Weapon mod FO76 is a standardized table to present all weapon modifications by type.
Usage[]
Nozzle[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mod | Description | Effects | Requirements | Resources | Form ID | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Powerful example modification (Powerful) | Superior damage. | – | +20% | +10% | -10% | -10% | -10% | +10% | -10% | +10% | +15% | No learn method Gunsmith: 3 to craft | Adhesive (5) Aluminum (10) Crystal (2) Nuclear material (3) Screw (4) | 00123456 |
{{Weapon mod FO76|start|slot=Receiver}} {{Weapon mod FO76|row|slot=Receiver |mod =Powerful example modification |desc =Superior damage. |prefix =Powerful |damage = +20% |attack = +10% |range = -10% |recoil = -10% |spread = -10% |magazine = +10% |ap = -10% |weight = +10% |value = +15% |perk =[[Gunsmith]]: 3 |components =[[Adhesive (Fallout 76)|Adhesive]] (5)<br/>[[Aluminum (Fallout 76)|Aluminum]] (10)<br/>[[Crystal (Fallout 76)|Crystal]] (2)<br/>[[Nuclear material (Fallout 76)|Nuclear material]] (3)<br/>[[Screw (Fallout 76)|Screw]] (4) |formid = {{ID|00123456}} }} {{Weapon mod FO76|end}}
Parameters[]
<Unnamed 1>
Defines the start, end or row of the table.
slot
Defines the modification group for the table and sets a subtitle.
mod
Name of the individual mod. Should link to the relevant article.
(default: "–")
descIn-game description of the mod, taken from the crafting screen.
(default: "–")
prefixPrefix given to the weapon when the mod is applied.
- This is done by a "dn_" prefixed keyword.
(default: "–")
damageDamage modifier, in %
(default: "–")
attackFire rate / attack speed modifier, in %
(default: "–")
rangeRange modifier, in real values
(default: "–")
spreadAccuracy modifier, in real values
(default: "–")
recoilRecoil modifier, in real values
(default: "–")
magazineMagazine modifier, in %
(default: "–")
apAP cost modifier, in %
(default: "–")
weightWeight modifier, in %
(default: "–")
valueValue modifier, in %
(default: "–")
perkPerks/Plans required to craft.
(default: "–")
componentsComponents required to craft
(default: "????????")
form idForm id of the mod.
Template[]
- Full width
{{Weapon mod FO76|start|slot=}} {{Weapon mod FO76|row |mod = |desc = |prefix = |damage = |attack = |range = |spread = |magazine = |ap = |weight = |value = |effects = |perk = |components = |formid = }} {{Weapon mod FO76|end}}
- Melee weapons
{{Weapon mod FO76|start|slot=|format=melee}} {{Weapon mod FO76|row|format=melee |mod = |desc = |prefix = |damage = |ap = |weight = |value = |effects = |perk = |components = |form id = }} {{Weapon mod FO76|end}}
Wanted improvements[]
- Hide columns not in use
- Add columns for
- Durability
- Keywords
- Aim down sights speed
- Reload speed
- Ammo swap
- Projectile count