Michael "Mike" Bales is a developer who worked at Bethesda Softworks on Fallout 76 as a graphics programmer.
Employment history[]
From | To | Company | Role |
---|---|---|---|
April 2004 | March 2012 | Terminal Reality | Senior Programmer |
March 2013 | May 2014 | RSI Visual Systems | Software Engineer |
January 2016 | Present | Bethesda Game Studios | Software Engineer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2018 | Fallout 76 | Graphics Programmer |
Other work[]
Year | Title | Credited as/for |
---|---|---|
2005 | BloodRayne 2 | Additional Programmer |
2005 | Æon Flux | Core Engine Programmer |
2006 | Spy Hunter: Nowhere to Run | Programmer |
2009 | Ghostbusters: The Video Game | Programmer |
2012 | Silent Hill: Book of Memories | Additional Programmer |
2012 | Kinect Star Wars | AI Programmer |