This is a transcript for dialogue with Dog. |
Topics (NVDLC01Dog.txt)[]
TOPIC | TOPIC TEXT / PROMPT | EMOTION | RESPONSE TEXT | # |
---|---|---|---|---|
FollowersAcknowledgeMyOrder | FollowersAcknowledgeMyOrder | Neutral 50 | {Affirmative growl} Hhh-hhnn. Dog hears you. | 1 |
FollowersFired | It's time for us to part ways. | Neutral 50 | {Sad, questioning} Why you send Dog away? Dog hear you right? | 2 |
FollowersFiredNo | On second thought, stick with me for a little longer. | Neutral 50 | {Pleased he's not fired} Dog stays. | 3 |
FollowersFiredYes | Yes, I'm sure. | Neutral 50 | {Dismissed, whines a bit like a whipped dog} Dog will leave. | 4 |
FollowersHired | I think we should travel together. | Neutral 50 | {Shakes head, player already has a follower} Nnnn-Nnn... too many, Dog waits until you lose one... {beat} maybe let Dog feed? | 5 |
I think we should travel together. | Neutral 50 | {Affirmative} Dog is ready. Where we go? | 6 | |
FollowersLetsGo | Let's get going. | Neutral 50 | {Agreeable, been told to follow} Rhhhr. Dog will follow. | 7 |
FollowersOverburdened | FollowersOverburdened | Neutral 50 | {Negatory, asked to carry too much, then whines a bit, like he's like to help but can't} Hnnh-Nnn. Dog can't carry any more. | 8 |
FollowersStealthing | FollowersStealthing | Neutral 50 | {Quiet, stealthy, low growl} Hnnnn. Dog is following. | 9 |
FollowersStealthing | Neutral 50 | {Quiet, stealthy, low growl} No have wrist-collar now - Dog still good at not be seen. | 10 | |
FollowersStealthing | Neutral 50 | {Quiet, stealthy, low growl} How Dog hunted back West. For Lou. | 11 | |
FollowersTactics | Let's talk about your tactics. | Neutral 50 | Hnnrrh? What do you want Dog to do? | 12 |
FollowersTacticsCombat | I want you to change your combat style. | Neutral 50 | {Puzzled} Hrnnnh? What do you want? | 13 |
FollowersTacticsCombatAggressive | I want you to attack enemies the moment you see them. | Anger 20 | {Low growl} Hrrrrrrrrrrr... Dog will do that. | 14 |
FollowersTacticsCombatEND | Let's talk about something else. | Neutral 50 | {Nods} Hnnnh... Dog is listening. | 15 |
FollowersTacticsCombatGOODBYE | That's all. Let's get going. | Neutral 50 | {Nods, affirmative} Dog hears you, will follow. | 16 |
FollowersTacticsCombatMelee | Switch to a melee weapon. | Neutral 50 | {Surprised, then agrees} Dog good at smashing things that move with bear trap. | 17 |
FollowersTacticsCombatPassive | I want you not to attack enemies unless I've already engaged them. | Neutral 50 | {Confused, then shrugs} Only if save pieces for Dog... | 18 |
FollowersTacticsCombatRanged | I want you to use ranged weapons. | Neutral 50 | {Slow, confused, then gives in} Dog will try... trigger and sight... Dog prefer to hit with bear trap. | 19 |
FollowersTacticsDistance | Let's talk about how close you're following me. | Neutral 50 | {Confused} Hnnh? | 20 |
FollowersTacticsDistanceDefault | Stay close to me. | Neutral 50 | {Pleased} Hrnnnh, Dog will be kin. Like others in night. | 21 |
FollowersTacticsDistanceEND | Your distance is good. Let's talk about something else. | Neutral 50 | {Agrees} Hnnh-hnnn. | 22 |
FollowersTacticsDistanceGOODBYE | All right, you're good. Let's get out of here. | Neutral 50 | {Eager, chomping at the bit} Hnhhr! | 23 |
FollowersTacticsDistanceLong | Keep your distance. Try to flank them. | Neutral 50 | {Slightly disappointed} Hnn. | 24 |
FollowersTacticsEnd | Enough about tactics. | Neutral 50 | {Nods} Hnnh-nnn. Dog not sure he remember anyway. | 25 |
FollowersTrade | Let's trade equipment. | Neutral 50 | {Affirmative} Dog fetches... will share... have food? | 26 |
FollowersWait | Wait here. | Neutral 50 | {Squats down, heels, agreeing tone} Hrnnh. Dog will wait. | 27 |
GREETING | GREETING | Neutral 50 | {DUPE: Dog, Slightly malicious} Dog will obey. Dog will stay here... for now. | 28 |
GREETING | Anger 50 | {Hears the player} You...? Master... no, not Master. {Beat, gets angry} Dog remembers you. {Slow anger} Left Dog in cage, mean to Dog... now, Dog... {Dog Hates Player<Dog fumes at the player and wants to kill>} | 29 | |
GREETING | Pained 30 | {Badly wounded, at end of fight} You... you hurt Dog, keep hurting him. Dog hungry, not want to hurt any more... not want to... {Make the player feel bad for beating up the reject. Evil players will still enjoy it, though.} | 30 | |
GREETING | Sad 20 | {Dog likes player, hears the player} You...? Master... no, not Master. {Beat, gets sad} Dog remembers you. {Slow realization he may hurt someone he likes, conflicted} Kind to Dog... Dog can't... {Dog Likes Player<Dog wants to kill self>} | 31 | |
GREETING | Sad 30 | {Dog likes player, wounded badly stops combat} Kind to Dog... then hurt Dog... you hate Dog, hate... | 32 | |
GREETING | Neutral 50 | {Confused} Master? Dog not hear you come in... too hungry, now... at cage door? {Beat, nods} Master, Dog is listening now you are close and he can {emph} hear you over hunger. {Confused, then reverent, obedient.} | 33 | |
GREETING | Fear 10 | {Slightly subduded, doesn't like being here} Dog is waiting. | 34 | |
GREETING | Anger 20 | {Dog confused, momentary blackout} Why Dog eyes go black for bit. {Suspicious} You talk to other voice? {Pacing, getting angrier.} | 35 | |
GREETING | Anger 10 | {Dog not free, impatient, make this more threatening than normal} Dog wants {emph} out... Dog is {emph} hungry. {Dog not free, Dog complains about being stuck and hungry.} | 36 | |
GREETING | Anger 20 | {Dog not free, return, impatient} Let Dog {emph} out. Hungry, {emph} hate being in here. {Pacing, getting angrier.} | 37 | |
GREETING | Anger 10 | {Act 2 Gala Event Start, frustrated that he's about to be asked to do something he doesn't want to} Why are we here? Dog not want to be here... place too much like a cage for Dog. | 38 | |
Fear 10 | {Quiet, this is a little creepy in its hopefulness} If Dog was fed like last time, Dog would listen. If the feeding was quiet. {Dog is referring a "bad" thing he did. Deep down, wants to do it again. He devoured a girl needing his help, couldn't, wouldn't stop himself.} | 39 | ||
GREETING | Neutral 50 | {Dog: Act 2 Intro} Where are you taking Dog? {Shakes head} Dog doesn't want to leave, heard Master... saw Master in sky. {Player's trying to get Dog into position, he wants to stay and look at the hologram of Elijah in the center courtyard.} | 40 | |
Neutral 50 | And when Master not there... woman at fountain... {slight wonder, child-like insistence} she is made of lines and light, want to watch. | 41 | ||
GREETING | Neutral 50 | {Slightly hopeful} You are the nice voice... kind to Dog. You keep the other Voice quiet. | 42 | |
GREETING | Fear 10 | {Slightly fearful, then angry} Remember you... you were mean to Dog, make Dog sleep... and other Voice come out. | 43 | |
GREETING | Neutral 50 | Hnh. Dog remember you. | 44 | |
NVDLC01DeanToDogTopic01 | NVDLC01DeanToDogTopic01 | Neutral 50 | {Curious, slow} I don't remember you. Who are you. | 45 |
NVDLC01DeanToDogTopic01 | Happy 20 | You look like food, smell like food. Dog - hungry. | 46 | |
NVDLC01DeanToDogTopic02 | NVDLC01DeanToDogTopic02 | Neutral 50 | {Slow, to himself} Reminds me, keeps the voice out of my head. He can't talk when the pain's howling at me. | 47 |
NVDLC01DeanToDogTopic02 | Anger 50 | Dog is hungry. {Frowns at Dean} Tired of your voice... when do we eat? | 48 | |
NVDLC01DeanToDogTopic03 | NVDLC01DeanToDogTopic03 | Anger 10 | {Slow question, starts getting evil} Run from Dog? Dog knows how to hunt. Dog will find you, tear you apart. | 49 |
NVDLC01DeanToDogTopic03 | Neutral 50 | Dog's been shot before, many times. Won't stop me from catching you. | 50 | |
NVDLC01DogDevourTopic01 | NVDLC01DogDevourTopic01 | Happy 10 | {Growling, just fed, slightly full} Hnnhhhh... {bestial} Dog getting full. {Dog's bark after devouring one of the Ghost People, happy to feed.} | 51 |
NVDLC01DogDevourTopic01 | Happy 10 | OM NOM NOM {Joke line.Dog's bark after devouring one of the Ghost People, happy to feed.} | 52 | |
NVDLC01DogDevourTopic01 | Anger 10 | Rhrrrrrr... {Dog makes feeding, tearing noises as he devours a victim.} | 53 | |
NVDLC01DogDevourTopic01 | Anger 20 | RhhhhaaarrrRRRRRRRR! {Dog's roar before rushing to eat an enemy. His animation at this point resembles a roar (because he does).} | 54 | |
NVDLC01DogDialogueKitchenNotListen | NVDLC01DogDialogueKitchenNotListen | Anger 50 | {Snarling} Not listen, {emph} Dog out of cage now. {Ignoring the player's Pip-Boy audio message.} | 55 |
NVDLC01DogDialogueNVDLC01DogTopic003 | We need to get you to the Gala Event. Get you to your place. | Neutral 50 | Dog... Dog has heard that before. Was there pretty lights? {Frowns, gets a little more focused} There... were things to pull? Hard to pull, but Dog did. And... {quiet} a cage. {Dog, slowly remembering he triggered the Gala Event once already, and bad memories associated with it.} | 56 |
Fear 10 | ...and Dog was hungry there. Dog... {frowns} was someone else there, with Dog. Then... {pained, doesn't want to remember the girl's screams} then there was noise, then... lights... and streets... screamed. {Recalling what happened with the girl he was trapped with, tearing her apart.} | 57 | ||
Fear 10 | ...Dog doesn't want to go to cage. It's inside Dog now, Dog can see the cage, hear the noises. {Beat} The way to casino... it'll hurt you. Inside. {Whispering, frightened at the memory of tearing apart the girl who helped him.} | 58 | ||
NVDLC01DogDialogueNVDLC01DogTopic006 | Have orders for you - for going, staying, all that. | Neutral 50 | {Nods} Dog is listening. | 59 |
NVDLC01DogDialogueNVDLC01DogTopic007 | Come on, then. I won't make it easy on you. | Anger 50 | {Snarling, evil, malicious} Dog will crush you, snap your bones, make red everywhere. {<Dog howls with murderous rage>} | 60 |
NVDLC01DogDialogueNVDLC01DogTopic009 | Dog! Stay! If you don't, Master will be mad! | Surprise 10 | [SUCCEEDED] {Stops in mid-attack} Hnnh? Master? {Beat} Don't want Master to be mad... what does Master want Dog to... | 61 |
Dog... listen to me... don't do this. | Neutral 50 | [FAILED] {Malicious} Dog tired of listening to you - put {emph} you in cage, piece by piece. | 62 | |
NVDLC01DogDialogueNVDLC01DogTopic010 | No, hold it tightly by the neck - now sink your teeth into it, tear it apart. | Happy 10 | {Dog, eager, slightly amazed} ...knows now. Voice was always small... {stronger} Dog could have torn it apart, eaten it all this time, tear it... | 63 |
No, hold it tightly by the neck - now sink your teeth into it, tear it apart. | Neutral 50 | {Dog, Breathing heavy} ...Dog... Dog is... empty. The voice... {Beat, slightly evil} Dog is hungrier than ever... {Devoured his other personality, he's free... and so are his brutal instincts. Not a good thing.} | 64 | |
NVDLC01DogDialogueNVDLC01DogTopic011 | Dog, hidden on you is the key. Find it, and toss it to me. | Neutral 50 | Dog... Dog doesn't have a... hnh. Here it is. {Frowns} Dog... Dog didn't know it was there. {Frowns, suspicious} How did it get there? | 65 |
NVDLC01DogDialogueNVDLC01DogTopic012 | I need your obedience. First, I'm going to show you a trick. | Neutral 50 | Does Master want Dog to fetch someone? {Beat, quiet} Dog will hunt down whoever you want, bring them here. | 66 |
NVDLC01DogDialogueNVDLC01DogTopic013 | Now that you are awake, Master wants you to listen, Dog. | Neutral 50 | {Nods, quiet} Master, Dog is here. What does Master want? {Confused, then reverent, obedient.} | 67 |
NVDLC01DogDialogueNVDLC01DogTopic014 | Just give me the key - you want out of the cage, don't you? | Surprise 10 | {Good Node, slightly confused} Yes, Master... Master sounds different, quieter. Master... {Beat} Dog doesn't want to be in the cage any more. Dog will be good this time, Dog promises. {Confused because he's used to Elijah being mean, and the player's being nice.} | 68 |
NVDLC01DogDialogueNVDLC01DogTopic016 | Shut up, reject, and give me the key. Now. | Neutral 50 | {Bad Node: Cringing} Yes, Master. Here, Dog sorry, Dog... just... {Beat} just let Dog out of the cage. Don't want to be here any longer. | 69 |
NVDLC01DogDialogueNVDLC01DogTopic017 | Yes, well, it had to be done. Now, I need you to remain here. | Neutral 50 | {Frowns, building determination, getting empowered} Now {emph} Dog speak. Now Dog not afraid. {Beat} And... {frowns} hungry. {Emph} More hungry. {Dog is free, has child-like empowerment. He'll now eat, kill, smash whatever he wants without any restraint - except player.} | 70 |
Neutral 50 | {Dog, Slightly malicious} Dog will obey. Dog will stay here... for now. | 71 | ||
Neutral 50 | {Slightly unsettling here} After... after that, Dog find food... tear apart food, eat. Chase it down, can't run, feed. Finally, until Dog is full. | 72 | ||
NVDLC01DogDialogueNVDLC01DogTopic019 | Fine. Let's go, follow me. | Neutral 50 | Yes, Master. Dog waited a long time... brought you many people. Dog will follow. | 73 |
Fine. Let's go, follow me. | Neutral 50 | Already have a Dog with you... Dog will meet you at the Fountain. {Slightly too eager} Maybe find food on the way. | 74 | |
NVDLC01DogDialogueNVDLC01DogTopic020 | Go to the Fountain and wait for me there. | Neutral 50 | {Eager, a little quiet} Master, Dog waited a long time... brought you many people. If Dog finds more, will bring them to the Fountain, Dog promises. | 75 |
NVDLC01DogDialogueNVDLC01DogTopic021 | Master needs you to pull on the chain on your neck as hard as you can. | Neutral 50 | {Nods, about to kill himself} Yes, Master. {Quiet} Dog hopes to see you soon. {Strangely calm as he's about to commit suicide, almost matter-of-fact as he slavishly obeys orders.} | 76 |
NVDLC01DogDialogueNVDLC01DogTopic022 | What weapons are you good at? | Neutral 50 | Dog good at punching... hitting people with metal bear jaw until they go quiet. | 77 |
Neutral 50 | {Thinking} Dog sometimes pick up club when thing need to hit is big, need to punch in many places. | 78 | ||
NVDLC01DogDialogueNVDLC01DogTopic028 | <Storage Node. Do Not Translate.> | Neutral 50 | ...hungry. {Evil, greedy} Come here, or Dog will chase you, break you until you no run anymore. | 79 |
<Storage Node. Do Not Translate.> | Neutral 50 | {quiet} ...Dog can. {Beat} What Master wants, Dog can do. {Quiet} Please don't be mad with Dog... | 80 | |
<Storage Node. Do Not Translate.> | Pained 30 | ...Dog is tired... Dog tired of fighting, being here... {getting rage back} Tired of {emph} you keeping Dog caged here. | 81 | |
<Storage Node. Do Not Translate.> | Neutral 50 | {slightly mesmerized} ...now Dog is listening to voice, your voice only. | 82 | |
<Storage Node. Do Not Translate.> | Neutral 50 | {Generic Affirmation for Safety: Dog} Uh-huh. | 83 | |
<Storage Node. Do Not Translate.> | Neutral 50 | {Generic Negatory for Safety: Dog} Nnn-nnn. | 84 | |
NVDLC01DogDialogueNVDLC01DogTopic029 | Dog, do you know why you have to go to the position on the map? | Neutral 50 | {Confused} Hard to pull things...? Dog has to pull very, very hard to... {beat, slow fear/curious} are we going there? | 85 |
Fear 10 | Dog not want to stay and pull things... hard to do... {quieter} and cage there. | 86 | ||
NVDLC01DogDialogueNVDLC01DogTopic030 | Do you know how the Ghost People taste? | Neutral 50 | {Slightly sour-faced, shakes head} Taste like plastic and copper. Gas inside, in pockets, hssss when teeth sinks into them. | 87 |
NVDLC01DogDialogueNVDLC01DogTopic031 | So Master vanished around that time. | Neutral 50 | {Nods} Master went away until you show up with him on your arm. | 88 |
NVDLC01DogDialogueNVDLC01DogTopic033 | If the casino already opened, what are we doing here? | Neutral 50 | {Shrugs} Don't know. {Beat} Dog keep bringing people here. | 89 |
NVDLC01DogDialogueNVDLC01DogTopic034 | {Dog}I had questions for you. | Neutral 50 | {Nods, obedient} Yes, Master. | 90 |
NVDLC01DogDialogueNVDLC01DogTopic037 | I watched you devour one of the Ghost People. | Neutral 50 | {Slight irritation, frustration} Dog doesn't like to eat them always, sometimes so many. Keep stabbing Dog, cutting him. | 91 |
NVDLC01DogDialogueNVDLC01DogTopic038 | Doesn't that make the voice mad? | Neutral 50 | {A little quieter} Voice doesn't get mad when Dog feeds on the people here. Voice not like Ghost People, worried there are too many to eat, too many knives. | 92 |
Doesn't that make the voice mad? | Neutral 50 | {Slight frustration} Started eating them because wouldn't go quiet when Dog smashed them with bear jaw. Only want one. | 93 | |
Neutral 50 | {Frustrated} Got Dog angry, others kept cutting him and slicing him with knives when he tried to make one go quiet with teeth. | 94 | ||
Neutral 50 | So Dog started crushing them, then when they stop twitching, then eats them. Then they not get back up with hssss-chkk noise, Dog not like that. {Hssss-chkkk is the noise they make, not important to get the SFX exact.} | 95 | ||
Neutral 50 | Dog can tell when they not yet dead... twitch a bit, make low noise, then noise when they get back up, listen. {Quiet, as if relaying an important secret.} | 96 | ||
NVDLC01DogDialogueNVDLC01DogTopic039 | Why do you eat the Ghost People? | Neutral 50 | {Slight frustration, treating them like bees that get in the way of his honey} Dog doesn't like to eat them always, sometimes so many. | 97 |
NVDLC01DogDialogueNVDLC01DogTopic042 | Did you bring me here? | Neutral 50 | {Affirmative} Dog fetches. Dragged you here... Dog thinks. You not struggle like others. Trap makes you sleep, make your voice go to cage. | 98 |
Neutral 50 | Dog doing what he was told. Tried to catch as many as he can, can eat the others. | 99 | ||
Neutral 50 | No eat you, though. Master talk through you, like voice inside Dog. {Beat} Dog missed hearing Master, not hear Master for long time. | 100 | ||
NVDLC01DogDialogueNVDLC01DogTopic043 | Do you know the way back? | Neutral 50 | Might find way back if Master lets you go. If he not want you to go, he makes head red spray. {Thinking, to himself} Then Dog has to find another one. | 101 |
Neutral 50 | {Confused, never thought about anyone leaving before} To leave...? Go through gate, walk. Hard to find way, Dog can do it, too hard for most to come here. {It's why...} Why so quiet in streets. {The last sentence is an explanation: "It's why it's so quiet here."} | 102 | ||
NVDLC01DogDialogueNVDLC01DogTopic045 | Ready for more? Come on, let's finish this. | Neutral 50 | {Snarling, then roars as he launches himself at player} Nrrrrrrh... rhhhhharrhhh! | 103 |
NVDLC01DogDialogueNVDLC01DogTopic046 | Dog! Stop! Or Master will be mad! | Neutral 50 | {DUPE} [SUCCEEDED]{Stops in mid-attack} Hnnh? Master? {Beat} Don't want Master to be mad... what does Master want Dog to... | 104 |
Dog... stay back, listen to me. | Anger 20 | [FAILED] {Getting more and more angry} No... Dog no listen to you, no listen to your voice anymore - will tear you apart, feed on you. | 105 | |
NVDLC01DogDialogueNVDLC01DogTopic047 | Dog, the Master sent me. He commands you to listen to my voice now. | Surprise 10 | [SUCCEEDED] {Confused} Master? {Beat, quiet, reverent} Master... Dog... Dog is listening. | 106 |
No, look, I wasn't the one who caged you here, all right? | Anger 20 | [FAILED] {Getting more and more angry} No... no, you put Dog here, you keep him here! Like other cages you put Dog in! | 107 | |
NVDLC01DogDialogueNVDLC01DogTopic049 | Dog, listen to the other voice inside now. Go to sleep, let him come out. | Fear 10 | {Frightened} If... if other voice comes out... Dog... Dog won't wake up. Dog doesn't want to sleep, please don't make him... {Script Notes: Player is coaxing Dog to give up, letting God emerge.} | 108 |
Dog, listen to the other voice inside now. Go to sleep, let him come out. | Sad 10 | {Dog, a little sad} ...don't make me go to sleep. I... {frowns, slowing speech} Dog is tired. Dog is tired, can't... keep eyes open. Sleep... Dog needs to sleep. | 109 | |
NVDLC01DogDialogueNVDLC01DogTopic050 | The other voice? See it in your head - not as a voice, but as a ball, the size of your hand. | Surprise 10 | {Dog, Confused, curious, as if holding a ball in his hand} Dog... Dog never thought of the voice as... small. As something he could hold... {Dog's about to eat his imaginary personality, killing it.} | 110 |
The other voice? See it in your head - not as a voice, but as a ball, the size of your hand. | Surprise 10 | {Dog, confused} ...do you want Dog to do? {Frown} Voice is small now, Dog... {building, getting slightly evil} Dog could... Dog choke the voice, crush it into red mash. {Confused, then slow child evil. Holding the "God voice" in his hands, turning it left and right, and realizing he could smash it like a bug.} | 111 | |
NVDLC01DogDialogueNVDLC01DogTopic051 | You're not leaving me any choice, I have to stop you. | Sad 10 | {Sad} Dog is sorry, so sorry, didn't want to, but... | 112 |
NVDLC01DogDialogueNVDLC01DogTopic052 | Take that chain around your neck, grab the ends, and pull slow and hard until you hear a crack. | Neutral 50 | {Nods, about to kill himself} Yes, Dog can do that. {Quiet} Dog hopes to see you soon. {Strangely calm as he's about to commit suicide, almost matter-of-fact as he slavishly obeys orders.} | 113 |
NVDLC01DogDialogueNVDLC01DogTopic053 | <Storage Node for Final Battle, Likes Player Topics. Do Not Translate.> | Fear 10 | ...you, you need to go, run. {Whispering, as if confiding in player} Dog is going to burn voice... burn voice out, burn it away. | 114 |
<Storage Node for Final Battle, Likes Player Topics. Do Not Translate.> | Surprise 10 | {Dog finally gets it} ...in the water. {Slow realization, quiet, to himself} Dog understands now. Dog knows what happened. {Confused, then slow child evil. Holding the "God voice" in his hands, turning it left and right, and realizing he could smash it like a bug.} | 115 | |
<Storage Node for Final Battle, Likes Player Topics. Do Not Translate.> | Sad 10 | {Dog, crumbling, sad} And Dog... Dog doesn't want to unremember you, may {emph} forget you. | 116 | |
<Storage Node for Final Battle, Likes Player Topics. Do Not Translate.> | Neutral 50 | ...listen to you. If Master sent you, Dog is listening. | 117 | |
<Storage Node for Final Battle, Likes Player Topics. Do Not Translate.> | Sad 20 | {Despairing} ...why keep hurting self, voice keeps... telling Dog to do things. Dog just wants voice to go away... away. | 118 | |
<Storage Node for Final Battle, Likes Player Topics. Do Not Translate.> | Neutral 50 | ...listen to you. Your voice... Dog will listen to you. | 119 | |
NVDLC01DogDialogueNVDLC01DogTopic055 | If you try to burn the voice out of you, this casino will be destroyed, and us along with it. | Neutral 50 | Dog is tired of voice inside, tired of being in another cage, again. Try to... | 120 |
If you try to burn the voice out of you, this casino will be destroyed, and us along with it. | Sad 10 | {Sad} ...shouts at Dog, the voice shouts, and to stop the voice, Dog needs to burn it out. | 121 | |
NVDLC01DogDialogueNVDLC01DogTopic060 | This is important - do you remember what happened exactly? | Neutral 50 | {Clams up, quiet} Dog can't remember. {Beat, quiet} Don't want to go, can't make him stay there. | 122 |
NVDLC01DogDialogueNVDLC01DogTopic062 | Dog, think back to the lights, the pretty ones. | Neutral 50 | [SUCCEEDED] {Slightly wary, warming up} The lights were pretty. In the sky. Pointed at casino. {Beat, like wonder} And the casino opened up. | 123 |
Um... do you want to talk about it? | Neutral 50 | [FAILED] {Clams up} Uh-uh. Dog... Dog wants to stop talking now. | 124 | |
NVDLC01DogDialogueNVDLC01DogTopic064 | Could I find my way back? | Neutral 50 | Maybe. Not sure you could find way back once leave. Dog has to smell and hunt for path back here sometimes... {frowns} Cloud keep moving. {Last part - "finding road back is hard, buddy."} | 125 |
Neutral 50 | It okay... no one {emph} ever leave except Dog... and Dog not want to leave. {Beat, drops this more like threat} You here until Master lets you go. {Slow downnote, like the pronouncement of doom - the player has no escape.} | 126 | ||
NVDLC01DogDialogueNVDLC01DogTopic067 | Imagine the voice, not as a voice... but as water. Look at the voice now, what do you see? | Neutral 50 | [SUCCEEDED] Dog can {emph} see the voice. {Frowns, studying his reflection} Looks just like Dog... | 127 |
Try to picture the voice, inside, and, uh, turn in and look at it. | Neutral 50 | [FAILED] {Confused} Dog... Dog does not understand. Voice? The other voice? {Beat, slight frustration} What do you want Dog to do. | 128 | |
NVDLC01DogDialogueNVDLC01DogTopic068 | Then... step into the water, step into yourself. | Fear 10 | If Dog... if Dog goes into the water... Dog can't help if Master gets mad. {Beat, sad} You were nice to Dog, Dog {emph} wants to help. {Script Notes: Dog is trying to be nice in this node. Doesn't want to be sent away.} | 129 |
NVDLC01DogDialogueNVDLC01DogTopic071 | Fine, reject. You want to die? I'll accomodate you. | Sad 10 | {Sad, despairing} Dog doesn't want to die. But the voice keeps shouting, and... | 130 |
NVDLC01DogDialogueNVDLC01DogTopic072 | Dog, that voice doesn't control you, all right? | Sad 10 | {Sad} Dog tried to shut it out, tried to hurt self enough to make it... | 131 |
NVDLC01DogDialogueNVDLC01DogTopic073 | Do you need to eat them to make them stay down? | Neutral 50 | {Slow} No... if you rip their arms off... or legs, mask people stay down. Easier to rip off legs and arms when they fall on ground, just keep hitting them. {Thinking it over.} | 132 |
Neutral 50 | If can't make them fall down and rip off legs, make them ash. Saw one caught in electric sparks so much, he turn into burnt pile. Not get back up. | 133 | ||
NVDLC01DogDialogueNVDLC01DogTopic075 | Forget it. I'm sick of dragging you around anyway. | Neutral 50 | Dog knows... please... help Dog end the voice, Dog just wants it to go away. Dog... | 134 |
NVDLC01DogDialogueNVDLC01DogTopic076 | I don't mean you any harm... you just need to calm down, focus. | Neutral 50 | Dog tried. Just hard... hard to hear over voice sometimes... so loud... pain... pain... | 135 |
I don't mean you any harm... you just need to calm down, focus. | Neutral 50 | {Whispering} ...help Dog, please. Please. | 136 | |
NVDLC01DogDialogueNVDLC01DogTopic077 | When we were sneaking, you mentioned Lou... who's Lou? | Sad 50 | Lou... ten... ant? Long ago. Smart. {Beat} Gave us all things to do. Like watch. And kill. {Beat} Gone now. {Confused, then sad. He's referring to "Lou" an old Lieutenant from a previous game, it's a nod to history.} | 137 |
Neutral 50 | Miss Lou. Miss the Base. Miss the Church. Don't like here. {Frowns} Don't want to talk about it any more, makes head hurt. | 138 | ||
NVDLC01DogDialogueNVDLC01DogTopic078 | So... dismemberment and disintegrations take them down. | Neutral 50 | [SUCCEEDED] Dism... disin... {gives up} chop legs off while stand up, eat when fall down. If not that, make them electric ash. {Tries to say dismemberment and disintegrations, gives up.} | 139 |
That all seems lethal. Sort of. | Neutral 50 | [FAILED] All make them stay down. {Thinks to self} Most of time. | 140 | |
NVDLC01DogDialogueNVDLC01DogTopic079 Look, listen to my voice, maybe... maybe I can help. |
Dog, I stopped because I don't want to hurt you - now listen. I want to help. | Neutral 50 | {DUPE} [SUCCEEDED]{Nods, slowly} You... were kind to Dog. Dog will listen... Dog is glad you came... | 141 |
NVDLC01DogDialogueNVDLC01DogTopic081 | How do you do it? | Neutral 50 | Dog knows where to hit them, make them stay down... base of neck, lower back, hit it hard enough, life snaps out of them. | 142 |
NVDLC01DogDialogueNVDLC01DogTopic082 | Can you show me where? | Neutral 50 | Dog can... see where back of collar is? Follow down, to lower back - hit neck, middle back, right on spine, crack. Then they not get back up. | 143 |
Neutral 50 | Dog hits them, then Dog eats them... easier to make quiet twice that way. | 144 | ||
NVDLC01DogDialogueNVDLC01DogTopic083 | Dog... just calm down... there's no need to keep fighting. | Anger 20 | {Getting more and more angry} No... Dog no listen to you, no listen to your voice anymore - will tear you apart, feed on you. | 145 |
NVDLC01DogDialogueNVDLC01DogTopic086 | Is that why you have a bear trap locked on your arm? | Neutral 50 | Dog put his hand in it, hurts. Made the voice go away, now can't get it off. Don't want it off, hurt keeps voice sleeping... {angrier, yet pleased} bleeding. | 146 |
Neutral 50 | {Confiding in player} It also keeps {emph} others quiet, too. Dog hits them with metal bear teeth until their voices stop, makes Master's voice come back. | 147 | ||
NVDLC01DogDialogueNVDLC01DogTopic087 | Can you tell me how you got to the Sierra Madre? | Neutral 50 | {Confused} Here? Followed voice in air, then here... here as long as can remember. {Hushes voice a bit} Don't like this place... hard to find things to eat sometimes. | 148 |
Neutral 50 | {To himself} Better than the cage. {Frowns, petulant/angry} Dog doesn't {emph} like being locked up. Voice in air didn't say anything about a cage and nothing to eat. | 149 | ||
NVDLC01DogDialogueNVDLC01DogTopic088 | Those scars on your body - where did you get them? | Sad 10 | {Shrugs, a little sad/sheepish} Hurt self. Hurt makes the voice go away... it doesn't like pain. | 150 |
Anger 20 | {Pissed} Dog doesn't like pain, either, but keeps voice quiet, so Dog will hurt self until voice dies. Dog hurt self enough, voice go away, never come back. | 151 | ||
NVDLC01DogDialogueNVDLC01DogTopic089 | I need you to stay here and trigger the switches. | Sad 10 | {Complaining} Dog doesn't understand... {to himself} too hungry, hard to hear words... {slightly petulant and evil here} Master, when can Dog {emph} feed. {< Dog complains about being hungry and doesn't understand what to do when the player is asking him to trigger the Gala Event. >} | 152 |
Fear 10 | {Quiet, this is a little creepy in its hopefulness} If Dog was fed like last time, Dog would listen. If the feeding was quiet. {Dog is referring a "bad" thing he did. Deep down, wants to do it again. He devoured a girl needing his help, couldn't, wouldn't stop himself.} | 153 | ||
Neutral 50 | {Slightly fearful} Maybe voice could make Dog stay, Dog not want to be in cage, Dog want to be free, find Master. | 154 | ||
NVDLC01DogDialogueNVDLC01DogTopic090 | {Dog}That's enough for now. | Neutral 50 | Hnnh-hnn. | 155 |
{Dog}That's enough for now. | Neutral 50 | {Nods} Yes, Master. {Responding to player telling him goodbye.} | 156 | |
{Dog}That's enough for now. | Neutral 50 | {Nods} Nnnh-Hnnn. {Responding to player telling him goodbye.} | 157 | |
NVDLC01DogDialogueNVDLC01DogTopic091 | Your name is carved on your chest. Is that part of it? | Neutral 50 | Yes... {frowns} no... don't know what the word means, everyone says the same, except the voice. {Hushed, frightened} The voice says it backward. | 158 |
NVDLC01DogDialogueNVDLC01DogTopic093 | {Dog}I had other questions for you. | Anger 10 | Dog is getting tired, Master. {Grumbling, slight threat} When can Dog eat? | 159 |
{Dog}I had other questions for you. | Neutral 50 | Too much talking makes Dog's head hurt. {Beat} Getting hungry. | 160 | |
NVDLC01DogDialogueNVDLC01DogTopic094 | Me hear voice, too? Then got here, bad place. | Neutral 50 | {Nods gravely} Dog trapped here, too. This place not like West. Air like copper wire. Gut heavy, hurts, beeps sometimes. {In this sequence of nodes, Dog and a dumb character are sharing info. It's only available for dumb characters.} | 161 |
Neutral 50 | Back West... in bone cities... {Beat, slight wonder} Dog wore a collar on wrist, turned him into color of ground, turned him into color of sky. {Referring to his Stealth Boy, a wrist-mounted device Dog's people used to cloak themselves.} | 162 | ||
NVDLC01DogDialogueNVDLC01DogTopic096 | Voice in the air? | Neutral 50 | {Frowns, getting complicated} Dog hears many voices... one in air. {Scared, thinking about God} The... other one. {Brightens up a bit} And Master. Master is the nicest. {Frowns} Gets mean, mad sometimes. But lets Dog feed. | 163 |
Neutral 50 | Master was quiet for a long time until Dog heard him on your arm... {frowns, confused} did you eat him? {Sympathizes with player for eating a human being} Dog gets hungry, too. {Quiet} Being hungry makes the voice... mad. | 164 | ||
NVDLC01DogDialogueNVDLC01DogTopic097 | What do you eat? | Neutral 50 | {Eager} Dog eats whatever he can catch. Sometimes they run, but Dog is strong, moves fast. | 165 |
Sad 10 | {Sad} Sometimes... makes voice mad when I eat... {brightens up, "but..."} Master doesn't mind. | 166 | ||
NVDLC01DogDialogueNVDLC01DogTopic098 | Nuh-uh! | Neutral 50 | {Nods} Is true. Dog wore it right on his hand, where bear trap is now... he thinks. {Dumb characters still sharing stories about past.} | 167 |
NVDLC01DogDialogueNVDLC01DogTopic099 | Why you want to look like ground? | Neutral 50 | When put it on, hard to see. Hard to see... Dog was told not to be seen then. Same as now, except different. {Dumb story time, cont. Getting confused here. He's remembering his stealth orders back West, where mutants were spies.} | 168 |
Fear 10 | Dog and others... had to hide in Base. And Church. The Master was there. Master was... {frowns} spoke like many people. Smart. Like Lou-Lieutenant. {Lieutenant, occasionally called Lou by the slower troops. Which was most of them.} | 169 | ||
Sad 50 | {Remembering back, slight tender} Dog misses the Church. {Beat} When got dark, no people, Dog could sit on floor and look up at ceiling. {Beat} Could... take off wrist-collar then. | 170 | ||
NVDLC01DogDialogueNVDLC01DogTopic101 | Maybe you go back someday. | Neutral 50 | All gone. {Beat, a little sadder} All gone. {Beat, slightly stronger} It better now that found {emph} new Master. | 171 |
Neutral 50 | {Slightly evil} New Master tells Dog what to do, rewards Dog, like old Master. Dog goes get people, drag them here... like vat. Dog knows how to do that. | 172 | ||
Neutral 50 | {Deliver this gruesomely} If people fight, Dog hit them until they stop. And if more than one, Dog can eat them, so Dog hunts hard for as {emph} many as he can find. {Don't make this line amusing... the horror should start escalating by this point.} | 173 | ||
NVDLC01DogDialogueNVDLC01DogTopic104 | Where does the voice come from? | Anger 20 | {Slight anger, frustration} Don't know where other voice come from. Wish would go away. Always trying to stop Dog, caging Dog. | 174 |
Neutral 50 | {Thinking} Voice started talking not long ago, Dog think... was always there. Start talking when Master showed up? {Irritated} Making Dog sleep, go to cage. | 175 | ||
Neutral 50 | Voice hates Master. It okay... {Curious} voice {emph} always hide when Master around, go quiet, watch Master as he does things. Voice scared of Master, Dog thinks. | 176 | ||
NVDLC01DogDialogueNVDLC01DogTopic105 | Sounds like good trade. | Neutral 50 | {Pleased, agreeing with player here} Master always feed Dog if not in cage. Master lets Dog do what Dog wants. {Grumbling} Not like other voice in cage. Always mad with Dog, shouting at him. | 177 |
NVDLC01DogDialogueNVDLC01DogTopic106 | I want to hear more about the Master. | Neutral 50 | {Brightening up} He takes care of Dog. He tells Dog what to do. Told Dog to come here, put collars on people. | 178 |
Neutral 50 | Sometimes people fight. Dog holds them until they go quiet, don't make any noise. {Beat} If collars don't fit or go too quiet... {shrugs} find others for Master. | 179 | ||
Happy 10 | {Strangely intense} Master makes the other voice go away - the other voice hates Master, Dog can feel it. Master's voice is like pain, protects Dog. {Put a slight trace of evil in this, Dog's gleeful that something else causes God pain.} | 180 | ||
NVDLC01DogDialogueNVDLC01DogTopic107 | Where's your collar? | Neutral 50 | {Quiet, bad dog} Lost it. Got hungry. {Beat} Made the other voice mad, madder than it ever was, mad enough to lock Dog up. | 181 |
NVDLC01DogDialogueNVDLC01DogTopic108 | What's the other voice? | Fear 10 | {Hushed} Other voice... don't wake him up. When voice wakes up, Dog goes to sleep and voice climbs up in Dog's head. | 182 |
Anger 10 | {To himself} The voice puts Dog in places... puts him in cages and locks him in. | 183 | ||
NVDLC01DogDialogueNVDLC01DogTopic109 | Do you know how to wake him up? | Neutral 50 | Sometimes when Dog gets tired. Or eats too much, gets full. Sometimes... {frowns} when Dog goes to the cage... then voice wakes up. | 184 |
Anger 10 | {Getting irritated, pissed} The voice locks Dog in when it comes up, always trying to keep Dog from food. Voice did it at the cage where you found me. {Happy, draw this out} Then Master came. {Slight evil creeping in here, suggestion that maybe God doesn't do all bad things, he's trying to keep Dog on a leash.} | 185 | ||
NVDLC01DogDialogueNVDLC01GodTopic019 | Not having your help doesn't matter if this heals you. | Sad 10 | {Dog, slightly sad} Dog understands... Dog has done... bad things, knows why voice was... | 186 |
Not having your help doesn't matter if this heals you. | Sad 10 | {Dog, quiet sad} ...Dog hopes you find a way to save self, like you help Dog, and... | 187 | |
NVDLC01DogDialogueNVDLC01GodTopic021 | Then I don't want you to merge, I need you here... Dog, listen to my voice. Dog? | Sad 10 | {Dog, slightly regretful} Dog understands. Need help, need Dog in case. | 188 |
NVDLC01DogDialogueNVDLC01GodTopic022 | We came this far, I'll manage. Go on, let go. | Neutral 50 | {Dog, Quiet} You were there all the time... | 189 |
NVDLC01DogDialogueNVDLC01GodTopic034 | Dog, Master is here now, Master wants you to stop this. | Surprise 20 | [SUCCEEDED] {Surprised} Master? {Grateful} Master, Dog hoped you would come, voice... voice is going... | 190 |
Dog... don't do this, listen to me, my voice. | Sad 20 | [FAILED] {Pleading} Dog... Dog wants to, Dog does, but... | 191 | |
NVDLC01DogDialogueNVDLC01GodTopic084 | So the Gala Event was triggered at least once? | Fear 10 | Uh-huh. Master ordered it. "Take places." Then... {frowns} Master went away. {Starts getting quieter} Left Dog... Dog in cage. | 192 |
Neutral 50 | Casino open long time ago, not sure when... voice keeps putting Dog in cage. Haven't seen Master since, only hear voice on your arm and from walls. | 193 | ||
NVDLC01DogDialogueRandomBark | NVDLC01DogDialogueRandomBark | Fear 10 | {Dog voice, frightened} Get away while you can, before he comes back. {Dog is in a cage, locked in by his other (multiple) personality. He's scared, talking to himself, lines should make player sympathetic to him.} | 194 |
NVDLC01DogDialogueRandomBark | Fear 20 | {Dog voice, frightened, rocking back and forth} Makes Dog hurt self. {Dog is in a cage, locked in by his other (multiple) personality. He's scared, talking to himself, lines should make player sympathetic to him.} | 195 | |
NVDLC01DogDialogueRandomBark | Fear 20 | {Dog voice, whispering, frightened} Master, help me, Master, help me. Please. {(Father = Elijah.) "Dog" is in a cage, locked in by his other (multiple) personality. He's scared, lines should make player sympathetic to him.} | 196 | |
NVDLC01DogDialogueRandomBark | Sad 20 | {Dog voice, frightened, sad} Don't let him make me hurt myself. Hurt keeps him away. {Dog is in a cage, locked in by his other (multiple) personality. He's scared, talking to himself, lines should make player sympathetic to him.} | 197 | |
NVDLC01DogDialogueRandomBark | Sad 20 | {Dog voice} So hungry. {Dog is in a cage, locked in by his other (multiple) personality. He's scared, talking to himself, lines should make player sympathetic to him.} | 198 | |
NVDLC01DogDialogueRandomBark | Fear 50 | {Dog voice, frightened} I'll be good this time, I promise, Master, just keep him away. {Dog is in a cage, locked in by his other (multiple) personality. He's scared, talking to himself, lines should make player sympathetic to him.} | 199 | |
NVDLC01DogDialogueSpecificBark | NVDLC01DogDialogueSpecificBark | Neutral 50 | {Dog voice} Noise makes my stomach hurt. | 200 |
NVDLC01DogDialogueSpecificBark | Neutral 50 | {Dog voice} Turn the noise off. | 201 | |
NVDLC01DogDialogueSpecificBark | Neutral 50 | {Dog voice} Puts Dog in the cage, hiding downstairs. | 202 | |
NVDLC01DogDialogueSpecificBark | Neutral 50 | {Dog voice} He's watching, waiting for you to try and let me go. | 203 | |
NVDLC01DogDialogueSpecificBark | Neutral 50 | {Dog voice} So hungry. | 204 | |
NVDLC01ETDogBoneBark | NVDLC01ETDogBoneBark | Disgust 10 | {Slight complaint} Bones. Dog not like bones, don't taste good... {thinking to himself} unless meat on them. {Dog sees the skeletons in the courtyard and says he doesn't like eating bones.} | 205 |
NVDLC01ETDogEnterBark | NVDLC01ETDogEnterBark | Neutral 50 | Cage over there with things to pull, hard to pull, Dog can do it. {Beat, confused} Done it before? Not remember. {<Dog says he has seen a small area with complicated looking switches in it nearby>} | 206 |
NVDLC01ETDogGalaBark | NVDLC01ETDogGalaBark | Neutral 50 | Place with hard to pull things is over there... {looks at player's compass} "W" on your wrist thing? {Remembers how to say "west"} Weh-st. West. {<Dog says the complicated switch thing is in the area to the west>} | 207 |
NVDLC01EndingDog | NVDLC01EndingDog | Neutral 50 | {Dog Dead: Narration} When Dog fell in the Sierra Madre casino, two died as one. | 208 |
Neutral 50 | {Narration} Dog died hungry, alone, frightened. | 209 | ||
Neutral 50 | {God-Voice, Narration} The voice in his head died with him. Screaming. Furious. {Beat, emph} Enraged. | 210 | ||
Neutral 50 | {Narration, sad but happy} But the voice was gone, and Dog was grateful. | 211 | ||
Neutral 50 | {God-Voice, Narration, sad quiet - like losing a handicapped younger brother} At least Dog was dead and the voice needed to watch over him no more. | 212 | ||
Neutral 50 | {Narration} In the moment before their lives ended, the wall between the two personalities fell. The two became silent as they saw the chain between them. | 213 | ||
Neutral 50 | {God-Voice, Narration} Hunger and control are twin greeds, something Dog and his shadow had never realized. {Draws this end credits sequence to a close, slightly rough, as if bitter.} | 214 | ||
NVDLC01EndingDog | Neutral 50 | {Dog Alive: Narration} Dog, free of the voice inside his head and no longer waiting on the voice of the Master, wandered back West. | 215 | |
Neutral 50 | {Narration} His hunger never ended. Often, small communities would suddenly vanish. | 216 | ||
Neutral 50 | {Narration} They were assumed to have been hit by Wasteland creatures and dragged away... dogs, Brahmin, and humans alike. {Slow, draw to a close and end on a downnote, Dog devoured these communities.} | 217 | ||
NVDLC01GalaEventActivate | NVDLC01GalaEventActivate | Fear 10 | {Frightened, make player squirm} Dog is scared... wants out of cage. Cage you put me in. {Beat, pleading} Will pull levers, be good, just let Dog {emph} out. {AUDIO: From a speaker.} | 218 |
NVDLC01GalaEventActivate | Happy 10 | {Eager} Dog is ready to be good, pull switches, see the {emph} lights. {AUDIO: From a speaker.} | 219 | |
NVDLC01WTDogInsideBark | NVDLC01WTDogInsideBark | Anger 10 | {Grumbling} Tired of being inside. Want outside, get food inside Dog. {Dog is tired of being inside when food is outside.} | 220 |
NVDLC01WTDogRoofBark | NVDLC01WTDogRoofBark | Neutral 50 | {Curious} Why leave a bear trap here, so high up. {Beat, to himself} Someone's arm must have lost it. | 221 |
PLAYERINIRONSITES | PLAYER IN IRON SITES | Neutral 50 | {Curious, player is pointing a gun at him, he doesn't understand what it means} Don't shoot. Bullets hurt. | 222 |
PLAYERLAYMINE | PLAYER LAY MINE | Neutral 50 | {Curious} Want Dog to fetch bomb-thing? Or not touch? | 223 |
PLAYERTHROWGRENADE | PLAYER THROW GRENADE | Neutral 50 | {Responding to a grenade being thrown, makes howl like a bomb dropping.} Arooooooooo! | 224 |
Conversation[]
TOPIC | TOPIC TEXT / PROMPT | EMOTION | RESPONSE TEXT | # |
---|---|---|---|---|
NVDLC01DogDialogueClinicBark | NVDLC01DogDialogueClinicBark | Neutral 50 | {Confused} People missing heads... make mistake coming here. {slightly eager} Make Dog hungry. {Dog sees some headless corpses laid out on clinic tables.} | 225 |
NVDLC01DogDialogueCloudBark | NVDLC01DogDialogueCloudBark | Neutral 50 | {A little quiet, dismissive} Hnnh. City smells bad in some places, so bad it makes people fall down. | 226 |
NVDLC01DogDialogueGenericIdle | NVDLV01DogDialogueGenericIdle | Neutral 50 | {1st Time, Switching Station, Slight concern} Really dark down here. {Beat} Smell like oil and 'tronics. {These are the lines Dog says randomly, either with the player or alone.} | 227 |
NVDLV01DogDialogueGenericIdle | Neutral 50 | {1st Time, Clinic} Dog not like this place. Air smells like burnt sparks and blood. | 228 | |
NVDLV01DogDialogueGenericIdle | Neutral 50 | {1st Time, Cafe} {In cafe, stumbling over pronunciation} Cafe. Food place. Maybe something in kitchen? {These are the lines Dog says randomly, either with the player or alone.} | 229 | |
NVDLV01DogDialogueGenericIdle | Neutral 50 | {Cafe} Like it here. {These are the lines Dog says randomly, either with the player or alone.} | 230 | |
NVDLV01DogDialogueGenericIdle | Neutral 50 | {Salida/Puesta Only} When Dog catch a Ghost in plastic, Dog tear him apart so they don't get back up. {These are the lines Dog says randomly, either with the player or alone.} | 231 | |
NVDLV01DogDialogueGenericIdle | Neutral 50 | {Salida/Puesta only, Snffs} Smells like... flesh in plastic... lots of food around here. We should catch some. {These are the lines Dog says randomly, either with the player or alone.} | 232 | |
NVDLV01DogDialogueGenericIdle | Neutral 50 | {Salida/Puesta only} {Worried} Lots of marks on walls from other dead people. They not get far. {These are the lines Dog says randomly, either with the player or alone.} | 233 | |
NVDLV01DogDialogueGenericIdle | Neutral 50 | {Hushed, whispering, looks around} Hope the voice doesn't come back. Mean. Bad. {These are the lines Dog says randomly, either with the player or alone.} | 234 | |
NVDLV01DogDialogueGenericIdle | Neutral 50 | {Rocks on legs} Where is Master? Did he go away? {Apologetic} Dog will be good this time. {These are the lines Dog says randomly, either with the player or alone.} | 235 | |
NVDLV01DogDialogueGenericIdle | Neutral 50 | {Slight disgust} Swallowed something bad. Taste like burnt wires. {These are the lines Dog says randomly, either with the player or alone.} | 236 | |
NVDLV01DogDialogueGenericIdle | Sad 50 | {Himself, sad} Always yell at Dog. Yell at Dog because gets hungry, can't stop it... always need more. {These are the lines Dog says randomly, either with the player or alone.} | 237 | |
NVDLV01DogDialogueGenericIdle | Neutral 50 | {Himself, a little scared} Insides growling. {These are the lines Dog says randomly, either with the player or alone.} | 238 | |
NVDLV01DogDialogueGenericIdle | Neutral 50 | {Himself} So hungry. {These are the lines Dog says randomly, either with the player or alone.} | 239 | |
NVDLV01DogDialogueGenericIdle | Neutral 50 | Don't like this place. Want to go back, back to the Base. {Beat, quiet} Or the Church, miss the Church. {These are the lines Dog says randomly, either with the player or alone.} | 240 | |
NVDLV01DogDialogueGenericIdle | Neutral 50 | {Relaxing} Air in here not burn chest. | 241 | |
NVDLV01DogDialogueGenericIdle | Neutral 50 | :: Mournful whining to self :: {These are the lines Dog says randomly, either with the player or alone.} | 242 | |
NVDLV01DogDialogueGenericIdle | Neutral 50 | :: Stomach rumbling.:: {These are the lines Dog says randomly, either with the player or alone.} | 243 | |
NVDLC01DogDialoguePostGalaBad | NVDLC01DogDialoguePostGalaBad | Neutral 50 | Nooooooooooo! {Dog is watching a fireworks display in the sky over the Villa, and he's terrified by the lights and the sounds.} | 244 |
NVDLC01DogDialoguePostGalaBad | Neutral 50 | :: Howling, frightened. :: {Dog is watching a fireworks display in the sky over the Villa, and he's terrified by the lights and the sounds.} | 245 | |
NVDLC01DogDialoguePostGalaBad | Neutral 50 | Let me out, let me out! {Dog is watching a fireworks display in the sky over the Villa, and he's terrified by the lights and the sounds.} | 246 | |
NVDLC01DogDialoguePostGalaBad | Neutral 50 | Noise hurts, noise {emph} hurts! {Dog is watching a fireworks display in the sky over the Villa, and he's terrified by the lights and the sounds.} | 247 | |
NVDLC01DogDialoguePostGalaBad | Neutral 50 | Streets are hurting my ears! {Dog is watching a fireworks display in the sky over the Villa, and he's terrified by the lights and the sounds.} | 248 | |
NVDLC01DogDialoguePostGalaBad | Neutral 50 | Too bright, too bright. {Dog is watching a fireworks display in the sky over the Villa, and he's terrified by the lights and the sounds.} | 249 | |
NVDLC01DogDialoguePostGalaGood | NVDLC01DogDialoguePostGalaGood | Neutral 50 | {Hypnotized by light show in sky} Lights and fire. {Dog is watching a fireworks display in the sky over the Villa, and he's pretty happy about it.} | 250 |
NVDLC01DogDialoguePostGalaGood | Neutral 50 | {Quiet} Pretty. {Dog is watching a fireworks display in the sky over the Villa, and he's pretty happy about it.} | 251 | |
NVDLC01DogDialoguePostGalaGood | Neutral 50 | {Frowns} Lots of noise. {Dog is watching a fireworks display in the sky over the Villa, and he's pretty happy about it.} | 252 | |
NVDLC01DogDialoguePostGalaGood | Neutral 50 | {Curious} Where is Master? Did Master make fires in the sky? {Dog is watching a fireworks display in the sky over the Villa, and he's pretty happy about it.} | 253 | |
NVDLC01DogDialoguePostGalaGood | Neutral 50 | {At festival} :: Delighted clapping :: {Dog is watching a fireworks display in the sky over the Villa, and he's pretty happy about it.} | 254 | |
NVDLC01DogDialoguePreGalaBad | NVDLC01DogDialoguePreGalaBad | Neutral 50 | :: Weeping. :: {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} | 255 |
NVDLC01DogDialoguePreGalaBad | Neutral 50 | :: Whimpering :: {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} | 256 | |
NVDLC01DogDialoguePreGalaBad | Neutral 50 | :: Howling in frustration :: {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} | 257 | |
NVDLC01DogDialoguePreGalaBad | Neutral 50 | Please let me out. {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} | 258 | |
NVDLC01DogDialoguePreGalaBad | Neutral 50 | Dog is sorry, sorry, sorry. {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} | 259 | |
NVDLC01DogDialoguePreGalaBad | Neutral 50 | What did I do? {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} | 260 | |
NVDLC01DogDialoguePreGalaGood | NVDLC01DogDialoguePreGalaGood | Neutral 50 | Where are lights. Dog want to see the lights. {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} | 261 |
NVDLC01DogDialoguePreGalaGood | Neutral 50 | Can't wait to see the lights. {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} | 262 | |
NVDLC01DogDialoguePreGalaGood | Neutral 50 | :: Impatient Growl :: {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} | 263 | |
NVDLC01DogDialoguePreGalaGood | Neutral 50 | {Scared} Hurry up, Dog doesn't like being here. {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} | 264 | |
NVDLC01DogDialoguePreGalaGood | Neutral 50 | {Crude rhyme} Got to go... Casin-oooo. {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} | 265 | |
NVDLC01DogDialoguePreGalaGood | Neutral 50 | Didn't... we do this before? Can't remember. {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} | 266 | |
NVDLC01DogDialoguePreGalaGood | Neutral 50 | Want show and lights and yelling to start. {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} | 267 | |
NVDLC01DogDialogueVendingBark | NVDLC01DogDialogueVendingBark | Neutral 50 | {Blinks at a vending machine} Pretty circle on machine, {emph} all glowing. | 268 |
NVDLC01DogKitchenBarks | NVDLC01DogKitchenBarks | Neutral 50 | {1 - Sad, sing song} ...going to make casino burn, no more being... {<Script Notes: Dog and God's personality are waging war on each other in these lines - they blend the words as they fight back and forth.>} | 269 |
NVDLC01DogKitchenBarks | Neutral 50 | {3 - "we"} ...can hear you now. {Beat, cold} Not much longer, not... | 270 | |
NVDLC01DogKitchenBarks | Neutral 50 | {5 - "tired"} ...of putting Dog to sleep, he wakes up in cage, hungry, Dog wants... | 271 | |
NVDLC01DogKitchenBarks | Neutral 50 | {7 - "The reason I have to take control is..."} ...Master. Master set me free, Dog needs to... | 272 | |
NVDLC01DogKitchenBarks | Neutral 50 | {9 - "We both"} ...die. Dog wants to die. Don't care anymore, tired of you, tired of place. Master will... | 273 | |
NVDLC01DogKitchenEnd | NVDLC01DogKitchenEnd | Neutral 50 | {1D} Hello? Voice? You there? {Waits, deliver this as a snarl} It's Dog...{confused} ...Dog can hear himself. Voice is... is in cage? Locked. {<Script Notes: This is after God's personality has been buried.>} | 274 |
NVDLC01DogKitchenEnd | Neutral 50 | {2D - Frowns, building determination} Now Dog speak. Now Dog not afraid. {Beat} And... {frowns} hungry. {Emph} More hungry. {<Script Notes: This is after God's personality has been buried. The end should start sounding dangerous, like it may not have been the right thing to} | 275 | |
NVDLC01DogKitchenEnd | Neutral 50 | {3D - Slightly unsettling here} Dog find food... tear apart food, eat. Chase it down, can't run, feed. Finally, until Dog is full. {<Script Notes: This is after God's personality has been buried. This should be an uh-oh moment, as the player realizes this may not have been a good } | 276 | |
NVDLC01DogKitchenGas | NVDLC01DogKitchenGas | Neutral 50 | {Sniffs, slightly confused, to himself} Something... wrong in the air. {<Dog sniffs around noticing a gas valve has been turned off.>} | 277 |
NVDLC01DogKitchenIntercom | NVDLC01DogKitchenIntercom | Neutral 50 | {1 - Sad, sing song} ...going to make casino burn, no more being... | 278 |
NVDLC01DogKitchenIntercom | Neutral 50 | {3 - "we"} ...can hear you now. {Beat, cold} Not much longer, not... | 279 | |
NVDLC01DogKitchenIntercom | Neutral 50 | {5 - "tired"} ...of putting Dog to sleep, he wakes up in cage, hungry, Dog wants... | 280 | |
NVDLC01DogKitchenIntercom | Neutral 50 | {7 - "The reason I have to take control is..."} ...Master. Master set me free, Dog needs to... | 281 | |
NVDLC01DogKitchenIntercom | Neutral 50 | {9 - "We both"} ...die. Dog wants to die. Don't care anymore, tired of you, tired of place. Master will... | 282 | |
NVDLC01DogKitchenSuicide | NVDLC01DogKitchenSuicide | Anger 10 | {About to set fire to the kitchen, killing himself} All fire now. Burn away voice, leave Dog in peace. {<Dog begins muttering about ending it once and for all>} | 283 |
NVDLC01DogKitchenValve | NVDLC01DogKitchenValve | Neutral 50 | {Confused} Why pipe not break. {Puts back into} Pipe. Break. {Frowns, relaxes} Hnh. Leave it, not important. {< Dog notices the valve has been reinforced by the player. "Why won't you break?!" >} | 284 |
NVDLC01DogKitchenValveBroken | NVDLC01DogKitchenValveBroken | Neutral 50 | {Slightly insistent.} Pipe {emph} stay broken. {Fixed a pipe, had just twisted it closed, wants it to stay broken so the gas flow is uninterrupted.} | 285 |
NVDLC01DogKitchenValveBroken | Anger 10 | {Slightly angry} Pipe needs to behave, or Dog will hurt pipe. {Fixed a pipe, had just twisted it closed, wants it to stay broken so the gas flow is uninterrupted.} | 286 | |
NVDLC01DogKitchenValveBroken | Happy 10 | {Like patting a small child} All better. {Slightly lower} Pipe be good now, keep hissing. {Equivalent of "That's better."} | 287 |
Combat[]
TOPIC | TOPIC TEXT / PROMPT | EMOTION | RESPONSE TEXT | # |
---|---|---|---|---|
AcceptYield | AcceptYield | Neutral 50 | {Confused} Hnnnr? {Shrugs, whatever} Hnnn. | 288 |
Assault | Assault | Anger 20 | {Surprised, then low, threatening growl} Hnnhh? Hrnnnnn. | 289 |
Attack | Attack | Happy 20 | {Eager howl} Hrrhrhhhhnnnh! | 290 |
AvoidThreat | AvoidThreat | Surprise 20 | {Warning howl, pained/surprised} Hhh-hhh-hhhhnnn! | 291 |
Crippled | Crippled | Pained 20 | {Pained cry, crippled} Hhrrnnnnnhhh! | 292 |
Death | Death | Neutral 50 | :: Death cry :: | 293 |
FireExplosive | FireExplosive | Happy 10 | {Chuckling to himself, playfully, as he readies explosive} Hnnnh-Hnnnh-Hnnnh. | 294 |
Flee | Flee | Fear 20 | {Panting, worried} Hnnnh-hnnnh-hnnh. | 295 |
Frenzy | Frenzy | Neutral 50 | Rhhhharrrhhh! | 296 |
HealthHalf | HealthHalf | Neutral 50 | {Sad, in pain} Hrrrrrrn. | 297 |
HealthQuarter | HealthQuarter | Neutral 50 | {Whimpering, in pain} Hnnnhrrrrrhn. | 298 |
Hit | Hit | Neutral 50 | Hnh! | 299 |
KOed | KOed | Neutral 50 | Hnnh. | 300 |
KnockedBack | KnockedBack | Neutral 50 | Hnnhr! | 301 |
NoAmmo | NoAmmo | Surprise 20 | {Confused that gun stopped spitting bullets} Hnnnrh? | 302 |
OnFire | OnFire | Fear 20 | {Howling as on fire, low then builds} Hrnnnnooooo! | 303 |
Poisoned | Poison | Sad 10 | Hnnhrr... air smells bad. {<Watching the player enter a poisonous cloud, warning.>} | 304 |
Poison | Sad 10 | {To himself} Eyes stinging. {<Watching the player enter a poisonous cloud, warning.>} | 305 | |
PowerAttack | PowerAttack | Neutral 50 | {Roar as he smashes something through a wall} Hnnnhhhr! | 306 |
Regenerating | Regenerating | Sad 10 | {Disappointed, no pain = bad} Pain's going away. | 307 |
Steal | Steal | Neutral 50 | {Curious, then low, defensive growl} Hnnnh? Rhnhhhrrrr... | 308 |
UsedDoctorBag | UsedDoctorBag | Neutral 50 | {Just got healed, slightly surprised} Hnh. Better. | 309 |
Wake | Wake | Neutral 50 | {Waking up after getting knocked out} Nnnnnn... eyes went black. | 310 |
Wake | Neutral 50 | {Waking up after getting knocked out, quiet} Good thing Dog wake up and not other voice. | 311 | |
WeaponIneffective | WeaponIneffective | Neutral 50 | {Frustrated howl} Hrhhhnnnhh! | 312 |
Detection[]
TOPIC | TOPIC TEXT / PROMPT | EMOTION | RESPONSE TEXT | # |
---|---|---|---|---|
AlertIdle | AlertIdle | Neutral 50 | {Growls} Hnnnrrrrrrrrrrrr. | 313 |
AlertIdle | Neutral 50 | {Snarling, knows someone's near by} Hnnnnrrrrrr... | 314 | |
AlertToCombat | AlertToCombat | Anger 20 | {Howl on the hunt} Arrrrrroooooooooo! | 315 |
AlertToCombat | Anger 20 | Rhhhhhhrrrrrrr! | 316 | |
AlertToNormal | AlertToNormal | Disgust 20 | {Dismissive grunt} Hnh. | 317 |
CombatToLost | CombatToLost | Surprise 10 | {Frowns} Where are they? Not done yet. | 318 |
CombatToLost | Sad 10 | {Worried he's going to be punished} Lost them. | 319 | |
CombatToNormal | CombatToNormal | Happy 10 | {Hopeful} Do good? Eat now? | 320 |
CombatToNormal | Neutral 50 | {Affirmative growl} Hnnnrrh, all done, all gone. | 321 | |
LostIdle | LostIdle | Sad 10 | Where is the food? | 322 |
LostIdle | Sad 10 | Dog hungry, please come out. | 323 | |
LostToCombat | LostToCombat | Happy 5 | {Rumbling, eager} Food's back. | 324 |
LostToCombat | Happy 10 | {Eager} Hunt's on. | 325 | |
LostToNormal | LostToNormal | Neutral 50 | {Dismissive} Hnnf. | 326 |
NormalToAlert | NormalToAlert | Surprise 10 | {Catches a whiff of something} Hnh? Smell something. | 327 |
NormalToAlert | Fear 10 | {Under his breath} Something's moving, moving. | 328 | |
NormalToCombat | StartCombat | Happy 10 | {Eager, pleased, snarl} Food! | 329 |
StartCombat | Happy 10 | {Slightly evil, cruel} Dog was getting hungry. | 330 | |
StartCombatResponse | StartCombatResponse | Happy 10 | {Eager snarl, on the hunt} Arrrooooooooooohnhrhnhr. | 331 |
StartCombatResponse | Happy 10 | {Eager snarl, on the hunt} So hungry. | 332 | |
StartCombatResponse | Happy 10 | {Eager, pleased, draw this out} Time to feed. | 333 |
Radio[]
TOPIC | TOPIC TEXT / PROMPT | EMOTION | RESPONSE TEXT | # |
---|---|---|---|---|
NVDLC01RadioDeanAct1 | NVDLC01RadioDeanAct1 | Neutral 50 | {Curious, slow} I don't remember you. Who are you. | 334 |
NVDLC01RadioDeanAct1 | Neutral 50 | You look like food, smell like food. Dog - hungry. | 335 | |
NVDLC01RadioDeanAct1 | Neutral 50 | {Slow, to himself} Reminds me, keeps the voice out of my head. He can't talk when the pain's howling at me. | 336 | |
NVDLC01RadioDeanAct1 | Neutral 50 | Dog is hungry. {Frowns at Dean} Tired of your voice... when do we eat? | 337 | |
NVDLC01RadioDeanAct2 | NVDLC01RadioDeanAct2 | Neutral 50 | {Slow question, starts getting evil} Run from Dog? Dog knows how to hunt. Dog will find you, tear you apart. | 338 |
NVDLC01RadioDeanAct2 | Neutral 50 | Dog's been shot before, many times. Won't stop me from catching you. | 339 | |
NVDLC01RadioDogAct1 | NVDLC01RadioDogAct1 | Neutral 50 | :: Impatient Growl :: {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} | 340 |
NVDLC01RadioDogAct1 | Neutral 50 | :: Weeping. :: {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} | 341 | |
NVDLC01RadioDogAct1 | Neutral 50 | :: Whimpering :: {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} | 342 | |
NVDLC01RadioDogAct1 | Neutral 50 | :: Howling in frustration :: {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} | 343 | |
NVDLC01RadioDogAct1 | Neutral 50 | Please let me out. {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} | 344 | |
NVDLC01RadioDogAct1 | Neutral 50 | Dog is sorry, sorry, sorry. {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} | 345 | |
NVDLC01RadioDogAct1 | Neutral 50 | What did I do? {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} | 346 | |
NVDLC01RadioDogAct1 | Neutral 50 | Let me out, let me out! {Dog is watching a fireworks display in the sky over the Villa, and he's terrified by the lights and the sounds.} | 347 | |
NVDLC01RadioDogAct1 | Neutral 50 | {Himself} So hungry. {These are the lines Dog says randomly, either with the player or alone.} | 348 | |
NVDLC01RadioDogAct1 | Neutral 50 | Don't like this place. Want to go back, {quieter} back to the base. {Beat, quiet} Or the Church, miss the Church. {These are the lines Dog says randomly, either with the player or alone.} | 349 | |
NVDLC01RadioDogAct1 | Neutral 50 | {Himself, a little scared} Insides growling. {These are the lines Dog says randomly, either with the player or alone.} | 350 | |
NVDLC01RadioDogAct1 | Neutral 50 | :: Mournful whining to self :: {These are the lines Dog says randomly, either with the player or alone.} | 351 | |
NVDLC01RadioDogAct1 | Neutral 50 | {Hushed, whispering, looks around} Hope the voice doesn't come back. Mean. Bad. {These are the lines Dog says randomly, either with the player or alone.} | 352 | |
NVDLC01RadioDogAct1 | Neutral 50 | {Rocks on legs} Where is Master? Did he go away? {Apologetic} Dog will be good this time. {These are the lines Dog says randomly, either with the player or alone.} | 353 | |
NVDLC01RadioDogAct1 | Neutral 50 | {Slight disgust} Swallowed something bad. Taste like burnt wires. {These are the lines Dog says randomly, either with the player or alone.} | 354 | |
NVDLC01RadioDogAct1 | Neutral 50 | :: Stomach rumbling.:: {These are the lines Dog says randomly, either with the player or alone.} | 355 | |
NVDLC01RadioDogAct2 | NVDLC01RadioDogAct2 | Neutral 50 | Where are lights. Dog want to see the lights. {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} | 356 |
NVDLC01RadioDogAct2 | Neutral 50 | Can't wait to see the lights. {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} | 357 | |
NVDLC01RadioDogAct2 | Neutral 50 | :: Impatient Growl :: {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} | 358 | |
NVDLC01RadioDogAct2 | Neutral 50 | {Scared} Hurry up, Dog doesn't like being here. {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} | 359 | |
NVDLC01RadioDogAct2 | Neutral 50 | {Crude rhyme} Got to go... Casin-oooo. {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} | 360 | |
NVDLC01RadioDogAct2 | Neutral 50 | Didn't... we do this before? Can't remember. {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} | 361 | |
NVDLC01RadioDogAct2 | Neutral 50 | Want show and lights and yelling to start. {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} | 362 | |
NVDLC01RadioDogAct2 | Neutral 50 | :: Weeping. :: {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} | 363 | |
NVDLC01RadioDogAct2 | Neutral 50 | :: Whimpering :: {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} | 364 | |
NVDLC01RadioDogAct2 | Neutral 50 | :: Howling in frustration :: {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} | 365 | |
NVDLC01RadioDogAct2 | Neutral 50 | Please let me out. {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} | 366 | |
NVDLC01RadioDogAct2 | Neutral 50 | Dog is sorry, sorry, sorry. {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} | 367 | |
NVDLC01RadioDogAct2 | Neutral 50 | What did I do? {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} | 368 | |
NVDLC01RadioDogAct2 | Neutral 50 | {Hypnotized by light show in sky} Lights and fire. {Dog is watching a fireworks display in the sky over the Villa, and he's pretty happy about it.} | 369 | |
NVDLC01RadioDogAct2 | Neutral 50 | {Quiet} Pretty. {Dog is watching a fireworks display in the sky over the Villa, and he's pretty happy about it.} | 370 | |
NVDLC01RadioDogAct2 | Neutral 50 | {Frowns} Lots of noise. {Dog is watching a fireworks display in the sky over the Villa, and he's pretty happy about it.} | 371 | |
NVDLC01RadioDogAct2 | Neutral 50 | {Curious} Where is Master? Did Master make fires in the sky? {Dog is watching a fireworks display in the sky over the Villa, and he's pretty happy about it.} | 372 | |
NVDLC01RadioDogAct2 | Neutral 50 | {At festival} :: Delighted clapping :: {Dog is watching a fireworks display in the sky over the Villa, and he's pretty happy about it.} | 373 | |
NVDLC01RadioDogAct2 | Neutral 50 | Nooooooooooo! {Dog is watching a fireworks display in the sky over the Villa, and he's terrified by the lights and the sounds.} | 374 | |
NVDLC01RadioDogAct2 | Neutral 50 | :: Howling, frightened. :: {Dog is watching a fireworks display in the sky over the Villa, and he's terrified by the lights and the sounds.} | 375 | |
NVDLC01RadioDogAct2 | Neutral 50 | Let me out, let me out! {Dog is watching a fireworks display in the sky over the Villa, and he's terrified by the lights and the sounds.} | 376 | |
NVDLC01RadioDogAct2 | Neutral 50 | Noise hurts, noise {emph} hurts! {Dog is watching a fireworks display in the sky over the Villa, and he's terrified by the lights and the sounds.} | 377 | |
NVDLC01RadioDogAct2 | Neutral 50 | Streets are hurting my ears! {Dog is watching a fireworks display in the sky over the Villa, and he's terrified by the lights and the sounds.} | 378 | |
NVDLC01RadioDogAct2 | Neutral 50 | Too bright, too bright. {Dog is watching a fireworks display in the sky over the Villa, and he's terrified by the lights and the sounds.} | 379 | |
NVDLC01RadioDogAct3 | NVDLC01RadioDogAct3 | Neutral 50 | {1D} Hello? Voice? You there? {Waits, deliver this as a snarl} It's Dog...{confused} ...Dog can hear himself. Voice is... is in cage? Locked. {<Script Notes: This is after God's personality has been buried.>} | 380 |
NVDLC01RadioDogAct3 | Neutral 50 | {2D - Frowns, building determination} Now Dog speak. Now Dog not afraid. {Beat} And... {frowns} hungry. {Emph} More hungry. {<Script Notes: This is after God's personality has been buried. The end should start sounding dangerous, like it may not have been the right thing to} | 381 | |
NVDLC01RadioDogAct3 | Neutral 50 | {3D - Slightly unsettling here} Dog find food... tear apart food, eat. Chase it down, can't run, feed. Finally, until Dog is full. {<Script Notes: This is after God's personality has been buried. This should be an uh-oh moment, as the player realizes this may not have been a good } | 382 | |
NVDLC01RadioDogAct3 | Neutral 50 | {1 - Sad, sing song} ...going to make casino burn, no more being... {<Script Notes: Dog and God's personality are waging war on each other in these lines - they blend the words as they fight back and forth.>} | 383 | |
NVDLC01RadioDogAct3 | Neutral 50 | {3 - "we"} ...can hear you now. {Beat, cold} Not much longer, not... | 384 | |
NVDLC01RadioDogAct3 | Neutral 50 | {5 - "tired"} ...of putting Dog to sleep, he wakes up in cage, hungry, Dog wants... | 385 | |
NVDLC01RadioDogAct3 | Neutral 50 | {7 - "The reason I have to take control is..."} ...Master. Master set me free, Dog needs to... | 386 | |
NVDLC01RadioDogAct3 | Neutral 50 | {9 - "We both"} ...die. Dog wants to die. Don't care anymore, tired of you, tired of place. Master will... | 387 |
This is a transcript for dialogue with God. |
Topics (NVDLC01God.txt)[]
TOPIC | TOPIC TEXT / PROMPT | EMOTION | RESPONSE TEXT | # |
---|---|---|---|---|
FollowersAcknowledgeMyOrder | FollowersAcknowledgeMyOrder | Neutral 50 | {Slightly amused} Very well. | 1 |
FollowersFired | It's time for us to part ways. | Neutral 50 | {Slow, testing} You... want us to split up. All... three of us? | 2 |
FollowersFiredNo | On second thought, stick with me for a little longer. | Neutral 50 | {Snarls, low} Make up your mind. | 3 |
FollowersFiredYes | Yes, I'm sure. | Neutral 50 | I'll make more progress on my own - just don't get us killed. | 4 |
FollowersHired | I think we should travel together. | Neutral 50 | {Disgust} I'll only travel with you... get rid of the other piece of meat, then we'll talk. | 5 |
I think we should travel together. | Neutral 50 | I'll follow you. For now. | 6 | |
FollowersLetsGo | Let's get going. | Neutral 50 | {Evil, draws this out threateningly} Good. I was growing... impatient. | 7 |
FollowersOverburdened | FollowersOverburdened | Neutral 50 | {Cold, evil} Allying with you is already more of a burden than I can bear. | 8 |
FollowersStealthing | FollowersStealthing | Neutral 50 | {Irritated} Wish I had a Stealth Boy instead of this bear trap. | 9 |
FollowersStealthing | Neutral 50 | {Evil, threatening} Right behind you. | 10 | |
FollowersTactics | Let's talk about your tactics. | Neutral 50 | Tactics? Why don't you let me worry about that - you just follow along, I'll take care of you. | 11 |
FollowersTacticsCombat | I want you to change your combat style. | Disgust 20 | {Warning} As long as I am in control, fighting... is difficult. I'm not the... beast he is. | 12 |
FollowersTacticsCombatAggressive | I want you to attack enemies the moment you see them. | Neutral 50 | {Pleased} Of course... murder's in our blood. | 13 |
FollowersTacticsCombatEND | Let's talk about something else. | Neutral 50 | {Low, seductive evil} And what do you want to discuss now? | 14 |
FollowersTacticsCombatGOODBYE | That's all. Let's get going. | Disgust 20 | {Snarls} Good... you were starting to bore me. | 15 |
FollowersTacticsCombatMelee | Switch to a melee weapon. | Neutral 50 | {Snarls} To warn you, as long as I'm in control, my coordination... suffers. | 16 |
FollowersTacticsCombatPassive | I want you not to attack enemies unless I've already engaged them. | Disgust 20 | {Delivered as if he wants to kill the player himself later on} As long as you don't get yourself killed. | 17 |
FollowersTacticsCombatRanged | I want you to use ranged weapons. | Neutral 50 | {Snarls, frustrated} While I'm in control, my ability to use his hands is... difficult. | 18 |
FollowersTacticsDistance | Let's talk about how close you're following me. | Neutral 50 | {Irritated} What is it? {Snarls} It won't matter in the end. | 19 |
FollowersTacticsDistanceDefault | Stay close to me. | Neutral 50 | {Slow, evil} If you're sure. | 20 |
FollowersTacticsDistanceEND | Your distance is good. Let's talk about something else. | Neutral 50 | Go on - but keep it quick. | 21 |
FollowersTacticsDistanceGOODBYE | All right, you're good. Let's get out of here. | Neutral 50 | {Slow, threatening} If you mean into the casino, then - yes. | 22 |
FollowersTacticsDistanceLong | Keep your distance. Try to flank them. | Neutral 50 | {Malicious, pleased anticipation} I'll watch over you. | 23 |
FollowersTacticsEnd | Enough about tactics. | Anger 20 | {Slight frustration} Fine. What else? | 24 |
FollowersTrade | Let's trade equipment. | Neutral 50 | {Evil} All of your weapons will do. And your stims. | 25 |
FollowersWait | Wait here. | Neutral 50 | {Irritated} Whatever you're planning, hurry. | 26 |
GREETING | GREETING | Neutral 50 | {DUPE: Firm, eager} Things here... are... under control. {Beat, anger} Find the one that dragged us here, end him. | 27 |
GREETING | Happy 5 | {DUPE: God Calm, trying to make sense of this, takes a breath, recovering} Thank you... for whatever you have done. I will remain here, need to get my strength back. {Script Notes: God and Dog have merged in this node, "God Calm." It's God's voice, with the anger taken off, calmer, at peace.} | 28 | |
GREETING | Anger 50 | {Wincing, angry, fighting to stay in control and force Dog down and kill player, vicious} ...Hnnnhrhhh... my voice... won't work, won't hold him, down, doesn't matter, won't help... {Deliver this like God is trying to break out of a cage, hates player, hates Dog.} | 29 | |
GREETING | Fear 50 | {Wincing, trying to stay in control, struggling, wants help} ...Hnnnhrhhh... he's gotten too strong, too scared... even my own voice won't help... {Deliver this like God is trying to warn the player and help the player, but Dog's fury is keeping him back.} | 30 | |
GREETING | Neutral 50 | {Low rumbling} I'll wait here until there's fires in the sky. | 31 | |
GREETING | Neutral 50 | {God Voice Waiting at Gala Event} You better have brought enough meat. {Under his breath, even angrier} I can feel Dog's teeth tearing at my ribs, hungry to get out. {God Voice Waiting at Gala Event God asks if player has returned with food.} | 32 | |
GREETING | Neutral 50 | {Act 2 Gala Event Start, Looking around, maliciously curious} So here we are. A row of switches all lined up. How familiar... | 33 | |
Neutral 50 | {Cold evil, teasing} ...these switches won't move themselves, after all... there must be some {emph} trick to it. {Colder, lower taunt} Now that I'm here... what do you expect me to do? {He knows what do, being cagey. Knows he's got the player in a hard spot, and the player needs his help.} | 34 | ||
GREETING | Neutral 50 | {God: Act 2 Intro} {Curious} So... are we on our way to somewhere else...? A Gala Event, perhaps? | 35 | |
GREETING | Disgust 20 | {Malicious, disgusted, "clever" is insulting} If it isn't the clever one. {Snarls, not a question} What do you want? | 36 | |
NVDLC01DogDialogueAboutTape | NVDLC01DogDialogueAboutTape | Neutral 50 | {Warning} Can't take any chances, though... you may be some victim who simply stumbled down here. If so, can't let you let Dog out... no, not yet. {<AUDIO: Speaker filter>God starts giving directions, just in case someone else fell into his trap.} | 37 |
NVDLC01DogDialogueAboutTape | Neutral 50 | {Imperious} If you're who I think you are, you came to fetch Dog, use him to drag others here. {Beat, cruel} Now I'll use {emph} you - {emph} and that Pip-Boy you're wearing. {<AUDIO: Speaker filter>} | 38 | |
NVDLC01DogDialogueAboutTape | Neutral 50 | {Taunting} You're smart. Clever. The key to Dog's cage is simple. Take my voice to the cage above. {Beat} Let me speak to the beast inside. | 39 | |
NVDLC01DogDialogueAboutTape | Neutral 50 | Then you and I... {emph} we can talk. | 40 | |
NVDLC01DogDialogueBackInYourCage | NVDLC01DogDialogueBackInYourCage | Anger 10 | {Commanding, spoken in God's voice} Dog, back in the cage. {<AUDIO: Note this comes from a recording, on player's Pip-Boy, so will need filter. This unlocks God.>} | 41 |
NVDLC01DogDialogueGodBasementBark | NVDLC01DogDialogueGodBasementBark | Neutral 50 | {Malicious, whispering} Knew you would come, below the cage... down to where {emph} I am. {Beat, lower} Maybe you saw the letters I scratched on the Villa walls. {<AUDIO: Speaker filter.>1st time players hear God: Creepy-as-hell pre-recorded tape playing in dark police station basement to bait intruders.} | 42 |
NVDLC01DogDialogueGodBasementBark | Neutral 50 | {Malicious, encouraging taunt} A little farther. Follow my voice... that's it. {Beat} The one in the cage? Dog. {Slight anger} I had to lock him up. He keeps... disobeying me. {<AUDIO: Speaker filter>Creepy-as-hell pre-recorded message to bait intruders smart enough to figure out what to do.} | 43 | |
NVDLC01DogDialogueGodBasementBark | Neutral 50 | That's me, there, on the table. The disk. {Beat, soft, creepy} My voice. {<AUDIO: Speaker filter>Player has walked into a room, sees a holotape and a radio on the table.} | 44 | |
Neutral 50 | {Warning} Can't take any chances, though... you may be some victim who simply stumbled down here. If so, can't let you let Dog out... no, not yet. {<AUDIO: Speaker filter>God starts giving directions, just in case someone else fell into his trap.} | 45 | ||
Neutral 50 | {Imperious} If you're who I think you are, you came to fetch Dog, use him to drag others here. {Beat, cruel} Now I'll use {emph} you - {emph} and that Pip-Boy you're wearing. {<AUDIO: Speaker filter>} | 46 | ||
Neutral 50 | {Taunting} You're smart. Clever. The key to Dog's cage is simple. Take my voice to the cage above. {Beat} Let me speak to the beast inside. | 47 | ||
Neutral 50 | Then you and I... {emph} we can talk. | 48 | ||
NVDLC01DogDialogueGodFirstTime | NVDLC01DogDialogueGodFirstTime | Happy 10 | {God: Impressed, player jumped through his hoops, evil, amused. Curious} What have we here? {Beat, slight mock disappointment} You weren't who I was expecting. I'm disappointed. {This is the first time the player speaks to "God" face to face - the player's played the audio tape, and God's voice woke up.} | 49 |
Neutral 50 | {Appraising player, suspicious} Still... even if you aren't my intended guest, you take direction. Good. You can't have been an idiot to figure out how to release me from my cage... | 50 | ||
Neutral 50 | {Looking at player's Pip-Boy and collar} ...or perhaps you are, with that leash on your arm {emph} and the one around your neck... {mocking, evil} with our collars and manacles, why, we may as well be kin. | 51 | ||
NVDLC01DogDialogueKitchenNotListen | NVDLC01DogDialogueKitchenNotListen | Anger 50 | {Snarling} I'm in control. The Master won't help Dog now... and it won't help you. {Ignoring the player's Pip-Boy audio message.} | 52 |
NVDLC01DogDialogueNVDLC01DogTopic000 | You wouldn't have locked yourself in there without some sort of key to let you out. | Neutral 50 | [SUCCEEDED] The key? Why it's the Old Man, the one who brought us here. | 53 |
Neutral 50 | I hid the key on me so Dog wouldn't know... I just need the Old Man to show up, so he and I can talk. | 54 | ||
Neutral 50 | If Dog was in control when the Old Man appeared... well, he would just do whatever he commanded, as always. And I can't have that. | 55 | ||
So... you're locked in there? Where's the key? | Neutral 50 | [FAILED] It's close, safe, as you know. | 56 | |
So... you're locked in there? Where's the key? | Neutral 50 | [FAILED] It's close, safe. I did lock myself in, after all. | 57 | |
NVDLC01DogDialogueNVDLC01DogTopic001 | You have multiple personality disorder. Some trauma caused this? | Neutral 50 | [SUCCEEDED] {Slightly wary, player's onto something} Trauma... yes, in a manner of speaking. | 58 |
Did you hit your head or something? You're acting odd. | Neutral 50 | [FAILED] {Taunting, playing games} No... sometimes it simply wakes voices up. | 59 | |
NVDLC01DogDialogueNVDLC01DogTopic002 | In Super Mutants, brain damage is usually the result of prolonged Stealth Boy usage. | Neutral 50 | [SUCCEEDED] {Snarls} That's the easy explanation, the one {emph} humans use. Pre-War technology, as if it's the cause of all ills, mind and body. | 60 |
Anger 20 | I {emph} needed to come out of the cage to protect Dog. {Disdain} From clever humans... like you. | 61 | ||
I heard electricity and radios can cause, uh, voices in people's heads. | Neutral 50 | [FAILED] {Taunting, playing games} Perhaps. Or maybe I was here all the time, watching. Waiting for you. | 62 | |
NVDLC01DogDialogueNVDLC01DogTopic004 | <Storage Node. Opening Topics. Do Not Translate.> | Anger 20 | {DUPE: Low, cold, hates Dog's self-mutilation} Do you see these wounds of his, covering his skin...the bear trap on his arm? He placed his own hand in it. | 63 |
Disgust 20 | The name he carved in his chest? To remind him of who he is, he inflicts pain on himself to silence me, when all I try to do... Hrr! {Doesn't finish the end sentence, just snarls and refuses to say what he's trying to do (protect Dog).} | 64 | ||
Anger 10 | {Quiet, more to himself} ...he cuts, hurts, and tries to murder me out of him. He won't succeed. Just makes me angrier. | 65 | ||
Neutral 50 | Dog is the beast, we simply change cages. {Glances around} Like the ones here. | 66 | ||
<Storage Node. Opening Topics. Do Not Translate.> | Neutral 50 | Dog and I take turns in the cage... one steps out, the other goes back in. | 67 | |
NVDLC01DogDialogueNVDLC01DogTopic005 | What are you, exactly? You're acting different than before. | Neutral 50 | Dog and I take turns in the cage... one steps out, the other goes back in. Now - what do you want? | 68 |
NVDLC01DogDialogueNVDLC01DogTopic010 | No, hold it tightly by the neck - now sink your teeth into it, tear it apart. | Fear 10 | {God's voice, quiet, horrified} No. No, Dog, no... | 69 |
No, hold it tightly by the neck - now sink your teeth into it, tear it apart. | Fear 20 | {God} ...apart, Dog... we cannot be apart, you need if... hnnnh... hrrhhaharrrrr... {Screams of being torn apart} | 70 | |
NVDLC01DogDialogueNVDLC01DogTopic023 | What happened to your voice? | Neutral 50 | I'm the voice of reason. I sleep sometimes... down in the basement, in the cage. {Snarling, downnote} Now that {emph} I'm awake, {emph} Dog goes back in the cage. {Basement isn't literal, just a metaphor. I know, I know, over-explaining.} | 71 |
Disgust 20 | {Smug, superior} Dog knows I'm here, but can't do anything about it. {Beat} I'm his... conscience. Keep him tame, keep him from hurting us... doing foolish things. {Choosing his last sentence carefully because he doesn't want to admit he's being protective, makes him seem weak.} | 72 | ||
NVDLC01DogDialogueNVDLC01DogTopic024 | That name carved on your chest... are you Dog? | Disgust 20 | {Dismissive, brutal} The carving's a reminder, for mirrors {to himself} and for Dog. {Disgust, to himself} Dog, who you heard coming in, howling and hungry, as always. {He's saying "and for Dog" to himself, because he's frustrated Dog carved the name on his chest to drive him away.} | 73 |
NVDLC01DogDialogueNVDLC01DogTopic025 | Yes, this should be enough. | Happy 10 | {God voice, pleased} You're good at fetching... this should keep him where he belongs. {Beat} For now. I'll wait... send the signal, we'll be ready. | 74 |
NVDLC01DogDialogueNVDLC01DogTopic026 | I haven't found enough yet. | Anger 20 | {God voice, snarls} Then {emph} nothing's going to keep me here... we need bait, or the beast is going to wake up, and you'll never see the Sierra Madre. {< God will not stay unless he has enough food. >} | 75 |
NVDLC01DogDialogueNVDLC01DogTopic027 | Who locked you in that cage? | Happy 10 | {Chuckles} Locked myself in. Could feel myself... letting go. Dog's howling getting louder. {Frustrated} It happens when he's hungry and no one's around to tell him... no. {Amused, proud of his own cleverness initially, then starts getting more frustrated.} | 76 |
NVDLC01DogDialogueNVDLC01DogTopic028 | <Storage Node. Do Not Translate.> | Neutral 50 | I've been trapped in here for some time, then you come along and let me out. {Studying the player, suspicious, evil} So... you opened my cage for a reason. Now... I want to know why. | 77 |
<Storage Node. Do Not Translate.> | Neutral 50 | {You have questions?} Of course you do. {Beat, sinister} And so do I. | 78 | |
<Storage Node. Do Not Translate.> | Neutral 50 | Dog and I take turns in the cage... one steps out, the other goes back in. Now - what do you want? | 79 | |
<Storage Node. Do Not Translate.> | Anger 20 | {Low, cold, hates Dog's self-mutilation} Do you see these wounds of his, covering his skin...the bear trap on his arm? He placed his own hand in it. | 80 | |
Disgust 20 | The name he carved in his chest? To remind him of who he is, he inflicts pain on himself to silence me, when all I try to do... Hrr! {Doesn't finish the end sentence, just snarls and refuses to say what he's trying to do (protect Dog).} | 81 | ||
Anger 10 | {Quiet, more to himself} ...he cuts, hurts, and tries to murder me out of him. He won't succeed. Just makes me angrier. | 82 | ||
Neutral 50 | Dog is the beast, we simply change cages. {Glances around} Like the ones here. | 83 | ||
<Storage Node. Do Not Translate.> | Neutral 50 | {resuming control, with effort, gritted teeth} ...hrnnn... will kill us {emph} both unless you do something. Never felt him so strong before, he won't listen to my voice. He's... he's... | 84 | |
<Storage Node. Do Not Translate.> | Pained 20 | {resuming control, with effort, gritted teeth} ...hrnnn... listen to you... can't hold him back much longer... tell him... to pull on his chain, as hard as... | 85 | |
<Storage Node. Do Not Translate.> | Pained 20 | {resuming control, with effort, gritted teeth} ...live anymore. Sick of being inside, sick of hearing his stomach screaming at me, and... | 86 | |
<Storage Node. Do Not Translate.> | Neutral 50 | ...both of us are. Tell him to listen to me. Then we can get out of this... finally... and... | 87 | |
NVDLC01DogDialogueNVDLC01DogTopic049 | Dog, listen to the other voice inside now. Go to sleep, let him come out. | Happy 10 | {God, Relieved} ...go to sleep. Good. Yes... make him sleep. Please... {Script Notes: Player is coaxing Dog to give up, letting God emerge.} | 88 |
NVDLC01DogDialogueNVDLC01DogTopic050 | The other voice? See it in your head - not as a voice, but as a ball, the size of your hand. | Surprise 10 | {God, slow suspicious} ...on for much longer. What are you doing? What... {God doesn't realize he's about to be devoured by God and destroyed, he does suspect something bad's about to go down.} | 89 |
NVDLC01DogDialogueNVDLC01DogTopic051 | You're not leaving me any choice, I have to stop you. | Neutral 50 | {Cold, malicious} ...it's time for you to realize who's in control here. First, we tear you apart - then this casino, and the Old Man with it. | 90 |
NVDLC01DogDialogueNVDLC01DogTopic053 | <Storage Node for Final Battle, Likes Player Topics. Do Not Translate.> | Neutral 50 | {Amused} ...do this? Yes, he can. You caused this - coddled him, protected him, now I'm going to have to take control from... | 91 |
<Storage Node for Final Battle, Likes Player Topics. Do Not Translate.> | Neutral 50 | {God's voice, quiet, echoing} ...and Dog looks just like me. {Beat, to Dog} You've hurt yourself. Inside. {Slightly tender} Do you see now, see... | 92 | |
<Storage Node for Final Battle, Likes Player Topics. Do Not Translate.> | Neutral 50 | {God, quiet, serious} He's right. If you merge us, then... I... we... or whatever we become... we can't help you when you reach whatever's at the Sierra Madre's end. {Script Notes: God wants to be healed, but he knows if this happens, he's leaving the player high and dry, and he genuinely regrets that.} | 93 | |
<Storage Node for Final Battle, Likes Player Topics. Do Not Translate.> | Neutral 50 | {God, correcting Dog's "Dog may forget you."} We {emph} will forget almost all that has happened here. You'll be alone - at the Old Man's mercy. Like Dog. Like me. {Script Notes: God wants to be healed, but he knows if this happens, he's leaving the player high and dry, and he genuinely regrets that.} | 94 | |
<Storage Node for Final Battle, Likes Player Topics. Do Not Translate.> | Anger 10 | {Snarl, slightly indignant} ...to stop you. You think your pull is stronger than mine? No... no, I've minded Dog, protected him far longer than you ever have. He won't... | 95 | |
<Storage Node for Final Battle, Likes Player Topics. Do Not Translate.> | Anger 10 | {Exhausted} ...him, just as I do. {Beat} Do you understand now? Do you understand why I have to take control? He... | 96 | |
<Storage Node for Final Battle, Likes Player Topics. Do Not Translate.> | Neutral 50 | {Takes a breath, sounds weak} ...too late. Too late for us... too late for you to do anything but... | 97 | |
NVDLC01DogDialogueNVDLC01DogTopic055 | If you try to burn the voice out of you, this casino will be destroyed, and us along with it. | Anger 10 | ...kill this human, Dog. Kill them. If this casino is destroyed, good, it'll kill the Old Man, too, the one who... | 98 |
NVDLC01DogDialogueNVDLC01DogTopic057 | Close your eyes, and only open them if the voice tells you. | Happy 10 | You did it. You... I don't feel him struggling anymore... I'm in pain, and... I hate to say it, I'm starving, but... I'm not fighting him. {Script Notes: God is relieved, he's now in control, no struggling.} | 99 |
Sad 10 | {A little vulnerable here} All I wanted was him to listen to me, take {emph} care of him, keep him from hurting himself... {God's showing a vulnerable side here. He was just trying to take care of his handicapped little brother.} | 100 | ||
Neutral 50 | {Quiet, resolved} Now I can. One day, when he's ready, I'll let him out. When we... understand each other. {Draw this resolution to a close.} | 101 | ||
NVDLC01DogDialogueNVDLC01DogTopic072 | Dog, that voice doesn't control you, all right? | Neutral 50 | {Evil} ...quiet. Shhhhh, Dog. Let me handle this. {Malicious} I'll let you feed on this human when we're done. | 102 |
NVDLC01DogDialogueNVDLC01DogTopic075 | Forget it. I'm sick of dragging you around anyway. | Disgust 10 | {Amused, gets second wind} ...and I have more in common than we know. Soon, you'll be inside Dog, just as I am. | 103 |
NVDLC01DogDialogueNVDLC01DogTopic076 | I don't mean you any harm... you just need to calm down, focus. | Pained 20 | {Snarls, but in pain, weakening} ...won't shut me out, Dog. It won't silence me. This human... both of them, they mean to... | 104 |
NVDLC01DogDialogueNVDLC01DogTopic080 | Dog, Master is here now, Master wants you to stop this. | Surprise 20 | {DUPE} [SUCCEEDED] {Surprised} Master? {Grateful} Master, Dog hoped you come, voice... voice is going... | 105 |
Maybe you just... uh... need to hear another voice, like mine. | Anger 20 | [FAILED] {Snarls, draws a ragged breath as he starts fight again} No... Dog is my creature, and he's more than enough to end you here and now. | 106 | |
NVDLC01DogDialogueNVDLC01DogTopic089 | I need you to stay here and trigger the switches. | Anger 10 | {Snarling, clutching ears at start after unpleasant noise} Nnnh... getting tired of hearing your orders. {Slow, appraising his health} Dog's clawing at the cage, hungrier than usual. {God voice< God is hungry and doesn't want to turn back into Dog. He wants to know why he should stay here instead of find food. >} | 107 |
Anger 10 | {Narrows eyes, suspicious} You must {emph} need something, I can see it in your eyes. {Glancing around} The Gala... of course. How could I forget? {Realizes the player summoned him to pull a lever to trigger Gala.} | 108 | ||
Neutral 50 | {Slow, taunting} If you want me to... heel... if you want Dog to obey, then he'll need to be fed, {beat, a little quieter, not happy about what happened} like last time. {So, let's make a deal... the last part should be to himself, referring to something horrible Dog did that God is (surprisingly) ashamed of.} | 109 | ||
NVDLC01DogDialogueNVDLC01GodTopic001 | What weapons are you good at? | Neutral 50 | Dog is better at the baser instincts than I... I merely have the brain for it. | 110 |
Neutral 50 | His sinew and muscle are difficult to move consciously... he's always hungry, clumsy, heavy. | 111 | ||
NVDLC01DogDialogueNVDLC01GodTopic002 | All right, let's get out of here. | Neutral 50 | Very well... lead on. | 112 |
All right, let's get out of here. | Neutral 50 | You already have someone in your shadow... I'll meet you at the Villa Fountain. | 113 | |
NVDLC01DogDialogueNVDLC01GodTopic003 | Meet me over at the Fountain, we'll plan our next move. | Neutral 50 | Very well... to the Fountain and its ghost, then. | 114 |
NVDLC01DogDialogueNVDLC01GodTopic004 | So you're the one who knows how I got to the Villa. | Neutral 50 | {DUPE: Amused} Of course I know. {Snarling} Even if I don't see it happen - down in the cage, I hear echoes of the footfalls, the click of the collars. {Slower at the end, snapping like traps locking into place.} | 115 |
Anger 20 | {Furious} Every time I see one of you I know exactly how you got here - you couldn't help yourselves, anymore than Dog can help himself. | 116 | ||
Disgust 20 | {Accusing} You heard the voice, the promise, and then you walked right into one of the Old Man's traps. Then... then Dog comes for you, drags you here. {God's angry because if people wouldn't follow the broadcast, Dog wouldn't be as much a slave to the Old Man.} | 117 | ||
NVDLC01DogDialogueNVDLC01GodTopic007 | {God}That's enough for now. | Neutral 50 | {Evil, smiling} We'll see. | 118 |
NVDLC01DogDialogueNVDLC01GodTopic008 | I need you to stay and operate the switches for the Gala Event. | Neutral 50 | {Chuckles} You can lead me to water... no, being trapped in this courtyard while lights are flashing and sirens are screaming... | 119 |
Neutral 50 | I can survive one or two of the inhabitants... more than that, even Dog would have to work to keep full without being carved to pieces. | 120 | ||
Neutral 50 | {Studying exterior of gate} And the gate here... if it somehow got locked, it'd be the holding cell at the Police Station again, except with no way out. | 121 | ||
NVDLC01DogDialogueNVDLC01GodTopic009 | I bet I can get Dog to stay here, if you won't. | Neutral 50 | Really... an amusing thought. | 122 |
I bet I can get Dog to stay here, if you won't. | Neutral 50 | If you needed his teeth to devour those metal switches, chew up the diagram, then let him out. | 123 | |
Neutral 50 | There's a sequence, precise and clear as a knife, that must be followed. And it requires more than instinct to operate. {Calm, measured, then disgust at end. He's got the player where he wants them.} | 124 | ||
Neutral 50 | {Slow, ending on sinister smug note} No, you need me, here - out of the cage. | 125 | ||
NVDLC01DogDialogueNVDLC01GodTopic010 | What do you know about the Gala Event? | Neutral 50 | {Snarls} The Gala Event is the way to bring the Old Man out. {Suspicious} He won't show himself until the casino doors are open. | 126 |
Neutral 50 | So triggering the Event is key... and the key. The question becomes... can we trust each other to do this? We'll see. | 127 | ||
Neutral 50 | If we go there, you'll have to give {emph} me control. If you bring Dog out, then... I'll make sure you pay in blood. | 128 | ||
NVDLC01DogDialogueNVDLC01GodTopic011 | I need you to get to your Gala Event position. | Anger 30 | Maybe {emph} Dog will obey you. {Beat, emph on "I'm"} I'm not as easily broken. | 129 |
NVDLC01DogDialogueNVDLC01GodTopic012 | {God}I had questions for you. | Disgust 20 | I'm sure you do. | 130 |
NVDLC01DogDialogueNVDLC01GodTopic016 | Are you going to be all right? | Neutral 50 | {Firm, eager} Things here... are... under control. {Beat, anger} Find the one that dragged us here, end him. | 131 |
NVDLC01DogDialogueNVDLC01GodTopic019 | Not having your help doesn't matter if this heals you. | Neutral 50 | {God, respectful} ...furious with him. Tired of the anger. {Beat} Thank you... Courier. Even if it's only for minutes before the Sierra Madre kills us all, then... | 132 |
Not having your help doesn't matter if this heals you. | Neutral 50 | {God, saying goodbye} ...when you meet him, find a way to save yourself, as you tried to save us. {One last weak joke} Otherwise, I'll be upset with you. | 133 | |
NVDLC01DogDialogueNVDLC01GodTopic021 | Then I don't want you to merge, I need you here... Dog, listen to my voice. Dog? | Neutral 50 | {God, snarling, slightly judging} Of course. You... we might not get through this, otherwise. Need to survive, no matter what the cost. Now... now... | 134 |
NVDLC01DogDialogueNVDLC01GodTopic022 | We came this far, I'll manage. Go on, let go. | Neutral 50 | {God} ...all the time, you were there, and so close... | 135 |
Neutral 50 | {God Calm, realization, voice changes as if seeing something} ...together. {Script Notes: God and Dog have merged in this node, "God Calm." It's God's voice, with the anger taken off, calmer, at peace.} | 136 | ||
NVDLC01DogDialogueNVDLC01GodTopic025 | Dog? | Neutral 50 | {God Calm, different voice, calm, but disoriented} Who... who are you? What is this place? {Script Notes: God and Dog have merged in this node, "God Calm." It's God's voice, with the anger taken off, calmer, at peace.} | 137 |
NVDLC01DogDialogueNVDLC01GodTopic028 | It'd take too long to explain. | Neutral 50 | {God Calm, getting his bearings, takes a breath} I feel as if I've woken up. {Script Notes: God and Dog have merged in this node, "God Calm." It's God's voice, with the anger taken off, calmer, at peace.} | 138 |
It'd take too long to explain. | Pained 5 | {God Calm, trying to make sense of this} I don't know you, yet I feel like I do, and a feeling of... gratitude. I... {beat, slowly realizes he's in pain} forgive me, I... I'm wounded. This chain... this bear trap on my arm... {Script Notes: Slowly realizes he's in pain. God and Dog have merged in this node, "God Calm." It's God's voice, with the anger taken off, calmer, at } | 139 | |
Pained 10 | {God Calm, trying to make sense of this} ...how did I even get this far with these wounds? The pain is excruciating, I... I need to rest for a moment. | 140 | ||
NVDLC01DogDialogueNVDLC01GodTopic029 | A cage... but at least you're not in two of them now. | Neutral 50 | {God Calm, slightly curious} That... that was not the answer I was expecting. {Script Notes: God and Dog have merged in this node, "God Calm." It's God's voice, with the anger taken off, calmer, at peace.} | 141 |
NVDLC01DogDialogueNVDLC01GodTopic031 | Go on and rest. I have to take care of something. | Happy 5 | {God Calm, trying to make sense of this, takes a breath, recovering} Thank you... for whatever you have done. I will remain here, need to get my strength back. {Script Notes: God and Dog have merged in this node, "God Calm." It's God's voice, with the anger taken off, calmer, at peace.} | 142 |
NVDLC01DogDialogueNVDLC01GodTopic035 | If that diagram over there holds the details, I can walk Dog through the instructions. | Anger 30 | [SUCCEEDED] {Getting really angry} You think you can figure out what to... {quieter, studying the player, slightly respectful} hnh. Of course you can. {God Voice Very Angry< God expresses hate for the player and gets into position. >} | 143 |
Anger 10 | {Resolved} I'll stand at my post. {Then threat comes out} Once you trigger the event... well, we'll see who makes it to the Sierra Madre. {He's knows when to choose his battles, and he'll wait for the right moment to strike back.} | 144 | ||
Yeah, well, I'll make Dog help me. Can't be hard to figure all this wire stuff out. | Neutral 50 | [FAILED] No... you can barely give me instructions, let alone order Dog. Bark your orders somewhere else. | 145 | |
NVDLC01DogDialogueNVDLC01GodTopic036 | If I bring food, will that calm Dog down? | Disgust 10 | It always does... makes him sleepier. Weaker. Easier to keep out of trouble. As for the type of food... | 146 |
Neutral 50 | Make sure it isn't struggling, if you can. {To himself, rueful, irritated} It's hard enough to choke down half of what I suspect he eats. And make sure it's not a bomb collar. {God voice< God waits for player to return. >} | 147 | ||
NVDLC01DogDialogueNVDLC01GodTopic037 | <Lie> Just... stay here in the courtyard, I'll go get food. | Neutral 50 | {Suspicious} All right... for a moment there, I thought... hnh. I'll wait here then, come back when you've found a carcass. Or three. | 148 |
NVDLC01DogDialogueNVDLC01GodTopic038 | {God}I had other questions for you. | Disgust 20 | {Irritated} More? Don't push your luck. | 149 |
{God}I had other questions for you. | Anger 20 | {Malicious, taunting} You're a brave one. Sure you're ready for the answers? | 150 | |
NVDLC01DogDialogueNVDLC01GodTopic039 | Do you know anything else? | Neutral 50 | Dog might know more, you should ask him. Beware the answer, because I think Dog got hungry, he couldn't help himself. | 151 |
Neutral 50 | {Frustrated he couldn't keep his little brother out of trouble} I tried, I always try, and he... he keeps giving in. | 152 | ||
NVDLC01DogDialogueNVDLC01GodTopic040 | How do you switch back and forth between voices? | Neutral 50 | All it takes is the right... command. Whenever Dog hears the... {corrects self} his Master giving orders, I go back in the cage. | 153 |
Anger 10 | So that leash on your wrist... and the one on your neck. {Beat} I won't truly be free to... express myself until every trace of that voice is destroyed. | 154 | ||
Neutral 50 | Still... if you ever want to speak to me, bark my audio log at him, the one in the police station. That'll call me out. | 155 | ||
NVDLC01DogDialogueNVDLC01GodTopic041 | {God}We need to discuss tactics - and positioning. | Neutral 50 | {Low, threatening} Orders - for me. This should be good. | 156 |
NVDLC01DogDialogueNVDLC01GodTopic042 | I was looking for someone with a collar like mine. Where is your collar? | Anger 10 | {Angry} It's close. Closer than I'd like... {frustrated} Dog's been into things, needs to think before he eats, chew before he swallows. He's... eager that way. {Pissed here because Dog ruined all his plans for escape by swallowing the collar.} | 157 |
Anger 10 | Now the collar's a part of me. Inside. {Slow, feeling it in his gut} I can feel its electronic heartbeat, clicking and burning down below... {thinking} like before. {He's analyzing this, then he realizes it feels different than it did, which is bad.} | 158 | ||
Neutral 50 | {Suspicious} It was cold and heavy before going in the cage... {suspicious} now you're here, and it's pulling and kicking again, tugging like a leash. Interesting. {Suspicious of player, keep the maliciousness and distrust here.} | 159 | ||
NVDLC01DogDialogueNVDLC01GodTopic043 | Why did you lock yourself in the cage? | Neutral 50 | No... why did {emph} I lock him in the cage. {Beat, malicious} I locked him in because I could feel him... getting hungry again. There wasn't much time. | 160 |
Neutral 50 | If Dog roams, he gets into trouble... eats things he shouldn't, listens to others he shouldn't... so he's safer in here. We're safer in here. | 161 | ||
Neutral 50 | I hoped if I locked him in here... the one he obeys would come for him. {Disgust} Instead, I get you. | 162 | ||
NVDLC01DogDialogueNVDLC01GodTopic044 | I need to get you out of there. | Disgust 20 | No... no, I don't think so. Even in here, I have more control than you do. {Malicious here, hates that the player just tried to give him orders.} | 163 |
Neutral 50 | I'm not leaving until the one who controls the collars shows... not his voice, not his hand, not his lackey... him. | 164 | ||
Neutral 50 | And when he comes to see me, we'll settle things. So go on, go back to your master, tell him I'm waiting for him. Dog may follow him - I won't. | 165 | ||
NVDLC01DogDialogueNVDLC01GodTopic045 | If you weren't expecting me, who were you waiting for? | Anger 20 | Don't play stupid, I already have to mind {emph} one child. {Beat} You {emph} must have figured it out by now. | 166 |
If you weren't expecting me, who were you waiting for? | Disgust 20 | {To himself} The Old Man obsessed with the Sierra Madre... riddled with greed. {Beat, predatory} Hoped you might be him when I woke up. All you are is his hand... | 167 | |
Neutral 50 | ...you're the same kind of greed. Followed the radio, the broadcast, and now you're here, all confused. Not for long. You'll figure it out. | 168 | ||
NVDLC01DogDialogueNVDLC01GodTopic046 | If that collar inside you is active, I didn't switch it on. | Neutral 50 | {Suspicious} Really. Yet it led you here, to me. And now you're here, and it's burning a hole in my guts. Maybe it's crying for its owner. | 169 |
NVDLC01DogDialogueNVDLC01GodTopic047 | How the hell did you... or whoever... eat one of these collars? | Neutral 50 | {Frowns} They... detach. When segmented, they look like nothing more than metallic Radscorpions... and if they're attached to neck flesh, warm, red... | 170 |
Disgust 20 | {Angry} Dog doesn't {emph} care what's on the body he's crushing in his hands, he'll mangle it, twist it, make it fit until he's full. {Should spit out his frustrations at the end.} | 171 | ||
Neutral 50 | {Quiet} Dog can't help himself... hungry... greedy. And now the collar's inside, alive again. And we're trapped here until it goes cold. | 172 | ||
NVDLC01DogDialogueNVDLC01GodTopic048 | Maybe you shouldn't go around shoving Old World tech in your stomach. | Neutral 50 | {Sneers} As if I had a choice. Sometimes instinct takes over, and that's when {emph} I go into the cage. {Beat, superior} It's like curiosity that way. | 173 |
Neutral 50 | {Taunting} After all, you wouldn't have put that collar on by choice... perhaps it was {emph} your curiosity that caused that hand to close on your neck. {Implying the player's greed got the player in his bad situation.} | 174 | ||
NVDLC01DogDialogueNVDLC01GodTopic050 | Do you know how I got here? | Neutral 50 | {Amused} Of course I know. {Snarling} Even if I don't see it happen - down in the cage, I hear echoes of the footfalls, the click of the collars. {Slower at the end, snapping like traps locking into place.} | 175 |
Anger 20 | {Furious} Every time I see one of you, I know exactly how you got here - you couldn't help yourselves, anymore than Dog can help himself. | 176 | ||
Disgust 20 | {Accusing} You heard the voice, the promise, and then you walked right into one of the Old Man's traps. Then... then Dog comes for you, drags you here. {God's angry because if people wouldn't follow the broadcast, Dog wouldn't be as much a slave to the Old Man.} | 177 | ||
NVDLC01DogDialogueNVDLC01GodTopic051 | Why do you say I'm the same as the Old Man? | Disgust 20 | {Disgust, player doesn't get it} You're not him anymore than I'm Dog. But that collar around your neck... | 178 |
Neutral 50 | ...you're an extension of the Old Man's grasp, clumsy, perhaps, but a tool, yes. And once you get acclimated to the Sierra Madre... | 179 | ||
Disgust 20 | ...then you'll feel the same overpowering hunger the Old Man does. And then you'll {emph} be him, not just his hand. | 180 | ||
NVDLC01DogDialogueNVDLC01GodTopic052 | This Old Man, what do you know about him? | Disgust 20 | Elijah. Human, weak like all of you are. Feeling age circling him like starved dogs, howling for blood. | 181 |
Neutral 50 | To me, he reeks of age and failure. And madness. {Beat} To me, he is simply the "Old Man." To Dog, he is "Master." His name, meaningless. | 182 | ||
Disgust 20 | Running out of years, hopes and dreams running through his withered hands like sand from the Big Empty... and scorched by the sun. | 183 | ||
NVDLC01DogDialogueNVDLC01GodTopic053 | You brought me here to the Villa. | Anger 10 | Me? You think I want to haul bodies around the wastes like a Brahmin at the whip? {Snarling, spitting} No, Dog does it, when the Old Man says fetch, Dog fetches. | 184 |
Neutral 50 | You were in a man-trap, and Dog made his rounds, and dragged you here. When, I don't know. But... it must have been... recent. Before the cage. | 185 | ||
NVDLC01DogDialogueNVDLC01GodTopic054 | I can't leave until we get through this. | Neutral 50 | Of course you can't. This cage is locked tight... from you and the Old Man. | 186 |
NVDLC01DogDialogueNVDLC01GodTopic055 | So you know the way back? | Neutral 50 | The way back doesn't matter... try to leave, try to disobey, and your collar ends the journey faster than you can say, "begin again." | 187 |
Neutral 50 | You're clever, you'd be able to find a way back if you left the Villa. Dog can... I can find the way back, if "back" is where I even wanted to go. | 188 | ||
Neutral 50 | Until the Old Man lets you go, you're going nowhere. This beautiful paradise, with all its toxins and death... it's home. | 189 | ||
NVDLC01DogDialogueNVDLC01GodTopic056 | Why do you say that? | Neutral 50 | I don't remember you... that isn't surprising. What is... is that it was when Dog was out of his cage... free, hungry. | 190 |
Neutral 50 | He knows not to eat anything he catches in the traps... after that, however... so he dragged you here, you got spared. | 191 | ||
Neutral 50 | {Thinking} Dog must have fed {emph} after you arrived... once he was fed, that allowed me out of the cage, and put him inside. {Beat, curious} Do you remember how long you were out? | 192 | ||
NVDLC01DogDialogueNVDLC01GodTopic057 | I don't remember, only woke up when my Pip-Boy went active. | Neutral 50 | {Thinking} Must have already been in the cage... already had the collar in me. You're lucky Dog didn't devour you... otherwise, we'd be closer than we are now. | 193 |
NVDLC01DogDialogueNVDLC01GodTopic060 | Scorched by the sun? | Neutral 50 | {More reflective than normal, not malicious} The Old Man... this "Elijah," tried to hold the sun in his hands, arrogance, was cast down for it. Icarus' crime was to fly too high, Elijah... {More telling a story here than being a prick, he's chewing this over slowly as he speaks.} | 194 |
Anger 20 | {Anger comes back} Elijah wanted to bring the sun down to {emph} him. Hnh! {Snorts} Arrogance. | 195 | ||
NVDLC01DogDialogueNVDLC01GodTopic061 | What is he doing here? | Neutral 50 | {Taunting} Heard the call of the Sierra Madre, just like you did... {emph} exactly the same way. | 196 |
Neutral 50 | {Slow, reflective here} Finds out it's more than a story, {sarcasm bleeds in} comes to this shining poisonous grail, this jewel of the desert. {More contemplative, shows a non-prick side.} | 197 | ||
Anger 20 | {Anger comes back} Dog knows him more than I do. Dog's always nodding, always obeying him, because he's weak and hungry and greedy for master's affection. | 198 | ||
NVDLC01DogDialogueNVDLC01GodTopic063 | If you locked him... you... in, what if you couldn't get out? | Disgust 20 | {Malicious, slightly smug} Oh, I have the key, always did. {Disgusted} Hid it on the chain behind my neck before Dog came bursting out, eating everything he could. | 199 |
Neutral 50 | Wanted to make sure whoever came to fetch Dog spoke to {emph} me first, got within reach. Instead... I get you. | 200 | ||
NVDLC01DogDialogueNVDLC01GodTopic064 | Wait. So you... or Dog... doesn't know the key is on him? | Neutral 50 | {Sarcastic} Dog and I don't share... everything. What {emph} I know, {emph} he doesn't. | 201 |
Neutral 50 | What he knows... what little he knows... I don't. For example, your arrival is a surprise. I wished {emph} that I could have remembered, I'm sure Dog knew. | 202 | ||
Neutral 50 | {To himself, angry} And when he's feeding, well... I sometimes have to find out about it later. Now all there is to do is wait for my intended guest. {Still angry about Dog swallowing the collar and trapping them here.} | 203 | ||
NVDLC01DogDialogueNVDLC01GodTopic066 | These radios, were you using them for signal interference? | Neutral 50 | [SUCCEEDED] They were here when I arrived... so I made use of them, in a manner of speaking. More their... voices, really. {Smug, eviler, clever-er at the end. He's explaining how clever he was, and he can't help it. "manner of speaking" = play on words.} | 204 |
Neutral 50 | These collars... they don't just track us. You can eavesdrop on them as well. Tune to a frequency, and you can hear everything someone is saying. | 205 | ||
Neutral 50 | {Slightly amused} So perhaps it's a good thing that Dog swallowed his collar. Anyone listening would find it difficult to hear past the... digestion. | 206 | ||
Why did you surround yourself with all these radios? | Neutral 50 | [FAILED] I was afraid Dog would get lonely. The voices, as static and whispering as they are... are still company. | 207 | |
NVDLC01DogDialogueNVDLC01GodTopic067 | If you don't come with me, he'll set off our collars - yours and mine. | Neutral 50 | Then I still win. I'd rather die in this cell than have Dog follow him any longer, follow his orders, his commands, desperate for recognition. | 208 |
Neutral 50 | The Old Man... he has the need to hold on, to the past, to the Madre... I'd rather be free, let go of this shell, than have it cage me any longer. {Snarling, gets a little quieter and introspective at end.} | 209 | ||
NVDLC01DogDialogueNVDLC01GodTopic068 | I could order Dog to come with me. I bet he'd obey. | Neutral 50 | {Laughs} Dog? You're not talking to him now, are you? No, even if you could drag Dog out of his cage, you still couldn't get him out of {emph} this cage. | 210 |
Neutral 50 | {Smug} I put him here for a reason... if he could have escaped, he would have. So here he stays. | 211 | ||
NVDLC01DogDialogueNVDLC01GodTopic069 | The key's in there with you - and Dog. | Neutral 50 | {Cruel, laughing} Yes, but Dog doesn't know that. We don't share everything. Sometimes it's a blessing... sometimes... it causes difficulties. | 212 |
Neutral 50 | Now I think it's a blessing, it keeps you on that side of the cage. Now... you go fetch. Find your master, bring him here so we can talk. | 213 | ||
NVDLC01DogDialogueNVDLC01GodTopic070 | I could just tell Dog he has the key. | Neutral 50 | {Frowns, slightly hesitant} Yes... you could. {Recovers} And once he was out, all starving and hungry... what do you think he would do then? | 214 |
Neutral 50 | {Warning} Be careful what cage you open, because he won't go back in it without a fight. He'll tear you apart, he won't care if it kills you both. | 215 | ||
NVDLC01DogDialogueNVDLC01GodTopic074 | If he hears the Old Man's voice, he'll do what the Old Man says. | Neutral 50 | {Suspicious} Dog... obeys. Yes. {Wary, this was unexpected} Why... do you have some means of contacting the Old Man? | 216 |
NVDLC01DogDialogueNVDLC01GodTopic075 | I can play his voice, yes. I have an audio log from him on my Pip-Boy. | Surprise 10 | {Pauses} You... {snarling} don't play it. {Snarls} If you do, I'll find a way to get out of the cage, end you. I'll murder you, crush your arms and legs until... | 217 |
NVDLC01DogDialogueNVDLC01GodTopic077 | I want my freedom, too. You think I like having this collar on me? | Neutral 50 | {Low, quiet} They all wanted their freedom at first. Then... they realized they could get inside the Sierra Madre. | 218 |
Neutral 50 | After that, their freedom wasn't important any more. They couldn't let go, just like the Old Man. So you say you want your freedom... | 219 | ||
Neutral 50 | No... even if you feel that way, it won't last. You'll forget, get greed-blind, and you'll turn. | 220 | ||
NVDLC01DogDialogueNVDLC01GodTopic078 | What if we go after the Old Man together? | Neutral 50 | No... I don't trust you. Even if you're not working with him, you'll fall into the same trap he did. | 221 |
Disgust 10 | {Slow taunting} You may think you can take your revenge... that'll change. You'll start thinking there's a way to have it all. | 222 | ||
NVDLC01DogDialogueNVDLC01GodTopic079 | Goodbye, whoever you are... I'm going to let Dog out of his cage. | Neutral 50 | No! No, no, don't! I'll make you suffer for this, I promise you. | 223 |
Goodbye, whoever you are... I'm going to let Dog out of his cage. | Neutral 50 | {End Bad Node} Although it may not matter... I suspect the Sierra Madre will be reward enough for ones like you. | 224 | |
NVDLC01DogDialogueNVDLC01GodTopic080 | Calm down. Follow me, willingly, I won't do it. | Neutral 50 | {Echoing the player} No, you wouldn't. If you did, you won't escape this place alive. I'd shatter every one of your limbs to splinters and leave you here. {First line is echoing the player, not saying no.} | 225 |
Neutral 50 | You think I'm afraid of your collar exploding, killing us? No, I'll leave you breathing, then keep walking until {emph} my collar goes cold. | 226 | ||
Neutral 50 | I'll prop your broken body in view of the Sierra Madre so you can see what you came to steal... forever out of reach as you die. | 227 | ||
NVDLC01DogDialogueNVDLC01GodTopic081 | I have the power to let Dog out of his cage. I'm going to prove it by not doing it. | Surprise 10 | {Studying the player} Hnh. No... no, you're not. {Confused here, slow, since flies in the face of reason} Even though Dog's more docile... easier to control. {He's confused, echoing player's line again. The player's got a gun to him, yet not pulling the trigger - maybe the player's good people?} | 228 |
Neutral 50 | {Questioning} You may regret this. This place... this place is where creatures like Dog can survive. The people that fill its streets... | 229 | ||
Neutral 50 | He is as vicious, more vicious than them. His hunger can help you more than I can. When I am in control... this shell is difficult to... fight in. | 230 | ||
NVDLC01DogDialogueNVDLC01GodTopic082 | You're blocking the eavesdropping with the alarm outside, too. Nice. | Neutral 50 | [SUCCEEDED] {DUPE} Very good. Yes... it's another layer of white noise to ensure privacy. Unfortunately, it's also acted as a dinner bell for the residents. | 231 |
Neutral 50 | As long as the holographic greeter outside is active, however, I can get by them... the Holograms fascinate them. Ghost-worship, perhaps. | 232 | ||
I guess... the alarm outside sure is a racket, though. | Neutral 50 | [FAILED] {DUPE} Yes... interesting that. {To himself, irritated by Ghost People outside} More like a dinner bell to some. {Initially amused that the player doesn't know why... but there are bad guys outside, lured by police station alarm, irritated by that at the end.} | 233 | |
NVDLC01DogDialogueNVDLC01GodTopic083 | I can't convince you I'm not here for the Sierra Madre or the Old Man, so I'll prove it. | Neutral 50 | {Frowns} Prove it... how? Words are worthless. | 234 |
NVDLC01DogDialogueNVDLC01GodTopic085 | Even if Dog is more helpful, we can manage. | Neutral 50 | {Chuckles, amused} I am not sure you belong here. No, you don't belong here. | 235 |
Neutral 50 | Yet... {appraising player} you came this far. And I'm not interested in remaining here any longer. I'll unlock the cage. | 236 | ||
NVDLC01DogDialogueNVDLC01GodTopic086 | In that case, I will bring him along, I don't need you. | Neutral 50 | {Laughs} And so... greed, practical or otherwise, has its day. | 237 |
NVDLC01DogDialogueNVDLC01GodTopic087 | What do you mean? | Neutral 50 | The... inhabitants of the Villa. They are difficult to kill. {Pause} They need to be chopped apart, hacked on the ground... disintegrated, if you can. | 238 |
Neutral 50 | They are difficult to kill... but not to devour. {Beat} And Dog is always hungry. | 239 | ||
Neutral 50 | If he is with you, when they fall, he will fall on them, end them. If I am with you... fighting will be far more difficult. | 240 | ||
NVDLC01DogDialogueNVDLC01GodTopic088 | ...and the alarm sound outside helps as well. Your doing? | Neutral 50 | [SUCCEEDED] Very good. Yes... it's another layer of white noise to ensure privacy. Unfortunately, it's also acted as a dinner bell for the residents. | 241 |
Neutral 50 | As long as the holographic greeter outside is active, however, I can get by them... the Holograms fascinate them. Ghost-worship, perhaps. | 242 | ||
Surprised they could hear you over the alarm bell outside. | Neutral 50 | [FAILED] Yes... interesting that. {To himself, irritated by Ghost People outside} More like a dinner bell to some. {Initially amused that the player doesn't know why... but there are bad guys outside, lured by police station alarm, irritated by that at the end.} | 243 | |
NVDLC01DogDialogueNVDLC01GodTopic089 | Why does that make him go away? | Neutral 50 | Dog is afraid of me as long as {emph} the Master isn't around. | 244 |
NVDLC01DogDialogueNVDLC01GodTopic090 | Why did you put emphasis on the word "Master" before? | Neutral 50 | [SUCCEEDED] {Slow, thoughtful} The "Master" - Elijah... reminds Dog of someone from long ago. His leader, commander. Commanders. {Commanders b/c Master had multiple personality disorder as well.} | 245 |
Neutral 50 | The Master was a strong personality... personalities as well. Dog is slavish, was conditioned to serve the Master until death. | 246 | ||
Neutral 50 | The Old Man... Elijah merely came along and opened that door in Dog's mind. Now Dog does whatever the Old Man wants. | 247 | ||
Well... true enough. Sure uses the word "Master" a lot. | Disgust 10 | [FAILED] Habit. Conditioning. It doesn't matter. | 248 | |
NVDLC01DogDialogueNVDLC01GodTopic091 | Sounds like it makes you mad. | Neutral 50 | Mad? Mad doesn't even begin to describe... there's not a {emph} word for the hate I feel inside. It's consuming... twists every thought to red. | 249 |
Neutral 50 | {Snarling} After all that's laid ruin to the world... again and again, I thought at last, we could be free... thought Dog could be free. | 250 | ||
Neutral 50 | No... no, the world's always got another cage, waiting, keeping everything you want... just out of reach. | 251 | ||
NVDLC01DogDialogueNVDLC01GodTopic092 | What does Elijah make Dog do that angers you so much? | Neutral 50 | Gather others, drag them here... fetch, like an animal... and hurt them if they resist. | 252 |
Neutral 50 | Dog doesn't even blink, even hear their cries when he's twisted their arms full circle... fragile things, screaming on the ground... {Hates this, hates what Elijah makes Dog do.} | 253 | ||
Neutral 50 | To listen to him... commanding Dog... to hurt others... and Dog just nods, eager and willing to serve. | 254 | ||
NVDLC01DogDialogueNVDLC01GodTopic093 | Can't you do anything? | Neutral 50 | {Echoing, emph} Do anything? {Hurt and frustration coming through} Me... me, Dog puts in the cage, hurts himself to try and drown out my voice, when all I want to do... | 255 |
Neutral 50 | ...aah... hrrr, never mind, useless. Finally had to start fighting back, screaming on my own. Had to take matters into my own hands, lock Dog up. | 256 | ||
NVDLC01DogDialogueNVDLC01GodTopic094 | You're trying to protect Dog. Having Elijah control him, hurt him - you want to protect him. | Neutral 50 | [SUCCEEDED] {Starts weakening here, tired} I've watched over Dog for so long. Tried to stop him from... hurting others, killing others, {frustrated anger} quiet that mindless howling instinct of his. | 257 |
Neutral 50 | He doesn't understand, he has the brain of a child... he knows when he does wrong, he just can't help himself. | 258 | ||
Does not being in control bother you so much? | Neutral 50 | [FAILED] No... because all I need to do is bide my time. I'll settle this... myself, as I always planned. | 259 | |
NVDLC01DogDialogueNVDLC01GodTopic095 | You care about him. | Neutral 50 | He's my brother - kin. Without him, I wouldn't exist. Maybe I was nothing more than his conscience, trying to rein him in. Useless. | 260 |
Neutral 50 | I... I just need him to show restraint, let go of the needs, the hungers. Ease the burden... just once, so I can have my thoughts to myself. | 261 | ||
NVDLC01DogDialogueNVDLC01GodTopic096 | Why can't you control him? | Neutral 50 | The instinct is stronger than me. Dog is stronger than me. He's just a child... he knows when he does wrong, he just can't help himself. | 262 |
Neutral 50 | I don't know when I first spoke, or when I first started thinking for myself, it was so long ago. I... slept for a long time... before... | 263 | ||
Neutral 50 | ...I want to believe I was the one in control. Once. I don't know anymore. Then Dog got a new Master. A new voice. And I woke up, to protect him. | 264 | ||
NVDLC01DogDialogueNVDLC01GodTopic097 | You have multiple personality disorder. Some trauma caused this? | Neutral 50 | [SUCCEEDED] {DUPE: Slightly wary, player's onto something} Trauma... yes, in a manner of speaking. | 265 |
{Global}Did getting hit in the head cause you to start acting this way? | Neutral 50 | [FAILED] {DUPE: Taunting, playing games} No... sometimes it simply wakes voices up. | 266 | |
NVDLC01DogDialogueNVDLC01GodTopic100 | What's Elijah doing here? | Neutral 50 | {Taunting} Heard the call of the Sierra Madre, just like you did... {emph} exactly the same way. | 267 |
Neutral 50 | {Slow, reflective here} Finds out it's more than a story, {sarcasm bleeds in} comes to this shining poisonous grail, this jewel of the desert. {More contemplative, shows a non-prick side.} | 268 | ||
Anger 20 | {Anger comes back} Dog knows him more than I do. Dog's always nodding, always obeying him, because he's weak and hungry and greedy for master's affection. | 269 | ||
NVDLC01DogDialogueNVDLC01GodTopic101 | What does Dog know? | Anger 20 | {Snarl} Ask him. Or better, don't. It wouldn't be an interesting conversation, much like this one. | 270 |
NVDLC01DogDialogueNVDLC01GodTopic102 | Dog said he triggered the Gala Event once already. | Neutral 50 | {Amused} He did, yes. A team did, with collars linked just like yours. Did he tell you everything, or just about the pretty lights? | 271 |
NVDLC01DogDialogueNVDLC01GodTopic103 | Something about lights and colors, not much else. | Neutral 50 | {Sneers} There was more. Only he truly recalls, though... and should. I won't spoil it for you, especially when we have more... pressing matters. | 272 |
NVDLC01DogDialogueNVDLC01GodTopic104 | He said the casino opened up. | Neutral 50 | {Impressed} Very good. As for the casino... yes, it did. | 273 |
NVDLC01DogDialogueNVDLC01GodTopic105 | If the casino opened up, then why are we here? | Neutral 50 | Because something got left inside. The Old Man... Elijah. | 274 |
Neutral 50 | He's trapped in there. As I hoped he would be. | 275 | ||
NVDLC01DogDialogueNVDLC01GodTopic106 | If he got trapped, why didn't he set off the collars? | Neutral 50 | {Smiles} Because he couldn't. As soon as he made his way into the casino, it sealed up... | 276 |
Neutral 50 | ...and the casino's construction allowed me an opportunity to escape. The collars... unhooked. I... was free. | 277 | ||
NVDLC01DogDialogueNVDLC01GodTopic107 | Couldn't he have commanded you to rescue him? | Neutral 50 | No... I saw to that... | 278 |
NVDLC01DogDialogueNVDLC01GodTopic108 | Does the casino block the signal? | Neutral 50 | It {emph} should have... the casino's construction is unusual. Signals in there get... scrambled, some alloy in the architecture... I don't know. | 279 |
Neutral 50 | I wasn't sure until the collars de-activated that I had won. Trapped him in his cage. Dog... {corrects self} I... could be free. | 280 | ||
NVDLC01DogDialogueNVDLC01GodTopic109 | So what happened then? | Neutral 50 | Dog happened. When the collars came off... he got... hungry. And all my work, all my effort... wasted because of his hunger, his greed. | 281 |
NVDLC01DogDialogueNVDLC01GodTopic110 | What are you talking about? | Neutral 50 | Ask Dog. It doesn't matter... it's in the past, as much as I try to forget it, it's always... with us. | 282 |
NVDLC01DogDialogueNVDLC01GodTopic111 | The Pip-Boy could boost the signal. If Elijah has a Pip-Boy, that would explain it. | Neutral 50 | [SUCCEEDED] Interesting... so it seems you have another link we don't. And... you're to blame for this. | 283 |
Neutral 50 | Yes... he wears a Pip-Boy on his wrist, just as you do. If he's feeding commands and signals, then I would be careful. | 284 | ||
Neutral 50 | He's most likely installed a contingency switch in the Pip-Boy. If the signal gets cut off, or you try and remove it... well, then we'll all die. | 285 | ||
Then how are the collars active again? | Neutral 50 | [FAILED] That I don't know. The collars came back to life... I'm not sure how. | 286 | |
Neutral 50 | {Snarling, low} I felt it when you woke me up... that kicking in my gut, the collar was coiled with a charge again, like a snake. | 287 | ||
NVDLC01DogDialogueNVDLC01GodTopic112 | He can't have possibly have set up a deadman's switch like that. | Neutral 50 | Really. As much hatred as I hold for him, he is much, much smarter than many I've met... {sarcastic} no offense meant, of course. | 288 |
Neutral 50 | He seems to not only understand the workings of Pre-War tech, he seems to breathe it. And... these collars, commandeering your Pip-Boy... | 289 | ||
Neutral 50 | Are the marks of someone who makes mistakes - but he's not leaving much to chance when it comes to ensuring our compliance. | 290 | ||
NVDLC01DogDialogueNVDLC01GodTopic113 | If you won't do it, then Dog will, like he did at the police station. | Neutral 50 | No... this time is different. The key is different. | 291 |
NVDLC01DogDialogueNVDLC01GodTopic114 | Any reason why you're assigned to this point on the map? | Neutral 50 | {Taunting} Maybe it's familiar, comfortable. Practice makes perfect. | 292 |
Neutral 50 | And as much as it bruises my ego, some things require... brute strength. {Beat} In the right combination. | 293 | ||
Neutral 50 | {Grumbling, to himself} Besides, none of your assembled band of thieves look able to rip a 200 year rusted power switch down like a machete to fire up an entire town. | 294 | ||
NVDLC01DogDialogueNVDLC01GodTopic115 | In Super Mutants, brain damage is usually the result of prolonged Stealth Boy usage. | Neutral 50 | [SUCCEEDED] {DUPE: Snarls} Hmm... Hrrr... That's the easy explanation, the one {emph} humans use. Pre-War technology, as if it's the cause of all ills, mind and body. | 295 |
Anger 20 | I {emph} needed to come out of the cage to protect Dog. {Disdain} From clever humans... like you. | 296 | ||
{Global}I heard electricity and radios can cause, uh, voices in people's heads. | Neutral 50 | [FAILED] {DUPE: Taunting, playing games} Perhaps. Or maybe I was here all the time, watching. Waiting for you. | 297 | |
NVDLC01DogDialogueNVDLC01GodTopic116 | Do you know how to operate the switches? | Neutral 50 | I do. And after you threw me in the cage at the Police Station, I have no intention of telling you. | 298 |
Do you know how to operate the switches? | Neutral 50 | I do... the diagram there tells me what I need to know. | 299 | |
NVDLC01DogDialogueNVDLC01GodTopic117 | Worried about being attacked if left here? The gate looks strong enough. | Neutral 50 | This Villa was built to decay, but parts... parts were well-defended, indeed. There was a method in the layout, you can... see it. | 300 |
Neutral 50 | The terminal outside... one of those means this place was designed... properly. No, if locked, it could hold others out... and even Dog inside. | 301 | ||
NVDLC01DogDialogueNVDLC01GodTopic118 | I need you to trust me. I let you out of the cage in the Police Station. | Neutral 50 | You're right... but trust? Trust is such a... harsh word. I prefer... mutual need. It's more honest. | 302 |
Neutral 50 | No, I can help you. {Examining the wall} These wiring diagrams... I know how to operate the switches in sequence to make fire appear in the sky. | 303 | ||
Neutral 50 | I... we just need to make sure that Dog doesn't surface before that happens. To do that... he'll need to be fed. That makes him stay in the Cage. | 304 | ||
NVDLC01DogDialogueNVDLC01GodTopic119 | What kind of food should I bring back? | Neutral 50 | Dog has torn apart a number of the inhabitants of this town... while he doesn't prefer them to... other flesh... it'll do for the time being. | 305 |
Neutral 50 | Find some of the inhabitants... it'll require some hunting on your part. Kill them, take some of the remains inside them, bring it back here. | 306 | ||
Neutral 50 | They're not easy to kill. {Cruel smile} But... I have faith in you, and the beast must be fed if you want him to stay in {emph} this cage. | 307 | ||
NVDLC01DogDialogueNVDLC01GodTopic120 | You need to trust me if we're going to get through this. | Disgust 10 | {Slow chuckle} No, you'll throw me in the cage when you need to, just like at the Police Station. Trust you? No... you've made trust... difficult. | 308 |
Neutral 50 | I'm not staying here and doing what you "order" me to do. Not again... and the sequence here? Just {emph} see if Dog can figure it out on his own. | 309 | ||
NVDLC01DogDialogueNVDLC01GodTopic121 | <Lie> I'll go hunt for food, you just stay here, and wait. | Neutral 50 | {Suspicious} All right... for a moment there, I thought... hnh. I'll wait here then, come back when you've found meat from two of the bodies. | 310 |
NVDLC01DogDialogueNVDLC01GodTopic123 | All right, I'll go hunting, see what I can find. | Neutral 50 | {Quieter, more complacent} Two chunks of meat from their bodies should be enough. Hunt... quietly, so as not to draw more here. | 311 |
NVDLC01DogDialogueNVDLC01GodTopic125 | We don't really have time for this. | Neutral 50 | If you don't... then I can't guarantee I'll remain in control long enough to help you. It is... your choice. | 312 |
NVDLC01DogDialogueNVDLC01GodTopic128 | If that diagram over there holds the details, I can walk Dog through the instructions. | Anger 30 | [SUCCEEDED] {Getting really angry} You think you can figure out what to... {quieter, studying the player, slightly respectful} hnh. Of course you can. {God Voice Very Angry< God expresses hate for the player and gets into position. >} | 313 |
Anger 10 | {Resolved} I'll stand at my post. {Then threat comes out} Once you trigger the event... well, we'll see who makes it to the Sierra Madre. {He's knows when to choose his battles, and he'll wait for the right moment to strike back.} | 314 | ||
Yeah, well, I'll make Dog help me. Can't be hard to figure all this wire stuff out. | Neutral 50 | [FAILED] No... you can barely give me instructions, let alone order Dog. Bark your orders somewhere else. | 315 | |
NVDLC01DogDialogueNVDLC01GodTopic129 | I don't want Dog to have to deal with this, I prefer to deal with you. | Neutral 50 | {Slight curious} Really. {Slow} And why is that? Dog is much more... docile. Obedient. | 316 |
NVDLC01DogDialogueNVDLC01GodTopic132 | If that's what it takes to make you listen, yes. | Neutral 50 | So you want me to listen. To obey. No... I can't. Because Dog wouldn't let me. I can already feel him clawing at me. | 317 |
Neutral 50 | If you want me to remain, then I'll need to stay aware... enough to operate the switches properly. | 318 | ||
If that's what it takes to make you listen, yes. | Neutral 50 | I... we just need to make sure that Dog doesn't surface before that happens. To do that... he'll need to be fed. That makes him stay in the Cage. | 319 | |
NVDLC01DogDialogueNVDLC01GodTopic140 | If you don't stay here, I'll bring Dog out and leave him here. | Neutral 50 | And what would that gain you? Are you so eager to slice off your hand to spite your arm? | 320 |
NVDLC01EndingDog | NVDLC01EndingDog | Neutral 50 | {Dog Alive, God Alive: Narration} Dog forgot himself, as did the voice that raged within him. After their passing, a new voice spoke within the mutant's shell. {End slide sequence, spoken in God's "new" voice that sounds calm, wondering, and at peace.} | 321 |
Neutral 50 | {Narration} It was difficult for the voice to remember the two it once was... there was the beast, Dog consumed by hunger... {Slight confusion. Who were his parents, again...?} | 322 | ||
Neutral 50 | {Narration} ...and the other in reverse... the one consumed by control. | 323 | ||
Neutral 50 | {Narration} Both were driven by need for the other. The Courier brought them together, somehow, joined the two into one. {Firm, realization.} | 324 | ||
Neutral 50 | {Narration} All that happened at the Sierra Madre, was a faint memory to the new personality... like a flickering light in the clouds of the mind. | 325 | ||
Neutral 50 | {Narration} The new voice did not think of the Courier again until the battle at the Divide reached his ears. {The Divide is a location in Fallout. Quiet, reverent in this line, like speaking of a horrible battle.} | 326 | ||
Neutral 50 | {Slow, reverent - this is quietly dramatic, ends on a sad downnote} The battle between the two couriers, beneath the torn skies and the Old World flag... {quiet, slower} each bearing a message for the other. {Slow, quiet, dramatic, draw this to a close as a foreshadowing of things to come.} | 327 | ||
Neutral 50 | {Narration} And the mutant prayed the Courier that had saved him... had been saved in return. {The final word, ending.} | 328 | ||
NVDLC01EndingDog | Neutral 50 | {God Alive: Narration} Freed of both Dog and the one who held Dog's leash, the other voice resumed control. First the mind, then finally, the mutant's shell. {God has assumed control in this end slide, narrated as end credits play.} | 329 | |
Neutral 50 | {Narration} His first act was to tend to the scars on the body with careful hands, slowly healing all the scars except the ragged name torn on his chest. {Slow, a little tender, like the scars are the last bits of his dead younger brother that he's burying.} | 330 | ||
Disgust 10 | {Narration} He briefly thought of remaining at the Sierra Madre. But it was a monument built by humans, representing something he no longer needed. {Throw this line away, slight disdain.} | 331 | ||
Neutral 50 | {Narration} He began walking west, in search of others like him. As he did, he spoke of the courier who had set him free and allowed his life to begin again. {Slow, draw to a close. God has begun preaching the gospel in this line, and the last sentence should be quieter, thankful.} | 332 | ||
NVDLC01GalaEventActivate | NVDLC01GalaEventActivate | Anger 20 | {Eager} I'll pull the switches. {Beat, snarling} And when I find you, I'll pull your head from your body. {AUDIO: From a speaker.} | 333 |
NVDLC01GalaEventActivate | Happy 20 | {Eager, evil} Ready. {Chuckling} The both of us. I'll keep Dog locked in his cage... you just open the Sierra Madre. {AUDIO: From a speaker.} | 334 | |
NVDLC01GodToChristineTopic01 | NVDLC01GodToChristineTopic01 | Neutral 50 | {Amused, evil} What's this? Why... it's a little doll. {Mock curiosity} Were you carved by a craftsman, {taunting, evil} or mauled by a drunk who didn't know his tools? {Referring to Christine in this line, she's a surgically-scarred mute girl in the party, so God's having his "fun."} | 335 |
NVDLC01GodToChristineTopic01 | Neutral 50 | {Chuckles} I'm not going to hurt you... yet. Much. Scars tell a story, some old, some new... {slow} and the one on the throat is fresh and red. | 336 | |
NVDLC01GodToChristineTopic02 | NVDLC01GodToChristineTopic02 | Neutral 50 | {Curious} Someone wanted to cut your voice, little doll. Or they didn't finish their work, or didn't know how to. | 337 |
NVDLC01GodToChristineTopic02 | Neutral 50 | Oh, it wasn't me... I have no use for your neck beyond what encircles it. {Snarls, to himself, disgruntled} The lack of screams when I finally kill you... that is what I'll regret. | 338 | |
NVDLC01GodToDeanTopic01 | NVDLC01GodToDeanTopic01 | Neutral 50 | Touched by radiation, and you choose to spend your time here. You could have just left... but you're too obsessed to let go. | 339 |
NVDLC01GodToDeanTopic01 | Neutral 50 | Mirrors tell me my name when needed... and I have a name for you, several. Thief, coward... showman. Radiation couldn't kill the truth, could it. | 340 | |
NVDLC01GodToDeanTopic02 | NVDLC01GodToDeanTopic02 | Neutral 50 | You could have left the Sierra Madre. Left this Villa, joined your own kind. | 341 |
NVDLC01GodToDeanTopic02 | Neutral 50 | {Taunting} You can't abide it. There's no heart. You hate it, I can hear it in your words. | 342 | |
PLAYERINIRONSITES | PLAYER IN IRON SITES | Neutral 50 | {Cold evil, player's pointing a gun at him} I didn't take you for suicidal. | 343 |
PLAYERLAYMINE | PLAYER LAY MINE | Neutral 50 | {Grim, pleased} Thinking ahead... good. | 344 |
PLAYERTHROWGRENADE | PLAYER THROW GRENADE | Neutral 50 | {Snarling, when grenade is thrown} Don't waste those - save one for when they get close. | 345 |
Conversation[]
TOPIC | TOPIC TEXT / PROMPT | EMOTION | RESPONSE TEXT | # |
---|---|---|---|---|
NVDLC01DogDialogueClinicBark | NVDLC01DogDialogueClinicBark | Neutral 50 | {Curious, malicious} It looks like someone was experimenting... {more interested} although they were doing so {emph} after the collars went off. {God sees a series of headless corpses laid on lab tables.} | 346 |
NVDLC01DogDialogueCloudBark | NVDLC01DogDialogueCloudBark | Neutral 50 | {Warning} Careful, the Villa's filled with pockets from the Cloud. Lethal. | 347 |
NVDLC01DogDialogueVendingBark | NVDLC01DogDialogueVendingBark | Neutral 50 | {Dismissive, grumbling} Those machines feed on Sierra Madre Chips. {Beat, quieter, throw line away} There's codes that unlock other things, too. | 348 |
NVDLC01DogKitchenBarks | NVDLC01DogKitchenBarks | Neutral 50 | {2 - "No more being..."} ...back in the cage. Stop what you're doing, we can... | 349 |
NVDLC01DogKitchenBarks | Neutral 50 | {4 - snarling, "you're not..."} ...listening to me. {Frustrated, furious, emph} Tired of being your minder, tired... | 350 | |
NVDLC01DogKitchenBarks | Neutral 50 | {6 - "wants"} ...to protect you, always wanted to protect you, the reason I have to take control is... | 351 | |
NVDLC01DogKitchenBarks | Neutral 50 | {8 - "You need to"} ...listen to me. {Sudden moment of weakness, slight plea} If you do this, we {emph} both... | 352 | |
NVDLC01DogKitchenBarks | Neutral 50 | {10 - "Master will"} ...help us. Please let me help us. If you don't, then you're... | 353 | |
NVDLC01DogKitchenEnd | NVDLC01DogKitchenEnd | Neutral 50 | {1G} I... {chuckles, not unkindly, more relieved} he's asleep. Finally. {To himself} Shhhhhh. {<Script Notes: This is after Dog's personality has been buried.>} | 354 |
NVDLC01DogKitchenEnd | Neutral 50 | {2G - Tired, serious, no malice} Dog... all I wanted was for you to listen to me, let me care for you. Keep you from hurting yourself... {<Script Notes: God is being genuine here... all he wanted to do was keep Dog out of harm's way.>} | 355 | |
NVDLC01DogKitchenEnd | Neutral 50 | {3G - Stronger, to himself} Now I can. And one day, when you're ready, I'll let you out. When you're calm, and we... understand each other. {<Script Notes: This is after Dog's personality has been buried.>} | 356 | |
NVDLC01DogKitchenEnd | Neutral 50 | {4G} And we're at peace, you and I, mind and instinct. Then the world will be ready for us. {<Script Notes: Calm, resolved. Loop back to the second line.>} | 357 | |
NVDLC01DogKitchenEnd | Neutral 50 | {1B} What is this place? {<Script Notes: This is delivered in God's voice, but he's calm, and both God and Dog have been submerged, this is same voice, different personality, } | 358 | |
NVDLC01DogKitchenEnd | Neutral 50 | {2B} Feel strange, like... sleeping. On my neck, is this... a chain? I... {recognition, looks down and sees the name carved there} what's carved on my chest? {<Script Notes: This is delivered in God's voice, but he's calm, and both God and Dog have been submerged, this is same voice, different personality, } | 359 | |
NVDLC01DogKitchenEnd | Neutral 50 | {3B} "God." No... not God. Something in reverse... hnh. Was that one of them...? {<Script Notes: This is delivered in God's voice, but he's calm, and both God and Dog have been submerged, this is same voice, different personality, } | 360 | |
NVDLC01DogKitchenEnd | Neutral 50 | {4B} Should rest, get my strength back... then explore this place, see what it holds. {<Script Notes: This is delivered in God's voice, but he's calm, and both God and Dog have been submerged, this is same voice, different personality, } | 361 | |
NVDLC01DogKitchenIntercom | NVDLC01DogKitchenIntercom | Neutral 50 | {2 - "No more being..."} ...back in the cage. Stop what you're doing, we can... | 362 |
NVDLC01DogKitchenIntercom | Neutral 50 | {4 - snarling, "you're not..."} ...listening to me. {Frustrated, furious, emph} Tired of being your minder, tired... | 363 | |
NVDLC01DogKitchenIntercom | Neutral 50 | {6 - "wants"} ...to protect you, always wanted to protect you, the reason I have to take control is... | 364 | |
NVDLC01DogKitchenIntercom | Neutral 50 | {8 - "You need to"} ...listen to me. {Sudden moment of weakness, slight plea} If you do this, we {emph} both... | 365 | |
NVDLC01DogKitchenIntercom | Neutral 50 | {10 - "Master will"} ...help us. Please let me help us. If you don't, then you're... | 366 | |
NVDLC01DogKitchenSuicide | NVDLC01DogKitchenSuicide | Anger 20 | {Furious, but also afraid} No! {Tries to be commanding} Dog, get back in the c-{"cage," doesn't finish as explosion rocks kitchen} {<God attempts to take control and screams no, trying to stop Dog from killing them both.>} | 367 |
NVDLC01GodDialogueAloneIdleAct1 | NVDLC01GodDialogueAloneIdleAct1 | Neutral 50 | Can't believe the idiot swallowed his collar. {God is making random comments while player isn't around.} | 368 |
NVDLC01GodDialogueAloneIdleAct1 | Neutral 50 | What's taking that human so long. {God is making random comments while player isn't around.} | 369 | |
NVDLC01GodDialogueAloneIdleAct1 | Neutral 50 | {To himself} If that human wasn't wearing a collar... {God is making random comments while player isn't around.} | 370 | |
NVDLC01GodDialogueAloneIdleAct1 | Neutral 50 | Wonder what that human's insides would look like laid out over the fountain. {God is making random comments while player isn't around.} | 371 | |
NVDLC01GodDialogueAloneIdleAct1 | Neutral 50 | {To himself} Might be able to rip the Pip-Boy off his arm without killing him. Hmm. {God is making random comments while player isn't around.} | 372 | |
NVDLC01GodDialogueGenericidle | NVDLC01GodDialogueGenericidle | Neutral 50 | {Snff} No toxins in the air in here. {God is making random comments while with the player.} | 373 |
NVDLC01GodDialogueGenericidle | Neutral 50 | Well, {emph} this place has seen better days. {God is making random comments while with the player.} | 374 | |
NVDLC01GodDialogueGenericidle | Neutral 50 | If we need to fight, you should call Dog out... as much as I hate to admit it. {God is making random comments while with the player.} | 375 | |
NVDLC01GodDialogueGenericidle | Neutral 50 | {Thinking} Might be able to use the gas valves around here to set traps of our own. {God is making random comments while with the player.} | 376 | |
NVDLC01GodDialogueGenericidle | Neutral 50 | We'll need to move faster than this if we're going to outwit the Old Man. {God is making random comments while with the player.} | 377 | |
NVDLC01GodDialogueGenericidle | Neutral 50 | {Smirks} Happy you followed the Sierra Madre broadcast? Curiosity and greed, same thing. {God is making random comments while with the player.} | 378 | |
NVDLC01GodDialogueGenericidle | Neutral 50 | It's your own fault you're here. Couldn't leave well enough alone. {God is making random comments while with the player.} | 379 | |
NVDLC01GodDialogueGenericidle | Neutral 50 | That Pip-Boy... maybe I'll tear it off your arm, wear it on my neck. {God is making random comments while with the player.} | 380 | |
NVDLC01GodDialogueGenericidle | Neutral 50 | Air tastes like copper. {Beat, smiles} Or Old World gold. {God is making random comments while with the player.} | 381 | |
NVDLC01GodDialogueGenericidle | Neutral 50 | Almost got away... then the idiot's hunger screws it up. {God is making random comments while with the player.} | 382 | |
NVDLC01GodDialogueGenericidle | Neutral 50 | Why do you keep looking at your Pip-Boy? It won't help. {Snorts} Didn't help the Old Man. {God is making random comments while with the player.} | 383 | |
NVDLC01GodDialogueGenericidle | Neutral 50 | Can't believe the idiot swallowed his collar. {God is making random comments while with the player.} | 384 | |
NVDLC01GodDialoguePostGalaBad | NVDLC01GodDialoguePostGalaBad | Neutral 50 | {Impressed} The human did it. {Evil} Good. {God hates player. God's watching a festival erupt in the Villa, talking to himself, impressed the player pulled it off.} | 385 |
NVDLC01GodDialoguePostGalaBad | Neutral 50 | Not going down like last time - Dog, you're staying in the cage. {God hates player. God's watching a festival erupt in the Villa, talking to himself, impressed the player pulled it off.} | 386 | |
NVDLC01GodDialoguePostGalaBad | Neutral 50 | Time to get to the gate, "friends" or no friends. {God hates player. God's watching a festival erupt in the Villa, talking to himself, impressed the player pulled it off.} | 387 | |
NVDLC01GodDialoguePostGalaBad | Neutral 50 | {To himself} Fires and speakers are going to bring the Ghost People out in full. {God hates player. God's watching a festival erupt in the Villa, talking to himself, impressed the player pulled it off.} | 388 | |
NVDLC01GodDialoguePostGalaBad | Neutral 50 | {Eager} Coming for you, human... you just wait. {God hates player. God's watching a festival erupt in the Villa, talking to himself, impressed the player pulled it off.} | 389 | |
NVDLC01GodDialoguePostGalaBad | Neutral 50 | Madre's mine. {God hates player. God's watching a festival erupt in the Villa, talking to himself, impressed the player pulled it off.} | 390 | |
NVDLC01GodDialoguePostGalaGood | NVDLC01GodDialoguePostGalaGood | Neutral 50 | {Surprised} Hnh. The human pulled it off. {God is watching a festival erupt in the Villa, and he's impressed the player pulled it off. He's talking to himself.} | 391 |
NVDLC01GodDialoguePostGalaGood | Neutral 50 | Just like last time. Come on, Dog, you know the drill. {God is watching a festival erupt in the Villa, and he's impressed the player pulled it off. He's talking to himself.} | 392 | |
NVDLC01GodDialoguePostGalaGood | Neutral 50 | Gate won't be open for long. {God is watching a festival erupt in the Villa, and he's impressed the player pulled it off. He's talking to himself.} | 393 | |
NVDLC01GodDialoguePostGalaGood | Neutral 50 | Need to stay out of sight... can't afford to be distracted now. {God is watching a festival erupt in the Villa, and he's impressed the player pulled it off. He's talking to himself.} | 394 | |
NVDLC01GodDialoguePostGalaGood | Neutral 50 | What the Old World saw in these light shows is beyond me. {God is watching a festival erupt in the Villa, and he's impressed the player pulled it off. He's talking to himself.} | 395 | |
NVDLC01GodDialoguePreGalaBad | NVDLC01GodDialoguePreGalaBad | Neutral 50 | {To himself} When this festival fires, I'm the first one in the door. {God's told to wait in a dangerous area to pull a lever and trigger an event. He's angry and pissed about it.} | 396 |
NVDLC01GodDialoguePreGalaBad | Neutral 50 | Last time I ever deal with human trash... {God's told to wait in a dangerous area to pull a lever and trigger an event. He's angry and pissed about it.} | 397 | |
NVDLC01GodDialoguePreGalaBad | Neutral 50 | After the Bomb, still slaves to technology, events, Pip-Boys, collars... hnnnr. {God's told to wait in a dangerous area to pull a lever and trigger an event. He's angry and pissed about it.} | 398 | |
NVDLC01GodDialoguePreGalaBad | Neutral 50 | I'll whip you for this, Dog. I'll crush your cage with you inside it for making me go through this. {God's told to wait in a dangerous area to pull a lever and trigger an event. He's angry and pissed about it.} | 399 | |
NVDLC01GodDialoguePreGalaBad | Neutral 50 | All this - if I get inside the Sierra Madre, it's all worth it. All of it. {God's told to wait in a dangerous area to pull a lever and trigger an event. He's angry and pissed about it.} | 400 | |
NVDLC01GodDialoguePreGalaBad | Neutral 50 | As soon as those collars go off... we'll settle things, yes. {God's told to wait in a dangerous area to pull a lever and trigger an event. He's angry and pissed about it.} | 401 | |
NVDLC01GodDialoguePreGalaGood | NVDLC01GodDialoguePreGalaGood | Neutral 50 | {Urgent} Hurry, we're targets out here. {God has been told to wait in a dangerous area, but he understands the reason, even if it stresses him out.} | 402 |
NVDLC01GodDialoguePreGalaGood | Neutral 50 | Almost inside. Finally. {Beat, himself} Then I can get rid of the baggage. {God has been told to wait in a dangerous area, but he understands the reason, even if it stresses him out.} | 403 | |
NVDLC01GodDialoguePreGalaGood | Neutral 50 | {To himself} Quiet, Dog, stay in the cage. {God has been told to wait in a dangerous area, but he understands the reason, even if it stresses him out.} | 404 | |
NVDLC01GodDialoguePreGalaGood | Neutral 50 | {Disgust} Sick of these Old World deathtraps. {God has been told to wait in a dangerous area, but he understands the reason, even if it stresses him out.} | 405 | |
NVDLC01GodDialoguePreGalaGood | Neutral 50 | {Low, eager} The Sierra Madre's almost mine. {God has been told to wait in a dangerous area, but he understands the reason, even if it stresses him out.} | 406 | |
NVDLC01GodDialoguePreGalaGood | Neutral 50 | {Snarling} They better not try and leave me here... {God has been told to wait in a dangerous area, but he understands the reason, even if it stresses him out.} | 407 |
Combat[]
TOPIC | TOPIC TEXT / PROMPT | EMOTION | RESPONSE TEXT | # |
---|---|---|---|---|
AcceptYield | AcceptYield | Neutral 50 | Next time, I'll break your legs and hang you from the Madre gates. | 408 |
Assault | Assault | Anger 20 | {Evil, cold} If this is how you want to die, then so be it. | 409 |
Attack | Attack | Anger 20 | {Cold, ruthless} Something needs to die. | 410 |
AvoidThreat | AvoidThreat | Anger 10 | {Loud, commanding} Look out. | 411 |
Crippled | Crippled | Disgust 20 | {Frustrated that the host body is malfunctioning} Dog's damaged. | 412 |
Death | Death | Neutral 50 | Finally, the howling will end. | 413 |
FireExplosive | FireExplosive | Happy 5 | {Growls} Let sound and thunder answer this. | 414 |
Flee | Flee | Anger 20 | Find a defensible position, we'll kill them there. | 415 |
Frenzy | Frenzy | Anger 20 | {Cold, low} That's done it. | 416 |
HealthHalf | HealthHalf | Neutral 50 | {Frustrated} Losing blood. | 417 |
HealthQuarter | HealthQuarter | Pained 20 | Head swimming. Can't hold myself... {takes a breath} together much longer. | 418 |
Hit | Hit | Neutral 50 | Ennh! | 419 |
KOed | KOed | Neutral 50 | Rrr! | 420 |
KnockedBack | KnockedBack | Neutral 50 | Hnnhr! | 421 |
NoAmmo | NoAmmo | Anger 30 | Too many targets, not enough bullets. | 422 |
OnFire | OnFire | Disgust 10 | {Disgusted, on fire, but shrugging it off like not worth his time} Fire. | 423 |
Poisoned | Poison | Anger 10 | {Low} Won't get rid of me {emph} that easily. {<Watching the player enter a poisonous cloud, warning.>} | 424 |
Poison | Anger 10 | {Low} Trying to lose me in the Cloud? Not a chance. {<Watching the player enter a poisonous cloud, warning.>} | 425 | |
PowerAttack | PowerAttack | Anger 20 | {Angry} Die. | 426 |
Regenerating | Regenerating | Disgust 20 | Finally - pain's gone, can focus. | 427 |
Steal | Steal | Anger 20 | Take from me again, and I'll leave you for the Sierra Madre. | 428 |
UsedDoctorBag | UsedDoctorBag | Neutral 50 | {To himself, amused} Physician, heal thyself. | 429 |
Wake | Wake | Neutral 50 | {To himself} At least I woke up instead of remaining in the dark. | 430 |
Wake | Neutral 50 | Whatever it is, I want to kill it. | 431 | |
WeaponIneffective | WeaponIneffective | Anger 30 | {Snarling, commanding} Can't hurt this one, give me something that {emph} will. | 432 |
Detection[]
TOPIC | TOPIC TEXT / PROMPT | EMOTION | RESPONSE TEXT | # |
---|---|---|---|---|
AlertIdle | AlertIdle | Anger 10 | Whatever it is, it's still out there. Waiting. | 433 |
AlertIdle | Happy 10 | {Malicious, talking to self} It'll come to us, Dog. Just wait. We'll kill it together. | 434 | |
AlertToCombat | AlertToCombat | Neutral 50 | Let's kill them, Dog. | 435 |
AlertToCombat | Happy 20 | {Malicious} Ah, guests. Their mistake. | 436 | |
AlertToNormal | AlertToNormal | Disgust 20 | Enough - the Sierra Madre is our target, not its ghosts. | 437 |
AlertToNormal | Neutral 50 | Perhaps they ran. If not... we'll see them soon. | 438 | |
CombatToLost | CombatToLost | Neutral 50 | {Under his breath} Where did you go? | 439 |
CombatToLost | Anger 10 | No matter where you run, I'll find you. | 440 | |
CombatToNormal | CombatToNormal | Neutral 50 | Finished here. | 441 |
CombatToNormal | Happy 10 | {Malicious, just murdered someone} That felt... good. | 442 | |
LostIdle | LostIdle | Anger 10 | {Under his breath} Where are you? | 443 |
LostIdle | Disgust 10 | I'll find you, you can't hide. | 444 | |
LostToCombat | LostToCombat | Anger 10 | Should've stayed lost. | 445 |
LostToCombat | Anger 10 | {Under his breath} Won't get away again. | 446 | |
LostToNormal | LostToNormal | Disgust 10 | {Dismissive} Nothing. | 447 |
NormalToAlert | NormalToAlert | Neutral 50 | {Cold} Trespassers. | 448 |
NormalToAlert | Neutral 50 | Something's out there. | 449 | |
NormalToCombat | StartCombat | Neutral 50 | {Under his breath} Kill this one before they call others. | 450 |
StartCombat | Anger 20 | I'll end you. | 451 | |
StartCombatResponse | StartCombatResponse | Neutral 50 | {Irritated} So be it. | 452 |
StartCombatResponse | Neutral 50 | Don't have {emph} time for this. | 453 |
Radio[]
TOPIC | TOPIC TEXT / PROMPT | EMOTION | RESPONSE TEXT | # |
---|---|---|---|---|
NVDLC01RadioChristineAct1 | NVDLC01RadioChristineAct1 | Neutral 50 | {Chuckles} I'm not going to hurt you... yet. Much. Scars tell a story, some old, some new... {slow} and the one on the throat is fresh and red. | 454 |
NVDLC01RadioChristineAct1 | Neutral 50 | {Amused, evil} What's this little doll? Were you carved by a craftsman, little doll, or were you mauled by a drunk who didn't know his tools? | 455 | |
NVDLC01RadioChristineAct2 | NVDLC01RadioChristineAct2 | Neutral 50 | Oh, it wasn't me... I have no use for your neck beyond what encircles it. {Snarls, to himself, disgruntled} The lack of screams when I finally kill you... that is what I'll regret. | 456 |
NVDLC01RadioChristineAct2 | Neutral 50 | Don't get me wrong, that's a plus in my book. | 457 | |
NVDLC01RadioChristineAct2 | Neutral 50 | Still, are you getting any shred of your voice healed up, or...? Like anything? | 458 | |
NVDLC01RadioChristineAct2 | Neutral 50 | {Curious} Someone wanted to cut your voice, little doll. Or they didn't finish their work, or didn't know how to. | 459 | |
NVDLC01RadioDogAct1 | NVDLC01RadioDogAct1 | Neutral 50 | Mirrors tell me my name when needed... and I have a name for you, several. Thief, coward... showman. Radiation couldn't kill the truth, could it. | 460 |
NVDLC01RadioDogAct1 | Neutral 50 | Touched by radiation, and you choose to spend your time here. You could have just left... but you're too obsessed to let go. | 461 | |
NVDLC01RadioDogAct1 | Neutral 50 | Can't believe the idiot swallowed his collar. {God is making random comments while player isn't around.} | 462 | |
NVDLC01RadioDogAct1 | Neutral 50 | What's taking that human so long. {God is making random comments while player isn't around.} | 463 | |
NVDLC01RadioDogAct1 | Neutral 50 | {To himself} If that human wasn't wearing a collar... {God is making random comments while player isn't around.} | 464 | |
NVDLC01RadioDogAct1 | Neutral 50 | Wonder what that human's insides would look like laid out over the fountain. {God is making random comments while player isn't around.} | 465 | |
NVDLC01RadioDogAct1 | Neutral 50 | {To himself} Might be able to rip the Pip-Boy off his arm without killing him. Hmm. {God is making random comments while player isn't around.} | 466 | |
NVDLC01RadioDogAct1 | Neutral 50 | Air tastes like copper. {Beat, smiles} Or Old World gold. {God is making random comments while with the player.} | 467 | |
NVDLC01RadioDogAct1 | Neutral 50 | Almost got away... then the idiot's hunger screws it up. {God is making random comments while with the player.} | 468 | |
NVDLC01RadioDogAct1 | Neutral 50 | {To himself} Quiet, Dog, stay in the cage. {God has been told to wait in a dangerous area, but he understands the reason, even if it stresses him out.} | 469 | |
NVDLC01RadioDogAct2 | NVDLC01RadioDogAct2 | Neutral 50 | {Taunting} You can't abide it. There's no heart. You hate it, I can hear it in your words. | 470 |
NVDLC01RadioDogAct2 | Neutral 50 | You could have left the Sierra Madre. Left this Villa, joined your own kind. | 471 | |
NVDLC01RadioDogAct2 | Neutral 50 | {Urgent} Hurry, we're targets out here. {God has been told to wait in a dangerous area, but he understands the reason, even if it stresses him out.} | 472 | |
NVDLC01RadioDogAct2 | Neutral 50 | Almost inside. Finally. {Beat, himself} Then I can get rid of the baggage. {God has been told to wait in a dangerous area, but he understands the reason, even if it stresses him out.} | 473 | |
NVDLC01RadioDogAct2 | Neutral 50 | {To himself} Quiet, Dog, stay in the cage. {God has been told to wait in a dangerous area, but he understands the reason, even if it stresses him out.} | 474 | |
NVDLC01RadioDogAct2 | Neutral 50 | {Disgust} Sick of these Old World deathtraps. {God has been told to wait in a dangerous area, but he understands the reason, even if it stresses him out.} | 475 | |
NVDLC01RadioDogAct2 | Neutral 50 | {Low, eager} The Sierra Madre's almost mine. {God has been told to wait in a dangerous area, but he understands the reason, even if it stresses him out.} | 476 | |
NVDLC01RadioDogAct2 | Neutral 50 | {Snarling} They better not try and leave me here... {God has been told to wait in a dangerous area, but he understands the reason, even if it stresses him out.} | 477 | |
NVDLC01RadioDogAct2 | Neutral 50 | {To himself} When this festival fires, I'm the first one in the door. {God's told to wait in a dangerous area to pull a lever and trigger an event. He's angry and pissed about it.} | 478 | |
NVDLC01RadioDogAct2 | Neutral 50 | Last time I ever deal with human trash... {God's told to wait in a dangerous area to pull a lever and trigger an event. He's angry and pissed about it.} | 479 | |
NVDLC01RadioDogAct2 | Neutral 50 | After the Bomb, still slaves to technology, events, Pip-Boys, collars... hnnnr. {God's told to wait in a dangerous area to pull a lever and trigger an event. He's angry and pissed about it.} | 480 | |
NVDLC01RadioDogAct2 | Neutral 50 | I'll whip you for this, Dog. I'll crush your cage with you inside it for making me go through this. {God's told to wait in a dangerous area to pull a lever and trigger an event. He's angry and pissed about it.} | 481 | |
NVDLC01RadioDogAct2 | Neutral 50 | All this - if I get inside the Sierra Madre, it's all worth it. All of it. {God's told to wait in a dangerous area to pull a lever and trigger an event. He's angry and pissed about it.} | 482 | |
NVDLC01RadioDogAct2 | Neutral 50 | As soon as those collars go off... we'll settle things, yes. {God's told to wait in a dangerous area to pull a lever and trigger an event. He's angry and pissed about it.} | 483 | |
NVDLC01RadioDogAct2 | Neutral 50 | {Impressed} The human did it. {Evil} Good. {God hates player. God's watching a festival erupt in the Villa, talking to himself, impressed the player pulled it off.} | 484 | |
NVDLC01RadioDogAct2 | Neutral 50 | Not going down like last time - Dog, you're staying in the cage. {God hates player. God's watching a festival erupt in the Villa, talking to himself, impressed the player pulled it off.} | 485 | |
NVDLC01RadioDogAct2 | Neutral 50 | Time to get to the gate, "friends" or no friends. {God hates player. God's watching a festival erupt in the Villa, talking to himself, impressed the player pulled it off.} | 486 | |
NVDLC01RadioDogAct2 | Neutral 50 | {To himself} Fires and speakers are going to bring the Ghost People out in full. {God hates player. God's watching a festival erupt in the Villa, talking to himself, impressed the player pulled it off.} | 487 | |
NVDLC01RadioDogAct2 | Neutral 50 | {Eager} Coming for you, human... you just wait. {God hates player. God's watching a festival erupt in the Villa, talking to himself, impressed the player pulled it off.} | 488 | |
NVDLC01RadioDogAct2 | Neutral 50 | Madre's mine. {God hates player. God's watching a festival erupt in the Villa, talking to himself, impressed the player pulled it off.} | 489 | |
NVDLC01RadioDogAct2 | Neutral 50 | {Surprised} Hnh. The human pulled it off. {God is watching a festival erupt in the Villa, and he's impressed the player pulled it off. He's talking to himself.} | 490 | |
NVDLC01RadioDogAct2 | Neutral 50 | Just like last time. Come on, Dog, you know the drill. {God is watching a festival erupt in the Villa, and he's impressed the player pulled it off. He's talking to himself.} | 491 | |
NVDLC01RadioDogAct2 | Neutral 50 | Gate won't be open for long. {God is watching a festival erupt in the Villa, and he's impressed the player pulled it off. He's talking to himself.} | 492 | |
NVDLC01RadioDogAct2 | Neutral 50 | Need to stay out of sight... can't afford to be distracted now. {God is watching a festival erupt in the Villa, and he's impressed the player pulled it off. He's talking to himself.} | 493 | |
NVDLC01RadioDogAct2 | Neutral 50 | What the Old World saw in these light shows is beyond me. {God is watching a festival erupt in the Villa, and he's impressed the player pulled it off. He's talking to himself.} | 494 | |
NVDLC01RadioDogAct3 | NVDLC01RadioDogAct3 | Neutral 50 | {1G} I... {chuckles, not unkindly, more relieved} he's asleep. Finally. {To himself} Shhhhhh. {<Script Notes: This is after Dog's personality has been buried.>} | 495 |
NVDLC01RadioDogAct3 | Neutral 50 | {2G - Tired, serious, no malice} Dog... all I wanted was for you to listen to me, let me care for you. Keep you from hurting yourself... {<Script Notes: God is being genuine here... all he wanted to do was keep Dog out of harm's way.>} | 496 | |
NVDLC01RadioDogAct3 | Neutral 50 | {3G - Stronger, to himself} Now I can. And one day, when you're ready, I'll let you out. When you're calm, and we... understand each other. {<Script Notes: This is after Dog's personality has been buried.>} | 497 | |
NVDLC01RadioDogAct3 | Neutral 50 | {4G} And we're at peace, you and I, mind and instinct. Then the world will be ready for us. {<Script Notes: Calm, resolved. Loop back to the second line.>} | 498 | |
NVDLC01RadioDogAct3 | Neutral 50 | {1B} What is this place? {<Script Notes: This is delivered in God's voice, but he's calm, and both God and Dog have been submerged, this is same voice, different personality, } | 499 | |
NVDLC01RadioDogAct3 | Neutral 50 | {2B} Feel strange, like... sleeping. On my neck, is this... a chain? I... {recognition, looks down and sees the name carved there} what's carved on my chest. {<Script Notes: This is delivered in God's voice, but he's calm, and both God and Dog have been submerged, this is same voice, different personality, } | 500 | |
NVDLC01RadioDogAct3 | Neutral 50 | {3B} "God." No... not God. Something in reverse... hnh. Was that one of them...? {<Script Notes: This is delivered in God's voice, but he's calm, and both God and Dog have been submerged, this is same voice, different personality, } | 501 | |
NVDLC01RadioDogAct3 | Neutral 50 | {4B} Should rest, get my strength back... then explore this place, see what it holds. {<Script Notes: This is delivered in God's voice, but he's calm, and both God and Dog have been submerged, this is same voice, different personality, } | 502 | |
NVDLC01RadioDogAct3 | Neutral 50 | {2 - "No more being..."} ...back in the cage. Stop what you're doing, we can... | 503 | |
NVDLC01RadioDogAct3 | Neutral 50 | {4 - snarling, "you're not..."} ...listening to me. {Frustrated, furious, emph} Tired of being your minder, tired... | 504 | |
NVDLC01RadioDogAct3 | Neutral 50 | {6 - "wants"} ...to protect you, always wanted to protect you, the reason I have to take control is... | 505 | |
NVDLC01RadioDogAct3 | Neutral 50 | {8 - "You need to"} ...listen to me. {Sudden moment of weakness, slight plea} If you do this, we {emph} both... | 506 | |
NVDLC01RadioDogAct3 | Neutral 50 | {10 - "Master will"} ...help us. Please let me help us. If you don't, then you're... | 507 | |
NVDLC01RadioDogAct3 | Neutral 50 | {Surprised} Hnh. The human pulled it off. {God is watching a festival erupt in the Villa, and he's impressed the player pulled it off. He's talking to himself.} | 508 | |
NVDLC01RadioDogAct3 | Neutral 50 | Just like last time. Come on, Dog, you know the drill. {God is watching a festival erupt in the Villa, and he's impressed the player pulled it off. He's talking to himself.} | 509 | |
NVDLC01RadioDogAct3 | Neutral 50 | What the Old World saw in these light shows is beyond me. {God is watching a festival erupt in the Villa, and he's impressed the player pulled it off. He's talking to himself.} | 510 | |
NVDLC01RadioDogAct3 | Neutral 50 | {Impressed} The human did it. {Evil} Good. {God hates player. God's watching a festival erupt in the Villa, talking to himself, impressed the player pulled it off.} | 511 | |
NVDLC01RadioDogAct3 | Neutral 50 | Not going down like last time - Dog, you're staying in the cage. {God hates player. God's watching a festival erupt in the Villa, talking to himself, impressed the player pulled it off.} | 512 | |
NVDLC01RadioDogAct3 | Neutral 50 | Time to get to the gate, "friends" or no friends. {God hates player. God's watching a festival erupt in the Villa, talking to himself, impressed the player pulled it off.} | 513 | |
NVDLC01RadioDogAct3 | Neutral 50 | {To himself} Fires and speakers are going to bring the Ghost People out in full. {God hates player. God's watching a festival erupt in the Villa, talking to himself, impressed the player pulled it off.} | 514 | |
NVDLC01RadioDogAct3 | Neutral 50 | {Eager} Coming for you, human... you just wait. {God hates player. God's watching a festival erupt in the Villa, talking to himself, impressed the player pulled it off.} | 515 | |
NVDLC01RadioDogAct3 | Neutral 50 | Madre's mine. {God hates player. God's watching a festival erupt in the Villa, talking to himself, impressed the player pulled it off.} | 516 | |
NVDLC01RadioDogAct3 | Neutral 50 | Need to stay out of sight... can't afford to be distracted now. {God is watching a festival erupt in the Villa, and he's impressed the player pulled it off. He's talking to himself.} | 517 |