TOPIC
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TOPIC TEXT / PROMPT
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EMOTION
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RESPONSE TEXT
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#
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FollowersAcknowledgeMyOrder
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FollowersAcknowledgeMyOrder
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Neutral 50
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I hear you.
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1
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FollowersFired
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It's time for us to part ways.
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Neutral 50
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You sure? I mean... look, you can't just tell me to walk now, you know. That's... well, not very friendly.
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2
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FollowersFiredNo
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On second thought, stick with me for a little longer.
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Neutral 50
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{Relieved} That's a relief. {Beat, changes tone to false confidence} I-I mean, not like I care. I'm fine on my own.
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3
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FollowersFiredYes
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Yes, I'm sure.
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Neutral 50
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I can't say it hasn't been fun... {quiet} well, I can, but I'll save it for my memoirs.
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4
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FollowersHired
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I think we should travel together.
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Neutral 50
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Lose the second-stringer, and I'll make the time.
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5
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I think we should travel together.
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Neutral 50
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Strike up the band, Domino's back in town.
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6
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FollowersLetsGo
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Let's get going.
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Neutral 50
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Music to my ears.
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7
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FollowersOverburdened
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FollowersOverburdened
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Neutral 50
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{Dismissive} Get a porter, carrying someone's bags - not my style.
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8
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FollowersStealthing
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FollowersStealthing
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Neutral 50
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{Quiet, to himself} This crouching's hell on my knees.
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9
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FollowersTactics
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Let's talk about your tactics.
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Neutral 50
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{Curious, suspicious} Tactics? What, we going to get into a shootout soon, or...?
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10
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FollowersTacticsCombat
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I want you to change your combat style.
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Neutral 50
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Style's not something you just change, friend.
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11
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FollowersTacticsCombatAggressive
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I want you to attack enemies the moment you see them.
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Neutral 50
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{Scoffs} Yeah, right. {Beat} Oh, you're serious. You bet.
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12
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FollowersTacticsCombatEND
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Let's talk about something else.
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Neutral 50
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{Slight irriation} Sure, let's jaw all day and all night, why not?
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13
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FollowersTacticsCombatGOODBYE
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That's all. Let's get going.
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Neutral 50
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If that's all, let's shake a leg.
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14
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FollowersTacticsCombatMelee
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Switch to a melee weapon.
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Neutral 50
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Boxing's not really my thing. I prefer the gentle touch... but all right, it's your show.
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15
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FollowersTacticsCombatPassive
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I want you not to attack enemies unless I've already engaged them.
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Neutral 50
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{Relieved} All you, trust me.
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16
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FollowersTacticsCombatRanged
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I want you to use ranged weapons.
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Neutral 50
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{Nods, totally lying} I'll be sure to cover you, don't you worry.
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17
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FollowersTacticsDistance
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Let's talk about how close you're following me.
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Neutral 50
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You're the one who dragged me out of my apartment, so yeah, I'm keeping close. So what?
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18
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FollowersTacticsDistanceDefault
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Stay close to me.
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Neutral 50
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{Nods} Like dancing with your shadow.
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19
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FollowersTacticsDistanceEND
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Your distance is good. Let's talk about something else.
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Neutral 50
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All right.
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20
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FollowersTacticsDistanceGOODBYE
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All right, you're good. Let's get out of here.
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Neutral 50
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Enough gum-flapping, Madre's not getting any younger.
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21
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FollowersTacticsDistanceLong
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Keep your distance. Try to flank them.
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Neutral 50
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{Rolls eyes} Oh, you bet. I'll flank them... might take me a while, though, so you just hold tight.
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22
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FollowersTacticsEnd
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Enough about tactics.
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Neutral 50
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Fine. "Tactics" means "stay out of sight" around here anyway.
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23
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FollowersTrade
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Let's trade equipment.
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Neutral 50
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{Eager} Let's deal.
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24
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FollowersWait
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Wait here.
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Neutral 50
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{Nods, but slight worry} Don't be long.
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25
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GREETING
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GREETING
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Disgust 10
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{Cold, menacing} So you showed. Felt the collar start kicking again as soon as the elevator doors rattled open. {<THEATER: Dean greets Player at the Theater (Hates Player opener). Dean is about to spring a trap once the convo is done: Holograms around Player>}
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26
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Disgust 10
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Think you're going to up-stage me, here at the Sierra Madre? I don't think so. Now that I'm inside... well, I don't need you anymore.
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27
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GREETING
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Fear 10
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{Calls out, a little nervous, but relieved} Finally, a friendly face... hey! Partner! Up here. {<THEATER: Dean greets Player at the Theater (Likes Player opener). Dean is hiding in the backstage, and will need the Player's help to get out.>}
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28
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Fear 10
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{Uncomfortable, like someone standing in a mine field} In a bit of a predicament here... had to duck backstage, take a powder, the audience is a little... {frowns} murderous tonight. {Dean is hemmed in by lethal security holograms.}
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29
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GREETING
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Anger 20
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{Cold, menacing} All right, you're resourceful, I'll give you that - it's going to take a lot more than juggling keys and shooting speakers to stop me. {<THEATER: Dean greets Player (Hate opener) after the Holograms are gone, and the backstage is accessible. Dean will fight player, unless persuaded>}
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30
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Disgust 10
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As I see it? All I need to do is kill you, then make a run for the exit. You do the same, you'll be clawing at the lock until your head blows off.
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31
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Neutral 50
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So maybe you and I should have a little chat - just like we did when you first waltzed into town.
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32
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GREETING
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Neutral 50
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{Relieved} Those electric ghosts aren't the kind of audience I like at the best of times - {to himself} at least the ones in the Villa had manners. {<THEATER: Dean greets Player (Like opener) after Holograms are gone. Dean will give his safe key, and entertainer pass, to Player.>}
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33
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Neutral 50
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{Frowns, looking around} Don't even know how I ended up here... guess the casino still recognizes guests even after all this time, huh? {Snorts} How's that for history.
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34
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GREETING
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Disgust 20
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{Under his breath, relieved, after battle in the theater} Not going to be performing {emph} here again, that's for sure. This place is a dump! Lousy acoustics. {<THEATER: Dean Greet/Bye Bark, if he was dealt with peacefully.>}
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35
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GREETING
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Anger 50
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{Player tries to talk in the middle of combat} Not now, we got bigger problems.
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36
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GREETING
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Neutral 50
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{Just heard Elijah booming over the radio} Was that him floating above the Fountain, the boss man? The one who put these bowties on our necks?
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37
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Fear 10
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{Uneasy} Sure does like to make a presentation... wish he'd keep it down, or else the Ghost People are going to swarm the gates, Vera Hologram or no.
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38
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GREETING
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Neutral 50
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{Player hasn't talked to Dean for the first time and isn't in his seat} Have a seat, and then we'll talk.
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39
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GREETING
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Happy 10
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The Sierra Madre. {Smiles, slightly amused} Mmm... beauty, isn't she. She the one who invited you here?
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40
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Neutral 50
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Or maybe you didn't catch her voice on the radio. {"You"} Woke up, confused, like some of the others. {Pauses, shrugs} Least {emph} you're still breathing.
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41
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Neutral 50
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{Confidentially} By the way, don't get up or make any sudden motions, no matter how uncomfortable that chair gets... the cushion's just for show.
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42
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GREETING
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Anger 10
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{Doesn't like player} I'll hold up my end, don't you worry. {To himself} We get to the Sierra Madre, it'll be a different tune, trust me.
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43
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GREETING
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Anger 10
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{Irritated, basically asked to be a roadie} "Hold the wires, Dean." {Beat} Talk about being a second stringer.
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44
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GREETING
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Disgust 10
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{At Gala position - Studying a barren rooftop with sparking wires} So {emph} this is where I'm supposed to put on the show? {Beat, mumbling} Played better venues, let me tell you.
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45
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Anger 10
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{Studying wiring along the roof} What's that there... wiring? Looks... {frowns} looks like it's tied to the sound system in the Villa, {looks down} except for that snipped section there.
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46
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Disgust 10
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{Frowns} So... what, I stand here, hold the two ends in my hands, and tap them together like cymbals?
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47
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GREETING
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Neutral 50
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{Dean likes the player} Didn't think much of our chances, now I'm thinking I was wrong. What's the next step?
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48
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GREETING
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Happy 10
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{Dean hates the player} Well, now, if it isn't my ball, chain, and dog collar rolled all into one.
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49
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GREETING
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Neutral 50
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{Dean's neutral to the player} You have that sad, questioning look in your eye. Not sure talking to me's going to make it any better.
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50
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NVDLC01DeanDialogueAutoDocCorridor
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NVDLC01DeanDialogueAutoDocCorridor
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Fear 50
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What, you need surgery done? Let's get out of here... those speakers on the wall are making my nerves do a dance. {Player keeps going deeper into the clinic, and Dean doesn't want Christine (a victim he put here) found.}
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51
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NVDLC01DeanDialogueGateLock
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NVDLC01DeanDialogueGateLock
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Anger 10
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{Not really happy to hear this, it's like someone left his door unlocked in a dangerous neighborhood} Oh, looks like you already forced the gate. {Beat, under his breath} Now, everybody and their mother can walk right in, thanks.
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52
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NVDLC01DeanDialogueInClinic
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NVDLC01DeanDialogueInClinic
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Fear 10
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Watch for Hologram security, not as nice as the lady at the fountain, trust me.
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53
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NVDLC01DeanDialogueMedicalDistrict
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NVDLC01DeanDialogueMedicalDistrict
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Surprise 10
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{Confused} What are we doing here? {Sarcastic} We're not going to find a doctor on call at this hour, trust me. {Player has entered the medical district. Confusion, then uneasy sarcasm.}
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54
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NVDLC01DeanDialogueMedicalDistrict
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Fear 10
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{Uneasy, not because of ghosts, but finding his victim, Christine} Place is haunted, got ghosts walking in it.
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55
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NVDLC01DeanDialogueNVDLC01DeanTopic000
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Are you going to give me the key or not?
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Fear 50
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{Paranoia sets in} Look... I give you this key, and there's nothing to keep you from just killing me and running. And as I see it...
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56
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Neutral 50
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{Quiet resolution} ...I just gave up my ace in the hole. So... the only chance I've got left is making sure you don't leave.
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57
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Neutral 50
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And there's no way in hell I'm letting you get to the Sierra Madre vault instead of me. Not after all this time.
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58
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NVDLC01DeanDialogueNVDLC01DeanTopic002
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Come on, Dean, turning me to ash? Hardly the way to end a beautiful partnership.
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Neutral 50
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It's a shame... I regret it. Still, you dames are all the same - things get a little hot, you get cold feet. That's why I'm still alive. You? Well...
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59
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NVDLC01DeanDialogueNVDLC01DeanTopic003
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Know anything about this Gala Event we're supposed to trigger?
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Neutral 50
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{Chewing it over} Supposed to be the Grand Opening of the Sierra Madre. Lot of lights, music, the works.
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60
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Neutral 50
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{Slowly} And he's going to use the Gala Event... to open the casino? But... {Thinking} that's... interesting.
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61
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NVDLC01DeanDialogueNVDLC01DeanTopic005
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I found this Holotape in your safe.
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Disgust 20
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{Disdainful} You don't just stop robbing casinos, do you? What's that tape... oh, the one with Sinclair's woman, Vera.
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62
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Disgust 20
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{Disdainful} What about it? You want me to give you a standing ovation?
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63
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NVDLC01DeanDialogueNVDLC01DeanTopic006
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{Hates PC}That's all I wanted to know. Ready to die?
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Anger 20
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Always asking questions when you should be shooting. You're a piece of work, I'll give you that.
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64
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NVDLC01DeanDialogueNVDLC01DeanTopic007
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I need you to stay here and fire off the Gala Event.
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Neutral 50
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Unless you get some Hologram guards lit up in the courtyard below? No dice.
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65
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I need you to stay here and fire off the Gala Event.
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Surprise 10
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{Like told to wait in a DMZ} Whoa, whoa, whoa... in the middle of town here? Alone? On a {emph} rooftop, with a big lightshow in the air? {<Dean doesn't want to stay in a DMZ with zombies all around.>}
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66
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Neutral 50
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{Sarcastic} Tell you what - why don't you just find one of those Cosmic steak knives so I can slit my wrists, be less {emph} painful checking out that way.
|
67
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NVDLC01DeanDialogueNVDLC01DeanTopic008
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Vera Hologram? You know the holographic woman?
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Anger 10
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Yeah - don't you? Or... {Frowns} guess Vera Keyes got lost along with the rest of the holo-archives when the bomb hit, huh?
|
68
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Neutral 50
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{Little wistful} Ghost in name and image. Still a looker, though. {Quiet} Got to hand it to Sinclair, sure can pick 'em. Well, or get picked. Whichever.
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69
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NVDLC01DeanDialogueNVDLC01DeanTopic009
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You're not a betting man, which means I'm betting you have the key to the exit on you.
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Fear 10
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[SUCCEEDED] {Bluffing, slightly uneasy} Lucky guess... you sure about that? Because if you make a mistake... well, Sierra Madre's got us both.
|
70
|
I bet I can figure out how to unlock the exit without you.
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Neutral 50
|
[FAILED] Yeah, you're a gambler. Me, I don't take chances. Trust me, only {emph} one of us has a sure out.
|
71
|
NVDLC01DeanDialogueNVDLC01DeanTopic010
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{THEATER: Player has rescued Dean}Are you all right?
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Neutral 50
|
{Relieved} Yeah, now. Talk about a captive audience. {Frowns, thinking it over} Or captive entertainer? Eh - whatever. {<Dean gives key to his safe - where supplies, and Vera's Holotape are found. He also gives the Entertainer Pass, to open Theater up. Thanks.>}
|
72
|
NVDLC01DeanDialogueNVDLC01DeanTopic011
|
What are you talking about?
|
Neutral 50
|
Might be a bit rude, but that chair you're sitting in - it's got a shaped charge in the seat cushion.
|
73
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NVDLC01DeanDialogueNVDLC01DeanTopic013
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Better be a shaped charge, or you're going to kill both of us.
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Happy 20
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[SUCCEEDED] {Impressed} Sounds like you've done some blue collar construction work in your life, your Ma must be proud. Still...
|
74
|
The chair's... an explosive? But...
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Disgust 10
|
[FAILED] "Butt" is right. That heart-shaped charge in the stuffing will cause just the right amount of bleeding.
|
75
|
NVDLC01DeanDialogueNVDLC01DeanTopic014
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Hnh?
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Anger 10
|
{Frowns} Great, a moron - just what I need. {Beat} Look? That seat you're sitting in? It's a {emph} bomb. Go boom.
|
76
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NVDLC01DeanDialogueNVDLC01DeanTopic015
|
<Storage Blue Node. Do not translate.>
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Anger 50
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Get up without my permission, I'll blast your ass so far through your head, it'll turn the moon cherry pie red.
|
77
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Anger 20
|
So - let's keep this sweet and polite, and finish our conversation with no misunderstandings.
|
78
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<Storage Blue Node. Do not translate.>
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Anger 10
|
Just because I work in entertainment, doesn't mean I'm a moron.
|
79
|
<Storage Blue Node. Do not translate.>
|
Neutral 50
|
I heard my necktie beeping, I know what that means - I'm part of this somehow. I want out of this contract.
|
80
|
Anger 10
|
{Colder} And if you put me in it, I'm not going to be too happy. So whatever's going on here, if you're part of all this? You're taking orders from me.
|
81
|
<Storage Blue Node. Do not translate.>
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Neutral 50
|
{Talking level with the player, relieved to be saved} I'm not an idiot. I know the reason I'm in here now is because of the old guy - and you.
|
82
|
Disgust 10
|
{Rueful} And {emph} you're wearing a collar, so I trust you a {emph} little more than the old guy. {Beat, throw this line away} He's more controlling than I'd like.
|
83
|
Neutral 50
|
{Whispering} Thing is, here's where being my {emph} partner pays off. See, I know how to get into the casino vault.
|
84
|
<Storage Blue Node. Do not translate.>
|
Neutral 50
|
So here's the short of it - piece together Little Miss Vera Keyes' song in the right order? {Beat, spreads hands} Sierra Madre opens its legs, we're in business.
|
85
|
NVDLC01DeanDialogueNVDLC01DeanTopic016
|
I'll save my questions for the end - please, go on.
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Happy 10
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[SUCCEEDED] {Pleased} And that's what I've missed - a rapt audience.
|
86
|
Uh... you... probably want to hear my side of things.
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Anger 10
|
[FAILED] You don't listen too good, do you? {Colder} Makes me think whatever you have to say isn't worth my time.
|
87
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NVDLC01DeanDialogueNVDLC01DeanTopic017
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Look - I need your help to get into the Sierra Madre.
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Anger 20
|
{Irritated, bad side starts coming out} Oh, of course you do. Now, it's like we're married with these big wedding rings around our necks.
|
88
|
Anger 10
|
So why don't you hear {emph} my proposal first, before you start talking about what {emph} you need.
|
89
|
NVDLC01DeanDialogueNVDLC01DeanTopic020
|
Misund...? Ummm.
|
Disgust 10
|
Christ, if that collar blows, I don't know if you'd know the difference, you'd probably still keep walking around with that dumb, blank look.
|
90
|
Disgust 10
|
{Different than other one - speaking to an idiot, so emphasis is different} Just because I work in entertainment, doesn't mean {emph} I'm a moron.
|
91
|
NVDLC01DeanDialogueNVDLC01DeanTopic021
|
I'll cooperate. What do you want?
|
Happy 20
|
{Slightly friendlier, let's-make-a-deal} Good, good - then we're in business. I may be a betting man, but I like it when the odds are in our favor.
|
92
|
Neutral 50
|
If you're here with who I think, then I'd rather have you on my side than his. An... ace in the hole.
|
93
|
Neutral 50
|
You want to live, I want what's in the Madre. Real simple.
|
94
|
NVDLC01DeanDialogueNVDLC01DeanTopic022
|
No, based on your response, I'm sure of it.
|
Fear 10
|
All right, all right... look, I'll hand it over, I promise. No need to get all upset. We can both come out ahead in this.
|
95
|
NVDLC01DeanDialogueNVDLC01DeanTopic024
|
I'm positive you have it. Now, I'll just kill you and take it.
|
Disgust 20
|
{Flustered} What? Hey, hey... now... w-wait... I... {angered} ah, forget it. Time for the hard way. {<THEATER: Dean curses Player, getting ready to fight to the death>}
|
96
|
NVDLC01DeanDialogueNVDLC01DeanTopic025
|
I think she was sick, yes. Found a medical report in her Suite.
|
Anger 10
|
{Frowns} What are you talking about? Medical report? Vera wasn't...
|
97
|
Surprise 10
|
{Thinking} ...the Med-X and Superstims. And here I thought she was trying to numb herself to the lights.
|
98
|
Neutral 50
|
Sinclair must have known, though. He was dense, not in that way. But... that doesn't make any sense. If she was sick, dying...
|
99
|
Surprise 20
|
...then why build this place? Why start a damn casino and have her be the lock?
|
100
|
NVDLC01DeanDialogueNVDLC01DeanTopic026
|
Why did you need her?
|
Neutral 50
|
Because she could get closer to Sinclair than I ever could. He built this place for her... well, after the two "chanced" to meet.
|
101
|
NVDLC01DeanDialogueNVDLC01DeanTopic027
|
I'm not sure.
|
Neutral 50
|
That's... hmm. Never mind, doesn't change anything. The Sierra Madre's still waiting for us to crack it open.
|
102
|
NVDLC01DeanDialogueNVDLC01DeanTopic028
|
Are you really that stupid?
|
Neutral 50
|
I waited an entire lifetime! Sitting in that Villa, watching it all fall apart - Sinclair's Sierra Madre towering over everything? Untouched?!
|
103
|
Anger 10
|
Then you show up, thinking you can just take it all from me, you and the old man running the show? I {emph} planned all this, I {emph} made it all happen, not you!
|
104
|
Neutral 50
|
Sure, yeah, I have the key on me. I made other keys, too, to unlock the casino and ruin Sinclair, finally. After all these years...
|
105
|
Anger 10
|
No... now... now I think ruining you and all your plans would be enough for me. Kill me, I still win, you're never getting in the vault.
|
106
|
NVDLC01DeanDialogueNVDLC01DeanTopic029
|
Have other people shown up in search of the Sierra Madre?
|
Neutral 50
|
Tourists, you bet. They don't stay long... and they don't stay alive long.
|
107
|
Neutral 50
|
If they survive the Cloud, the Ghost People, the traps, then greed takes over, and they start sizing each other up for funeral suits.
|
108
|
NVDLC01DeanDialogueNVDLC01DeanTopic031
|
Is anyone else alive around here?
|
Fear 10
|
{Choosing his words carefully, the locals are, well, zombies} "Alive's" a tricky word. The locals, the Ghost People? Not sure it applies to them.
|
109
|
Neutral 50
|
They're a little... uncivilized. They don't talk much. As in, at all.
|
110
|
NVDLC01DeanDialogueNVDLC01DeanTopic033
|
That's the plan. Are you going to be able to do it safely?
|
Neutral 50
|
{Skeptical} Well... "safely?" Around here, that word doesn't come cheap.
|
111
|
That's the plan. Are you going to be able to do it safely?
|
Disgust 50
|
Safely? What, after your sweet-and-ruthless talk when we first met, now you care about my safety? Right.
|
112
|
NVDLC01DeanDialogueNVDLC01DeanTopic034
|
I could just jab both wires into you, close the circuit that way.
|
Surprise 20
|
Really? You don't strike me as the type, especially after our little "how can I cooperate" chat at my home.
|
113
|
I could just jab both wires into you, close the circuit that way.
|
Neutral 50
|
Real funny. {Beat} Although you know, after your "collar talk" in the Residential area, I believe you.
|
114
|
NVDLC01DeanDialogueNVDLC01DeanTopic035
|
If re-connecting the speakers is part of the Gala Event, yes.
|
Fear 10
|
Look... I strike up the speaker system, there's going to be ghosts all over this place. Any change in the sounds around here...
|
115
|
Fear 10
|
...the Ghost People are not big on talking, they are big on listening. Hunting. Killing. More vicious than music critics, trust me.
|
116
|
NVDLC01DeanDialogueNVDLC01DeanTopic036
|
Look, I need you to stay here and do it.
|
Surprise 10
|
{Like told to wait in a DMZ} In the middle of town here? Alone? On a {emph} rooftop, with a big lightshow in the air? {<Dean doesn't want to stay in a DMZ with zombies all around.>}
|
117
|
Disgust 10
|
{Sarcastic} Tell you what - why don't you just give me one of those Space Age Cosmic Knives so I can slit my wrists, be less {emph} painful checking out that way.
|
118
|
NVDLC01DeanDialogueNVDLC01DeanTopic037
|
I'm not going to help you.
|
Neutral 50
|
That so?
|
119
|
NVDLC01DeanDialogueNVDLC01DeanTopic038
|
Have you tried to deal with them?
|
Neutral 50
|
Tried talking to them, bribing them, leaving food - nothing. In the years since, they haven't changed their approach, but I sure have.
|
120
|
Fear 10
|
They catch you, they drag you into the Cloud, and you're not coming back out. {To himself} After that, having your necktie go off would be mercy.
|
121
|
Neutral 50
|
My advice? Stay out of their way, they don't die easy.
|
122
|
NVDLC01DeanDialogueNVDLC01DeanTopic039
|
Our collars... these "neckties" are linked. I die, you die.
|
Anger 50
|
That's an interesting clause. {Frowns} That's a real bad contract you have. We have.
|
123
|
NVDLC01DeanDialogueNVDLC01DeanTopic040
|
Your negotiation skills assume you're bargaining from a position of strength.
|
Anger 50
|
[SUCCEEDED] {Frowns, suspicious} What are you talking about?
|
124
|
Uh... look, maybe we can make some sort of... deal, you and me.
|
Anger 10
|
[FAILED] The hand's been dealt, {emph} that's the deal. You going along with my terms, or do you want your brains to be wallpaper?
|
125
|
NVDLC01DeanDialogueNVDLC01DeanTopic042
|
Either deal with me as an equal, or I walk.
|
Anger 10
|
Just like all the rest. Strolling in here, thinking you own the place. I've been here longer than {emph} any of you tourists.
|
126
|
Disgust 10
|
Trust me, I'm letting you off easier than the Sierra Madre ever would. Nobody's going to miss you... whoever you are, you're old news.
|
127
|
NVDLC01DeanDialogueNVDLC01DeanTopic046
|
It's starting to make sense, now that I've met you.
|
Happy 50
|
{Laughs} All right, all right... looks like marriage finally caught me.
|
128
|
Happy 20
|
I'm listening... partner. What's next, if we're death-til-we-part?
|
129
|
NVDLC01DeanDialogueNVDLC01DeanTopic047
|
What weapons are you skilled with?
|
Neutral 50
|
Not one for fighting if we can avoid it. Still, wasn't bad at the pistol range and over the years, I've learned how to handle a knife...
|
130
|
Sad 10
|
{Little quieter} ...and explosives a bit. A bit. {To himself} Made a lot of mistakes along the way. Still have my fingers, though.
|
131
|
NVDLC01DeanDialogueNVDLC01DeanTopic048
|
Meet at the Fountain, and we'll hear what the next step is.
|
Neutral 50
|
Not leaving me much choice. The Fountain, huh? {Beat} Hope the Hologram's still working and the battery's running strong.
|
132
|
Neutral 50
|
I'll follow you, I'm not going alone, trust me. Not like I'm a coward or anything, I'm not running around town without an escort.
|
133
|
Neutral 50
|
I'm serious. One of the locals catches us, we aren't coming back - and I'd like to keep an eye on you.
|
134
|
NVDLC01DeanDialogueNVDLC01DeanTopic049
|
How tough are they?
|
Neutral 50
|
You shoot them, they get back up. You stab them, they get back up.
|
135
|
Disgust 20
|
That's why I have explosives all over this place - unless you blow them up, chop them up, disintegrate 'em, {shakes head} the Ghost People don't go down.
|
136
|
Neutral 50
|
Not enough bullets in the town to spend on them. So unless you're a real good shot, save one for yourself right before they catch you.
|
137
|
NVDLC01DeanDialogueNVDLC01DeanTopic050
|
I'm a fair shot. One shot, one kill is how I handle problems.
|
Neutral 50
|
[SUCCEEDED] {Studying player} Well... you seem like you know how to handle yourself. All right.
|
138
|
Happy 20
|
Once, I fired a lucky shot, hit a gas tank one was holding. Blew his arm off at the shoulder... and he didn't get back up after that.
|
139
|
Neutral 50
|
So if you're {emph} that good, don't aim for the head - aim for their bombs. And if you can wait until his buddies are close by, even better.
|
140
|
I'm not a bad shot. I could probably kill one.
|
Neutral 50
|
[FAILED] Yeah, well, "probably" is something a gambler says, not a survivor. I'd keep your pistol where it belongs - in the holster.
|
141
|
NVDLC01DeanDialogueNVDLC01DeanTopic052
|
Where did they come from?
|
Neutral 50
|
{Slight exasperation, as if he's thought about this a lot, then tries to recall Hamlet quote} Friend... "there's more mysteries in heaven and earth..." wait, no, "there is more between heaven and earth..." oh, forget it.
|
142
|
Disgust 20
|
I'd sooner ask what makes me an undying son of a bitch than spend any thought as to why {emph} they crawled to life here.
|
143
|
Neutral 50
|
I'm counting myself lucky I still have my faculties - they sure don't. Then again, they may not have had the... focus I do.
|
144
|
NVDLC01DeanDialogueNVDLC01DeanTopic053
|
I think you can manage walking there without me. Now get going.
|
Fear 10
|
Wait, wait... wait just a minute. I'm not walking out there on my own.
|
145
|
NVDLC01DeanDialogueNVDLC01DeanTopic055
|
Focus?
|
Neutral 50
|
Always had the Sierra Madre to keep my mind occupied.
|
146
|
Neutral 50
|
Most folks, they don't have the same drive, the same need. Not worth my time. Pretty much Ghost People before the Bomb, now Ghost People after.
|
147
|
NVDLC01DeanDialogueNVDLC01DeanTopic057
|
Any reason you can't find your way there?
|
Neutral 50
|
I know what's out there. It's why I've planted a mine field, shotguns, and explosives all the way on the road to my little boudoir here.
|
148
|
Neutral 50
|
So we go together, or we're not going at all. I'll split my hand in Blackjack when the time's right, I'm not splitting up in this town, trust me.
|
149
|
NVDLC01DeanDialogueNVDLC01DeanTopic058
|
Fine. Get up and follow me.
|
Neutral 50
|
All right... partner.
|
150
|
Fine. Get up and follow me.
|
Neutral 50
|
All right, all right... but you already got company, so tell you what - I'll meet you at the Fountain.
|
151
|
NVDLC01DeanDialogueNVDLC01DeanTopic059
|
Well, if I can get here, others will be, soon enough. Fountain's the safest place.
|
Neutral 50
|
That's... a good point. All right, let me grab some smokes, and I'll meet you at the Fountain.
|
152
|
NVDLC01DeanDialogueNVDLC01DeanTopic060
|
{Opener}I had questions I wanted to ask.
|
Neutral 50
|
All right, keep it short, we don't have a lot of time.
|
153
|
NVDLC01DeanDialogueNVDLC01DeanTopic061
|
{After asking 1 Q}I had other questions.
|
Disgust 20
|
{Slight irritation} Of course you do. Let's hear 'em.
|
154
|
{After asking 1 Q}I had other questions.
|
Neutral 50
|
It's your time, and if you want to spend it chatting, not much I can do about it.
|
155
|
NVDLC01DeanDialogueNVDLC01DeanTopic062
|
Is there anything else about them I should know?
|
Fear 10
|
{Dean gets deadly serious here, his fear should foreshadow end of Act 2} Whatever we do - don't rile them up. Normally, there's only a few, maybe a pack. There's more out there, a lot more.
|
156
|
Fear 20
|
If they find out someone's trespassing, it'd be shaking a hornet's nest. Don't want to think how many of them could fill these streets.
|
157
|
NVDLC01DeanDialogueNVDLC01DeanTopic063
|
What are the Vending Machines all over town?
|
Neutral 50
|
Those little company stores? Sinclair's toy boxes, put in a casino chip, get a treat, {angry at self} like you're some dog doing tricks.
|
158
|
Neutral 50
|
Take any of the casino chips, put 'em into the machine, and you'll get something out - a snack, a cola, something to mend a tear in your shirt.
|
159
|
Neutral 50
|
Sometimes you have to know exactly what to ask for, other times, there's codes for... eh, unconventional items. For emergencies.
|
160
|
NVDLC01DeanDialogueNVDLC01DeanTopic064
|
I've never seen machines like those before.
|
Disgust 10
|
{Took vending machines for granted, realizes player may not} Yeah, well, machines like those weren't unusual before the Bomb. Maybe to you, they're amazing, to me, they're grifters without the personality.
|
161
|
NVDLC01DeanDialogueNVDLC01DeanTopic065
|
Grifters?
|
Disgust 5
|
Sinclair made sure if you spent money here, it went {emph} one direction - although that's not how {emph} he described it.
|
162
|
NVDLC01DeanDialogueNVDLC01DeanTopic066
|
How did he describe it?
|
Disgust 10
|
Called it "self-sufficient." Like he was doing the residents a favor. Right.
|
163
|
NVDLC01DeanDialogueNVDLC01DeanTopic067
|
What other items can you get out of the machines?
|
Neutral 50
|
If it's an emergency, you can get chems for any... uh... condition. Sinclair left that for doctors and trained professionals, not the common folk.
|
164
|
Neutral 50
|
Even security and maintenance could get special supplies out of them. Staff had codes on little cards they could use to unlock them.
|
165
|
NVDLC01DeanDialogueNVDLC01DeanTopic068
|
Where can I find these cards?
|
Neutral 50
|
Around. Don't have much use for them myself, not worth the risk to get them.
|
166
|
Neutral 50
|
I got all the basics covered, as long as I have the chips to pay for them. I don't need much.
|
167
|
NVDLC01DeanDialogueNVDLC01DeanTopic069
|
Tell me about the Cloud.
|
Neutral 50
|
The Cloud? Showed up after the Bomb. {Frowns} I think. I got used to it in small doses. Now, it covers the city.
|
168
|
Sad 10
|
{Slightly sad for a moment} Over the years, it kept climbing up out of the Sierra Madre, until it was curtains for the sun. Didn't see the sky again.
|
169
|
Neutral 50
|
Doesn't seem to bother the Ghost People. Can't see through it too well, though, so sometimes I can use the Cloud for cover... if I get desperate.
|
170
|
NVDLC01DeanDialogueNVDLC01DeanTopic070
|
What can you tell me about the Villa and the town?
|
Neutral 50
|
Residential area, clinic, police station - should keep away from the police station, it's a Ghost People hangout.
|
171
|
Anger 10
|
Salida del Sol, Puesta del Sol are East Town, West Town. "Sunrise" and "Sunset." {To himself, irritated} Or were when the streets and sky weren't covered with toxic gas.
|
172
|
Fear 10
|
Ghost People don't come into the Villa much. West Town and East Town, though... they're thick with the Cloud {emph} and Ghost People. Like hunting grounds.
|
173
|
NVDLC01DeanDialogueNVDLC01DeanTopic071
|
{THEATER: 1st Time, Hates player}Don't act stupid. Let's get out of here.
|
Anger 50
|
{Slightly defensive, angry, echoing player's "stupid" accusation} Stupid? No, playing it smart. {Emph} You're the dumb one, waltzing in here without realizing who the headliner is. {<Dean bids farewell to the Player. The trap springs, and he retreats to the stage's scaffolding/hallways to avoid harm - Holograms are on>}
|
174
|
NVDLC01DeanDialogueNVDLC01DeanTopic072
|
{THEATER: Dean fight}This is where it ends, Dean, give up.
|
Disgust 20
|
I can take a chump like you even if I didn't have eight lives lined up behind me, and a rising soundtrack. So put your dancing shoes on - let's go. {<THEATER: Dean curses Player, getting ready to fight to the death>}
|
175
|
NVDLC01DeanDialogueNVDLC01DeanTopic073
|
{THEATER: 1st Time, Likes player}How did you get up there?
|
Fear 10
|
{Slight nervous} No idea... woke up here, thought I was dreaming for a second... right back on stage, the mic... {Thinking about to the show days...}
|
176
|
Neutral 50
|
Thought I was back at the Fronds... {to himself} well, except no audience, used to pack theaters back then... so stepped up on the stage, check things out...
|
177
|
Fear 10
|
Then suddenly Holograms walked out of the wings... and they started raising their hands to their heads all creepy-like, {emph} not a good sign.
|
178
|
NVDLC01DeanDialogueNVDLC01DeanTopic074
|
According to the marker, you're slated for a spot in Puesta del Sol.
|
Neutral 50
|
No... looks like a {emph} rooftop in Puesta del Sol. In better days, nice view. Now? It's the last place anyone wants to stand when this event goes off. {Correcting player, then takes a breath - this isn't good news.}
|
179
|
Neutral 50
|
That place during Spring, Summer, and Fall, a little bit in Winter, is a prime resort spot for Ghost People. Not the best of neighborhoods.
|
180
|
Fear 10
|
If we're going there, I'm not going alone. And if you have any bright ideas about telling me to stroll over there - or leave me there? No thanks.
|
181
|
NVDLC01DeanDialogueNVDLC01DeanTopic075
|
{THEATER: 1st Time, Hates player}If you think you can take me, come down and try it.
|
Neutral 50
|
No... no, no... I'm not leaving this spot. Why dirty my hands when the Sierra Madre can kill you for me?
|
182
|
{THEATER: 1st Time, Hates player}If you think you can take me, come down and try it.
|
Happy 10
|
{Smug, a little eager} Time for a little show - I'll just grab a seat and watch how this plays out from backstage. Security can handle it from here. {<Dean bids farewell to the Player. The trap springs, and he retreats to the stage's scaffolding/hallways to avoid harm - Holograms are on>}
|
183
|
NVDLC01DeanDialogueNVDLC01DeanTopic078
|
{THEATER: Player has rescued Dean}Yeah, lucky us. Love getting shot at by Pre-War ghosts.
|
Neutral 50
|
Look, I'm more about the short goodbyes than long thankful speeches... {sincere} but I appreciate you bailing me out of a tight spot there - partner.
|
184
|
Neutral 50
|
I know you didn't do it out of the goodness of your heart. So let me give you something a little more practical - a way we both come out ahead.
|
185
|
NVDLC01DeanDialogueNVDLC01DeanTopic079
|
{THEATER: Player has rescued Dean}Don't have time for the song and dance, Dean.
|
Neutral 50
|
I know you didn't do it out of the goodness of your heart. So... instead of empty words and a flourish, let me give you something more useful.
|
186
|
NVDLC01DeanDialogueNVDLC01DeanTopic081
|
{THEATER: Dean fight}So, what, you're going to risk blowing off your own head to kill me?
|
Disgust 20
|
{Smug, confident} No, I'm not. {emph} I'll get out in time - you won't. {Already planning ahead, as if free and clear already} Once I kill you, exit stage left, and my collar will go quiet.
|
187
|
NVDLC01DeanDialogueNVDLC01DeanTopic082
|
{THEATER: 1st Time, Hates player}So, stabbing me in the back for the Sierra Madre?
|
Surprise 10
|
{Incredulous} You think {emph} I'm the bad guy here? I'm not the one slapping bomb collars on innocent folks and flicking the switch. {<Dean bids farewell to the Player. The trap springs, and he retreats to the stage's scaffolding/hallways to avoid harm - Holograms are on>}
|
188
|
Disgust 20
|
{Sing-song, then disdainful in second half} And I'm not stabbing you in the back. I was facing you all the time. This heist? I planned it lifetimes ago. You and that old man? Tourists.
|
189
|
NVDLC01DeanDialogueNVDLC01DeanTopic083
|
Any idea why he wants you there?
|
Neutral 50
|
Partner, I'm not sure this guy's operating with a full deck. My bet? Process of elimination, lowest common denominator.
|
190
|
Neutral 50
|
He figures the "Strong Man"'s needed somewhere, {to himself} even if it sounds like the Strong Man's {emph} two minds about it. {Two minds b/c Dog (Strong Man) has multiple personalities.}
|
191
|
Neutral 50
|
Plus, I'm guessing wherever ol' Doggy Boy's needed doesn't need smarts. {Beat, to himself} I hope not, or we're royally jones'd.
|
192
|
NVDLC01DeanDialogueNVDLC01DeanTopic084
|
What do you mean?
|
Happy 10
|
{Confiding, superior} There's a private elevator, Sinclair's elevator. It's up in the Executive Suites, in Vera's room. {Beat, emph} Not a coincidence.
|
193
|
Neutral 50
|
Vera. {Reluctant, quiet} She was... my other partner, before the Bomb. {Quieter} Took some legwork. Some convincing, made it happen.
|
194
|
NVDLC01DeanDialogueNVDLC01DeanTopic085
|
Tell me. The short version.
|
Neutral 50
|
Elevator's up in the Executive Suites. Voice-activated. Speak the right phrase, in the right tone of voice, and it's open sesame.
|
195
|
Neutral 50
|
I was able to snag the voice, {beat downnote} or thought I had. {Normal tone} The right tone and phrasing... well, that may take some time.
|
196
|
NVDLC01DeanDialogueNVDLC01DeanTopic086
|
Voice?
|
Disgust 10
|
Yeah, the woman, the Starlet, Vera - her voice. {Grumbles to himself} Didn't realize there was so many holotapes of her still around, otherwise... eh, never mind.
|
197
|
NVDLC01DeanDialogueNVDLC01DeanTopic087
|
So you don't know the phrase?
|
Neutral 50
|
{Thinking} No, that I still had to figure out - still do. Sinclair wrote stuff down, was obsessive about it. Just got to find where.
|
198
|
NVDLC01DeanDialogueNVDLC01DeanTopic088
|
{Likes PC}All right, I'll head out and see what I can do on my end.
|
Neutral 50
|
Go knock yourself out. I'm just going to catch my breath a bit. That performance... well, more pressure than I was expecting.
|
199
|
NVDLC01DeanDialogueNVDLC01DeanTopic089
|
Security? What security?
|
Neutral 50
|
Didn't see anyone come in? Well... they'll be here soon.
|
200
|
Security? What security?
|
Happy 10
|
And go on, run for the exit door, this'll be fun to watch.
|
201
|
NVDLC01DeanDialogueNVDLC01DeanTopic090
|
How so?
|
Disgust 20
|
Sinclair was already puppy-eyed, so all I had to do was the introductions. {Disgusted} She smiled, fluttered her eyes, showed a little leg...
|
202
|
Disgust 20
|
{A little colder, disgust chilling} ...and he built this whole place for her. Made {emph} her the key to his vault, like a joke, cause of her name. {Draw this out} Her fake Hollywood name. {Bitter.}
|
203
|
Anger 20
|
{Malicious, implying "been" = sex} Except Sinclair didn't know I'd been there first. I could twist her whatever direction I wanted.
|
204
|
NVDLC01DeanDialogueNVDLC01DeanTopic092
|
Go on.
|
Happy 10
|
All she had to do was get inside the Sierra Madre for the Gala, then use her voice to open the door. {Smiles} After that... smooth sailing.
|
205
|
Happy 10
|
{Gleeful, slight malicious} Would have been the biggest heist in history. Sinclair left holding the bag. Ruined.
|
206
|
NVDLC01DeanDialogueNVDLC01DeanTopic093
|
So what happened?
|
Neutral 50
|
{Quiet, reflective} The Bomb. Vera got sealed in here. {Throwaway} A few hundred years go by, give-or-take. {Emph} Almost the end of the story - then you came along.
|
207
|
Happy 10
|
{Rallying} Now we finish the job. Rob the Sierra Madre, rip out its heart. Last chapter of Frederick Sinclair, close the book.
|
208
|
NVDLC01DeanDialogueNVDLC01DeanTopic094
|
What was your problem with Sinclair?
|
Surprise 20
|
{Slight surprise, hasn't given a lot of thought to this in a long time} Problem? All high-and-mighty. Lording it over everyone. Acting so self-righteous, like nothing could touch him. He was the one with the problem.
|
209
|
Sad 10
|
{Colder, losing himself} Never got mad at anything. Nothing seemed to shake him. Even after... his life kept getting dragged through the dirt.
|
210
|
Sad 10
|
{Cold, staring into the distance} Always kept looking for the bright, shining future in everything. So... I decided to take everything from him.
|
211
|
NVDLC01DeanDialogueNVDLC01DeanTopic095
|
But what did he do to you?
|
Anger 50
|
Do to me? {Frowns} What, weren't you listening? He thought he was {emph} better than me. Don't believe me? Look around.
|
212
|
Anger 25
|
This big casino, this big colossal monument - think it was for some woman? No, all ego, all self-righteous-in-lights, fit him perfect.
|
213
|
Anger 10
|
Had to take him down a few pegs, bring him down to my level. "Begin again?" Some things you don't get up from... I was going to prove it.
|
214
|
NVDLC01DeanDialogueNVDLC01DeanTopic096
|
Forget Sinclair. If Vera was the key, she's dead.
|
Disgust 10
|
{Mocking, he's echoing one of his songs} I only saw her yesterday. Well, a few yesterdays.
|
215
|
NVDLC01DeanDialogueNVDLC01DeanTopic098
|
So you're going to prove it now? How?
|
Neutral 50
|
I didn't know at first. Then the old man showed up. You showed up. Then... that woman showed up, covered in scars.
|
216
|
So you're going to prove it now? How?
|
Neutral 50
|
The one who makes all the hand signs, a little tight around the corners of her mouth.
|
217
|
Neutral 50
|
I put her in the Clinic, tuned her like an instrument. If she heals up, it's not going to be her voice speaking any more.
|
218
|
Sad 10
|
That is, if the Sierra Madre didn't get her. If it did... well, there's enough of Vera around for me to spend a few years piecing a book together.
|
219
|
NVDLC01DeanDialogueNVDLC01DeanTopic099
|
And if she is alive?
|
Neutral 50
|
Then she can make some beautiful music. I'm not banking on it.
|
220
|
NVDLC01DeanDialogueNVDLC01DeanTopic105
|
I found one of your stashes. Why did you leave them around the Villa?
|
Neutral 50
|
Why? Survival. I still needed to leave the Residential Area to scrounge up supplies, and I don't like taking chances.
|
221
|
Neutral 50
|
The Villa's dangerous. So I left weapons and stims in case I got in a tight spot. {Grumbling} Then, of course, {emph} you show up, putting your mitts on everything.
|
222
|
Neutral 50
|
I suppose this qualifies as an emergency, so I'm not complaining. Much.
|
223
|
NVDLC01DeanDialogueNVDLC01DeanTopic106
|
Scrounge supplies? Like what?
|
Neutral 50
|
{Defensive} I still need to eat. At least I think I do. The Villa provides... even if it's not as glamorous as the Cantina Madrid.
|
224
|
Neutral 50
|
Once I... well, realized what you could scrounge up around here, I had a lot of time to experiment. Not the best chef, but...
|
225
|
Neutral 50
|
...well, here's the mix, if you can stomach it. {Rueful} I call it a "Sierra Madre Martini."
|
226
|
NVDLC01DeanDialogueNVDLC01DeanTopic107
|
I'm not going to let any harm come to you, all right?
|
Neutral 50
|
{Reluctant} No... you're not the type, but accidents happen, good intentions or no.
|
227
|
I'm not going to let any harm come to you, all right?
|
Surprise 20
|
Really? That wasn't the "we're both bomb-married" talk you gave me when we first met.
|
228
|
I'm not going to let any harm come to you, all right?
|
Neutral 50
|
Look, you could offer me a steel clad contract for a world tour of all major cities with Imperial Records, I still wouldn't stay here.
|
229
|
NVDLC01DeanDialogueNVDLC01DeanTopic108
|
{THEATER: 1st Time, Likes player}How did you get from the Gala Event to here?
|
Neutral 50
|
{Sounds like dupe of another line, isn't, this one's friendlier, more confused} I was already was halfway off the rooftop, through the service tunnel and making a break for the gate before the light show started...
|
230
|
Neutral 50
|
...and before Vera finished her Gala speech... I knew what'd happen with "music" in the streets and lights in the sky... Ghost People. Lots of them.
|
231
|
Neutral 50
|
Also meant the front gate was open, and no way was I missing it after all these years. Then... I walk in... and...
|
232
|
NVDLC01DeanDialogueNVDLC01DeanTopic109
|
How do you make it?
|
Neutral 50
|
Scrape some Cloud Residue off the walls, mash it in a Tin Can with some Junk Food from the machines, then hold your nose and down it.
|
233
|
Neutral 50
|
There's Electric Hot Plates around if you can't find a campfire to mix it at. Also, there's other recipes you can do with the Cloud Residue...
|
234
|
Neutral 50
|
...although it might take a hardier survivalist than me to brew them. I stick to martinis.
|
235
|
NVDLC01DeanDialogueNVDLC01DeanTopic111
|
<Lie> Dean, I wouldn't leave you here, I swear.
|
Disgust 10
|
{Disdainful} Sure, nice words, nice promises... not worth a dime out here in the shadow of the Sierra Madre. {Not buying the offer.}
|
236
|
Anger 10
|
You say you wouldn't leave me here, I know better. {Low threat} And you leave me here, this Gala Event isn't going to happen, I can feel it.
|
237
|
NVDLC01DeanDialogueNVDLC01DeanTopic112
|
What about Christine?
|
Neutral 50
|
Christine, that her name? Nice name. I mean, you can't see it on posters, but... never mind.
|
238
|
Neutral 50
|
I don't know. She might need to hold some place where speaking isn't important. Like stage tech? Lighting? Got me.
|
239
|
What about Christine?
|
Neutral 50
|
And me? I've had prime billing in Europe, New York... and this gig doesn't feel like that.
|
240
|
Neutral 50
|
Don't get me wrong, I can hold an audience, conduct a score from the rooftops, but I'm guessing I'm the odd man out in this whole heist.
|
241
|
NVDLC01DeanDialogueNVDLC01DeanTopic113
|
And the woman? The Auto-Doc victim - what about her?
|
Neutral 50
|
Little Miss Silence...? Maybe she needs to be in some place where she can be seen, but being heard isn't important?
|
242
|
NVDLC01DeanDialogueNVDLC01DeanTopic114
|
Why... it sure is interesting. Are you thinking what I'm thinking?
|
Neutral 50
|
[SUCCEEDED] Yeah... maybe the drain in power, that'll cause the security systems to shut down enough to let us in. But... getting back out?
|
243
|
Neutral 50
|
No, the place'll close up tighter than an opening at the Fronds. {To himself} Or Danny Parker's sphincter when he has to tip a doorman. {Fronds = Old World casino, Danny Parker = Old World entertainer that Domino didn't like too much.}
|
244
|
Interesting? Interesting how?
|
Neutral 50
|
[FAILED] Interesting... in the sense that having some light show open the Sierra Madre? Interesting to me, who would have thought? {Whoops, almost revealed too much, backpedaling a bit here before the player finds him out.}
|
245
|
NVDLC01DeanDialogueNVDLC01DeanTopic115
|
What happens during the Gala Event?
|
Neutral 50
|
Oh, it'll light up the casino, light up the sky... set the speakers in the Villa to play beautiful, soothing music. {Oh, sure, it'll be all sweetness and roses...}
|
246
|
Neutral 50
|
...and when I say soothing music, I mean with the speakers being the state they are, things'll be screaming, all right. Think air raid sirens. {...if by roses, you mean Venus flytraps.}
|
247
|
Neutral 50
|
That means it'll wake up everything in town like a hornet's nest. Not sure what a hornet is? Forget it - basically, trouble.
|
248
|
NVDLC01DeanDialogueNVDLC01DeanTopic117
|
Can you tell me about her?
|
Neutral 50
|
Vera was a big star, back before the Bomb. Not the best actress, but... well, she had other talents. Nice voice, nice legs.
|
249
|
Neutral 50
|
For some reason, Sinclair... he built this place... she caught his eye. {Shrugs} Once he was hooked, that was it, had to have her.
|
250
|
Neutral 50
|
So made the introductions, and guess what? He builds this place for her, like some kind of Cleopatra obsession. {Beat, looks around} Wasn't always a deathtrap.
|
251
|
NVDLC01DeanDialogueNVDLC01DeanTopic118
|
Introductions? You knew her before?
|
Neutral 50
|
Of course. What, some kind of surprise to you that I knew people once? Used to have my name in lights, all right?
|
252
|
Neutral 50
|
Knew a dozen Veras, or whatever her name was. Uh... "Vera Keyes." Figured I could pay Sinclair back, introduce the two...
|
253
|
Neutral 50
|
{To himself} ...guy was a slouch in the dame department, had to pick up the slack somehow.
|
254
|
NVDLC01DeanDialogueNVDLC01DeanTopic120
|
I found some medical records in the Villa Clinic. You brought her in for treatment, right?
|
Surprise 10
|
{Slight surprise} The Clinic? {Beat, a little wary} Yeah, I did bring her in. Before the Gala... well, before the first Gala Event. A few lifetimes ago. {Dean's initially worried he's been "caught" at the opening of this thread, then recovers, tries to dismiss it.}
|
255
|
Neutral 50
|
She was a stress case, throat was shot, all nerves. When she wasn't doped up on Med-X or Superstimming her pain away...
|
256
|
Neutral 50
|
...look, never mind. I don't want to speak bad about her. She was a classy woman, good singer, and if she couldn't act her way out of a box...
|
257
|
Neutral 50
|
...she was Sinclair's world, and that's all that mattered. He didn't need to know any of that, any of her history.
|
258
|
NVDLC01DeanDialogueNVDLC01DeanTopic121
|
So the visitors all killed each other?
|
Neutral 50
|
Sure. First, they figure they can get out, escape. {Beat, slow, emph} Then they start thinking it over, start thinking about how they can have it all.
|
259
|
Neutral 50
|
They start weighing the odds, taking risks... and then taking each other out. Bomb collars or not.
|
260
|
Neutral 50
|
Although... it's odd, the bomb collars weren't linked before like they are now. Guess someone learned what the problem was.
|
261
|
NVDLC01DeanDialogueNVDLC01DeanTopic122
|
What happened to the people who came to the Villa?
|
Neutral 50
|
Dead. Either got killed by one of the Villa's attractions, locals, or the beautiful weather.
|
262
|
Neutral 50
|
Can tell you right now - they didn't stick close to each other, and when they did, they let down their guard at the wrong moment.
|
263
|
Neutral 50
|
Some left signposts to others, trying to help them out - just led to them getting killed by someone a little more greedy than they were.
|
264
|
NVDLC01DeanDialogueNVDLC01DeanTopic123
|
Any advice to getting through this?
|
Neutral 50
|
Well... considering my life's on the line, too, yeah, a few things.
|
265
|
Neutral 50
|
First off, keep everyone together. Keep checking behind you, make sure your partners are following... {emph} don't let them wander.
|
266
|
Neutral 50
|
Also, don't go running crazy everywhere. Almost every inch of this town is lethal. So if you're not sure, take it real slow.
|
267
|
Neutral 50
|
And speaking of slow, don't go shouting, or attracting attention. Go quiet. The Ghost People find you, it's over.
|
268
|
NVDLC01DeanDialogueNVDLC01DeanTopic124
|
The Gala Event's tied into the casino's generators?
|
Anger 10
|
{Frowns, remembers player doesn't know this} Right, look - so, not everything about the Villa was the pinnacle of bright ideas.
|
269
|
Neutral 50
|
In order to pull off the Gala, old Sinclair had to get creative... the Sierra Madre announcement, for example. Not just for the casino, not at all.
|
270
|
Neutral 50
|
The Gala's tied to the casino, draws on its power. Might cause it to reset itself, open the doors for a bit like it was supposed to.
|
271
|
NVDLC01DeanDialogueNVDLC01DeanTopic127
|
What do you mean about the Sierra Madre broadcast?
|
Neutral 50
|
Well, Vera's beautiful voice doesn't run on casino power, exactly. Her broadcast is tied into the emergency broadcast signal for the Sierra Madre.
|
272
|
Neutral 50
|
You know, in case of attack? Well, guess what - the night of the Gala Event, the emergency signal went out all right.
|
273
|
Neutral 50
|
But because the broadcast had been hooked up to the Gala Event, instead of an emergency signal, you get Vera's voice on the radio. Great, huh?
|
274
|
NVDLC01DeanDialogueNVDLC01DeanTopic128
|
So... it's not an invitation, it's a call for help.
|
Sad 20
|
Yeah. The Sierra Madre's last song, one only a few people are ever going to hear. A little sad, but what can you do?
|
275
|
NVDLC01DeanDialogueNVDLC01DeanTopic131
|
I'm not following you.
|
Neutral 50
|
Odd Man out... dead weight. Someone you need holding the toolbox, the nurse passing the scalpel, the chauffer driving you to the concert.
|
276
|
Neutral 50
|
Any guy with {emph} hands is who he needs up on that rooftop. Guess he thinks I don't rate, looking like I do. {Beat} Poor him.
|
277
|
NVDLC01DeanDialogueNVDLC01DeanTopic132
|
Wait, what Holograms? What are you talking about?
|
Fear 10
|
{Uneasy} Look... those ghosts are going to come out of the wings behind you in a second, the security types, {emph} not the "friendly" bald types.
|
278
|
Neutral 50
|
And if you got in here, the door's probably locked tight behind you - so {emph} don't back up or run for the exit, you're not going to make it.
|
279
|
NVDLC01DeanDialogueNVDLC01DeanTopic134
|
So how do I get you out of there?
|
Neutral 50
|
Trust me - as soon as you can, run to the door to the {emph} left - use the key you got out of the music rag there, and camp out.
|
280
|
Neutral 50
|
As bad as things are, it's going to get a lot worse if either of us pops - so get backstage... {under his breath} until we get a better plan.
|
281
|
NVDLC01DeanDialogueNVDLC01DeanTopic135
|
All right, I'll break to my right, head for the locked door.
|
Neutral 50
|
{DUPE} Good, go, and don't get yourself killed - do that, and we're both done.
|
282
|
All right, I'll head for the door on the left.
|
Neutral 50
|
Good, go, and don't get yourself killed - do that, and we're both done.
|
283
|
All right, I'll head for the door on the left.
|
Fear 10
|
{Nervous} Look... just get rid of them, all right? Tried to slip off stage, then they all started changing color and raising their hands... {emph} not a good sign. {<Dean pleads to be rescued from the Theater's Holograms. He vanishes into the stage's scaffolding/hallways to hide away from them - Holograms are on>}
|
284
|
NVDLC01DeanDialogueNVDLC01DeanTopic136
|
I need a little more than that to go on if we're going to break out of here.
|
Neutral 50
|
[SUCCEEDED] Uh... right. Uh... let's see... when you get the door open, there'll be an exit door dead ahead. {Emph} Don't take it.
|
285
|
Neutral 50
|
It's most likely filled with toxins from the vents. So hug the wall, make as much space between you and the door... or it's Cloud Nine in a casket. {Or it's curtains for you.}
|
286
|
Neutral 50
|
Past that... {thinking} is my dressing room. Under the table there's a footlocker. It's tucked back a bit, so you might miss it. Inside, a gun, some ammo.
|
287
|
Neutral 50
|
Not much help against the ghosts, still, if you're about to give up, call it quits? {Beat, punchline} Throw it to {emph} me so I can eat a bullet first.
|
288
|
Uh... anything else you can tell me that'd help? Anything?
|
Anger 10
|
[FAILED] Anything else? I've told you all I can think of! Now, come on, get going.
|
289
|
NVDLC01DeanDialogueNVDLC01DeanTopic137
|
This casino's security system is pissing me off.
|
Fear 10
|
{Slight nervous} You are preaching to the choir. Sinclair and his security... don't even get me started. Those Holograms... {Being slightly casual in his speech here, even though his life is in danger.}
|
290
|
NVDLC01DeanDialogueNVDLC01DeanTopic138
|
Dean, the theater speakers are wired to a central sound system, right?
|
Anger 10
|
[SUCCEEDED] {Slight frustration - what's the player getting at?} Yeah... yeah, so what? We got bigger problems with the Holograms... no, no, wait, you're right. {Reverses his tone, realizes the player's thinking long term, which is smart.}
|
291
|
Anger 10
|
{Frustrated} The Theater piped music and sound backstage, which means those little squealers are in the corridors back there, too.
|
292
|
What about the speakers in here?
|
Anger 10
|
[FAILED] {Urgent} What about them? The speakers won't kill you if you leave them alone, don't worry about them, just get backstage. {Increased urgency at the end, but won't raise his voice.}
|
293
|
NVDLC01DeanDialogueNVDLC01DeanTopic139
|
Calm down, think. Do you know specifically where?
|
Neutral 50
|
Uh... let's see. Um, once you break right, watch each turn in the corridor, one'll be on your right past my dressing room - and up.
|
294
|
Neutral 50
|
Oh, my dressing room - may have left the radio on, right by the table... uh, if you could just shut it off instead of blowing it u... uh, never mind.
|
295
|
Neutral 50
|
{Remembering} And there was a speaker in the prop room, too - on the wall between the entrances. And... well, walk slow - there's bound to be more.
|
296
|
NVDLC01DeanDialogueNVDLC01DeanTopic141
|
Getting backstage is a temporary measure if I can't find the security terminal.
|
Neutral 50
|
[SUCCEEDED] {Thinking} Yeah... yeah, right. So... let's see... security's here because the show hasn't started. Guests aren't allowed in, so...
|
297
|
Neutral 50
|
...guess we need to start the show. Okay... so when they were setting this place up... we had rehearsals...
|
298
|
Anger 10
|
{relaxes a bit} ...and heh... Sinclair even set up hologram recordings of the shows so we could watch and critique our performances before a fake audience. {Beat, slight anger} Whatever. {Slight anger at end, reminding himself he hates Sinclair.}
|
299
|
Neutral 50
|
Thing is, when the recording queued up, a nice, calm, appreciative audience appeared in the Theater - no security with their head-blasting zap rays.
|
300
|
Neutral 50
|
So, find the music, get it to the projector room upstairs, then play it...? Might reset security, worth a shot.
|
301
|
Yeah, but if I run, what about the Security Holograms?
|
Neutral 50
|
[FAILED] One thing at a time - and buying time is what we need, all right? Think in the now, it'll sort itself out. {Beat} I hope.
|
302
|
NVDLC01DeanDialogueNVDLC01DeanTopic142
|
Good thing you mentioned that before I ran back there, "partner."
|
Anger 10
|
Look, I'm in danger here, all right, not exactly thinking with a level head, so cut me some slack. {Beat} Please. {Genuinely sorry at the end, realizes player could leave him out to dry.}
|
303
|
NVDLC01DeanDialogueNVDLC01DeanTopic143
|
That's the radios and speakers - what about a central sound system?
|
Neutral 50
|
The speakers are all controlled by a central console. {Thinking} It's the farthest from the only door out of here...
|
304
|
Neutral 50
|
...so you'd need to do a full circuit of the corridor to get to it. Once there, you'll need to shut it down, and I don't have the code.
|
305
|
Neutral 50
|
If you have the code, you can turn off {emph} all the speakers, make them settle down. Getting backstage should buy us time, just take it slow.
|
306
|
NVDLC01DeanDialogueNVDLC01DeanTopic146
|
All right, makes sense. Where's the music?
|
Neutral 50
|
The Holotape should be where I left it... no, wait. It's... it's in Vera's dressing room, probably. May... may be a key to her room on my desk.
|
307
|
Neutral 50
|
Anyway... snag the key out of my room, and look around Vera's room, the Holotape has to be there. As for getting it to the projection booth...
|
308
|
Neutral 50
|
Well... sometimes Vera used to watch from the projection booth, so she must have had a master key... look around her room, might be there.
|
309
|
NVDLC01DeanDialogueNVDLC01DeanTopic147
|
Wait - I need to head to the door to your left or my left?
|
Neutral 50
|
[SUCCEEDED] What? Oh, my left - your right. So, yeah, run to the door on your right. {Beat} Heh, almost got you killed there. {To himself} Us killed there.
|
310
|
So I go to the locked door, right?
|
Neutral 50
|
[FAILED] Right, the locked door to the left. Watch out, the guards are going to materialize in any second, crouch and take it slow.
|
311
|
NVDLC01DeanDialogueNVDLC01DeanTopic148
|
What are you doing with a key to her room?
|
Disgust 10
|
Do I have to spell it out? Come on. Time's wasting, and those Holograms are going to be on us any second.
|
312
|
NVDLC01DeanDialogueNVDLC01DeanTopic149
|
The key is a song by Vera Keyes.
|
Surprise 20
|
What? Are you sure? {Beat, realizes} That song... that stupid song of hers... no, that makes perfect sense.
|
313
|
Disgust 10
|
And it was always playing here in the casino... dammit, if I'd only brought a recording inside... so, what, you're trying to recover it?
|
314
|
NVDLC01DeanDialogueNVDLC01DeanTopic150
|
Fine with me. Come on, let's settle this.
|
Happy 10
|
Oh, I'm not going to fight you - I'm going to let {emph} security show you out. Didn't see anyone come in? Well... they'll be here soon.
|
315
|
NVDLC01DeanDialogueNVDLC01DeanTopic152
|
The song still exists in fragments in the Sierra Madre archives on each floor.
|
Neutral 50
|
Guess Vera echoes down through the ages, then. Sierra Madre hasn't completely forgotten her.
|
316
|
Anger 20
|
{Frowns} So that's why you showed... you wanted what was in the music archives on this floor, hook up the signal. Nice.
|
317
|
NVDLC01DeanDialogueNVDLC01DeanTopic153
|
And the collars? You sound awfully eager to kill someone whose life is tied to yours.
|
Neutral 50
|
[SUCCEEDED] No... no... the collars... I know what happened now. Sure, mine activated... but it feels different, the electronic tapdance inside.
|
318
|
Neutral 50
|
I can kill you and still make it out while security is busy frying you to a crisp. Hands are clean, then smooth sailing to the Sierra Madre.
|
319
|
What about the collars, huh? Kill me, and...
|
Neutral 50
|
[FAILED] No... I know how the collars behave now, in here anyway. At least the Sierra Madre gave me {emph} that.
|
320
|
Happy 10
|
I should be thankful, in a second, it'll give me another gift - with any luck, security'll leave enough of your ashes for an urn on my mantle.
|
321
|
NVDLC01DeanDialogueNVDLC01DeanTopic154
|
<Lie> I'm not sure how to do it yet. You said you had a recording outside?
|
Neutral 50
|
Well, yeah in the Villa. {More to himself} But I have one inside, too.
|
322
|
Neutral 50
|
We can talk about that later, though, it's not important right now... you came for me, any sign of the others? {A little cagier here, is trying to figure out if Christine is alive.}
|
323
|
NVDLC01DeanDialogueNVDLC01DeanTopic155
|
The one who put these collars on us wanted me to deal with everyone first.
|
Disgust 10
|
Figures... wish he'd show himself, although I'm betting he's not doing that until we've cracked the vault.
|
324
|
Neutral 50
|
{Thinking} That means we'll still need a copy of the song to get into the vault... and after all I went through to smuggle a copy inside.
|
325
|
Surprise 10
|
Wait... you said this guy wanted you to deal with all of us first? What, is everyone else here? {Realizes what the player just said.}
|
326
|
NVDLC01DeanDialogueNVDLC01DeanTopic156
|
Wait - you said you have one inside? Where's the song recording you have?
|
Neutral 50
|
It's safe. I hope. Right now, let's focus on getting everyone {emph} else to safety, all right? Everybody else all right?
|
327
|
NVDLC01DeanDialogueNVDLC01DeanTopic157
|
Christine is alive. Dog... well...
|
Neutral 50
|
Forget that walking stomach, not interested in being his lunch... just glad the girl's all right. Where is she? Is she here?
|
328
|
Neutral 50
|
Wait... no, if the Sierra Madre assigned people to floors, she's got to have been sent to Vera's room, right? That's irony for you.
|
329
|
Neutral 50
|
Perfect, couldn't have worked out better.
|
330
|
NVDLC01DeanDialogueNVDLC01DeanTopic158
|
Christine is dead. Dog... well...
|
Anger 20
|
{Frustrated} Dead? For the love of... this whole heist was a gamble anyway. So much for back-up plans.
|
331
|
NVDLC01DeanDialogueNVDLC01DeanTopic159
|
<Lie> If by "recording inside" you meant Christine, she's dead.
|
Anger 20
|
{DUPE: Frustrated} Dead? For the love of... Chopping up her voice box was a gamble anyway. So much for back-up plans.
|
332
|
NVDLC01DeanDialogueNVDLC01DeanTopic160
|
If by "recording inside," you meant Christine, she's dead.
|
Neutral 50
|
Figured that out, huh? Clever.
|
333
|
NVDLC01DeanDialogueNVDLC01DeanTopic161
|
The one who put these collars on us wanted me to deal with everyone first.
|
Neutral 50
|
Figures... wish he'd show himself, although I'm betting he's not doing that until we've cracked the vault.
|
334
|
Neutral 50
|
{Thinking} That means we'll still need a copy of the song to get into the vault... and after all I went through to smuggle a copy inside.
|
335
|
Neutral 50
|
Wait... you said this guy wanted you to deal with all of us first? What, is everyone else here? {Realizes what the player just said.}
|
336
|
NVDLC01DeanDialogueNVDLC01DeanTopic162
|
No - believe it or not, I wasn't going to leave you to die.
|
Neutral 50
|
You know... people can still surprise me. All right, I believe you. You got spine. {Raises an eyebrow} Guess the bombs left a little human goodwill behind.
|
337
|
NVDLC01DeanDialogueNVDLC01DeanTopic163
|
If it means I can get out of this alive, yes, that's why I'm here.
|
Neutral 50
|
At least you're honest, can't blame you. I'd have done the same if there was a trigger to my head... or a collar on my neck.
|
338
|
NVDLC01DeanDialogueNVDLC01DeanTopic164
|
Yes, that's the next step. You going to be all right?
|
Neutral 50
|
{Brushoff, needs player to leave} I'll be fine, don't worry about me. Go on ahead, I'm going to try and unwind.
|
339
|
NVDLC01DeanDialogueNVDLC01DeanTopic165
|
Now that I've got the signal established to this floor, yes.
|
Neutral 50
|
All right - well, thanks for bailing me out.
|
340
|
NVDLC01DeanDialogueNVDLC01DeanTopic167
|
<Do Not Translate: Additional Storage Nodes>
|
Neutral 50
|
So - what, you're heading to the main terminal now that you've got this floor unlocked?
|
341
|
<Do Not Translate: Additional Storage Nodes>
|
Anger 10
|
{Frowns} Hnh. You got a point. {Frowns, warning} You better not let me down. Try and get into the Sierra Madre without me? You'll wish you hadn't. {< Weighing the player's offer, makes sense. >}
|
342
|
<Do Not Translate: Additional Storage Nodes>
|
Neutral 50
|
{Slight hesitation} All right... look, if the Holograms are here to keep me company, then... I don't mind staying here for a while.
|
343
|
<Do Not Translate: Additional Storage Nodes>
|
Disgust 10
|
But listen... {Frowns, warning} when this thing goes off, try and get into the Sierra Madre without me? You'll wish you hadn't. {< Weighing the player's offer, makes sense. >}
|
344
|
NVDLC01DeanDialogueNVDLC01DeanTopic168
|
Wait, you were trying to smuggle one inside? Where is it?
|
Neutral 50
|
It's safe. I hope. Right now, let's focus on getting everyone {emph} else to safety, all right? Everybody else all right?
|
345
|
NVDLC01DeanDialogueNVDLC01DeanTopic169
|
If you were using Christine's voice box to smuggle Vera's voice in, she's dead.
|
Neutral 50
|
And here I thought I was being clever. {To himself} Teach me to hold my cards a little closer to the chest... whole heist was a gamble anyway.
|
346
|
Neutral 50
|
Still... there's a way to recover the song from the Sierra Madre archives, right? Just set up links to each floor, then use the lobby terminal?
|
347
|
NVDLC01DeanDialogueNVDLC01DeanTopic170
|
<Lie> If Christine's throat surgery was your plan, too late, she's dead.
|
Surprise 50
|
[SUCCEEDED] Dead? After all I went through... after all that hauling her body through the streets?
|
348
|
<Lie> If Christine's throat surgery was your plan, too late, she's dead.
|
Disgust 20
|
[FAILED] Really... "partner." Now, now... you can't pull one over on Dean... but you tried, didn't you?
|
349
|
Anger 10
|
So you don't want to share... keep her from me, huh? All we have to do is make her sing, and it's all ours.
|
350
|
Neutral 50
|
Although... why lie to me? I'm hurt. I mean, we don't even {emph} need her if you get the terminals live, and the music kicking.
|
351
|
NVDLC01DeanDialogueNVDLC01DeanTopic171
|
Christine is alive. Dog... well...
|
Neutral 50
|
Forget that walking stomach, not interested in being his lunch... just glad the girl's all right. Where is she? Is she here?
|
352
|
Neutral 50
|
Wait... no, if the Sierra Madre assigned people to floors, she's got to have been sent to Vera's room, right? That's irony for you.
|
353
|
Neutral 50
|
Perfect, couldn't have worked out better. So - what, you're heading to the main terminal now that you've got this floor unlocked?
|
354
|
NVDLC01DeanDialogueNVDLC01DeanTopic172
|
Christine is dead. Dog... well...
|
Disgust 20
|
{Frustrated} Dead? For the love of... chopping up her voice box was a gamble anyway. So much for back-up plans.
|
355
|
Neutral 50
|
Still... there's a way to recover the song from the Sierra Madre archives, right? Just set up links to each floor, then use the lobby terminal?
|
356
|
NVDLC01DeanDialogueNVDLC01DeanTopic173
|
Still trying to find out. Not sure.
|
Neutral 50
|
All right... even if they all end up dead, though, you say there's a way to recover the song from the Sierra Madre archives.
|
357
|
Neutral 50
|
Just set up links to each floor, then use the lobby terminal to tie it all together? Easy. Just a little legwork.
|
358
|
NVDLC01DeanDialogueNVDLC01DeanTopic175
|
I found this Holotape in your safe.
|
Anger 10
|
Yeah? Little bit of two-reel memories... we're here to steal from the Sierra Madre, not from each other. {Player found a blackmail tape Dean used for heist.}
|
359
|
NVDLC01DeanDialogueNVDLC01DeanTopic176
|
Were you blackmailing Vera Keyes to break into the Sierra Madre?
|
Neutral 50
|
Blackmail is such a strong word. I asked her, she said yes, then... she started to get cold feet.
|
360
|
Neutral 50
|
I blame Sinclair... he was such a victim, that maybe she felt it would be too easy... it doesn't matter.
|
361
|
NVDLC01DeanDialogueNVDLC01DeanTopic177
|
What did you want her to do?
|
Neutral 50
|
Sinclair built this whole town to accommodate her. Same with the casino's voice lock. He wanted to make sure she had access to everything.
|
362
|
Neutral 50
|
And since I already had access to Vera... well, that meant I had access to the vault, too.
|
363
|
NVDLC01DeanDialogueNVDLC01DeanTopic178
|
What were you blackmailing her with?
|
Neutral 50
|
What {emph} wasn't I blackmailing her with. {Flippant} Chem use, indiscretions, more chem use... the usual Hollywood tune.
|
364
|
Neutral 50
|
Like Sinclair, people are the architects of their own misfortunes. Leave themselves wide open for someone to waltz right in and take what they want.
|
365
|
Neutral 50
|
As long as they take a single step into the trap. Get a few pictures, get a little dirt, and that person's your piano.
|
366
|
Disgust 10
|
Vera? Med-X was her thing, even Superstimmed herself for the after-rush. Sick. {Superstimmed is a chem, supposed to heal chronic damage and suppress pain. Causes a damaging numbing affer-effect.}
|
367
|
NVDLC01DeanDialogueNVDLC01DeanTopic180
|
Really? What makes you think you can slip out?
|
Happy 10
|
{Smug, dismissive} Way I figure it, you'll try and run for the exit, and only I know where the key is - and where the safest place in the whole theater is: backstage.
|
368
|
Neutral 50
|
You, you're trapped down there, and you couldn't shut off the speakers, unlock the doors, or cancel security if you tried.
|
369
|
NVDLC01DeanDialogueNVDLC01DeanTopic181
|
I guess I should have figured you'd have an escape plan. Clever.
|
Happy 10
|
{Smug} I'm not a betting man, I've come too far to leave it to chance.
|
370
|
NVDLC01DeanDialogueNVDLC01DeanTopic184
|
So as long as I make sure I don't run for the exit...
|
Fear 10
|
{Uneasy} What... what now? Try and come back {emph} here?
|
371
|
Fear 10
|
{Uneasy} No, you belong out in the audience... I mean, not like... uh... you could get backstage. That key you snagged, it won't work.
|
372
|
NVDLC01DeanDialogueNVDLC01DeanTopic186
|
Really? You're a terrible liar. See you soon, Dean.
|
Anger 20
|
{Frustrated} Of all the... where the hell are those stupid Holograms already? {Beat} Even if you get back here, you won't live long, trust me.
|
373
|
NVDLC01DeanDialogueNVDLC01DeanTopic190
|
If I clear out all the Ghost People in the area, will you change your mind?
|
Neutral 50
|
No, you want to know why? Because there's more beneath the streets, in the buildings, and oh - everywhere else.
|
374
|
Neutral 50
|
They hear anything out of the ordinary, especially "music" screaming through the speakers when I close the connection? They'll be here, fast.
|
375
|
NVDLC01DeanDialogueNVDLC01DeanTopic191
|
All right. What's it going to take?
|
Disgust 20
|
Take? It's not going to take anything because you couldn't {emph} offer me anything to stay here.
|
376
|
Neutral 50
|
The Ghost People'll come out of the woodwork when the Gala Event starts blaring, and when they see me trapped up here? It's curtains for Dean.
|
377
|
NVDLC01DeanDialogueNVDLC01DeanTopic192
|
The Villa has Holograms everywhere. If I switch on some to cover the area...
|
Neutral 50
|
[SUCCEEDED] Well... yeah. If the Hologram systems still work, that'd do the trick.
|
378
|
Neutral 50
|
Okay... all right, you call up some of those Old World stiffs, that'd be an audience I wouldn't mind having below.
|
379
|
What if I can guarantee they won't come into the courtyard below?
|
Fear 20
|
[FAILED] Yeah, and how can you guarantee that? I'm not waiting here alone, trust me.
|
380
|
Neutral 50
|
I mean, if I had a few of those Holograms... or a few hundred... surrounding me, maybe. I'd settle for two, enough to cover a quick exit.
|
381
|
NVDLC01DeanDialogueNVDLC01DeanTopic193
|
I could just throw you off the roof. What about that?
|
Fear 10
|
You're full of it - you kill me, we both die. You wouldn't dare.
|
382
|
Neutral 50
|
So you leaving me here? No dice, not going to happen, and nothing you can say will change my mind.
|
383
|
NVDLC01DeanDialogueNVDLC01DeanTopic194
|
Let me hunt around, maybe there's something I can do to protect the area.
|
Anger 10
|
{Frowns} You can look all you want... I still feel safer with a pair of Hologram escorts to make it through the area.
|
384
|
NVDLC01DeanDialogueNVDLC01DeanTopic195
|
I switched on two Holograms to cover the courtyard, those should protect you.
|
Neutral 50
|
{Thinking} You powered the Holograms up? {Beat} Well... yeah, that's pretty good protection. {To himself} Sure worked at the fountain, Vera kept the Ghost People away.
|
385
|
Fear 10
|
{Uneasy} But, uh... how do I know the power won't suddenly go out? And... I don't know, this still sounds risky to me. {Emph} For me.
|
386
|
NVDLC01DeanDialogueNVDLC01DeanTopic196
|
Okay, let me see if I can reactivate the Holograms.
|
Neutral 50
|
If I remember correctly, there should be two Holograms you can switch on in the area... just don't remember how.
|
387
|
Neutral 50
|
Do that, and I'll consider waiting on the rooftop. Maybe.
|
388
|
NVDLC01DeanDialogueNVDLC01DeanTopic197
|
I don't need to kill you, you know.
|
Surprise 10
|
{Slight surprise, confused} What? What are you talking about?
|
389
|
NVDLC01DeanDialogueNVDLC01DeanTopic199
|
{THEATER: 1st Time, Hates player}How did you get from the Gala Event to here?
|
Anger 20
|
{Sounds like dupe of another line, isn't, this one's angrier, smug} Me? I was halfway off the rooftop, through the service tunnel and bee-lining for the gate before the light show started...
|
390
|
Neutral 50
|
...and before Vera finished her Gala speech... I knew what'd happen with "music" in the streets and lights in the sky... Ghost People. Lots of them.
|
391
|
Surprise 10
|
But that was your problem. {Beat} Anyway, front gate was open, no way I was letting {emph} you get in first. {Slight confusion} I walk in... there's a flash... and I'm here.
|
392
|
Neutral 50
|
Must have been Sinclair's security... he always had a thing about letting any threats into the casino. Security system's twitchy that way.
|
393
|
Happy 10
|
{Smug} Me, though, I'm a guest here, so I guess I got the royal treatment after all.
|
394
|
NVDLC01DeanDialogueNVDLC01DeanTopic200
|
I could break both your legs, leave you here on the roof.
|
Disgust 10
|
{Wary} You wouldn't. You need me to strike up the sparking chords there. Breaking my legs isn't any way to get {emph} me to dance.
|
395
|
NVDLC01DeanDialogueNVDLC01DeanTopic202
|
No, it only means I wouldn't come back for you. Ever.
|
Anger 10
|
You wouldn't... {frowns} no, yeah, you would. I would. If I thought you screaming wouldn't attract more of the locals.
|
396
|
Anger 50
|
All right, I'll stay here. For now. But you leave me high and dry, make a run for the Sierra Madre? You'll pay for it, I promise you. {Suspicious, warning.}
|
397
|
NVDLC01DeanDialogueNVDLC01DeanTopic206
|
If you don't do this, I'll go shut off the Holograms now.
|
Surprise 20
|
What? You wouldn't. I mean... no, wait, you would. You don't bluff, ever since you first showed up in the Villa and we chatted.
|
398
|
If you don't do this, I'll go shut off the Holograms now.
|
Neutral 50
|
No... you wouldn't. You're not the type. Even when you first showed up in the Villa, you didn't threaten me.
|
399
|
Neutral 50
|
You just let me talk, not even letting on that our collars were linked, when all you had to do was tell me that to get me to come along.
|
400
|
Neutral 50
|
So... no, I don't think you'll shut them off. You don't threaten people, not your way.
|
401
|
NVDLC01DeanDialogueNVDLC01DeanTopic207
|
Dean... a man with cold feet isn't someone I'd share a bed with.
|
Disgust 10
|
Wait, hold on. I didn't say I was scared. {Snorts} Heh, heh. Cold feet? Don't be ridiculous. I've played to worse crowds than this, I can hold the fort here.
|
402
|
NVDLC01DeanDialogueNVDLC01DeanTopic208
|
I'm not about to trade your life for mine, got it? Remember the collars.
|
Neutral 50
|
[SUCCEEDED] {DUPE: Reluctant, convincing} Well... yeah. You got a point.
|
403
|
Look, what do you want to do this?
|
Neutral 50
|
[FAILED] What do I want? I want a little more insurance than some Old World Villa construction to guard me, all right?
|
404
|
NVDLC01DeanDialogueNVDLC01DeanTopic209
|
Don't trust me? Then trust our collars. I die, you die. Got it?
|
Neutral 50
|
[SUCCEEDED] {DUPE: Reluctant, convincing} Well... yeah. You got a point.
|
405
|
Just trust me, all right?
|
Neutral 50
|
[FAILED] Trust you? Right. You're not the one who has to sit up here and wait for the Ghost People to show.
|
406
|
NVDLC01DeanDialogueNVDLC01DeanTopic210
|
Vera's stayed powered up since the bombs fell... those Holograms will, too.
|
Neutral 50
|
[SUCCEEDED] {Reluctant, convincing} Well... yeah. You got a point.
|
407
|
I think you can count on the Holograms, okay?
|
Neutral 50
|
[FAILED] {Skeptical} Really? You're not the one standing up here waiting for the Ghost People to show, all right?
|
408
|
NVDLC01DeanDialogueNVDLC01DeanTopic211
|
You must know me enough by now to know I'm not going to put you in danger.
|
Anger 10
|
Oh, right, after all the "we'll both blow up if you don't do as I say" talk we first had. Not put me in danger? Right.
|
409
|
You must know me enough by now to know I'm not going to put you in danger.
|
Neutral 50
|
Yeah... yeah, you're right. You didn't have to switch on those Holograms, and you did.
|
410
|
Neutral 50
|
Even when you first showed up in the Villa, you didn't threaten me, were just willing to cooperate to get through this. Hnh.
|
411
|
NVDLC01DeanDialogueNVDLC01DeanTopic212
|
There's a Hologram guarding the courtyard below, you're covered.
|
Fear 10
|
Unless he's got a friend, no dice. Nobody relies on a single escape route unless they want to get caught.
|
412
|
There's a Hologram guarding the courtyard below, you're covered.
|
Fear 10
|
{DUPE} Unless he's got a friend, no dice. Nobody relies on a single escape route unless they want to get caught.
|
413
|
NVDLC01DeanDialogueShortcut
|
NVDLC01DeanDialogueShortcut
|
Neutral 50
|
Don't have to take the long way back - there's a shortcut across the way, you see. {Dean has just joined the party, they're striking up a conversation.}
|
414
|
Neutral 50
|
It's through the Cloud - but if I'm with you, I can help you through it. {To himself, the player better not have} If you didn't already force the lock to the gate, that is.
|
415
|
NVDLC01DeanDialogueSitInvite
|
NVDLC01DeanDialogueSitInvite
|
Neutral 50
|
Have a seat - came all this way, least I can do is let you rest your feet for a second.
|
416
|
NVDLC01DeanDialogueSitInvite
|
Neutral 50
|
Just sit there on my little casting couch - more a chair, really, but I prefer up-and-comers to relax when I interview them.
|
417
|
NVDLC01DeanDialogueSitInvite
|
Disgust 10
|
You're my guest. If you're going to be rude, you can show yourself out. {little quieter} Probably won't tap-dance no more when you leave, but that's on you.
|
418
|
NVDLC01DeanDialogueSitInvite
|
Neutral 50
|
You standing there is making me nervous. Sit down, will you?
|
419
|
NVDLC01DeanDialogueSitInvite
|
Neutral 50
|
Have a seat.
|
420
|
NVDLC01DeanHolotapeBlackmail
|
NVDLC01DeanHolotapeBlackmail
|
Happy 50
|
{Dean walking in on Vera as she's getting ready} Pretty as a picture. {<AUDIO: Holotape Filter for whole topic. No ghoul filter for Dean.>A recording of Dean walking into Vera's dressing room, predatory, blackmail.}
|
421
|
NVDLC01DeanHolotapeBlackmail
|
Happy 20
|
I'm not wearing my dancing shoes, so I walk a little softly now. {Mock menacing} What, you think I was a Chinaman, come to cut your American throat? {Holotape recording, tense, Dean's here to insure Vera's cooperation in the heist.}
|
422
|
NVDLC01DeanHolotapeBlackmail
|
Surprise 10
|
{Slightly predatory} What... no hug? Come here. {Holotape recording, tense, Dean's here to insure Vera's cooperation in the heist.}
|
423
|
NVDLC01DeanHolotapeBlackmail
|
Neutral 50
|
You sing like a bird, pop the safe, and we're as through as through can be. {Holotape recording, tense, Dean's here to insure Vera's cooperation in the heist.}
|
424
|
NVDLC01DeanHolotapeBlackmail
|
Anger 10
|
{Vera's starting to get cold feet, Dean doesn't like this} You don't know? I ask one simple favor of you, and you tell me "no?" {Holotape recording, tense, Dean's here to insure Vera's cooperation in the heist.}
|
425
|
NVDLC01DeanHolotapeBlackmail
|
Anger 20
|
You're right, you don't think. {Cold, angry. Holotape recording, getting tenser. Dean's about to tell Vera she's going to do the job, no matter what.}
|
426
|
NVDLC01DeanHolotapeBlackmail
|
Anger 20
|
I don't need you - I'll send you back to the farm, worse off than you were, because you'll have seen the Sierra Madre, and had to let it {emph} all go. {Holotape recording, getting tenser. Dean's about to tell Vera she's going to do the job, no matter what.}
|
427
|
NVDLC01DeanHolotapeBlackmail
|
Anger 10
|
I could have gotten any leggy dame out of Hollywood to get out here and play Sinclair's heart strings. {Holotape recording, getting tenser. Dean's about to tell Vera she's going to do the job, no matter what. "Holowood" intentional.}
|
428
|
NVDLC01DeanHolotapeBlackmail
|
Disgust 10
|
You just happened to be the one I caught, and it was really your own fault, a little too much into the chems and meds, and... {Holotape recording, getting tenser. Dean's about to tell Vera she's going to do the job, no matter what.}
|
429
|
NVDLC01DeanHolotapeBlackmail
|
Neutral 50
|
{Placating, but still leaving the hooks in} Aw, shhh, don't cry. Look, I'm not trying to hurt {emph} you. Just one last little job, a little less dirty, a little less messy. He trusts you, Vera. {Holotape recording, now Dean's softening her up, realizes he doesn't need her as an emotional wreck... now.}
|
430
|
NVDLC01DeanHolotapeBlackmail
|
Neutral 50
|
{Placating, but cold} And so do I. After this, I promise you, all those other Holotapes, they'll go away. {Holotape recording, final doomed note here. Dean's lying, he'll never stop using her or the blackmail.}
|
431
|
NVDLC01DeanTheaterOpenConvoPlayerHatedBark
|
NVDLC01DeanTheaterOpenConvoPlayerHatedBark
|
Anger 20
|
{Gloating a bit} Hey... guess who finally showed. {Malicious} You weren't on the guest list. Guess I'll need to call security, have them show you the door. {Dean warns PC they made a deadly mistake coming to get him at Theater. Invites player to become acquainted with (Holograms).}
|
432
|
NVDLC01DeanTheaterOpenConvoPlayerLikedBark
|
NVDLC01DeanTheaterOpenConvoPlayerLikedBark
|
Fear 10
|
{Relieved to see a familiar face} You... partner, are you a sight for sore eyes. Unfriendly crowd tonight, in a lethal way - if you could calm the house down, I'd be grateful. {Dean's anxious, hemmed in by lethal holograms set to kill, glad to see player, hoping the PC can bail him out.}
|
433
|
NVDLC01DeanTheaterPlayerHatedBarkTopic01
|
NVDLC01DeanTheaterPlayerHatedBarkTopic01
|
Anger 10
|
{Slightly irritated, still superior} Now, now... that's {emph} my room. You want your own dressing room, you have to work for it. {Dean admonishes, cynically, player when he/she goes into Dean's old dressing room in the backstage of the Theater}
|
434
|
NVDLC01DeanTheaterPlayerHatedBarkTopic02
|
NVDLC01DeanTheaterPlayerHatedBarkTopic02
|
Surprise 20
|
{Terminal blows up} What the blazes... piece of junk! {Beat, cold, gets it} You rigged that terminal, didn't you. Didn't want security showing you out, eh? We'll see. {Dean curses, insulting the old Stage Manager's computer terminal (in the closed area of the backstage), after it blows up when he tried to use it.}
|
435
|
NVDLC01DeanTheaterPlayerHatedBarkTopic03
|
NVDLC01DeanTheaterPlayerHatedBarkTopic03
|
Anger 20
|
{Cold} So... can't leave well enough alone, have to enter Vera's room. Some things are better left in the past, "partner." {Player enters another dressing room backstage of a long-dead starlet Dean used to know.}
|
436
|
NVDLC01DeanTheaterPlayerHatedBarkTopic04
|
NVDLC01DeanTheaterPlayerHatedBarkTopic04
|
Fear 5
|
{Slightly unnerved, player's about to break his last line of defense} Don't do it. Leave that projector alone - I'm warning you. {Dean threatens PC to stop triggering the event that will disable his last line of defense against the player.}
|
437
|
NVDLC01DeanTheaterPlayerHatedBarkTopic05
|
NVDLC01DeanTheaterPlayerHatedBarkTopic05
|
Anger 10
|
{Slow, then challenging, bravado} So... you think you have what it takes to beat {emph} me, on {emph} my stage, in {emph} my town? Come on down, we'll see. {Dean challenges, in an act of desperation, the player to come down and hunt him.}
|
438
|
NVDLC01DeanTheaterPlayerLikedBarkTopic01
|
NVDLC01DeanTheaterPlayerLikedBarkTopic01
|
Happy 10
|
{Happy, excusing, then defensive} Hey, you found my old room. I mean, it's a little small... and hey, watch the hands in there, I remember where I left {emph} everything, got it?
|
439
|
NVDLC01DeanTheaterPlayerLikedBarkTopic02
|
NVDLC01DeanTheaterPlayerLikedBarkTopic02
|
Surprise 10
|
{Working on a computer, trying to shut it down} Hnh. Maybe I can shut down these ghosts using the Stage Manager's old termin... {blows up} dammit! {Beat, frowns} Well, so much for that idea. {Dean curses, insulting old Stage Manager's computer (backstage), after blows up when tried to disable Holograms. PC's only chance to escape alive.}
|
440
|
NVDLC01DeanTheaterPlayerLikedBarkTopic03
|
NVDLC01DeanTheaterPlayerLikedBarkTopic03
|
Happy 10
|
{Encouraged} Hey, you're making real progress, good. {Realizes the player's close to uncovering dirty laundry, so masks it behind "show some respect"} Uh, look that's... Vera's room, so careful what you touch in there, be respectful. {Dean excited the player is making headway, even if hesitant to share his old life's links when player discovers Vera's dressing room backstage.}
|
441
|
NVDLC01DeanTheaterPlayerLikedBarkTopic04
|
NVDLC01DeanTheaterPlayerLikedBarkTopic04
|
Fear 10
|
{Urgent} All right, now calm the audience down and let's go home. {Beat, under his breath} And when my part plays, no cracking jokes - that was the hairstyle back then, all right? {Dean urges the player to hurry up in disabling the Theater's Hologram security, cracks joke about seeing old self perform in holograms.}
|
442
|
NVDLC01DeanTheaterPlayerLikedBarkTopic05
|
NVDLC01DeanTheaterPlayerLikedBarkTopic05
|
Happy 10
|
Oh, man... nice job. Good thing {emph} I was distracting them while you flicked them off. {Puffing up} We're a good team - I run the show while you run the box office. {Dean's jubilant when the Holograms vanish. He congratulates the player, although trying to make himself appear as having been stronger than he was i}
|
443
|
NVDLC01DeanTheaterRandomPleadTopic01
|
NVDLC01DeanTheaterRandomPleadTopic01
|
Fear 10
|
Hurry, would you? Get me out of this mess. {Beat} Got to sue my agent for this. {Dean, noticeably scared, urges the player to get him out of the Hologram mess.}
|
444
|
NVDLC01DeanTheaterRandomPleadTopic02
|
NVDLC01DeanTheaterRandomPleadTopic02
|
Fear 10
|
Get me out of here, they've got me trapped! {Dean, panicking, pleads to the player to save his life.}
|
445
|
NVDLC01DeanTheaterRandomPleadTopic03
|
NVDLC01DeanTheaterRandomPleadTopic03
|
Fear 10
|
{To himself} Hold it together, Dean, you've been in worse jams. Like Madrid. {Reflecting} Christ - Madrid. {Tries to calm himself down in the middle of being pinned down.}
|
446
|
NVDLC01DeanTheaterRandomTauntTopic01
|
NVDLC01DeanTheaterRandomTauntTopic01
|
Disgust 10
|
{Taunt} How long you think you can keep dancing around out there? Song's going to end soon, you along with it. {Dean, a flicker of doubt in his voice, curses at the player for not having died yet.}
|
447
|
NVDLC01DeanTheaterRandomTauntTopic02
|
NVDLC01DeanTheaterRandomTauntTopic02
|
Disgust 20
|
{Taunt} You won't get out of here alive. Even if you reach me, you don't have the guts to fight. {Dean, irritated that the player is still alive, taunts his/her resolve.}
|
448
|
NVDLC01DeanTheaterRandomTauntTopic03
|
NVDLC01DeanTheaterRandomTauntTopic03
|
Disgust 20
|
I'm calling the tune here - this is my theater, my show, I've waited my life to get back here. You? Not even worth the time it'd take to kill you. {Dean, pretends to have the upper hand against the player, defying him/her to hurry up and die.}
|
449
|
NVDLC01DeanTheaterToSelfOverTopic01
|
NVDLC01DeanTheaterToSelfOverTopic01
|
Neutral 50
|
I am out of here... well, not to the Villa, just out of the damn theater first chance I get.
|
450
|
NVDLC01DeanTheaterToSelfOverTopic02
|
NVDLC01DeanTheaterToSelfOverTopic02
|
Neutral 50
|
Got to say this for Sinclair, he sure knew how to keep things locked down, the tight-assed prick.
|
451
|
NVDLC01DeanTheaterToSelfOverTopic03
|
NVDLC01DeanTheaterToSelfOverTopic03
|
Disgust 10
|
{Under his breath, after battle in the theater} Not going to be performing here again, that's for sure.
|
452
|
NVDLC01DeanTheaterToSelfPlayerHatedTopic01
|
NVDLC01DeanTheaterToSelfPlayerHatedTopic01
|
Anger 20
|
{Looking around} Hnh. Theater's almost the same as it was.
|
453
|
NVDLC01DeanTheaterToSelfPlayerHatedTopic02
|
NVDLC01DeanTheaterToSelfPlayerHatedTopic02
|
Anger 20
|
{Looking around} This place... hasn't changed at all.
|
454
|
NVDLC01DeanTheaterToSelfPlayerHatedTopic03
|
NVDLC01DeanTheaterToSelfPlayerHatedTopic03
|
Anger 50
|
Wonder what happened to the suckers. {Frowns} Might have gotten taken away, like I did?
|
455
|
NVDLC01DeanTheaterToSelfPlayerHatedTopic04
|
NVDLC01DeanTheaterToSelfPlayerHatedTopic04
|
Fear 10
|
That audience... better lay low, get a feel for the crowd.
|
456
|
NVDLC01DeanTheaterToSelfPlayerHatedTopic05
|
NVDLC01DeanTheaterToSelfPlayerHatedTopic05
|
Neutral 50
|
Good thing, someone walks in here, they're toast.
|
457
|
NVDLC01DeanTheaterToSelfPlayerLikedTopic01
|
NVDLC01DeanTheaterToSelfPlayerLikedTopic01
|
Disgust 50
|
{Frustrated} First time on stage in a hundred years, and it has to be this?
|
458
|
NVDLC01DeanTheaterToSelfPlayerLikedTopic02
|
NVDLC01DeanTheaterToSelfPlayerLikedTopic02
|
Neutral 50
|
{Looking around} Hnh. Theater's almost the same as it was.
|
459
|
NVDLC01DeanTheaterToSelfPlayerLikedTopic03
|
NVDLC01DeanTheaterToSelfPlayerLikedTopic03
|
Surprise 50
|
Where the hell did everyone else go?
|
460
|
NVDLC01DeanTheaterToSelfPlayerLikedTopic04
|
NVDLC01DeanTheaterToSelfPlayerLikedTopic04
|
Fear 50
|
Need some help here... and that audience is {emph} not looking friendly.
|
461
|
NVDLC01DeanTheaterToSelfPlayerLikedTopic05
|
NVDLC01DeanTheaterToSelfPlayerLikedTopic05
|
Neutral 50
|
Hope my partner fared better than I did... better not have left me high and dry, get-even's not going to be pretty.
|
462
|
NVDLC01DeanToChristineTopic01
|
NVDLC01DeanToChristineTopic01
|
Happy 50
|
So... what's your story, beautiful?
|
463
|
NVDLC01DeanToChristineTopic01
|
Neutral 50
|
Don't... uh... don't talk much, do you?
|
464
|
NVDLC01DeanToChristineTopic01
|
Anger 10
|
{Sighs, irritated at being rebuffed} All right, then. I'll just wallflower it over here.
|
465
|
NVDLC01DeanToChristineTopic02
|
NVDLC01DeanToChristineTopic02
|
Fear 10
|
{Gently bringing it up, worried she remembers him} Eh... those scars? What happened, somebody... something carve you up, or...?
|
466
|
NVDLC01DeanToChristineTopic02
|
Neutral 50
|
{Testing the waters} Damn shame, hate to think if someone put you in there. Who bailed you out again, the new guy? Interesting.
|
467
|
NVDLC01DeanToChristineTopic03
|
NVDLC01DeanToChristineTopic03
|
Neutral 50
|
Look, you obviously {emph} hear good - even if you aren't much of a talker.
|
468
|
NVDLC01DeanToChristineTopic03
|
Surprise 10
|
Don't get me wrong, that's a plus in my book.
|
469
|
NVDLC01DeanToChristineTopic03
|
Neutral 50
|
Still, are you getting any shred of your voice healed up, or...? Like anything?
|
470
|
NVDLC01DeanToChristineTopic03
|
Neutral 50
|
Look, you obviously {emph} hear good - even if you aren't much of a talker.
|
471
|
NVDLC01DeanToDogTopic01
|
NVDLC01DeanToDogTopic01
|
Surprise 20
|
Where the hell did you get this one. "Dog?" What, so you don't forget your name?
|
472
|
NVDLC01DeanToDogTopic01
|
Neutral 50
|
A little slow, huh? Uh... Dean. Dean Domino. I... live here.
|
473
|
NVDLC01DeanToDogTopic01
|
Anger 10
|
All right, pal, you stay in your corner, I'll stay in mine. {Beat} Do not leave me alone with this thing.
|
474
|
NVDLC01DeanToDogTopic02
|
NVDLC01DeanToDogTopic02
|
Anger 50
|
Why are you so carved up - {frowns, a little incredulous} that a {emph} bear trap on your arm?
|
475
|
NVDLC01DeanToDogTopic02
|
Disgust 10
|
Eh... wait, so you're not just slow, you're screwy, too? {Rolls eyes} Some crew we are... we are never getting into the Sierra Madre.
|
476
|
NVDLC01DeanToDogTopic02
|
Anger 50
|
Don't like the way this guy is looking at me. You better be his leash.
|
477
|
NVDLC01DeanToDogTopic03
|
NVDLC01DeanToDogTopic03
|
Anger 50
|
{Getting angry} Stop looking at me, you idiot. I can hear your stomach growling from here, I don't like it.
|
478
|
NVDLC01DeanToDogTopic03
|
Anger 50
|
That a bet you want to take? Cause I'll see that and raise you a few bullets to the skull.
|
479
|
NVDLC01DeanToDogTopic03
|
Anger 20
|
I hope you've got this one under control, because he's giving me a nasty itch on my trigger finger.
|
480
|
NVDLC01DeanVaultHelpTopic01
|
NVDLC01DeanVaultHelpTopic01
|
Surprise 10
|
{Uncertain of controls} Is... is this thing on? You hear me down there? {Beat, studying dials} Trying to help you out here... disable the speakers, play a little music... {<AUDIO: Dean speaks through player's radio-collar.><Dean tells the player that he's trying to disable the Vault's security speakers.>}
|
481
|
Happy 10
|
{snaps fingers as music kicks in, ohhh yeah} ...and that's more like it, got a beat you can swing to. {Beat} And they won't set off your collar any more - {lower, tougher} just hit that guy where it hurts. {<AUDIO: Radio collar. Dean succeeds in disabling the Vault's security speakers.>}
|
482
|
NVDLC01DeanVaultHelpTopic02
|
NVDLC01DeanVaultHelpTopic02
|
Happy 10
|
{snaps fingers as music kicks in, ohhh yeah} ...and that's more like it, got a beat you can swing to. {Beat} And they won't set off your collar any more - {lower, tougher} just hit that guy where it hurts. {<AUDIO: Radio collar. Dean succeeds in disabling the Vault's security speakers.>}
|
483
|
NVDLC01ETDeanBellTowerBark
|
NVDLC01ETDeanBellTowerBark
|
Neutral 50
|
I'm not one for church, but there's a bell tower to the north that has a nice view of the Sierra Madre. {To himself, remembering the Cloud} Well, did, anyway. {<Dean tells the player that he's seen a bell tower to the north that should have an excellent view of the casino>}
|
484
|
NVDLC01ETDeanGasBark
|
NVDLC01ETDeanGasBark
|
Neutral 50
|
{Sniffing air} You smell gas? I smell gas. {Beat} Might be a valve nearby, we can use it to torch any locals that come near us. {<Dean smells gas, wonders if there is a useful gas valve nearby>}
|
485
|
NVDLC01ETDeanHouseBark
|
NVDLC01ETDeanHouseBark
|
Disgust 10
|
Surprised these homes weren't robbed blind, folks leaving the key out like that. {Beat, grumbles} If only the Sierra Madre'd done the same. {<Snarky comment about the house key being left outside of the locked door>}
|
486
|
NVDLC01ETDeanSierraMadre
|
NVDLC01ETDeanSierraMadre
|
Neutral 50
|
{Whistles softly, appreciating} Now, {emph} there's a view. {To casino} Hello, beautiful. {<Stepping out onto the roof with the view of the Sierra Madre, Dean makes a comment about the view>}
|
487
|
NVDLC01EndingDean
|
NVDLC01EndingDean
|
Neutral 50
|
{Dean Dead: Narration, a little wistful at the memory} Dean Domino, entertainer, singer... thief... had his last show on the Sierra Madre stage. {Dean is dead, narrating what happened to him at the end of the game when the end credits play.}
|
488
|
Neutral 50
|
{Narration} The heist he spent over two hundred years planning fell apart, just as the first, by underestimating his partner's strength.
|
489
|
Neutral 50
|
{Narration} Not long after the Courier left the Villa, the lights in the theater shut off, one by one.
|
490
|
Neutral 50
|
{Narration} Only Dean's Hologram remained on stage, singing silently to an empty room.
|
491
|
Neutral 50
|
{Narration, sad shaking of head, end on a downnote} Still... as consumed as he had been with its riches and ruin, the Sierra Madre had held him captive long ago. {Slow, a little sad as if shaking your head, draw this to a close.}
|
492
|
NVDLC01EndingDean
|
Neutral 50
|
{Dean Alive: Narration, slightly upbeat} Dean Domino, entertainer, singer... thief... explored the Sierra Madre not long after he was rescued by the Courier. {Dean's alive during this "end credits" narration.}
|
493
|
Neutral 50
|
{Narration} Once he left the theater, the Sierra Madre recognized him as a guest, and many doors opened to him. He had to admit, it had been built to last. {2nd part of this, slightly impressed.}
|
494
|
Neutral 50
|
{Narration} During his search, he came across the final records of Vera and Sinclair, and realized what happened the night the bombs fell.
|
495
|
Neutral 50
|
{Narration} He felt strangely sad for a moment, and he had no idea why. {Slightly confused. Never really got that Vera finally found love. And why that would bother him.}
|
496
|
Neutral 50
|
{Narration} Shrugging it off, his mind turned instead to where the Courier had come from. Vegas still survived, out there in the Mojave. {Direction: Whatever, throw the line away, then make it eager-new-horizons in second half.}
|
497
|
Neutral 50
|
{Narration} Its sights, sounds... and casinos, ripe for the taking. {Slightly eager/predatory.}
|
498
|
Neutral 50
|
{Narration, slightly upbeat} So giving the Sierra Madre one last nod and a wink, he set off beyond the Cloud to begin again. {Slow, draw this to a close.}
|
499
|
NVDLC01GalaEventActivate
|
NVDLC01GalaEventActivate
|
Disgust 10
|
{Not happy, but sees an opportunity} What are you waiting for? Rubbing it in? {Slight disgust/eager} Strike up the band already. {AUDIO: From a speaker.}
|
500
|
Neutral 50
|
{Warning} Careful when you do... you think the Villa's bad now, you haven't seen anything yet. {AUDIO: Coming from a speaker.}
|
501
|
NVDLC01GalaEventActivate
|
Disgust 10
|
{Sees an opportunity, quiet, whispering} Come on, partner. So close now, stage is set, strike up the band. {AUDIO: From a speaker.}
|
502
|
Neutral 50
|
{Slightly worried} Just get ready to run when you do... I sure will. {To himself} Think the Villa's bad now... you haven't seen half the hell this town can raise.
|
503
|
NVDLC01GodToDeanTopic01
|
NVDLC01GodToDeanTopic01
|
Neutral 50
|
I used to know a ventriloquist with more skill than you. At least he had the sense to know his own name, without carving it into his chest.
|
504
|
NVDLC01GodToDeanTopic01
|
Neutral 50
|
The truth, buddy, is this: you and me, we're now family as long as we got these bowties on. So watch your mouth, you don't scare me.
|
505
|
NVDLC01GodToDeanTopic02
|
NVDLC01GodToDeanTopic02
|
Neutral 50
|
Sierra Madre's mine, my heart's right where it belongs.
|
506
|
NVDLC01GodToDeanTopic02
|
Neutral 50
|
Sounds like you need your hearing checked. Sierra Madre, it's meant for me.
|
507
|
NVDLC01WTDeanEnterBark
|
NVDLC01WTDeanEnterBark
|
Fear 10
|
{Quiet, slightly nervous} Let's head through the hole in the wall there - if we go backstage, we avoid the locals. {<The player enters west town for the first time and Dean suggest the player head through the hole in the wall to avoid the ghost people.>}
|
508
|
NVDLC01WTDeanGalaBark
|
NVDLC01WTDeanGalaBark
|
Neutral 50
|
If your marker's right, think the roost we're looking for is to the southeast. {<Tells the player that the roof with the marker is to the south east>}
|
509
|
NVDLC01WTDeanSneakBark
|
NVDLC01WTDeanSneakBark
|
Fear 20
|
{Quiet} I am all about keeping low in this section of town... so let's see about creeping by the locals, all right? {<Dean suggests finding a way to sneak around the ghost people rather than fight them>}
|
510
|
NVDLC01WTDeanTreeBark
|
NVDLC01WTDeanTreeBark
|
Disgust 20
|
{To himself, sarcastic} Ah, aren't the trees lovely this time of year, all blooming and green... {<Sarcastic comment on how lovely the dead trees are this time of year>}
|
511
|
NVDLC01WTDeanUmbrellasBark
|
NVDLC01WTDeanUmbrellasBark
|
Neutral 50
|
{Walked into a nice patio, appreciative} Nice spot for sunning. {Beat, to himself} Well, if the sun ever touched here. {<Comment about the small courtyard set up with the lawn chairs and the umbrellas>}
|
512
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
Neutral 50
|
Don't be ridiculous - point that somewhere else, will you?
|
513
|
PLAYERLAYMINE
|
PLAYER LAY MINE
|
Neutral 50
|
{Slightly wistful, quiet} A little party favor before the grand finale.
|
514
|
PLAYERTHROWGRENADE
|
PLAYER THROW GRENADE
|
Neutral 50
|
Watch where you're chucking those things!
|
515
|