The Red Rocket Misunderstanding is a scenario for Fallout: Wasteland Warfare. It was introduced to demonstrate the game's AI mode.
Story Introduction[]
"Super Mutants! They're here!"
The biggest of them held up a massive sledgehammer — his sight fixed on the Red Rocket, probably thinking we were carrying a powerful weapon.
"Whether he thinks it's an actual rocket or not, we gotta get our stash home. Raise your weapons!"”— Unknown survivor.Setup[]
Army Lists[]
Side | Force | Number | Heroic? | Carrying |
---|---|---|---|---|
Super mutants | Brute | 1 | Sledgehammer | |
Super mutant | 2 | Board; Bolt-action pipe rifle | ||
Mutant hound | 2 | Mutant hound bite | ||
Survivors | Sole Survivor | 1 | Hunting rifle; baseball bat | |
Dogmeat | 1 | Dog bite | ||
Settlers | 2 | Laser rifle | ||
Tech | 1 | Combat shotgun |
Battlefield[]
- Battlefield size: 2 feet x 2 feet (60 cm x 60 cm).
- Terrain: Player's preference, with a structure representing the diner.
Place terrain of your preference on the board, with a structure representing the diner, located Yellow from the corner of the board. Then, place all AI Markers at exactly Orange from the base of the diner, with a distance of at least Yellow between each other. Then, deploy all Survivor models in the opposite corner of the board, within an area of Blue x Blue, as shown on the map. After all models are in place, use a piece of terrain of more or less Yellow length to represent the Red Rocket. Place that piece within your deployment zone.
Scenario rules[]
Game Duration: 4 rounds
Objectives[]
The objective for the Super Mutants is to take apart (destroy) the Red Rocket. The Survivors need to move the Red Rocket past the diner and into base contact with the opposite corner.
Additional rules[]
- The Red Rocket has 10 HP and an armor value of 1 for all damage types (unaffected by rads).
- The Red Rocket can be targeted for a ranged attack or hit in melee if in base contact with it (does not count as an engagement).
- A model within Orange of the Red Rocket can use an Action to make a Strength Test, with success pushing the Red Rocket Yellow.
Victory conditions[]
Side | Victory | Condition | Reward |
---|---|---|---|
Super Mutants | Victory | The Red Rocket is destroyed. | Super mutants win 150 caps. |
Survivors | Major victory | The Red Rocket is taken off the board after moving into contact with the opposite edge. | Survivors win 150 caps. |
Survivors | Minor victory | The Red Rocket has at least 4 HP left at the end of round 4. | Survivors win 70 caps. |