Scott Smith is a developer who worked at Bethesda Softworks on Fallout 76 as a gameplay programmer.
Employment history[]
From | To | Company | Role |
---|---|---|---|
August 2011 | September 2011 | Sony Online Entertainment | Java Programmer |
September 2011 | October 2015 | Idea Fabrik | Lead C++ Server Engineer |
October 2015 | February 2016 | Autodesk | Senior Software Engineer |
April 2016 | Present | Bethesda Game Studios | Gameplay Engineer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2018 | Fallout 76 | Gameplay Programmer |