This is a transcript for dialogue with Shakes. |
Topics[]
TOPIC | TOPIC TEXT / PROMPT | EMOTION | RESPONSE TEXT | # |
---|---|---|---|---|
GREETING | GREETING | Neutral 0 | Welcome to the Federalist Lounge. I'm Shakes. Wet your whistle? {bartender offering a drink} | 1 |
GREETING | Happy 50 | Happy Holidays! Care for drink? {bartender offering a drink} | 2 | |
GREETING | Happy 50 | A very special welcome to you, sir! {bartender offering a drink to distinguished guest} | 3 | |
GREETING | Happy 50 | A very special welcome to you, ma'am! {bartender offering a drink to distinguished guest} | 4 | |
GREETING | Neutral 0 | Care to wet your whistle? {bartender offering a drink} | 5 | |
GREETING | Neutral 50 | Protect and serve. | 6 | |
MS12ResidentsGhouls About these Ghouls... |
You know anything about those Ghouls trying to get in here? | Anger 100 | Don't you worry about any such thing, sir. Care to wet your whistle? {programmed to be happy} | 7 |
MS12ResidentsNeighbors | How would you feel about having a few Ghoul neighbors? | Happy 100 | Don't have any data in my files about that. {programmed to be nice} | 8 |
TenpennyAllistairTenpenny | Tell me about Allistair Tenpenny. | Neutral 0 | He is the right lord and master of Tenpenny Tower. | 9 |
Neutral 0 | Or at least that's what my files say. | 10 | ||
TenpennyGREETINGChoice1 | I'd love a drink, friend. | Happy 100 | I see, sir. Very well. May I pour you a drink? {programmed to be cheerful} | 11 |
TenpennyGREETINGChoice2 | I hate robots. | Happy 100 | I see, sir. Very well. May I pour you a drink? {programmed to be cheerful} | 12 |
TenpennyGREETINGChoice3 | <Say nothing.> | Happy 100 | I see, sir. Very well. May I pour you a drink? {programmed to be cheerful} | 13 |
TenpennyVendor I'd like to do business with you. |
I'm thirsty. | Happy 50 | Enjoy the holiday discount, compliments of Mister Tenpenny! | 14 |
I'm thirsty. | Happy 50 | And what will our most distinguished guest be having today? | 15 | |
I'm thirsty. | Neutral 0 | I have an excellent selection of thirst quenchers. | 16 |
Conversation[]
TOPIC | TOPIC TEXT / PROMPT | EMOTION | RESPONSE TEXT | # |
---|---|---|---|---|
GOODBYE | I have to go now. | Neutral 50 | Cheers. | 17 |
HELLO | HELLO | Neutral 50 | Move along, please. | 18 |
Combat[]
TOPIC | TOPIC TEXT / PROMPT | EMOTION | RESPONSE TEXT | # |
---|---|---|---|---|
AcceptYield | AcceptYield | Neutral 50 | Surrender... accepted. | 19 |
Assault | Assault | Neutral 50 | Antisocial behavior detected. | 20 |
Assault | Neutral 50 | Criminal behavior will be punished. | 21 | |
Assault | Neutral 50 | Antisocial behavior will not be tolerated. | 22 | |
Attack | Attack | Neutral 50 | Firing weapons. {blank info for attack sound} | 23 |
Attack | Neutral 50 | Engaging hostile target. | 24 | |
Attack | Neutral 50 | Law abiding citizens, please leave the area. | 25 | |
Attack | Neutral 50 | Please take cover until the danger has been eliminated. | 26 | |
Attack | Neutral 50 | Put down your weapons and submit to authority. | 27 | |
Attack | Neutral 50 | Warning. Systems failure imminent. | 28 | |
Attack | Neutral 50 | Warning. Repair urgently required. | 29 | |
Attack | Neutral 50 | Warning. Continued operation cannot be guaranteed. Please contact an authorized repair representative immediately. | 30 | |
Attack | Neutral 50 | Calculating chance of success... 80%. | 31 | |
Attack | Neutral 50 | Calculating chance of success... 50%. | 32 | |
Attack | Neutral 50 | Calculating chance of success... 20%. | 33 | |
Attack | Neutral 50 | Calculating chance of success... less than 5%. Your safety can no longer be guaranteed. | 34 | |
Attack | Neutral 50 | Do not be alarmed. Order will be restored soon. Please stand by. | 35 | |
Attack | Neutral 50 | Continued resistance is unlawful. | 36 | |
Attack | Neutral 50 | Your cooperation is requested. | 37 | |
Attack | Neutral 50 | Warning. Hostiles in area. | 38 | |
Attack | Neutral 50 | Multiple hostile targets detected. Requesting backup. | 39 | |
Attack | Neutral 50 | Engaging multiple hostiles. | 40 | |
Attack | Neutral 50 | Engagement with multiple hostiles in progress. Please stand clear of the combat area. | 41 | |
Attack | Neutral 50 | Do not be alarmed. Law and order will be restored shortly. | 42 | |
Attack | Neutral 50 | For your safety, please take cover until the lawbreaker is dealt with. | 43 | |
Attack | Neutral 50 | This is a lawful use of deadly force. Please direct complaints to your local law enforcement authorities. | 44 | |
Attack | Neutral 50 | Please clear the area until order has been restored. | 45 | |
Attack | Neutral 50 | A lawful use of deadly force is in progress. Citizens are advised to clear the area. | 46 | |
Attack | Neutral 50 | Violence will not be tolerated. | 47 | |
Death | Death | Neutral 50 | Failure state. | 48 |
Death | Neutral 50 | Unable to contin... | 49 | |
Death | Neutral 50 | Multiple failures de {cut off in mid-sentence} | 50 | |
GuardTrespass | GuardTrespass | Neutral 50 | Trespasser, be advised that deadly force will be used against you without further warning. | 51 |
GuardTrespass | Neutral 50 | Leave the restricted area immediately. No further warning is required. | 52 | |
GuardTrespass | Neutral 50 | This is a restricted area. You will be sanctioned with deadly force if you do not leave immediately. | 53 | |
GuardTrespass | Neutral 50 | You are now trespassing. Be advised that deadly force may be used against you. | 54 | |
GuardTrespass | Neutral 50 | Warning. You are trespassing. You must leave immediately. | 55 | |
GuardTrespass | Neutral 50 | This is a restricted area. | 56 | |
Murder | Murder | Neutral 50 | You are sentenced to death for the crime of murder. | 57 |
Murder | Neutral 50 | Halt, lawbreaker! You are hereby sentenced to death for felony murder. | 58 | |
Murder | Neutral 50 | Commencing judicial sanction for felony murder. | 59 | |
Pickpocket | Pickpocket | Neutral 50 | Unauthorized materials requisition detected. | 60 |
Steal | Steal | Neutral 50 | Unauthorized materials requisition detected. | 61 |
Steal | Neutral 50 | Please put your hands in the air and prepare for disciplinary action. | 62 | |
Steal | Neutral 50 | That is stealing. Stealing is prohibited. | 63 |
Detection[]
TOPIC | TOPIC TEXT / PROMPT | EMOTION | RESPONSE TEXT | # |
---|---|---|---|---|
AlertIdle | AlertIdle | Neutral 50 | Scanning for hostiles. | 64 |
AlertIdle | Happy 50 | This area clear. Proceeding with search protocol. | 65 | |
AlertIdle | Happy 50 | Please step into the open and identify yourself. Law-abiding citizens have nothing to fear. | 66 | |
AlertToCombat | AlertToCombat | Neutral 50 | Hostile target identified. | 67 |
AlertToCombat | Neutral 50 | Hold it right there. | 68 | |
AlertToCombat | Neutral 50 | Commencing attack on hostile target. | 69 | |
AlertToNormal | AlertToNormal | Neutral 50 | All clear. | 70 |
AlertToNormal | Neutral 50 | Area secure. | 71 | |
AlertToNormal | Neutral 50 | False alarm. Standing down. | 72 | |
CombatToLost | CombatToLost | Neutral 50 | Do not attempt to flee. You will be identified and sanctioned. | 73 |
CombatToLost | Neutral 50 | Fugitive is attempting to evade capture. Beginning pursuit. | 74 | |
CombatToLost | Neutral 50 | Initiating search for hostile target. | 75 | |
CombatToNormal | CombatToNormal | Neutral 50 | Situation... normal. Law and order has been restored. | 76 |
CombatToNormal | Neutral 50 | Attention citizens. You may now resume your normal activities. | 77 | |
CombatToNormal | Neutral 50 | Law and order has prevailed. | 78 | |
LostIdle | LostIdle | Neutral 50 | Warning. Dangerous fugitive is on the loose. Do not attempt to apprehend. | 79 |
LostIdle | Neutral 50 | Attention. Fugitive should be considered armed and dangerous. | 80 | |
LostIdle | Neutral 50 | Continuing search for fugitive. | 81 | |
LostToCombat | LostToCombat | Neutral 50 | Fugitive has been located. Commencing attack. | 82 |
LostToCombat | Neutral 50 | Your attempted escape is only making things worse for you. | 83 | |
LostToCombat | Neutral 50 | Do not make any further escape attempts, lawbreaker. | 84 | |
LostToNormal | LostToNormal | Neutral 50 | Hostile has escaped. Transmitting description to designated law enforcement authorities. | 85 |
LostToNormal | Neutral 50 | Fugitive has evaded pursuit. Law enforcement authorities now have primary responsibility for apprehension. | 86 | |
LostToNormal | Neutral 50 | Search complete. No hostiles detected. Standing down. | 87 | |
NormalToAlert | NormalToAlert | Neutral 50 | Intruder, identify yourself. | 88 |
NormalToAlert | Neutral 50 | Unidentified intruder detected. Beginning search. | 89 | |
NormalToAlert | Neutral 50 | Approach and identify yourself. Law-abiding citizens will not be harmed. | 90 | |
NormalToCombat | StartCombat | Neutral 50 | Attention. This is now a combat zone. You may suffer harm up to and including death if you remain in the area. This notice required by law. | 91 |
StartCombat | Neutral 50 | Do not attempt to flee. Justice will be administered swiftly and fairly. | 92 | |
StartCombat | Neutral 50 | Hostile target detected. | 93 | |
StartCombat | Neutral 50 | Please stand clear. This is now a free fire zone. | 94 | |
StartCombat | Neutral 50 | Commencing lawful use of deadly force. | 95 |
Service[]
TOPIC | TOPIC TEXT / PROMPT | EMOTION | RESPONSE TEXT | # |
---|---|---|---|---|
BarterExit | BarterExit | Neutral 0 | Just call me if you want that freshened. | 96 |
Radio[]
TOPIC | TOPIC TEXT / PROMPT | EMOTION | RESPONSE TEXT | # |
---|---|---|---|---|
RadioGoodbye | RadioGoodbye | Neutral 50 | Message repeats. | 97 |