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Template documentation (for the template shown above, sometimes hidden or invisible)

Auxiliary template for for use in {{Infobox character}} derived stats section.

Usage[]

Place the following in the parameter |derived = on character infoboxes:

{{Derived stats
<!-- insert parameters -->
}}

Parameters[]

Derived stat parameters[]

Neutral
ap
Base level Action Points.
Neutral
ap max
Action Points at highest level.
Neutral
ac
Base level Armor Class.
Neutral
ac max
Armor Class at highest level.
Neutral
carry weight
Base level Carry Weight.
Neutral
bonus damage
Base level Bonus Damage.
Neutral
carry weight max
Carry Weight at highest level.
Neutral
crit chance
Base level Critical Chance.
Neutral
crit chance max
Critical Chance at highest level.
Neutral
dt
Base level Damage Threshold.
Neutral
dt max
Damage Threshold at highest level.
Neutral
dr
Base level Damage Resistance.
Neutral
dr max
Damage Resistance at highest level.
Neutral
emp resist
Base level EMP Resistance.
Neutral
er
Base level Energy Resistance.
Neutral
er max
Energy Resistance at highest level.
Neutral
fatigue
Base level Fatigue.
Neutral
fatigue max
Fatigue at highest level.
Neutral
fire resist
Base level Fire Resistance.
Neutral
gas resist
Base level Gas Resistance.
Neutral
laser resist
Base level Laser Resistance.
Neutral
plasma resist
Base level Plasma Resistance.
Neutral
explosion resist
Base level Explosion Resistance.
Neutral
electricity resist
Base level Electricity Resistance.
Neutral
fire resist max
Fire Resistance at highest level.
Neutral
hp
Base level Hit Points.
Neutral
hp max
Hit Points at highest level.
Neutral
melee damage
Base level Melee Damage.
Neutral
melee damage max
Melee Damage at highest level.
Neutral
poison resist
Base level Poison Resistance.
Neutral
poison resist max
Poison Resistance at highest level.
Neutral
rad resist
Neutral
rad resist max
Radiation Resistance at highest level.
Neutral
reload speed
Base level Reload Speed.
Neutral
reload speed max
Reload Speed at highest level.
Neutral
unarmed damage
Base level Unarmed Damage.
Neutral
unarmed damage max
Unarmed Damage at highest level.
Neutral
sequence
Base level Sequence.
Neutral
sequence max
Sequence at highest level.
Neutral
healing rate
Base level Healing Rate.
Neutral
healing rate max
Healing Rate at highest level.
Neutral
perk rate
Base level Perk Rate.
Neutral
perk rate max
Perk Rate at highest level.
Neutral
skill rate
Base level Skill Rate.
Neutral
skill rate max
Skill Rate at highest level.
Neutral
experience points

Derived stats modifier parameters[]

Neutral
acmod
Armor Class modifier applied to derived stats. Can be a negative number.
Neutral
agmod
Agility modifier applied to derived stats. Can be a negative number.
Neutral
ccmod
Critical % Multiplier modifier applied to derived stats. Can be a negative number.
Neutral
cwmod
Carry Weight modifier applied to derived stats. Can be a negative number.
Neutral
dtmod
Damage Threshold modifier applied to derived stats. Can be a negative number.
Neutral
drmod
Damage Resistance modifier applied to derived stats. Can be a negative number.
Neutral
enmod
Endurance modifier applied to derived stats. Can be a negative number.
Neutral
frmod
Fire Resistance modifier applied to derived stats. Can be a negative number.
Neutral
lrmod
Laser Resistance modifier applied to derived stats. Can be a negative number.
Neutral
prmod
Plasma Resistance modifier applied to derived stats. Can be a negative number.
Neutral
exrmod
Explosion Resistance modifier applied to derived stats. Can be a negative number.
Neutral
elrmod
Electricity Resistance modifier applied to derived stats. Can be a negative number.
Neutral
lkmod
Luck modifier applied to derived stats. Can be a negative number.
Neutral
stmod
Strength modifier applied to derived stats. Can be a negative number.
Neutral
udmod
Unarmed Damage modifier applied to derived stats. Can be a negative number.

Example[]

{{Derived stats
|ap                 =90
|ap max             =120
|agmod              =1
|carry weight       =150
|carry weight max   =200
|hp                 =90
|enmod              =1
|melee damage       =15
|healing rate       =1
|bonus damage       =6
}}
Renders
Hit Points:90  (95)
Melee Dam.:15
Action Points:90→120 (93→123)
Carry Weight:150→200
Bonus Damage:6%
Healing Rate:1

Copy/paste[]

{{Derived stats
|ac                 =
|ac max             =
|ap                 =
|ap max             =
|carry weight       =
|carry weight max   =
|crit chance        =
|crit chance max    = 
|dr                 =
|dr max             =
|dt                 =
|dt max             =
|fatigue            =
|fatigue max        =
|fire resist        =
|fire resist max    =
|hp                 =
|hp max             =
|melee damage       =
|melee damage max   =
|poison resist      =
|poison resist max  =
|rad resist         =
|rad resist max     =
|reload speed       =
|reload speed max   =
|unarmed damage     =
|unarmed damage max =
|sequence           =
|healing rate       =
|skill rate         =
|perk rate          =
|experience points  =
|acmod              =
|agmod              =
|ccmod              =
|cwmod              =
|drmod              =
|dtmod              =
|enmod              =
|frmod              =
|lkmod              =
|prmod              =
|exrmod             =
|elrmod             =
|stmod              =
|udmod              =
}}
Documentation transcluded from Template:Derived stats/doc.
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