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A RobCo Stealth Boy 3001 personal stealth device. Generates a modulating field that transmits the reflected light from one side of an object to the other.Fallout in-game description

The RobCo Stealth Boy 3001 is a personal stealth device worn on one's wrist.

Characteristics[]

It generates a modulating field that transmits the reflected light from one side of an object to the other, making a person much harder to see.[1] Since it works by adding a bonus to the Sneak skill, it only has an effect while sneaking.

Uses[]

Nightkin NPCs can be seen using Stealth Boys, however, their usage is entirely cosmetic. Unlike the mechanics of traps, one does not have to make a saving throw in order to spot nightkins. However, if the player character uses a Stealth Boy, sneaks and begins a fight in a room with closed doors, enemies from other rooms will not join the fight. A used Stealth Boy cannot be sold. It can be offered in trade, however, the trade will always be refused.

Locations[]

Fallout[]

Fallout 2[]

The device is not present in-game, when speaking to Anna Winslow, they can say that she needs to turn her Stealth Boy off.

Fallout Tactics[]

Its description is present in the Fallout Tactics files, but not found in-game.

Behind the scenes[]

The device, spelled "StealthBoy," is mentioned in Van Buren, the canceled Fallout 3 by Black Isle Studios.

Gallery[]

References[]

  1. Fallout item description: "{5400}{}{Stealth Boy}"
    "{5401}{}{A RobCo Stealth Boy 3001 personal stealth device. Generates a modulating field that transmits the reflected light from one side of an object to the other.}"
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