Nathan Emmott is a developer who worked at Bethesda Softworks on Fallout 76 as a systems designer. In the updated credits for Wastelanders, he was listed as the lead monetization designer.
Employment history[]
From | To | Company | Role |
---|---|---|---|
November 2005 | April 2008 | NCSoft | QA Tester / Associate Designer |
February 2010 | May 2013 | BioWare | Systems Designer |
May 2013 | Present | Bethesda Game Studios Austin | Principal Monetization Designer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2018 | Fallout 76 | Systems Designer Lead Monetization Designer |
Other work[]
Year | Title | Credited as/for |
---|---|---|
2005 | Guild Wars | QA Tester |
2006 | Auto Assault | Additional QA Tester |
2007 | Richard Garriott's Tabula Rasa | Senior QA Tester |
2007 | Dungeon Runners | Designer |
2011 | Star Wars: The Old Republic | Systems Designer |
2017 | Quake Champions | Principal Monetization Designer |
External links[]
- Fallout 76 – Season 9 and Fallout 1st Scoreboard Enhancements (Developer Gameplay) (Bethesda Softworks - May 27, 2022)