Ryan Holiday is a developer who worked at Bethesda Softworks on Fallout 76 as an additional gameplay programmer.
Employment history[]
From | To | Company | Role |
---|---|---|---|
April 2009 | January 2015 | Electronic Arts | Senior Gameplay Engineer |
January 2015 | June 2015 | Boss Fight Entertainment | Senior Software Engineer |
March 2016 | July 2018 | Bethesda Game Studios Austin | Senior Gameplay Engineer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2018 | Fallout 76 | Additional Gameplay Programmer |
Other work[]
Year | Title | Credited as/for |
---|---|---|
2007 | BlackSite: Area 51 | Engineer |
2011 | Star Wars: The Old Republic | Sub-Lead Gameplay Programmer |