Rusty Koonce is a developer who worked at Bethesda Softworks on Fallout 76 as a systems programmer.
Employment history[]
From | To | Company | Role |
---|---|---|---|
June 2004 | October 2008 | NCSoft | Senior Engineer |
December 2010 | October 2012 | BioWare | Senior Engineer |
November 2012 | Present | Bethesda Game Studios Austin | Senior Engineer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2018 | Fallout 76 | Systems Programmer |
Other work[]
Year | Title | Credited as/for |
---|---|---|
1998 | Vigilance | Programmer |
2003 | Shadowbane | Programmer |
2011 | Star Wars: The Old Republic | Sub-Lead Client Programmer |