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Castle Minuteman Spawncodes?[]

I know that there is a way to spawn settlers and than reassign them directly to a settlement. What are the spawn codes of the Castle Minutemen? HomerDOHSimpson (talk) 20:53, July 9, 2017 (UTC)

If I were to hazard a guess the would be 000BB873, 001243D1 and 001243D0. They're all flagged as being workshop minutemen. Sakaratte - Talk to the catmin 20:59, July 9, 2017 (UTC)
They are not "usable", they just do idle stuff. It seems that you still have to use console commands to make them usable. The ones posted here may be some sort of base. I used a script containing "Addtofaction 1c21c 1" "addkeyword WorkshopAllowCommand" "addkeyword WorkshopAllowMove" "addkeyword WorkshopAllowCaravan" "setpv bCommandable 1" "setpv bAllowMove 1" "setpv bAllowCaravan 1" . That makes them behave like settlers although they do additional idle stuff - i put one of them on the artillery and he goes wandering off to the armory entrance where i put a terminal. HomerDOHSimpson (talk) 12:12, July 11, 2017 (UTC)
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