This page contains the transcript for the generic turret control commands used on terminals throughout Fallout 4.
>Turret Control[]
> Turret Control[]
Standardized Turret Control Firmware v8.13
STATUS: <Token.Name=TurretOnStatus>, <Token.Name=TurretAIstatus>
ADMIN: <Token.Name=TurretFaction>
UNITS CONNECTED:<Token.ValueInt=TurretsConnected>
Please exercise caution around turret. Users should always assume that turrets are loaded and capable of live-fire.
Please choose an option:
> Accessing Turret Functions...
Deactivate[]
Note: Accessing this command deactivates the turret(s) connected.
> Shutting Down
Activate[]
Note: Accessing this command activates the turret(s) connected.
> Activating
About your Defense System[]
Turret operation should be limited to trained professionals only.
Consumer commands are limited to activation/deactivation of the turret(s) hardlined to this terminal. For all other operations, please refer to a licensed technician.
Any tampering will void warranty and indemnify the manufacturer against potenial injury and/or death caused to users or passers-by.
> Loading Terms of Usage...
System Diagnostics[]
Note: Each entry "LinkedNode##" represents a turret connected to this terminal and the condition variables associated with it. There will be as many nodes listed below the dashed lines in this entry as there are turrets connected to the terminal.
System Diagnostics: <Token.ValueInt=TurretsConnected> Turrets Linked
Node | Condition | Status | Distance
---------------------
<Token.Name=LinkedNode01> <Token.ValueInt=LinkedNode01HP><Token.Name=Node01Percent> <Token.Name=LinkedNode01Online><Token.Name=Node01Comma><Token.Name=LinkedNode01Status><token.Name=Node01Comma> <Token.Value=LinkedNode01Dist><Token.Name=LinkedNode01meters>
<Token.Name=LinkedNode02> <Token.ValueInt=LinkedNode02HP><Token.Name=Node02Percent> <Token.Name=LinkedNode02Online><Token.Name=Node02Comma><Token.Name=LinkedNode02Status><token.Name=Node02Comma> <Token.Value=LinkedNode02Dist><Token.Name=LinkedNode02meters>
<Token.Name=LinkedNode03> <Token.ValueInt=LinkedNode03HP><Token.Name=Node03Percent> <Token.Name=LinkedNode03Online><Token.Name=Node03Comma><Token.Name=LinkedNode03Status><token.Name=Node03Comma> <Token.Value=LinkedNode03Dist><Token.Name=LinkedNode03meters>
<Token.Name=LinkedNode04> <Token.ValueInt=LinkedNode04HP><Token.Name=Node04Percent> <Token.Name=LinkedNode04Online><Token.Name=Node04Comma><Token.Name=LinkedNode04Status><token.Name=Node04Comma> <Token.Value=LinkedNode04Dist><Token.Name=LinkedNode04meters>
<Token.Name=LinkedNode05> <Token.ValueInt=LinkedNode05HP><Token.Name=Node05Percent> <Token.Name=LinkedNode05Online><Token.Name=Node05Comma><Token.Name=LinkedNode05Status><token.Name=Node05Comma> <Token.Value=LinkedNode05Dist><Token.Name=LinkedNode05meters>
<Token.Name=LinkedNode06> <Token.ValueInt=LinkedNode06HP><Token.Name=Node06Percent> <Token.Name=LinkedNode06Online><Token.Name=Node06Comma><Token.Name=LinkedNode06Status><token.Name=Node06Comma> <Token.Value=LinkedNode06Dist><Token.Name=LinkedNode06meters>
<Token.Name=LinkedNode07> <Token.ValueInt=LinkedNode07HP><Token.Name=Node07Percent> <Token.Name=LinkedNode07Online><Token.Name=Node07Comma><Token.Name=LinkedNode07Status><token.Name=Node07Comma> <Token.Value=LinkedNode07Dist><Token.Name=LinkedNode07meters>
<Token.Name=LinkedNode08> <Token.ValueInt=LinkedNode08HP><Token.Name=Node08Percent> <Token.Name=LinkedNode08Online><Token.Name=Node08Comma><Token.Name=LinkedNode08Status><token.Name=Node08Comma> <Token.Value=LinkedNode08Dist><Token.Name=LinkedNode08meters>
<Token.Name=LinkedNode09> <Token.ValueInt=LinkedNode09HP><Token.Name=Node09Percent> <Token.Name=LinkedNode09Online><Token.Name=Node09Comma><Token.Name=LinkedNode09Status><token.Name=Node09Comma> <Token.Value=LinkedNode09Dist><Token.Name=LinkedNode09meters>
<Token.Name=LinkedNode10> <Token.ValueInt=LinkedNode10HP><Token.Name=Node10Percent> <Token.Name=LinkedNode10Online><Token.Name=Node10Comma><Token.Name=LinkedNode10Status><token.Name=Node10Comma> <Token.Value=LinkedNode10Dist><Token.Name=LinkedNode10meters>