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Details
Type Decompiled script
SCRIPTS.LST comment Strange Celtic wanderer.
MSG file PATRICK.MSG
Transcript

procedure start;
procedure critter_p_proc;
procedure destroy_p_proc;
procedure look_at_p_proc;
procedure pickup_p_proc;
procedure talk_p_proc;
procedure flee_dude;
procedure Patrick01;
procedure Patrick02;
procedure Patrick03;
procedure Patrick04;
procedure Patrick05;
procedure Patrick06;
procedure Patrick06a;
procedure Patrick07;
procedure Patrick08;
procedure Patrick09;
procedure Patrick10;
procedure Patrick11;
procedure Patrick12;
procedure Patrick13;
procedure Patrick14;
procedure Patrick15;
procedure Patrick16;
procedure Patrick17;
procedure PatrickCombat;
procedure PatrickEnd;
variable hostile;
variable initialized;
variable known;
variable scared;
procedure start
begin
        if (not(initialized)) then begin
                critter_add_trait(self_obj, 1, 6, 87);
                critter_add_trait(self_obj, 1, 5, 2);
                initialized := 1;
        end
        else begin
                if (script_action == 12) then begin
                        call critter_p_proc;
                end
                else begin
                        if (script_action == 18) then begin
                                call destroy_p_proc;
                        end
                        else begin
                                if (script_action == 21) then begin
                                        call look_at_p_proc;
                                end
                                else begin
                                        if (script_action == 4) then begin
                                                call pickup_p_proc;
                                        end
                                        else begin
                                                if (script_action == 11) then begin
                                                        call talk_p_proc;
                                                end
                                        end
                                end
                        end
                end
        end
end
procedure critter_p_proc
begin
        if (scared) then begin
                if (tile_distance_objs(self_obj, dude_obj) < 8) then begin
                        call flee_dude;
                end
        end
        else begin
                if (hostile) then begin
                        hostile := 0;
                        scared := 1;
                        attack_complex(dude_obj, 0, 1, 0, 0, 30000, 0, 0);
                end
        end
end
procedure destroy_p_proc
begin
        set_global_var(297, 1);
        if (source_obj == dude_obj) then begin
                if (((global_var(160) + global_var(159)) >= 25) and ((global_var(159) > (2 * global_var(160))) or (global_var(156) == 1))) then begin
                        set_global_var(156, 1);
                        set_global_var(157, 0);
                end
                if (((global_var(160) + global_var(159)) >= 25) and ((global_var(160) > (3 * global_var(159))) or (global_var(157) == 1))) then begin
                        set_global_var(157, 1);
                        set_global_var(156, 0);
                end
                set_global_var(159, global_var(159) + 1);
                if ((global_var(159) % 2) == 0) then begin
                        set_global_var(155, global_var(155) - 1);
                end
        end
end
procedure look_at_p_proc
begin
        script_overrides;
        known := global_var(330);
        if (known) then begin
                display_msg(message_str(667, 101));
        end
        else begin
                display_msg(message_str(667, 100));
        end
end
procedure pickup_p_proc
begin
        hostile := 1;
end
procedure talk_p_proc
begin
        known := global_var(330);
        if (scared) then begin
                float_msg(self_obj, message_str(669, random(100, 105)), 2);
        end
        else begin
                start_gdialog(667, self_obj, 4, -1, -1);
                gsay_start;
                if (known) then begin
                        call Patrick17;
                end
                else begin
                        call Patrick01;
                end
                gsay_end;
                end_dialogue;
        end
end
procedure flee_dude
begin
        variable LVar0 := 0;
        variable LVar1 := 0;
        variable LVar2 := 0;
        while(LVar1 < 5) do begin
                if (tile_distance(tile_num(dude_obj), tile_num_in_direction(tile_num(self_obj), LVar1, 3)) > LVar2) then begin
                        LVar0 := tile_num_in_direction(tile_num(self_obj), LVar1, 3);
                        LVar2 := tile_distance(tile_num(dude_obj), LVar0);
                end
                LVar1 := LVar1 + 1;
        end
        animate_move_obj_to_tile(self_obj, LVar0, 1);
end
procedure Patrick01
begin
        known := 1;
        set_global_var(330, known);
        gsay_reply(667, 102);
        giq_option(4, 667, 103, Patrick02, 50);
        giq_option(4, 667, 104, Patrick03, 50);
        if ((global_var(101) == 0) and (obj_is_carrying_obj_pid(dude_obj, 55) == 0)) then begin
                giq_option(4, 667, 105, Patrick04, 50);
        end
        if (((global_var(160) + global_var(159)) >= 25) and ((global_var(159) > (2 * global_var(160))) or (global_var(156) == 1))) then begin
                giq_option(4, 667, 106, PatrickCombat, 51);
        end
        giq_option(-3, 667, 107, PatrickEnd, 50);
end
procedure Patrick02
begin
        gsay_reply(667, 108);
        giq_option(4, 667, 109, Patrick05, 50);
        giq_option(4, 667, 110, Patrick06, 50);
        giq_option(4, 667, 111, Patrick05, 50);
        giq_option(4, 667, 112, PatrickEnd, 50);
end
procedure Patrick03
begin
        gsay_reply(667, 113);
        giq_option(4, 667, 114, PatrickEnd, 50);
        giq_option(4, 667, 115, Patrick05, 50);
end
procedure Patrick04
begin
        gsay_reply(667, 116);
        if (get_critter_stat(dude_obj, 4) > 6) then begin
                giq_option(7, 667, 117, Patrick07, 50);
        end
        else begin
                giq_option(4, 667, 118, Patrick07, 50);
        end
end
procedure Patrick05
begin
        gsay_reply(667, 119);
        giq_option(4, 667, 120, Patrick08, 50);
        giq_option(4, 667, 121, Patrick09, 50);
        giq_option(4, 667, 110, Patrick06, 50);
        giq_option(4, 667, 122, PatrickEnd, 50);
end
procedure Patrick06
begin
        gsay_reply(667, 123);
        if (global_var(68) < 1) then begin
                set_global_var(68, 1);
        end
        if (global_var(71) < 1) then begin
                set_global_var(71, 1);
        end
        if (global_var(73) < 1) then begin
                set_global_var(71, 1);
        end
        if (global_var(72) < 1) then begin
                set_global_var(72, 1);
        end
        call Patrick06a;
end
procedure Patrick06a
begin
        giq_option(4, 667, 124, Patrick10, 50);
        giq_option(4, 667, 125, Patrick11, 50);
        giq_option(4, 667, 126, Patrick12, 50);
        giq_option(4, 667, 127, Patrick13, 50);
        giq_option(4, 634, 100, PatrickEnd, 50);
end
procedure Patrick07
begin
        gsay_reply(667, 128);
        giq_option(4, 634, 100, PatrickEnd, 50);
        giq_option(4, 667, 115, Patrick05, 50);
end
procedure Patrick08
begin
        gsay_reply(667, 129);
        if ((global_var(101) == 0) and (obj_is_carrying_obj_pid(dude_obj, 55) == 0)) then begin
                giq_option(4, 667, 130, Patrick07, 50);
        end
        giq_option(4, 667, 110, Patrick05, 50);
        giq_option(4, 667, 112, PatrickEnd, 50);
end
procedure Patrick09
begin
        gsay_reply(667, 131);
        if (is_success(roll_vs_skill(dude_obj, 14, 0))) then begin
                giq_option(7, 667, 132, Patrick15, 49);
        end
        giq_option(4, 667, 133, Patrick05, 50);
        giq_option(4, 667, 122, PatrickEnd, 50);
end
procedure Patrick10
begin
        if (global_var(13) == 1) then begin
                gsay_reply(667, 141);
        end
        else begin
                if (global_var(26) == 27) then begin
                        gsay_reply(667, 135);
                end
                else begin
                        gsay_reply(667, 134);
                end
        end
        call Patrick06a;
end
procedure Patrick11
begin
        if (global_var(13) == 1) then begin
                gsay_reply(667, 141);
        end
        else begin
                if (global_var(37)) then begin
                        if (global_var(38)) then begin
                                gsay_reply(667, 138);
                        end
                        else begin
                                gsay_reply(667, 137);
                        end
                end
                else begin
                        gsay_reply(667, 136);
                end
        end
        call Patrick06a;
end
procedure Patrick12
begin
        if (global_var(13) == 1) then begin
                gsay_reply(667, 141);
        end
        else begin
                gsay_reply(667, 139);
        end
        call Patrick06a;
end
procedure Patrick13
begin
        if (global_var(13) == 1) then begin
                gsay_reply(667, 141);
        end
        else begin
                gsay_reply(667, 140);
        end
        if (get_critter_stat(dude_obj, 4) > 5) then begin
                giq_option(6, 667, 142, Patrick14, 50);
        end
        else begin
                call Patrick06a;
        end
end
procedure Patrick14
begin
        gsay_reply(667, 143);
        call Patrick06a;
end
procedure Patrick15
begin
        gsay_reply(667, 144);
        giq_option(4, 667, 145, Patrick16, 49);
        giq_option(4, 667, 146, PatrickEnd, 50);
end
procedure Patrick16
begin
        gfade_out(600);
        set_critter_stat(dude_obj, 3, 1);
        gfade_in(600);
        gsay_message(667, 147, 49);
end
procedure Patrick17
begin
        gsay_reply(667, 148);
        giq_option(4, 667, 149, Patrick06, 50);
        giq_option(4, 667, 150, PatrickEnd, 50);
        giq_option(-3, 667, 107, PatrickEnd, 50);
end
procedure PatrickCombat
begin
        hostile := 1;
end
procedure PatrickEnd
begin
end

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