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Weapon mod FO76 Sandbox is a standardized table to present all weapon modifications by type.

Usage[]

Receiver
ModDescriptionEffectsDamage changeAccuracy changeAP cost changeRequirementsResources
Powerful example modification
(Powerful)
Superior damage.+20%-10%-10%Gunsmith: 3Adhesive (5)
Aluminum (10)
Crystal (2)
Nuclear material (3)
Screw (4)
Capacitors
ModDescriptionEffectsDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeRequirementsResources
Powerful example modification
(Powerful)
Superior damage.+20%+10%-10%-10%+10%-10%Gunsmith: 3Adhesive (5)
Aluminum (10)
Crystal (2)
Nuclear material (3)
Screw (4)
Barrel
ModDescriptionRange changeAccuracy changeAP cost changeRequirementsResources
Powerful example modification
(Powerful)
Superior damage.-10%-10%-10%Gunsmith: 3Adhesive (5)
Aluminum (10)
Crystal (2)
Nuclear material (3)
Screw (4)
Grip
ModDescriptionAccuracy changeAP cost changeRequirementsResources
Powerful example modification
(Powerful)
Superior damage.-10%-10%Gunsmith: 3Adhesive (5)
Aluminum (10)
Crystal (2)
Nuclear material (3)
Screw (4)
Stock
ModDescriptionAccuracy changeAP cost changeRequirementsResources
Powerful example modification
(Powerful)
Superior damage.-10%-10%Gunsmith: 3Adhesive (5)
Aluminum (10)
Crystal (2)
Nuclear material (3)
Screw (4)
Magazine
ModDescriptionEffectsAmmo capacity changeAP cost changeRequirementsResources
Powerful example modification
(Powerful)
Superior damage.+10%-10%Gunsmith: 3Adhesive (5)
Aluminum (10)
Crystal (2)
Nuclear material (3)
Screw (4)
Sights
ModDescriptionAccuracy changeAP cost changeRequirementsResources
Powerful example modification
(Powerful)
Superior damage.-10%-10%Gunsmith: 3Adhesive (5)
Aluminum (10)
Crystal (2)
Nuclear material (3)
Screw (4)
Muzzle
ModDescriptionEffectsRange changeAccuracy changeRequirementsResources
Powerful example modification
(Powerful)
Superior damage.-10%-10%Gunsmith: 3Adhesive (5)
Aluminum (10)
Crystal (2)
Nuclear material (3)
Screw (4)
Upgrade
ModDescriptionEffectsDamage changeAP cost changeRequirementsResources
Powerful example modification
(Powerful)
Superior damage.+20%-10%Gunsmith: 3Adhesive (5)
Aluminum (10)
Crystal (2)
Nuclear material (3)
Screw (4)
{{Weapon mod FO76 Sandbox|start|slot=Receiver}}
{{Weapon mod FO76 Sandbox|row
|mod        =Powerful example modification
|desc       =Superior damage.
|prefix     =Powerful
|damage     = +20%
|attack     = +10%
|range      = -10%
|recoil     = -10%
|spread     = -10%
|magazine   = +10%
|ap         = -10%
|weight     = +10%
|value      = +15%
|perk       =[[Gunsmith]]: 3
|components =[[Adhesive (Fallout 76)|Adhesive]] (5)<br/>[[Aluminum (Fallout 76)|Aluminum]] (10)<br/>[[Crystal (Fallout 76)|Crystal]] (2)<br/>[[Nuclear material (Fallout 76)|Nuclear material]] (3)<br/>[[Screw (Fallout 76)|Screw]] (4)
|formid     = {{ID|00123456}}
}}
{{Weapon mod FO76 Sandbox|end}}

Parameters[]

Yes
<Unnamed 1>
Defines the start, end or row of the table.
Neutral
slot
Defines the modification group for the table and sets a subtitle.
Yes
mod
Name of the individual mod. Should link to the relevant article.
Yes
(default: "–")
desc
In-game description of the mod, taken from the crafting screen.
Yes
(default: "–")
prefix
Prefix given to the weapon when the mod is applied.
  • This is done by a "dn_" prefixed keyword.
Yes
(default: "–")
damage
Damage modifier, in %
Yes
(default: "–")
attack
Fire rate / attack speed modifier, in %
Yes
(default: "–")
range
Range modifier, in real values
Yes
(default: "–")
spread
Accuracy modifier, in real values
Yes
(default: "–")
recoil
Recoil modifier, in real values
Neutral
(default: "–")
magazine
Magazine modifier, in %
Yes
(default: "–")
ap
AP cost modifier, in %
Yes
(default: "–")
weight
Weight modifier, in %
Yes
(default: "–")
value
Value modifier, in %
Yes
(default: "–")
perk
Perks/Plans required to craft.
Yes
(default: "–")
components
Components required to craft
Yes
(default: "????????")
form id
Form id of the mod.

Template[]

Full width
{{Weapon mod FO76 Sandbox|start|slot=}}
{{Weapon mod FO76 Sandbox|row
|mod        =
|desc       =
|prefix     =
|damage     =
|attack     =
|range      =
|spread     =
|magazine   =
|ap         =
|weight     =
|value      =
|effects    =
|perk       =
|components =
|formid     =
}}
{{Weapon mod FO76 Sandbox|end}}

Wanted improvements[]

  • Hide columns not in use
  • Add columns for
    • Durability
    • Keywords
    • Aim down sights speed
    • Reload speed
    • Ammo swap
    • Projectile count
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