニーク武器は名前が固定されており、名前を変更することが出来ません。

All stats are given with standard weapon modifications. Values in parentheses are the maximum (minimum for weight and AP cost) values in class (some weapons, like the pipe pistol, become short rifles when changed from a grip to a stock weapon). Note that not all maximum values will come from the same gun - for example, maximum damage and maximum rate of fire will typically require mutually exclusive mods.

実弾武器[]

ピストル[]

Pistol name Damage per shot Damage per second Fire rate Range Accuracy Critical hit Damage Action point cost Damage per Action Point Special effect Ammunition used Magazine capacity (shots per reload) Weapon weight Weapon value in caps Value to weight ratio Form ID
Fo4 44 Pistol .44 pistol 48 28.8 6 119 66 35 1.2 .44 round 6 4.2 99 23.6 000CE97D
Eddies Peace Eddie's Peace 48 28.8 6 125 81 26.25 50% more limb damage. .44 round 6 5 454 90.8 00225AE9
Kelloggs pistol Kellogg's pistol 48 28.8 6 119 70 AP refilled on critical hit. .44 round 6 4.3 449 104.4 00225AC1
The Gainer The Gainer 48 28.8 6 119 74 15 points of fire damage. .44 round 6 4.6 468 101.7 00225AE7
Early Retirement Early Retirement Creation Club 119 70 +25% damage towards synths. .44 round xx000c33
Fallout4 10mm pistol 10mm pistol 18 82.8 46 83 60 21 1.5 10mm round 12 3.5 50 14.3 00004822
Fo4 wastelanders friend Wastelander's Friend 27 124.2 46 107 78 +50% more limb damage. 10mm round 24 7.3 772 128.7 001F61E6
FO4CC Gen-4 10mm pistol Gen-4 10mm pistol Creation Club +50% more damage to robots. 10mm round xx000da0
The Deliverer Deliverer 25 165 66 53 67 26 1.69 Improved VATS hit chance,

25% less AP cost.

10mm round 12 4.4 774 175.9 000DC8E7
FO4CC Silver sidearm Silver Sidearm Creation Club 25 66 10mm round xx001202
Classic 10mm pistol Classic 10mm pistol Creation Club 28 41 119 62 28 10mm round xx000f99
Ultimatum Ultimatum Creation Club +50 radiation damage. 10mm round xx00081d
Fallout4 Flare gun Flare gun 10 3 3 146 74 40 0.25 Flare 1 2 50 25 001025AC
WesternPistol Western revolver Nuka-World (アドオン) 60 36 6 66 40 0.25 .44 round 6 5.2 99 19 xx0415b3

Rifles[]

Rifle name Damage per shot Damage per second Fire rate Range Accuracy Critical hit Damage Action point cost Damage per Action Point Special effect Ammunition used Magazine capacity (shots per reload) Weapon weight Weapon value in caps Value to weight ratio Form ID
Fo4CC anti-materiel rifle Anti-materiel rifle Creation Club 50 10 2 119 71 26 1.91 .50 caliber 3 12 55 4.58 fe0xxf9c
Assault rifle Assault rifle 30 120 40 119 72 32 0.94 5.56mm 30 13.1 144 11 0000463F
CR-74L CR-74L Creation Club 33 135 41 .45 fe0xxf99
Fallout4 Combat rifle Combat rifle 33 108.9 33 119 70 25 1.32 .45 20 11.1 117 10.5 000DF42E
December's Child (Far Harbor) December's Child Far Harbor (アドオン) 33 135 41 Lighter, uses 5.56mm,

25% faster fire rate, 15% faster reload.

5.56mm xx014459
Overseers Guardian Overseer's Guardian 55 495 90 109 76 Shoots an additional projectile. .45 20 11.1 117 10.5 001F61E7
Gauss rifle (Fallout 4) Gauss rifle 110 726 66 191 69 40 3.67 2mm EC 7 15.8 228 14.4 000D1EB0
The Last Minute The Last Minute 192 66 203 112 50% more limb damage. 2mm EC 20 21.6 6500 300.1 0022B603
CC Prototype Gauss rifle Prototype Gauss rifle Creation Club 100 60 6 191 81 2mm EC 3 18 265 14.7 fe0xxfa0
FO4NW Handmade rifle Handmade rifle Nuka-World (アドオン) 32 128 40 119 72 32 7.62 round 10 12.8 136 10.6 xx033b60
FO4NW The Problem Solver The Problem Solver Nuka-World (アドオン) 57 56 59 185 92 Increased damage after each

consecutive hit on same target.

7.62 round xx036c24
Splattercannon Splattercannon Nuka-World (アドオン) 51 576.3 113 89 108 Increased damage after each

consecutive hit on same target.

7.62 round 75 23.6 6855 290.5 xx04e424
Hunting rifle Hunting rifle 37 11.1 3 131 71 28 1.32 .308 5 9.6 55 5.7 0004F46A
RebaII Reba 37 11.1 3 131 71 .308 5 9.6 55 5.7 001ABC92
RebaII Reba II 64 25.6 4 215 92 50% more damage against mirelurks

and bugs.

.308 5 15.5 306 19.7 001ABC93
Tinker Tom Special Tinker Tom Special 37 16.5 3 185 112 Higher VATS accuracy if not

in combat, higher AP cost.

.308 1 16.7 706 42.3 001F2675
Lever-action rifle (Far Harbor) Lever-action rifle Far Harbor (アドオン) 35 17.5 5 122 72 26 1.35 .45-70 5 9 150 16.7 xx02c8b0
Fo4FH lever action rifle Lucky Eddy Far Harbor (アドオン) 35 17.5 5 122 72 +2 Luck when equipped. .45-70 5 9 201 22.3 xx045675
Old Reliable Old Reliable Far Harbor (アドオン) 70 35 5 122 61 Shoots an additional projectile. .45-70 5 9 801 89 xx05158f
FO4CC Manwell carbine Manwell carbine Creation Club 69 227.7 33 119 70 .308 16 8 fe0xxfc2
FO4CC Manwell rifle Manwell rifle Creation Club 90 297 33 119 62 .308 6 11.1 fe0xx94b
FO4FH Radium rifle Radium rifle Far Harbor (アドオン) 27ダメージ+50放射能 108 40 119 72 25 1.08 .45 20 11.1 80 7.2 xx025fc4
FO4FH Radium rifle Kiloton radium rifle Far Harbor (アドオン) 27 108 40 119 72 15 points of explosive damage. .45 20 11.1 xx05158e
FO4FH Radium rifle Radical Conversion Far Harbor (アドオン) 27 108 40 119 72 Ignores 30% of target's damage

and energy resistance.

.45 20 11.1 xx045673
Railway rifle (Fallout 4) Railway rifle 100 100 10 119 69 20 5 Railway spike 10 14.4 290 20.1 000FE268
Railway rifle (Fallout 4) Prototype railway rifle 1 1 2 119 71 20 5 Railway spike 1 14.4 290 20.1 00221235
FO76 Submachine gun Submachine gun 10 127 127 107 63 35 0.28 .45 50 12.7 109 8.6 0015B043
Silver submachine gun Silver submachine gun 10 127 127 107 63 .45 50 13.8 121 8.8 001B28F7
Spray n Pray Spray n' Pray 33 419.1 127 77 69 15 points of explosive damage. .45 19 1084 57.1 001F61E3
Syringer Syringer Variable Variable 2 119 72 35 Syringer ammo 6.2 132 21.3 0014D09E

Shotguns[]

Shotgun name Damage per shot Damage per second Fire rate Range Accuracy Action point cost Damage per Action Point Special effect Ammunition used Magazine capacity (shots per reload) Weapon weight Weapon value in caps Value to weight ratio Form ID
Fo4 combat shotgun standard Combat shotgun 8x6.25=50 100 20 47 23 32 1.56 Shotgun shell 8 11.1 87 7.8 0014831C
Fo4 justice Justice 50 100 20 35 28 Chance to stagger on hit. Shotgun shell 15.5 1076 69.4 001F61E4
Le Fusil Terribles Le Fusil Terribles 62 124 20 71 29 +25% damage/ limb damage,

Increased recoil.

Shotgun shell 15.7 389 24.8 00225771
Double-barrel shotgun (Fallout 4) Double-barrel shotgun 8x5.625=45 162 36 47 16 27 1.67 Shotgun shell 2 9 39 4.33 00092217
Handmade shotgun Handmade shotgun Creation Club 45 162 36 47 16 30 Shotgun shell 2 9 39 4.33 fe0xx804
Triple-barrel handmade shotgun Triple-barrel handmade shotgun Creation Club 50 180 36 47 16 30 Shotgun shell 3 9 60 6.67 fe0xx803

Pipe weapons[]

Weapon name Damage per shot Damage per second Fire rate Range Accuracy Critical hit Damage Action point cost Damage per Action Point Special effect Ammunition used Magazine capacity (shots per reload) Weapon weight Weapon value in caps Value to weight ratio Form ID
Fo4 pipe bolt-action Pipe bolt-action 34 6.8 2 95 63 29 1.17 .308 6 3.2 30 9.4 0014831A
Fallout4 pipe pistol Pipe gun 13 71.5 55 83 57 30 0.43 .38 12 2.3 20 8.7 00024F55
Pipe revolver Pipe revolver 24 14.4 6 83 61 35 0.68 .45 6 4.2 25 6.0 0014831B

Heavy weapons[]

Heavy weapon name Damage per shot Damage per second Fire rate Range Accuracy Critical hit Damage Action point cost Damage per Action Point Special effect Ammunition used Magazine capacity (shots per reload) Weapon weight Weapon value in caps Value to weight ratio Form ID
Fallout4 Fat man Fat Man 468 89.43 1 117 63 60 7.8 Mini nuke 1 30.7 512 16.7 000BD56F
Fallout4 Fat man Big Boy 486 1 117 39 Shoots an additional projectile. Mini nuke 1 30.7 12405 404.07 0021A53E
The Striker The Striker Far Harbor (アドオン) 100 1 117 63 60 1.66 50% chance to cripple target's leg. Modified bowling ball 1 30.7 2512 81.82 xx031702
FO4NW Nuka-Nuke launcher Nuka-nuke launcher Nuka-World (アドオン) 794 1 117 63 Nuka-nuke 1 36 650 18.06 xx05178f
Flamer (Fallout 4) Flamer 12エネルギー 108 90 47 53 30 Flamer fuel 100 16.1 137 8.51 000E5881
Flamer (Fallout 4) Sergeant Ash Far Harbor (アドオン) 13エネルギー 117 90 47 53 20% to cripple target's leg. Flamer fuel 100 16.1 xx051599
Harpoon gun Harpoon gun Far Harbor (アドオン) 150 2 143 63 40 Harpoon 1 16.3 205 12.58 xx010b81
Harpoon gun Admiral's Friend Far Harbor (アドオン) 150 2 143 63 40 x2 damage if target is at full health. Harpoon 1 16.3 1005 61.66 xx05158b
Harpoon gun Skipper's Last Stand Far Harbor (アドオン) 165 2 143 63 40 +150 damage resistance while

reloading.

Harpoon 1 16.3 1005 61.66 xx04e752
Harpoon gun Defender's Harpoon Gun Far Harbor (アドオン) 150 2 143 63 40 Ignores 30% of target's damage

and energy resistance.

Harpoon 1 16.3 1005 61.66 xx032507
Fo4CC Heavy incinerator Heavy incinerator Creation Club 30+43エネルギー 175.2 24 23 53 Flamer fuel 6 16.1 fe0xx809
Fallout4 junk jet Junk Jet 40 20 119 75 30 Most junk items 29.9 285 6.2 000E942B
Fallout4 Minigun Minigun 8 217.6 272 131 35 30 5mm 500 27.4 382 14 0001F669
Fallout4 Minigun Ashmaker 9 281.7 313 77 39 15 points of fire damage. 5mm 500 28.7 1755 61.1 001F252E
Missile launcher (Fallout 4) Missile launcher 150 2 203 65 45 Missile 1 21 314 14.95 0003F6F8
Missile launcher (Fallout 4) Partystarter 150 2 191 107 50% more damage against humans. Missile 28.5 4822 ? ? 001F61E5
Missile launcher (Fallout 4) Death From Above 151 2 203 65 75% increased movement speed when aiming down sights. Missile 21 4479 213.29 00225969
Broadsider Broadsider 108 2 203 63 40 Cannonball 1 27.4 245 9 000FD11B

Cryolator (Fallout 4)

Cryolator 20エネルギー 180 90 71 66 20 Cryo cell 25 13.2 302 22.9 00171B2B

A quick note on damage types: The flamer and heavy incinerator do not deal fire damage like an Incendiary weapon does or ballistic damage like a Molotov cocktail, instead dealing energy (and, for the incinerator, ballistic) damage; the Cryolator deals neither cryo damage nor ballistic damage (like a cryo mine and cryogenic grenade do), instead dealing energy damage (and ballistic when crystallizing); the Fat Man does not deal any sort of radiation damage (like a nuke mine or Nuka-grenade do).

Other[]

Heavy weapon name Damage per shot Damage per second Fire rate Range Accuracy Critical hit Damage Action point cost Damage per Action Point Special effect Ammunition used Magazine capacity (shots per reload) Weapon weight Weapon value in caps Value to weight ratio Form ID
PaddleBall
Paddle ball

Nuka-World (アドオン)

1 25 11 151 Paddle ball string 20 2 10 5 xx00a6c0

Energy weapons[]

Laser[]

Laser weapon name Damage per shot Damage per second

Fire rate

Range Accuracy Critical hit Damage Action point cost Damage per Action Point Special effect Ammunition used Magazine capacity (shots per reload) Weapon weight Weapon value in caps Value to weight ratio Form ID

Fallout4 Institute pistol

Institute laser 21 99 66 71 70 25 Fusion cell 30 3.9 50 12.8 001633CC
Virgils rifle Virgil's rifle 33 217.8 66 227 85 +50% damage to super mutants. Fusion cell 7.2 384 53.3 00225ABA
BaseLaserMusketFO4 Laser musket 30 18 6 71 70 30 Fusion cell 1 12.6 57 4.5 0001DACF
Fallout4 laser pistol Laser gun 24 120 50 71 25 Fusion cell 30 3.5 69 19.7 0009983B
Fallout4 laser pistol Old Faithful 29 145 50 71 71 x2 damage if target is at full health. Fusion cell 30 4.5 929 206.4 001F61E2
Fallout 4 Survivors Special Survivor's Special 26 19 44 47 42 Does more damage the lower the

player's health.

Fusion cell 4.8 340 70.8 00225ABC
Protectron's Gaze Protectron's Gaze Automatron (アドオン) 54 307.8 57 47 44 25% faster fire rate, 15% faster reload. Fusion cell 30 5.1 352 69 xx001f06
Good Intentions Good Intentions 21 237.3 113 194 82 Frenzy enemies on critical hit. Fusion cell 7.9 393 49.7 0022537B
Fallout 4 Laser Rifle Prototype UP77 "Limitless Potential" 24 120 50 227 96 Unlimited ammo capacity. Fusion cell Infinite 6.5 355 54.6 0023E5EE
Fallout 4 Laser Rifle Righteous Authority 26 130 50 203 76 x2 critical shot damage, critical meter

fills 15% faster.

Fusion cell 27 5.5 326 59.3 00225963
Salvaged assaultron head Salvaged Assaultron head Automatron (アドオン) 35-165エネルギー 11 93 65 Irradiates user by 50放射能 per discharge; while equipped, thrown grenades do the same thing when thrown. Fusion cell Charged single shot 8 40 5 xx0100b7
Fallout 4 Laser Rifle Wazer Wifle 55 275 50 302 76 Unlimited ammo capacity. Fusion cell Infinite 6.3 364 57.8 00225965
Gatling laser (Fallout 4) Gatling laser 14 380.8 272 203 30 Fusion core 500 19.3 804 41.7 000E27BC
Gatling laser (Fallout 4) Final Judgment 14 476 340 203 48 25% faster fire rate, 15% faster reload. Fusion core 500 19.3 3804 197.1 00225ABE
Gatling laser (Fallout 4) Aeternus Nuka-World (アドオン) 24 355.5 45 251 63 Unlimited ammo capacity, unlimited ammo. Fusion core 500 39.3 4799 122.1 xx04ec35

Plasma[]

Plasma weapon name Damage per shot Damage per second Fire rate Range Accuracy Critical hit Damage Action point cost Damage per Action Point Special effect Ammunition used Magazine capacity (shots per reload) Weapon weight Weapon value in caps Value to weight ratio Form ID
Fallout4 plasma pistol Plasma gun 24+24 115.5 33 119 30 Plasma cartridge 30 3.9 123 31.5 00100AE9
Plasma gun Experiment 18-A 25+25 680 136 203 140 6.6 25% faster fire rate, 15% faster reload. Plasma cartridge 001F61E9
Fallout4 plasma thrower Sentinel's Plasmacaster 24+24 270.6 33 119 148 x2 damage if target is at full health. Plasma cartridge 4.8 602 125.4 00225967

Other[]

All these weapons count as non-automatic weapons and thus work with either Gunslinger, Rifleman, or Sniper, except the Cryolator, which is counted as a heavy gun and thus works with Heavy Gunner.

Other weapon name Damage per shot Damage per second Fire rate Range Accuracy Action point cost Damage per Action Point Special effect Ammunition used Magazine capacity (shots per reload) Weapon weight Weapon value in caps Value to weight ratio Form ID
CC Atomizer Alien atomizer Creation Club 54 540 100 155 70 Alien blaster round or Fusion cell 45 3.0 1536 512 fe0xx84e
Alien blaster pistol Alien blaster pistol 50 500 100 119 79 20 2.5 Alien blaster round or Fusion cell 42 2.5 1551 620.4 000FF995
Alien blaster pistol Hub's Alien Blaster Nuka-World (アドオン) 58 580 100 149 76 20 2.9 x2 critical shot damage, critical meter

fills 15% faster.

Alien blaster round or Fusion cell 42 2.5 2751 1100.4 xx043416
Fo4CC alien disintegrator Alien disintegrator Creation Club 55 220 40 155 72 Alien blaster round or Fusion cell 50 4.7 1770 376.6 fe0xxf99
BFG9000 BFG 9000 Creation Club 50 + 250 Energy 66 11 52 Argent plasma cell 10 fe0xx800
Cosmic cannon Cosmic cannon Creation Club 36 90 77 72 Fusion cell 33 5.5 95 17.3 fe0xx864
fe0xxc45

Cryolator (Fallout 4)

Cryolator 20 180 90 71 66 21 Cryo cell 25 13.2 302 22.9 00171B2B
Solar cannon Solar cannon Creation Club 30+35 104 16 155 76 Fusion cell 16 31.6 fe0xxf99
Fo4CC Tesla cannon Tesla cannon Creation Club 60 120 20 395 62 Fusion cell 15 21 314 14.9 fe0xxf99
fe0xx03e
Tesla rifle Tesla rifle Automatron (アドオン) 38 152 40 83 70 Fires electrical charge that arcs between targets. Fusion cell 15 8.1 90 11.1 xx003e07
Thirst Zapper Thirst Zapper Nuka-World (アドオン) Varies Varies 100 Squirt of water/
Weaponized Nuka-Cola/
Weaponized Nuka-Cherry/
Weaponized Nuka-Cola Quantum
2 10 5 xx007bc8
Thunderbolt Thunderbolt Creation Club Fusion cell 15 fe0xx824

Radiation weapons[]

These weapons produce radiation damage, including both direct damage from explosions and damage over time from exposure and poisoning. There is some variance in how damage is dealt within this class of weapon; please consult each weapon's page for specific details. See the radiation page for how radiation damage is handled by the game. These are affected by the perk Nuclear Physicist in terms of radiation damage.

Gamma[]

Other weapon name Damage per shot Damage per second Fire rate Range Accuracy Critical hit Damage Action point cost Damage per Action Point Special effect Ammunition used Magazine capacity (shots per reload) Weapon weight Weapon value in caps Value to weight ratio Form ID
Gamma gun (Fallout 4) Gamma gun 10放射能ダメージ + 100放射能毒2 (direct hit) + 23��射能ダメージ爆発 (aoe) 121 66 119 69 30 Gamma round 8 3 156 52 000DDB7C
Lorenzos artifact gun Lorenzo's Artifact gun 10放射能ダメージ+25爆発 38.5 66 203 69 30 Stuns target on hit, area of effect. Gamma round 8 4.5 753 167.3 002266F7
Gamma gun (Fallout 4) Zeta gun 10放射能ダメージ (direct hit) + 11.5放射能ダメージ (aoe) 62.7 66 119 69 30 Gamma round 8 3.1 156 50 002266FC

Poison weapons[]

Poison weapons utilize the poison damage type to deal ongoing damage to targets.

Other weapon name Damage per shot Damage per second Fire rate Range Accuracy Critical hit Damage Action point cost Damage per Action Point Special effect Ammunition used Magazine capacity (shots per reload) Weapon weight Weapon value in caps Value to weight ratio Form ID
Acidsoaker Acid Soaker Nuka-World (アドオン) 11 ? 66 35 94 ? ? ? Acid concentrate 20 3 125 42 xx007bc6

Explosives[]

Explosives have a maximum range of 93 and behave as if hitting an invisible wall at their maximum range. Explosives benefit from the Bloody Mess, Demolition Expert and SCAV! - Cautionary Crafts perks, but only for their "primary" damage effects (which also includes the "Explosive" legendary prefix.) This is why the pulse grenade and pulse mine are not affected by any of the three.

Thrown[]

Thrown explosive weapon name Damage per shot AOE size Weapon weight Weapon value in caps Value to weight ratio Form ID
Baseball grenade Baseball grenade 101 攻撃爆発 1 40 40 00107BD6
Cryogenic grenade Cryogenic grenade 151 攻撃爆発 0.5 50 100 000FF21D
Fragmentation grenade (Fallout 4) Fragmentation grenade 151 攻撃爆発 0.5 50 100 000EEBED
FragmentationMIRV-NukaWorld Fragmentation grenade MIRV Nuka-World (アドオン) 1攻撃爆発 + ?x151攻撃爆発 1 75 75 xx033905
Smart fragmentation grenade Smart fragmentation grenade Nuka-World (アドオン) 151 攻撃爆発 0.6 60 100 xx0346fc
HalluciGen gas grenade HalluciGen gas grenade 1 攻撃爆発 1 35 35 000E98E5
FuryGrenade-NukaWorld Fury grenade Nuka-World (アドオン) 1 攻撃爆発 1 35 35 xx02618b
PersuasionGrenade-NukaWorld Persuasion grenade Nuka-World (アドオン) 1 攻撃爆発 1 35 35 xx023e60
PredatorGrenade-NukaWorld Predator grenade Nuka-World (アドオン) 1 攻撃爆発 1 35 35 xx025b0a
Homing Beacon Homing beacon 1 攻撃爆発 + ??? 1 0 0 00065DEC
FO4 Institute Pulse grenade Institute EM pulse grenade カットコンテンツ 150 エネルギー爆発 0.5 100 200 0018325E
Fo4 Molotov cocktail Molotov cocktail 51 攻撃爆発 0.5 20 40 0010C3C6
Fo4 Nuka grenade Nuka grenade 301 攻撃爆発 + 100 放射能爆発 0.5 100 200 000E5750
NukaCherryGrenade-NukaWorld Nuka Cherry grenade Nuka-World (アドオン) カットコンテンツ 201 攻撃爆発 0.5 50 100 xx040cdd
Nuka Quantum grenade Nuka Quantum grenade Nuka-World (アドオン) 301 攻撃爆発 0.5 50 100 xx040cde
Plasma grenade (Fallout 4) Plasma grenade 150 攻撃爆発 + 150 エネルギー爆発 0.5 135 270 0010A33D
Fallout4 Pulse grenade Pulse grenade 150 エネルギー爆発, Secondary 0.5 100 200 000FF21F

Placed[]

Placed explosive weapon name Damage per shot AOE Weapon weight Weapon value in caps Value to weight ratio Form ID
Bottlecap mine (Fallout 4) Bottlecap mine 301 攻撃 0.5 75 150 0010771F
Fallout4 Cryo mine Cryo mine 101 攻撃 + Unknown chance to slow by unknown amount for unknown seconds. 0.5 50 100 0010C669
Fallout4 Fragmentation mine Fragmentation mine 101 攻撃 0.5 50 100 000E56C2
Nuke mine Nuke mine 301 攻撃 + 100 放射能 0.5 100 200 0010A340
Fo4 plasma mine Plasma mine 150攻撃 + 150エネルギー 0.5 100 200 0010A342
Fallout4 Pulse mine Pulse mine 150エネルギー 0.5 100 200 0010A344

Faction explosives[]

Thrown explosive weapon name Damage per shot AOE Weapon weight Weapon value in caps Value to weight ratio Form ID
VirtyandArtillery Smoke Grenade Artillery smoke grenade 1 攻撃 0.5 0 0 0012E2CA
FO4 Institute Pulse grenade Institute beacon 1 攻撃 0.5 0 0 00174F8F
FO4 Institute Pulse grenade Synth relay grenade 1 攻撃 0.5 50 100 000589F2
VirtyandArtillery Smoke Grenade Vertibird signal grenade 1 攻撃 0.5 10 20 00056917

Traps[]

Placed[]

Placed trap name Damage per shot AOE Weapon weight Weapon value in caps Value to weight ratio Form ID
Fo4FH bear trap Bear trap Far Harbor (アドオン) 8 xx054072
Bleeding bear trap Bleeding bear trap Far Harbor (アドオン) 8 xx0540f7
Caltrops Caltrops Far Harbor (アドオン) 0.5 xx05406e
Poisoned caltrops Poisoned caltrops Far Harbor (アドオン) 0.5 xx0540ed

Melee weapons[]

In the table below, damage listed is base weapon damage, which gains a +10% bonus for every point of Strength. Unless otherwise noted, Strength will not modify energyエネルギー, bleed出血, or other damage values. Several perks can further increase the damage displayed for a melee weapon; as a general rule, perks will apply to energyエネルギー and radiation放射能, but not bleed出血 or poison毒.

Bladed[]

Bladed weapons can dismember limbs of humanoid opponents, permanently damaging the limb and disarming the target. Like all melee weapons, bladed weapons benefit from Big Leagues and Strength. Bladed weapons can be Medium (attack speed 1 attack per 1.1180 seconds, equivalent to a ranged weapon with a fire rate of 8.94, which would display as 8), Fast (attack speed 1 attack per 0.7718 seconds, equivalent to a ranged weapon with a fire rate of 12.96, which would display as 12), or Very Fast; because all Very Fast weapons are also automatic, in practice they have an attack rate of 4.5364 attacks per second, which is equivalent to 1 attack per 0.2204 seconds, or a ranged weapon with an attack rate of 45.364, which would display as 45.

Bladed melee weapon name Damage per attack Damage per second Speed Critical hit Damage Action point cost Damage per Action Point Special effect Weapon weight Weapon value in caps Value to weight ratio Form ID
Automatron assaultron blade Assaultron blade Automatron (アドオン) 17 19.8 Medium 35 3 50 16.7 xx008b8e
Chinese officer sword (FO4) Chinese officer sword 16 18.7 Medium 35 0.46 3 50 16.7 00147BE4
Chinese officer sword (FO4) General Chao's Revenge 28 34 Medium 35 0.8 +50% more damage to robots. 3 775 258.3 00248387
Chinese officer sword (FO4) Sword of Wonders Nuka-World (アドオン) 16 Medium Ignores 30% of target's damage

and energy resistance.

3 325 108.3 xx050dd3
Chinese officer sword (FO4) Zao's sword 16 22 Medium 35 0.46 3 50 16.7 001F0860
Fallout4 Combat knife Combat knife 9 11.66 Fast 20 0.45 1 25 25 000913CA
Serrated combat knife 15 + 10出血 (2/sec, 5 sec) 19.44 + 12.96出血 0.75 + 0.5出血 37 37
Stealth blade combat knife +0.5x Sneak Attack Damage 43 43
Pickmans Blade Pickman's Blade 15 + 35出血 (2/sec, 5 sec) 19.44 + 45.35出血 Fast 20 0.75 + 1.75出血 (2/sec, 5 sec) +0.5x Sneak Attack Damage 1 143 143 0022595F
Fo4DisciplesBlade HackingBladeMod Disciples blade Nuka-World (アドオン) 20 Fast 20 1 1.5 80 53.3 xx01aabc
Fo4DisciplesBlade HackingBladeMod Throatslicer Nuka-World (アドオン) 20 Fast 20 1 +25 points of bleeding damage. 1.5 xx04e422
FO4 Grognak axe Grognak's axe 25 + 10出血 (2/sec, 5 sec) 29.8 + 11.92出血 Medium 20 1.25 + 0.5出血 +50% chance to Stagger. 10 100 10 00183FCD
Fallout4 Machete Machete 14 12.52 Medium 30 0.47 2 25 12.5 00033FE0
Serrated machete 24 + 10出血 (2/sec, 5 sec) 21.47 + 8.94出血 Medium 30 0.8 + 0.33出血 2 37 18.5
Kremvh's Tooth Kremvh's Tooth 28 + 3 毒 50.2 Medium 30 0.93 + 0.1 毒 +3 points of poison damage. 2 2 1 0022576D
Mr. Handy buzz blade Mr. Handy buzz blade Automatron (アドオン) 5 26.2 Very Fast 40 10 50 5 xx0020f8
Revolutionary sword Revolutionary sword 16 18.7 Medium 35 0.46 3 50 16.7 00143AB5
Shem Drowne sword Shem Drowne sword 16 + 9 放射能 20.4 Medium 35 0.46 + 0.26 放射能 Targets are irradiated on hit. 3 250 8.3 0000364A
Ripper (Fallout 4) Ripper 4 18.25 Very Fast 40 for 7 hits 0.7 6 50 8.3 000FA2F6
Curved Ripper 6 27.38 1.05 +25% chance to disarm 7.1 65 9.2
Extended Ripper 7 + 10出血 (2/sec, 5 sec) 31.94 + 45.63出血 1.225 + 1.75出血 9 75 8.3
Ripper (Fallout 4) Reckoning 4 25 Very Fast 40 15% less damage while standing and

not moving.

6 50 8.3 0022B604
Ripper (Fallout 4) The Harvester Far Harbor (アドオン) 4 Very Fast 40 Chance to stagger on hit. 6 250 41.7 xx04fa7e
Shishkebab (Fallout 4) Shishkebab 13 + 13 エネルギー 15.3 Medium 35 0.37 + 0.37 エネルギー 3 200 67 000FA2FB
Fo4 switchblade Switchblade 8 10.37 Fast 20 0.4 1 20 20 000FDC81
Serrated switchblade 14 + 10出血 (2/sec, 5 sec) 18.14 + 12.96出血 0.7 + 0.5出血 30 30
Fo4CC steel sword Steel sword Creation Club 35 Medium Increased damage after each

consecutive hit on same target.

4 750 187.5 fe0xxf9b
F4 PSS Knife Trans Pint-Sized Slasher knife Creation Club 13 Fast 20 +50% more damage to humans. 1.5 200 fe0xx809

Blunt[]

Blunt weapons tend to stagger opponents more frequently than bladed weapons. Like all melee weapons, blunt weapons benefit from Big Leagues and Strength. Blunt weapons are always Medium (attack speed 1 attack per 1.118 seconds, equivalent to a ranged weapon with a fire rate of 8.94, which would display as 8) or Slow (attack speed 1 attack per 1.7641 seconds, equivalent to a ranged weapon with a fire rate of 5.67, which would display as 5).

Blunt melee weapon name Damage per attack Damage per second Speed Critical Damage Multiplier Action point cost Damage per Action Point Special effect Weapon weight Weapon value in caps Value to weight ratio Form ID
Fo4CC alien shock baton Alien shock baton Creation Club 11 + 23 Energy Medium 30 0.37 + 0.77 Energy 2 fe0xx84f
Natural baseball bat fo4 Baseball bat 16 9.07 Slow 35 0.46 3 25 8.33 0008E736
Cedar Baseball Bat 2076 World Series baseball bat 16 16.5 Slow 35 0.46 6% chance to send targets flying. 3 325 108.3 00226438
Cito'sShinySlugger-NukaWorld-Melee Cito's Shiny Slugger Nuka-World (アドオン) 31 Slow 35 0.89 Refills AP on critical hit. 7.5 175 28.3 xx04f084
Fencebuster Fencebuster Far Harbor (アドオン) 16 Slow 35 0.46 Ignores 30% of target's damage

and energy resistance.

3 125 41.7 xx04923c
Fallout4 Security Baton Baton 11 9.84 Medium 30 0.37 2 15 7.5 0008C14D
Board Board 14 7.94 Slow 33 0.42 3 20 6.67 0005C250
FO4 Bladed board Bladed board 29 + 10出血 (2/sec, 5 sec) 16.44 + 5.67出血 Slow 33 0.88 + 0.3出血 4.5 30 6.67
Commie Whacker Commie Whacker Nuka-World (アドオン) 10 8.94 Medium 25 0.4 2 25 12.5 xx052926
Fo4 lead pipe Lead pipe 11 9.84 Medium 30 0.37 3 15 5 000FC9C3
Fallout4 Pipe wrench Pipe wrench 13 11.63 Medium 35 0.37 2 30 15 000D83BF
Fallout4 Pipe wrench Big Jim 13 11.63 Medium 35 0.37 20% to cripple target's leg. 2 150 75 0023E5EC
Pole hook Pole hook Far Harbor (アドオン) 30 Slow 40 0.75 7 52 7.4 xx009582
Pole hook Bloodletter Far Harbor (アドオン) 30 Slow 40 0.75 +25 points of bleeding damage. 7 52 7.4 xx034e7b
Pole hook The Fish Catcher Far Harbor (アドオン) 30 Slow 24 1.25 40% less AP cost in VATS. 7 312 44.6 xx05158d
Fallout4 Pool cue Pool cue 13 7.37 Slow 30 0.43 1 10 10 000FA3E8
Sharp pool cue 17 + 10出血 (2/sec, 5 sec) 9.64 + 5.67出血 Slow 30 0.57 + 0.33出血 1.2 13 10.83
Fallout4 Rolling pin Rolling pin 11 9.84 Medium 25 0.44 1 10 10 00142FAB
FO4 Sharp aluminum rolling pin Sharp aluminum rolling pin 17 + 10出血 (2/sec, 5 sec) 15.21 + 8.94出血 Medium 25 0.68 + 0.4出血 1 16 16
Fo4 sledgehammer Sledgehammer 23 13.04 Slow 40 0.58 12 40 3.33 000E7AB9
Super sledge (Fallout 4) Super sledge 40 22.67 Slow 45 0.89 20 180 9 000FF964
Stunning super sledge 40 + 27エネルギー 22.67 + 15.31エネルギー Slow 45 0.89 + 0.6エネルギー 25% chance to paralyze. 20 540 27
Atoms Judgement Atom's Judgement Far Harbor (アドオン) 40 + 100 放射能 Slow 45 0.89 + 2.22 放射能 +100 radiation damage. 20 xx03a388
Natural baseball bat fo4 Swatter 18 10.2 Slow 35 0.51 3 30 10 00061721
Bladed Swatter 36 + 10出血 (2/sec, 5 sec) 20.41 + 5.67出血 Slow 35 1.03 + 0.29出血 4.5 42 9.33
Rockville Slugger Rockville Slugger 22 12.7 Slow 21 1.05 40% less AP cost in VATS. 3.5 133 38 001F2674
Fallout4 Tire Iron Tire iron 12 10.73 Medium 25 0.48 2 25 12.5 00185D25
Fallout4Tire Iron Bladed Bladed tire iron 21 + 10出血 (2/sec, 5 sec) 18.78 + 8.94出血 Medium 25 0.84 + 0.4出血 3 37 12.33
Walking cane Walking cane 10 8.94 Medium 20 0.5 2 10 5 000FDC7D

Unarmed weapons[]

Unarmed weapons benefit from the Iron Fist perk as well as from Strength. Note that unarmed weapons cannot be equipped while wearing power armor. All unarmed weapons are speed Medium (attack speed 1 attack per 1.118 seconds, equivalent to a ranged weapon with a fire rate of 8.94, which would display as 8). Buffs to melee damage won't modify 出血 damage, but because it ignores all resistance, it is included as equivalent to "real" damage. 30% armor penetration, when the target has damage resistance reasonably close to the damaging attack, works like a 10% damage increase.

Fist melee weapon name Damage per attack Damage per second Speed Critical Damage Multiplier Action point cost Damage per Action Point Special effect Weapon weight Weapon value in caps Value to weight ratio Form ID
Unarmed 8 7.16 Medium 2 22 0.36 0 0
Boxing glove (Fallout 4) Boxing glove 9 8.05 Medium 2 25 0.36 1 10 10 0016498F
Spiked boxing glove 11 (behaves like 12.1 due to penetration) 10.82 (after penetration) Medium 2 25 0.48 (after penetration) 30% Armor Penetration 1.2 13 10.83
Puncturing boxing glove 13 (behaves like 14.3 due to penetration) 12.79 (after penetration) Medium 2 25 0.57 (after penetration) 30% Armor Penetration 1.3 14 10.77
Lead lined boxing glove 16 14.31 Medium 2 25 0.64 +25% limb damage, +20% chance to cripple 1.7 17 10
Deathclaw gauntlet (Fallout 4) Deathclaw gauntlet 25 22.36 Medium 2 40 0.63 10 75 7.5 000D8576
Large deathclaw gauntlet 31 27.73 Medium 2 40 0.78 +25% chance to Disarm. 12 97 9.7 000D8576
Fallout4 Knuckles Knuckles 10 8.94 Medium 2 25 0.4 0.5 10 20 0005524B
Sharp knuckles 12 + 10出血 (2/sec, 5 sec) 10.73 + 8.94出血 Medium 2 25 0.48 + 0.4出血 0.6 13 21.67
Bladed knuckles 17 + 10出血 (2/sec, 5 sec) 15.21 + 8.94出血 Medium 2 25 0.68 + 0.4出血 0.7 15 21.43
Meat hook Meat hookFar Harbor (アドオン) 20 17.89 Medium 2 30 0.67 2 32 16 xx04b5f4
Large meat hookFar Harbor (アドオン) 25 22.36 Medium 2 30 0.83 +25% chance to Disarm. 2.4 41 17.08
Butcher's HookFar Harbor (アドオン) 20 Medium 30 0.67 AP refills on critical hit. 2 xx05158c
Power fist (Fallout 4) Power fist 20 17.89 Medium 2 35 0.57 4 100 25 0011B336
Puncturing power fist 30 (behaves like 33 due to penetration) 29.52 (after penetration) Medium 2 35 0.94 (after penetration) 30% Armor Penetration 5.1 145 28.43
Heated power fist 20 + 20エネルギー 17.89 + 17.89エネルギー Medium 2 35 0.57 + 0.57エネルギー 4 200 50

Renaming weapons[]

In Fallout 4 the player is able to rename any weapon, including unique weapons, at any weapons workbench. However, the Silver submachine gun, the Survivor's Special, Ashmaker, and Grognak's axe cannot be renamed, nor will they pick up any prefixes from modding (if they can be modded). Renaming weapons does not affect any weapon stats. This primarily adds a level of personalization to weapons and can help avoid accidentally disassembling a favored weapon.

  • Special and accented characters (i.e. alt-codes) can be used when renaming a weapon, but some of those will be replaced with "?".
  • Since patch 1.3, HTML tags (e.g. <u>, <i>) can no longer be used to change the appearance of the weapon's name.

Mods[]

Weapons may be modified in Fallout 4. Each weapon has modification "slots" (e.g. barrel, grip, magazine, sights) that may be modified with increasingly powerful or useful mods by the player character based on their perks. However, the player character may salvage useful mods that are not yet available via the player character's perk level by simply modifying any weapon that already has the mod of interest.[1] By replacing the mod of interest with any available mod the original mod goes into inventory and may then be used to alter the player character's chosen weapon without regard for their perk level. Unique weapons do not offer this capability; their special mods are 'reserved' and since they are unique, no other examples are available to be salvaged. However it is possible to do the reverse, that is, to transfer standard mods from standard weapons onto unique and legendary weapons.

Notes[]

If a player character puts any weapons, including unique and legendary weapons, in a container in a settlement, nearby NPCs, like settlers or even enemy attackers, can randomly take them and they may be irretrievable. This cannot be totally prevented by any form of barrier or obstacle. Store valuable weapons in an unpopulated settlement, in an interior cell, or on a weapon rack.

Bugs[]

  • Sometimes, when starting the game, gunfire cannot be heard on certain weapons. This can be fixed by re-starting the game or re-loading to a previous save file.[確認済み]
  • Sometimes, when using a night vision scope, the night vision effect will stick around after going out of the scope.[確認済み]

See also[]

In Fallout 4[]

In the rest of the Fallout series[]

  • Fallout weapons
  • Fallout 2 weapons
  • Fallout 3 weapons
  • Fallout: New Vegas weapons
  • Fallout 76 weapons
  • Fallout Tactics weapons
  • Fallout: Brotherhood of Steel weapons

References[]

  1. Notes from page for Gun Nut perk
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