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the Legendary armor effects in Fallout 4 see については、Legendary armor effectsをご覧ください。 |
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Usage[]
In Fallout 4, armor can be modified using junk components. Anyone can create new base-level modifications, remove any existing modifications from armor, and apply any player character-owned modifications to armor. The Armorer perk is required for creating new modifications of level 1 and above.
Leather chest armor mods[]
Material[]
Mod | Damage Resist
⛨ ⚡ ☢ |
Description | Weight | Req Rank | Base ID |
---|---|---|---|---|---|
Standard | ⛨3 ⚡10 | Standard. | 5 | – | ???????? |
Boiled leather | ⛨5 ⚡12 | Improves Damage and Energy Resistance. | 5.7 | – | 00182E95 |
Girded leather | ⛨7 ⚡15 | Improves Damage and Energy Resistance. | 6.8 | – | 00182E96 |
Treated leather | ⛨9 ⚡17 | Improves Damage and Energy Resistance. | 7.6 | Armorer 1 | 00182E97 |
Shadowed leather | ⛨9 ⚡17 | Improves stealth in dark areas, Damage, and Energy Resistance. | 7.6 | Armorer 1 | 00182F52 |
Studded leather | ⛨11 ⚡20 | Improves Damage and Energy Resistance. | 8.7 | Armorer 1 | 00182E98 |
Miscellaneous[]
Mod | Description | Damage Resist Mod
⛨ ⚡ ☢ |
Bonus | Weight Mod | Req Rank | Base ID |
---|---|---|---|---|---|---|
Lighter Build | Reduces Weight. | +5 AP | -2 | – | 00194439 | |
Padded | Reduced damage from explosions. | +2.5 | – | 00245AB5 | ||
Pocketed | Improves carrying capacity. | +10 Carry Weight | +0.5 | – | 00194430 | |
Asbestos Lining | Reduced Energy Damage and Immune to being set on Fire. | + ⚡5 | +2.5 | Armorer 1 | 00245AD4 | |
Deep Pocketed | Improved carrying capacity. | +20 Carry Weight | +0.5 | Armorer 2 | 00245B5D | |
Lead Lined | Reduces radiation damage. | + ☢15 | +2.5 | Armorer 2 Science 1 | 0018E58B | |
Dense | Greatly reduced damage from explosions. | +2.5 | Armorer 3 | 00245B07 | ||
Ultra-Light Build | Greatly reduced weight and increased AP bonus. | +10 AP | -4 | Armorer 3 | 00245B23 | |
BioCommMesh | Increases duration of chems by 50%. | +1.5 | Armorer 4 Science 2 | 0018E587 | ||
Pneumatic | Reduces the magnitude of incoming staggers. | +1.5 | Armorer 4 | 00245AEF |
Leather arm armor mods[]
Material[]
Mod | Damage Resist
⛨ ⚡ ☢ |
Description | Weight | Req Rank | Base ID |
---|---|---|---|---|---|
Standard | ⛨1 ⚡3 | Standard. | 2 | – | ???????? |
Boiled leather | ⛨2 ⚡4 | Improves Damage and Energy Resistance. | 2.4 | – | 001AE256 |
Girded leather | ⛨3 ⚡6 | Improves Damage and Energy Resistance. | 3 | – | 00182E8E |
Treated leather | ⛨3 ⚡7 | Improves Damage and Energy Resistance. | 3.4 | – | 00182E8F |
Shadowed leather | ⛨4 ⚡7 | Improves stealth in dark areas, Damage, and Energy Resistance. | 3.4 | Armorer 1 | 00182F50 |
Studded leather | ⛨5 ⚡9 | Improves Damage and Energy Resistance. | 4 | Armorer 1 | 00182E90 |
Miscellaneous[]
Mod | Description | Damage Resist Mod
⛨ ⚡ ☢ |
Bonus | Weight Mod | Req Rank | Base ID |
---|---|---|---|---|---|---|
Lighter Build | Reduces Weight. | +2 AP | -0.8 | – | 0018E57D | |
Pocketed | Improves carrying capacity. | +5 Carry Weight | +0.2 | – | 0018E57C | |
Braced | Reduce additional melee damage while blocking. | +0.5 | Armorer 1 | 0018E583 | ||
Brawling | Improves Unarmed damage. | +0.5 | Armorer 1 | 00245B90 | ||
Strengthened | Reduces limb damage. | +0.4 | Armorer 1 | 0018E581 | ||
Deep Pocketed | Improved carrying capacity. | +10 Carry Weight | +0.2 | Armorer 2 | 00245B5B | |
Lead Lined | Reduces radiation damage. | + ☢10 | +1 | Armorer 2 | 0018E582 | |
Stabilized | Scoped Aiming is more steady. | +0.5 | Armorer 2 | 00245BB6 | ||
Aerodynamic | Power attacks drain less AP. | +0.2 | Armorer 3 | 00245BD0 | ||
Ultra-Light Build | Greatly reduced weight and increased AP bonus. | +5 AP | -1.7 | Armorer 3 | 00245B22 | |
Weighted | Unarmed and Melee attacks ignore some of target's armor. | +0.7 | Armorer 4 | 00245BA9 |
Leather leg armor mods[]
Material[]
Mod | Damage Resist
⛨ ⚡ ☢ |
Description | Weight | Req Rank | Base ID |
---|---|---|---|---|---|
Standard | ⛨2 ⚡5 | Standard. | 2 | – | ???????? |
Boiled leather | ⛨3 ⚡6 | Improves Damage and Energy Resistance. | 2.4 | – | 001AE257 |
Girded leather | ⛨4 ⚡8 | Improves Damage and Energy Resistance. | 3 | – | 00182E92 |
Treated leather | ⛨5 ⚡9 | Improves Damage and Energy Resistance. | 3.4 | Armorer 1 | 00182E93 |
Shadowed leather | ⛨5 ⚡9 | Improves stealth in dark areas, Damage, and Energy Resistance. | 3.4 | Armorer 1 | 00182F51 |
Studded leather | ⛨6 ⚡11 | Improves Damage and Energy Resistance. | 4 | Armorer 1 | 00182E94 |
Miscellaneous[]
Mod | Description | Damage Resist Mod
⛨ ⚡ ☢ |
Bonus | Weight Mod | Req Rank | Base ID |
---|---|---|---|---|---|---|
Lighter Build | Reduces Weight. | +2 AP | -0.8 | – | 0018E57D | |
Pocketed | Improves carrying capacity. | +5 Carry Weight | +0.2 | – | 0018E57C | |
Cushioned | Reduces falling damage. | +0.2 | Armorer 1 | 0018E584 | ||
Strengthened | Reduces limb damage. | +0.4 | Armorer 1 | 0018E581 | ||
Deep Pocketed | Improved carrying capacity. | +10 Carry Weight | +0.2 | Armorer 2 | 00245B5B | |
Lead Lined | Reduces radiation damage. | + ☢10 | +1 | Armorer 2 Science 1 | 0018E582 | |
Muffled | Reduces detection from moving. | Armorer 2 | 0018E57E | |||
Custom Fitted | Sprinting takes less AP. | +0.2 | Armorer 3 | 00245B7A | ||
Ultra-Light Build | Greatly reduced weight and increased AP bonus. | +5 AP | -1.7 | Armorer 3 | 00245B22 | |
Sleek | Increased Movement Speed while sneaking. | +0.2 | Armorer 4 | 00245BE0 |
Raider chest armor mods[]
Material[]
Mod | Damage Resist
⛨ ⚡ ☢ |
Description | Weight | Req Rank | Base ID |
---|---|---|---|---|---|
Standard | ⛨4 ⚡2 | Standard. | 7 | – | ???????? |
Welded | ⛨8 ⚡6 | Improves Damage and Energy Resistance. | 8 | – | 001946E5 |
Tempered | ⛨10 ⚡8 | Improves Damage and Energy Resistance. | 9 | – | 001946E6 |
Hardened | ⛨12 ⚡9 | Improves Damage and Energy Resistance. | 10 | Armorer 1 | 001946E7 |
Buttressed | ⛨14 ⚡11 | Improves Damage and Energy Resistance. | 11 | Armorer 1 | 001946E8 |
Miscellaneous[]
Mod | Description | Damage Resist Mod
⛨ ⚡ ☢ |
Bonus | Weight Mod | Req Rank | Base ID |
---|---|---|---|---|---|---|
Lighter Build | Reduces Weight. | +5 AP | -2.9 | – | 00195892 | |
Padded | Reduced damage from explosions. | +3.5 | – | 00245AB7 | ||
Pocketed | Improves carrying capacity. | +10 Carry Weight | +0.6 | – | 0019B2F4 | |
Asbestos Lining | Reduced Energy Damage and Immune to being set on Fire. | + ⚡15 | +3.5 | Armorer 1 | 00245AD5 | |
Deep Pocketed | Improved carrying capacity. | +20 Carry Weight | +0.6 | Armorer 2 | 00245B60 | |
Lead Lined | Reduces radiation damage. | + ☢15 | +3.5 | Armorer 2 Science 1 | 001958B1 | |
Dense | Greatly reduced damage from explosions. | +3.5 | Armorer 3 | 00245B09 | ||
Ultra-Light Build | Greatly reduced weight and increased AP bonus. | +10 AP | -5.6 | Armorer 3 | 00245B35 | |
BioCommMesh | Increases duration of chems 50%. | +2.1 | Armorer 4 Science 2 | 001958C8 | ||
Pneumatic | Reduces the magnitude of incoming staggers. | +2.1 | Armorer 4 | 00245AF1 |
Raider arm armor mods[]
Material[]
Mod | Damage Resist
⛨ ⚡ ☢ |
Description | Weight | Req Rank | Base ID |
---|---|---|---|---|---|
Standard | ⛨1 ⚡1 | Standard. | 3 | – | ???????? |
Welded | ⛨2 ⚡2 | Improves Damage and Energy Resistance. | 4 | – | 001946DD |
Tempered | ⛨3 ⚡3 | Improves Damage and Energy Resistance. | 4 | – | 001946DE |
Hardened | ⛨4 ⚡4 | Improves Damage and Energy Resistance. | 5 | Armorer 1 | 001946DF |
Buttressed | ⛨5 ⚡5 | Improves Damage and Energy Resistance. | 6 | Armorer 1 | 001946E0 |
Miscellaneous[]
Mod | Description | Damage Resist Mod
⛨ ⚡ ☢ |
Bonus | Weight Mod | Req Rank | Base ID |
---|---|---|---|---|---|---|
Lighter Build | Reduces Weight. | +2 AP | -1.3 | – | 0019588F | |
Pocketed | Improves carrying capacity. | +5 Carry Weight | +0.2 | – | 00195887 | |
Braced | Reduce additional melee damage while blocking. | +0.7 | Armorer 1 | 00195894 | ||
Brawling | Improves Unarmed damage. | +0.7 | Armorer 1 | 00245B92 | ||
Strengthened | Reduces limb damage. | +0.5 | Armorer 1 | 0019589A | ||
Deep Pocketed | Improved carrying capacity. | +10 Carry Weight | +0.2 | Armorer 2 | 00245B5F | |
Lead Lined | Reduces radiation damage. | + ☢10 | +1.5 | Armorer 2, Science 1 | 001958AF | |
Stabilized | Scoped Aiming is more steady. | +0.7 | Armorer 2 | 00245BB8 | ||
Aerodynamic | Power attacks drain less AP. | +0.2 | Armorer 3 | 00245BD2 | ||
Ultra-Light Build | Greatly reduced weight and increased AP bonus. | +5 AP | -2.5 | Armorer 3 | 00245B34 | |
Weighted | Unarmed and Melee attacks ignore some of target's armor. | +1.1 | Armorer 4 | 00245BAB |
Raider leg armor mods[]
Materials[]
Mod | Damage Resist
⛨ ⚡ ☢ |
Description | Weight | Req Rank | Base ID |
---|---|---|---|---|---|
Standard | ⛨2 ⚡2 | Standard. | 3 | – | ???????? |
Welded | ⛨3 ⚡3 | Improves Damage and Energy Resistance. | 4 | – | 001946E1 |
Tempered | ⛨4 ⚡4 | Improves Damage and Energy Resistance. | 4 | – | 001946E2 |
Hardened | ⛨5 ⚡5 | Improves Damage and Energy Resistance. | 5 | Armorer 1 | 001946E3 |
Buttressed | ⛨6 ⚡6 | Improves Damage and Energy Resistance. | 6 | Armorer 1 | 001946E4 |
Miscellaneous[]
Mod | Description | Damage Resist Mod
⛨ ⚡ ☢ |
Bonus | Weight Mod | Req Rank | Base ID |
---|---|---|---|---|---|---|
Lighter Build | Reduces Weight. | – | 0019588F | |||
Pocketed | Improves carrying capacity. | – | 00195887 | |||
Cushioned | Reduces falling damage. | Armorer 1 | 00195893 | |||
Strengthened | Reduces limb damage. | Armorer 1 | 0019589A | |||
Deep Pocketed | Improved carrying capacity. | Armorer 2 | 00245B5F | |||
Lead Lined | Reduces radiation damage. | + ☢10 | Armorer 2, Science 1 | 001958AF | ||
Muffled | Reduces detection from moving. | Armorer 2 | 00195898 | |||
Custom Fitted | Sprinting takes less AP. | Armorer 3 | 00245B7C | |||
Ultra-Light Build | Greatly reduced weight and increased AP bonus. | Armorer 3 | 00245B34 | |||
Sleek | Increased Movement Speed while sneaking. | Armorer 4 | 00245BE2 |
Metal chest armor mods[]
Material[]
Mod | Damage Resist
⛨ ⚡ ☢ |
Description | Weight | Req Rank | Base ID |
---|---|---|---|---|---|
Standard | ⛨12 ⚡5 | Standard. | 8 | – | ???????? |
Painted metal | ⛨14 ⚡7 | Improves Damage and Energy Resistance. | 9.1 | – | 00183FFF |
Enameled metal | ⛨17 ⚡9 | Improves Damage and Energy Resistance. | 10.8 | Armorer 1 | 00184000 |
Shadowed metal | ⛨17 ⚡9 | Improves stealth in dark areas, Damage, and Energy Resistance. | 10.8 | Armorer 1 | 00184001 |
Alloyed metal | ⛨19 ⚡11 | Improves Damage and Energy Resistance. | 12 | Armorer 1 | 00184002 |
Polished metal | ⛨22 ⚡13 | Improves Damage and Energy Resistance. | 13.7 | Armorer 2 | 00184003 |
Miscellaneous[]
Mod | Description | Damage Resist Mod
⛨ ⚡ ☢ |
Bonus | Weight Mod | Req Rank | Base ID |
---|---|---|---|---|---|---|
Lighter Build | Reduces Weight. | +5 AP | -3.2 | – | 0019443A | |
Padded | Reduced damage from explosions. | +4 | – | 00245AB6 | ||
Pocketed | Improves carrying capacity. | +10 Carry Weight | +0.8 | – | 00194431 | |
Asbestos Lining | Reduced Energy Damage and Immune to being set on Fire. | + ⚡15 | +4 | Armorer 1 | 00245AD8 | |
Deep Pocketed | Improved carrying capacity. | +20 Carry Weight | +0.8 | Armorer 2 | 00245B5E | |
Lead Lined | Reduces radiation damage. | + ☢15 | +4 | Armorer 2 Science 1 | 001940C1 | |
Dense | Greatly reduced damage from explosions. | +4 | Armorer 3 | 00245B08 | ||
Ultra-Light Build | Greatly reduced weight and increased AP bonus. | +10 AP | -6.4 | Armorer 3 | 00245B33 | |
BioCommMesh | Increases duration of chems 50%. | +2.4 | Armorer 4 Science 2 | 001940BD | ||
Pneumatic | Reduces the magnitude of incoming staggers. | +2.4 | Armorer 4 | 00245AF0 |
Metal arm armor mods[]
Material[]
Mod | Damage Resist
⛨ ⚡ ☢ |
Description | Weight | Req Rank | Base ID |
---|---|---|---|---|---|
Standard | ⛨7 ⚡3 | Standard. | 3 | – | ???????? |
Painted metal | ⛨8 ⚡4 | Improves Damage and Energy Resistance. | 3.7 | – | 00183FF3 |
Enameled metal | ⛨10 ⚡5 | Improves Damage and Energy Resistance. | 4.8 | Armorer 1 | 00183FF4 |
Shadowed metal | ⛨10 ⚡5 | Improves stealth in dark areas, Damage, and Energy Resistance. | 4.8 | Armorer 1 | 00183FF5 |
Alloyed metal | ⛨11 ⚡6 | Improves Damage and Energy Resistance. | 5.6 | Armorer 1 | 00183FF6 |
Polished metal | ⛨13 ⚡7 | Improves Damage and Energy Resistance. | 6.7 | Armorer 2 | 00183FF7 |
Miscellaneous[]
Mod | Description | Damage Resist Mod
⛨ ⚡ ☢ |
Bonus | Weight Mod | Req Rank | Base ID |
---|---|---|---|---|---|---|
Lighter Build | Reduces Weight. | +2 AP | -1.2 | 001940B3 | ||
Pocketed | Improves carrying capacity. | +5 Carry Weight | +0.3 | 001940B2 | ||
Braced | Reduce additional melee damage while blocking. | +0.7 | Armorer 1 | 001940B9 | ||
Brawling | Improves Unarmed damage. | +0.7 | Armorer 1 | 00245B91 | ||
Strengthened | Reduces limb damage. | +0.6 | Armorer 1 | 001940B7 | ||
Deep Pocketed | Improved carrying capacity. | +10 Carry Weight | +0.3 | Armorer 2 | 00245B5C | |
Lead Lined | Reduces radiation damage. | + ☢10 | +1.5 | Armorer 2 Science! 1 | 001940B8 | |
Stabilized | Scoped Aiming is more steady. | +0.7 | Armorer 2 | 00245BB7 | ||
Aerodynamic | Power attacks drain less AP. | +0.3 | Armorer 3 | 00245BD1 | ||
Ultra-Light Build | Greatly reduced weight and increased AP bonus. | +5 AP | -2.4 | Armorer 3 | 00245B32 | |
Weighted | Unarmed and Melee attacks ignore some of target's armor. | +1.2 | Armorer 4 | 00245BAA |
Metal leg armor mods[]
Material[]
Mod | Damage Resist
⛨ ⚡ ☢ |
Description | Weight | Req Rank | Base ID |
---|---|---|---|---|---|
Standard | ⛨7 ⚡3 | Standard. | 3 | ? | ???????? |
Painted metal | ⛨8 ⚡4 | Improves Damage and Energy Resistance. | 3.7 | ? | 00183FF9 |
Enameled metal | ⛨10 ⚡5 | Improves Damage and Energy Resistance. | 4.8 | ? | 00183FFA |
Shadowed metal | ⛨10 ⚡5 | Improves stealth in dark areas, Damage, and Energy Resistance. | 4.8 | ? | 00183FFB |
Alloyed metal | ⛨11 ⚡6 | Improves Damage and Energy Resistance. | 5.6 | ? | 00183FFC |
Polished metal | ⛨13 ⚡7 | Improves Damage and Energy Resistance. | 6.7 | ? | 00183FFD |
Miscellaneous[]
Mod | Description | Damage Resist Mod
⛨ ⚡ ☢ |
Bonus | Weight Mod | Req Rank | Base ID |
---|---|---|---|---|---|---|
Lighter Build | Reduces Weight. | ? | 001940B3 | |||
Pocketed | Improves carrying capacity. | ? | 001940B2 | |||
Cushioned | Reduces falling damage. | ? | 001940BA | |||
Strengthened | Reduces limb damage. | ? | 001940B7 | |||
Deep Pocketed | Improved carrying capacity. | ? | 00245B5C | |||
Lead Lined | Reduces radiation damage. | + ☢10 | ? | 001940B8 | ||
Muffled | Reduces detection from moving. | ? | 001940B4 | |||
Custom Fitted | Sprinting takes less AP. | ? | 00245B7B | |||
Ultra-Light Build | Greatly reduced weight and increased AP bonus. | ? | 00245B32 | |||
Sleek | Increased Movement Speed while sneaking. | ? | 00245BE1 |
Metal helmet armor mods[]
Material[]
Mod | Damage Resist
⛨ ⚡ ☢ |
Description | Weight | Req Rank | Base ID |
---|---|---|---|---|---|
Standard | ⛨ ⚡ | Standard. | ? | ???????? | |
Painted metal | ⛨ ⚡ | Improves Damage and Energy Resistance. | ? | 002677F0 | |
Enameled metal | ⛨ ⚡ | Improves Damage and Energy Resistance. | ? | 002677F1 | |
Shadowed metal | ⛨ ⚡ | Improves stealth in dark areas, Damage, and Energy Resistance. | ? | 002677F2 | |
Alloyed metal | ⛨ ⚡ | Improves Damage and Energy Resistance. | ? | 002677F3 | |
Polished metal | ⛨ ⚡ | Improves Damage and Energy Resistance. | ? | 002677F4 |
Miscellaneous[]
Mod | Description | Damage Resist Mod
⛨ ⚡ ☢ |
Bonus | Weight Mod | Req Rank | Base ID |
---|---|---|---|---|---|---|
???????? |
Combat chest armor mods[]
Material[]
Mod | Damage Resist
⛨ ⚡ ☢ |
Description | Weight | Req Rank | Base ID |
---|---|---|---|---|---|
Standard | ⛨15 ⚡15 | Standard. | 8 | – | ???????? |
Reinforced | ⛨17 ⚡17 | Improves Damage and Energy Resistance. | 8.7 | – | 00184DD5 |
Shadowed | ⛨17 ⚡17 | Improves stealth in dark areas, Damage, and Energy Resistance. | 8.7 | Armorer 2 | 00184DD6 |
Fiberglass | ⛨20 ⚡20 | Improves Damage and Energy Resistance. | 9.8 | Armorer 2 | 00184DD7 |
Polymer | ⛨22 ⚡22 | Improves Damage and Energy Resistance. | 10.6 | Armorer 2 | 00184DD8 |
Brotherhood of Steel | ⛨15 ⚡15 ☢15 | Adds Radiation Resistance | 8 | ? | 0017AE2E |
Miscellaneous[]
Mod | Description | Damage Resist Mod
⛨ ⚡ ☢ |
Bonus | Weight Mod | Req: Rank | Base ID |
---|---|---|---|---|---|---|
Lighter Build | Reduces Weight. | -3.2 | – | 00194438 | ||
Padded | Reduced damage from explosions. | +4 | – | 00245AB3 | ||
Pocketed | Improves carrying capacity. | +0.8 | – | 0019442F | ||
Asbestos Lining | Reduced Energy Damage and Immune to being set on Fire. | + ⚡15 | +4 | Armorer 1 | 00245AD2 | |
Deep Pocketed | Improved carrying capacity. | +20 Carry Weight | +0.8 | Armorer 2 | 00245B59 | |
Lead Lined | Reduces radiation damage. | + ☢15 | +4 | Armorer 2, Science 1 | 0019445D | |
Dense | Greatly reduced damage from explosions. | +4 | Armorer 3 | 00245B05 | ||
Ultra-Light Build | Greatly reduced weight and increased AP bonus. | +10 AP | -6.5 | Armorer 3 | 00245B25 | |
Pneumatic | Reduces the magnitude of incoming staggers. | +2.3 | Armorer 4 | 00245AED | ||
BioCommMesh | Increases duration of chems 50%. | +2.3 | Armorer 4, Science 2 | 00194459 |
Combat arm armor mods[]
Material[]
Mod | Damage Resist
⛨ ⚡ ☢ |
Description | Weight | Req Rank | Base ID |
---|---|---|---|---|---|
Standard | ⛨11 ⚡11 | Standard. | 2 | – | ???????? |
Reinforced | ⛨12 ⚡12 | Improves Damage and Energy Resistance. | 2.2 | – | 00184DCD |
Shadowed | ⛨12 ⚡12 | Improves stealth in dark areas, Damage, and Energy Resistance. | 2.5 | Armorer Rank 2 | 00184DCE |
Fiberglass | ⛨13 ⚡13 | Improves Damage and Energy Resistance. | 3.2 | Armorer Rank 2 | 00184DCF |
Polymer | ⛨14 ⚡14 | Improves Damage and Energy Resistance. | 3.7 | Armorer Rank 2 | 00184DD0 |
Brotherhood of Steel | ⛨11 ⚡11 ☢15 | Adds Radiation Resistance. | 2 | ? | 0017AE2C |
Miscellaneous[]
Mod | Description | Damage Resist Mod
⛨ ⚡ ☢ |
Bonus | Weight Mod | Req Rank | Base ID |
---|---|---|---|---|---|---|
Lighter Build | Reduces Weight. | -0.6 | 0019444F | |||
Pocketed | Improves carrying capacity. | +0.2 | 0019444E | |||
Braced | Reduce additional melee damage while blocking. | +0.5 | Armorer Rank 1 | 00194455 | ||
Brawling | Improves Unarmed damage. | +0.5 | Armorer Rank 1 | 00245B8F | ||
Strengthened | Reduces limb damage. | +0.4 | Armorer Rank 1 | 00194453 | ||
Deep Pocketed | Improved carrying capacity. | +10 Carry Weight | +0.2 | Armorer 2 | 00245B58 | |
Lead Lined | Reduces radiation damage. | + ☢10 | +1 | Armorer Rank 2 | 00194454 | |
Stabilized | Scoped Aiming is more steady. | +0.5 | Armorer Rank 2 | 00245BB5 | ||
Aerodynamic | Power attacks drain less AP. | +0.2 | Armorer Rank 3 | 00245BCF | ||
Ultra-Light Build | Greatly reduced weight and increased AP bonus. | -1.6 | Armorer Rank 3 | 00245B24 | ||
Weighted | Unarmed and Melee attacks ignore some of target's armor. | Armorer Rank 4 | 00245BA8 |
Combat leg armor mods[]
Materials[]
Mod | Damage Resist
⛨ ⚡ ☢ |
Description | Weight | Req Rank | Base ID |
---|---|---|---|---|---|
Standard | ⛨8 ⚡8 | Standard. | 2 | ? | 00184BEA |
Reinforced | ⛨9 ⚡9 | Improves Damage and Energy Resistance. | 2.2 | ? | 00184DD1 |
Shadowed | ⛨9 ⚡9 | Improves stealth in dark areas, Damage, and Energy Resistance. | 2.5 | ? | 00184DD2 |
Fiberglass | ⛨10 ⚡10 | Improves Damage and Energy Resistance. | 3.2 | ? | 00184DD3 |
Polymer | ⛨11 ⚡11 | Improves Damage and Energy Resistance. | 3.7 | ? | 00184DD4 |
Brotherhood of Steel | ⛨8 ⚡8 ☢15 | Adds Radiation Resistance | ? | 0017AE2D |
Miscellaneous[]
Mod | Description | Damage Resist Mod
⛨ ⚡ ☢ |
Bonus | Weight Mod | Req Rank | Base ID |
---|---|---|---|---|---|---|
Lighter Build | Reduces Weight. | -1.6 | – | 0019444F | ||
Pocketed | Improves carrying capacity. | +0.4 | – | 0019444E | ||
Cushioned | Reduces falling damage. | +0.4 | Armorer Rank 1 | 00194456 | ||
Strengthened | Reduces limb damage. | +0.8 | Armorer Rank 1 | 00194453 | ||
Deep Pocketed | Improved carrying capacity. | +0.4 | Armorer Rank 2 | 00245B58 | ||
Lead Lined | Reduces radiation damage. | + ☢10 | +2 | Armorer Rank 2 | 00194454 | |
Muffled | Reduces detection from moving. | +-0 | Armorer Rank 2 | 00194450 | ||
Custom Fitted | Sprinting takes less AP. | +0.4 | Armorer Rank 3 | 00245B79 | ||
Ultra-Light Build | Greatly reduced weight and increased AP bonus. | -3.2 | Armorer Rank 3 | 00245B24 | ||
Sleek | Increased Movement Speed while sneaking. | Armorer Rank 4 | 00245BDF |
Combat helmet armor mods[]
Materials[]
Mod | Damage Resist
⛨ ⚡ ☢ |
Description | Weight | Req Rank | Base ID |
---|---|---|---|---|---|
Standard | ⛨ ⚡ | Standard. | 4 | – | 0011D3C8 |
Reinforced | ⛨ ⚡ | Improves Damage and Energy Resistance. | 5 | – | 0019B81D |
Shadowed | ⛨ ⚡ | Improves stealth in dark areas, Damage, and Energy Resistance. | 5 | – | 0019B81E |
Fiberglass | ⛨ ⚡ | Improves Damage and Energy Resistance. | 5 | Armorer Rank 2 | 0019B81F |
Polymer | ⛨ ⚡ | Improves Damage and Energy Resistance. | 6 | Armorer Rank 2 | 0019B820 |
Brotherhood of Steel | Adds Radiation Resistance | 4 | – | 0019B80D |
Miscellaneous[]
Mod | Description | Damage Resist Mod
⛨ ⚡ ☢ |
Bonus | Weight Mod | Req Rank | Base ID |
---|---|---|---|---|---|---|
???????? |
Synth chest armor mods[]
Material[]
Mod | Damage Resist
⛨ ⚡ ☢ |
Description | Weight | Req Rank | Base ID |
---|---|---|---|---|---|
Standard | ⛨12 ⚡17 | Standard. | 7 | ? | ???????? |
Laminated | ⛨15 ⚡19 | Improves Damage and Energy Resistance. | 8 | ? | 0004706B |
Resin | ⛨17 ⚡22 | Improves Damage and Energy Resistance. | 9 | ? | 0004706C |
Microcarbon | ⛨20 ⚡24 | Improves Damage and Energy Resistance. | 10 | ? | 0004706D |
Nanofiliment | ⛨22 ⚡27 | Improves Damage and Energy Resistance. | 11 | ? | 0004706F |
Miscellaneous[]
Mod | Description | Damage Resist Mod
⛨ ⚡ ☢ |
Bonus | Weight Mod | Req Rank | Base ID |
---|---|---|---|---|---|---|
Lighter Build | Reduces Weight. | +5 AP | -2.9 | – | 0019B46B | |
Padded | Reduced damage from explosions. | +3.5 | – | 00245AB9 | ||
Pocketed | Improves carrying capacity. | +10 Carry Weight | +0.6 | – | 0019B46A | |
Asbestos Lining | Reduced Energy Damage and Immune to being set on Fire. | + ⚡15 | +3.5 | Armorer 1 | 00245AD6 | |
Deep Pocketed | Improved carrying capacity. | +20 Carry Weight | +0.6 | Armorer 2 | 00245B63 | |
Lead Lined | Reduces radiation damage. | + ☢15 | +3.5 | Armorer 2 Science 1 | 0019B470 | |
Dense | Greatly reduced damage from explosions. | +3.5 | Armorer 3 | 00245B0B | ||
Ultra-Light Build | Greatly reduced weight and increased AP bonus. | +10 AP | -5.6 | Armorer 3 | 00245B38 | |
BioCommMesh | Increases duration of chems 50%. | +2.1 | Armorer 4 Science 2 | 0019B46C | ||
Pneumatic | Reduces the magnitude of incoming staggers. | +2.1 | Armorer 4 | 00245AF3 |
Synth arm armor mods[]
Material[]
Mod | Damage Resist
⛨ ⚡ ☢ |
Description | Weight | Req Rank | Base ID |
---|---|---|---|---|---|
Standard | ⛨7 ⚡10 | Standard. | 3 | ? | ???????? |
Laminated | ⛨8 ⚡11 | Improves Damage and Energy Resistance. | 4 | ? | 00047063 |
Resin | ⛨9 ⚡12 | Improves Damage and Energy Resistance. | 4 | ? | 00047064 |
Microcarbon | ⛨10 ⚡13 | Improves Damage and Energy Resistance. | 5 | ? | 00047065 |
Nanofiliment | ⛨11 ⚡14 | Improves Damage and Energy Resistance. | 6 | ? | 00047066 |
Miscellaneous[]
Mod | Description | Damage Resist Mod
⛨ ⚡ ☢ |
Bonus | Weight Mod | Req Rank | Base ID |
---|---|---|---|---|---|---|
Lighter Build | Reduces Weight. | ? | 0019B460 | |||
Pocketed | Improves carrying capacity. | +5 Carry Weight | ? | 0019B45F | ||
Braced | Reduce additional melee damage while blocking. | ? | 0019B466 | |||
Brawling | Improves Unarmed damage. | ? | 00245B93 | |||
Strengthened | Reduces limb damage. | ? | 0019B464 | |||
Deep Pocketed | Improved carrying capacity. | +10 Carry Weight | ? | 00245B62 | ||
Lead Lined | Reduces radiation damage. | + ☢10 | ? | 0019B465 | ||
Stabilized | Scoped Aiming is more steady. | ? | 00245BB9 | |||
Aerodynamic | Power attacks drain less AP. | ? | 00245BD3 | |||
Ultra-Light Build | Greatly reduced weight and increased AP bonus. | ? | 00245B37 | |||
Weighted | Unarmed and Melee attacks ignore some of target's armor. | ? | 00245BAC |
Synth leg armor mods[]
Materials[]
Mod | Damage Resist
⛨ ⚡ ☢ |
Description | Weight | Req Rank | Base ID |
---|---|---|---|---|---|
Standard | ⛨6 ⚡9 | Standard. | 3 | ? | ???????? |
Laminated | ⛨7 ⚡10 | Improves Damage and Energy Resistance. | 4 | ? | 00047067 |
Resin | ⛨8 ⚡11 | Improves Damage and Energy Resistance. | 4 | ? | 00047068 |
Microcarbon | ⛨9 ⚡12 | Improves Damage and Energy Resistance. | 5 | ? | 00047069 |
Nanofiliment | ⛨10 ⚡13 | Improves Damage and Energy Resistance. | 6 | ? | 0004706A |
Miscellaneous[]
Mod | Description | Damage Resist Mod
⛨ ⚡ ☢ |
Bonus | Weight Mod | Req Rank | Base ID |
---|---|---|---|---|---|---|
Lighter Build | Reduces Weight. | ? | 0019B460 | |||
Pocketed | Improves carrying capacity. | ? | 0019B45F | |||
Cushioned | Reduces falling damage. | ? | 0019B467 | |||
Strengthened | Reduces limb damage. | ? | 0019B464 | |||
Deep Pocketed | Improved carrying capacity. | ? | 00245B62 | |||
Lead Lined | Reduces radiation damage. | + ☢10 | ? | 0019B465 | ||
Muffled | Reduces detection from moving. | ? | 0019B461 | |||
Custom Fitted | Sprinting takes less AP. | ? | 00245B7D | |||
Ultra-Light Build | Greatly reduced weight and increased AP bonus. | ? | 00245B37 | |||
Sleek | Increased Movement Speed while sneaking. | ? | 00245BE3 |
Synth helmet armor mods[]
Materials[]
Mod | Damage Resist
⛨ ⚡ ☢ |
Description | Weight | Req Rank | Base ID |
---|---|---|---|---|---|
Standard | ⛨9 ⚡11 | Standard. | 3 | ? | ???????? |
Laminated | ⛨11 ⚡12 | Improves Damage and Energy Resistance. | 4 | ? | 0019D665 |
Resin | ⛨12 ⚡14 | Improves Damage and Energy Resistance. | 4 | ? | 0019D666 |
Microcarbon | ⛨14 ⚡15 | Improves Damage and Energy Resistance. | 5 | ? | 0019D667 |
Nanofiliment | ⛨15 ⚡16 | Improves Damage and Energy Resistance. | 6 | ? | 0019D668 |
Miscellaneous[]
Mod | Description | Damage Resist Mod
⛨ ⚡ ☢ |
Bonus | Weight Mod | Req Rank | Base ID |
---|---|---|---|---|---|---|
???????? |
Power armor[]
One can add and remove mods from the power armor frame at a power armor station. Modding the armor can increase its Damage Resistance, change paint materials, improve core efficiency, or add bonus stats and effects.
Helmet[]
Rad scrubbers
- Removes radiation from consumed food and water.
- Requires Science! 2
Sensor array
- Increases Perception.
- Requires Science! 3
VATS matrix overlay
- Increases VATS hit chance.
- Requires Science! 2
Internal database
- Increases Intelligence.
- Requires Science! 2
Recon sensors
- Sighted aiming marks enemies with a compass pip.
- Requires Science! 2
Targeting HUD
- Visor highlights living targets.
- Requires Science! 3
Headlamp
- Standard:
- Adds a standard headlamp.
- Blue:
- Adds a blue headlamp.
- Requires Science! 1
- Bright:
- Adds a bright - almost blinding - headlamp.
- Requires Science! 1
- Purple:
- Adds a purple headlamp.
- Requires Science! 1
- Red Tactical:
- Adds a red tactical headlamp.
- Requires Science! 1
- Vault Boy:
- Adds a Vault Boy headlamp.
- Requires Science! 1
Torso[]
Core assembly
- Increases Action Point refresh speed.
- Requires Science! 3
Blood cleanser
- Reduces chance for addiction from drugs.
- Requires Science! 1
Emergency protocols
- Below 20% health, speed increases 25% and incoming damage is reduced 50%.
- Requires Science! 4
Motion-assist servos
- Increased Strength.
- Requires Science! 3
Kinetic dynamo
- Taking damage recharges Action Points.
- Requires Science! 4
Medic pump
- Detects hits during combat and automatically uses a stimpak when health is low.
- Requires Science! 4
Reactive plates
- Reflects 50% of melee damage back on attacker.
- Requires Armorer 4
Stealth Boy
- Activates stealth field while crouched.
- Requires Science! 4
Tesla coils
- Deals Energy damage to nearby enemies.
- Requires Science! 3
Jet pack
- Enables jet-assisted boost while jumping.
- Requires Science! 4, Armorer 4
Arms[]
Rusty knuckles
- Unarmed attacks cause bleeding damage.
- Requires Blacksmith 2
Hydraulic bracers
- Increased Unarmed Damage.
- Requires Blacksmith 3
Optimized bracers
- Reduces Action Point cost for Power Attacks.
- Requires Blacksmith 1
Tesla bracers
- Adds Energy damage to Unarmed attacks.
- Requires Blacksmith 3, Science! 1
Legs[]
Calibrated shocks
- Increases Carry Weight capacity.
- Requires Science! 2
Optimized servos
- Reduces Action Point cost for sprinting.
- Requires Science! 3
Overdrive servos
- Increases Sprint speed at additional Action Point cost.
- Requires Science! 3
Kinetic servos
- Increases Action Point refresh speed while moving.
- Requires Science! 2
Explosive vent
- Increases damage radius for Impact Landing.
- Requires Science! 3
Paint[]
Note: Not all paint jobs are available on all parts.
Atom Cat paint
- Decreases action point cost for sprinting and increases Charisma with all pieces painted
- Requires: None
- Can be bought from Rowdy at the Atom Cats garage
BOS Knight paint
- Increases Strength with all pieces painted.
- Requires: None
- Complete mission Shadow of Steel
BOS Paladin paint
- Increases Strength with all pieces painted.
- Requires: None
- Complete mission Blind Betrayal
BOS Sentinel paint
- Increases Strength with all pieces painted.
- Requires: None
- Complete mission A New Dawn
Minutemen paint
- Increases Charisma
- Requires: None
- Joining the Minutemen will unlock this paint
Hot Rod flames paint
- Increases Agility with all pieces painted.
- Requires: None
- Obtaining the Hot Rod Magazine will unlock this paint
Institute paint
- Increases Intelligence with all pieces painted.
- Requires: None
- Finishing the game with the Institute will unlock this paint
Military paint
- Increases Strength with all pieces painted.
- Requires: Adhesive 4, Aluminum 6, Nuclear material 2
Vault-Tec paint
- Increases Charisma with all pieces painted.
- Requires: Adhesive 2, Aluminum 4, Plastic 2
Titanium plating
- Increases Armor Health.
- Requires Armorer 3
- Requires: Adhesive 6, Aluminum 8, Steel 4
Lead plating
- Increases Radiation Resistance.
- Requires Armorer 1
- Requires: Adhesive 5, Aluminum 4, Circuitry 2, Fiber optics 4, Lead 4
Photovoltaic coating
- Increases Energy Resistance.
- Requires Science! 2
- Requires: Adhesive 4, Aluminum 2, Crystal 4, Gold 2, Nuclear material 4
Winterized coating
- Increases Energy Resistance.
- Requires: N/A
Prism shielding
- Increases Energy Resistance.
- Requires Science! 2
- Requires: Adhesive 4, Aluminum 2, Nuclear material 4, Rubber 4
Explosive shielding
- Reduces Damage from explosions.
- Requires Science! 1
- Requires: Adhesive 6, Aluminum 4, Ceramic 6
X-01 EMP shielding
- Increases Energy Resistance.
- Requires: Adhesive 6, Aluminum 8, Rubber 8
Thermal coating
- Increases Energy Resistance.
- Requires: Adhesive 8, Aluminum 8, Crystal 6
Railroad paint
- Increases Perception with all six pieces painted.
- Requires: None
- Complete Tradecraft to unlock
Armored clothing[]
Many articles of clothing can have damage and energy resistance added at an Armor workbench. See ballistic weave for details.
Notes[]
- Each time a new mod is built, the Sole Survivor receives a small number of XP.
- Armor mods in the "Mods" tab in the Pip-Boy represent those mods that have been removed from armor one has modded. They are available for use on other armor of the same type without crafting them again. These un-used mods can be stored in a workbench, and will be available at the armor workbench.
- You need to acquire and increase the Armorer perk to mod more advanced armor pieces (i.e. "Sturdy" or "Heavy"). However, you can apply mods made for lesser armor pieces to more advanced pieces of the same material type. For example, You can make a studded leather mod for an ordinary leather chest piece, and then move it to a sturdy or heavy leather chest piece. This allows you to bypass the inability to make mods for those advanced pieces directly.