Max Phippeny is a developer who worked at Bethesda Softworks on Fallout 76 as a producer.
Employment history[]
From | To | Company | Role |
---|---|---|---|
May 2011 | April 2012 | Bioware | QA Tester |
April 2012 | January 2013 | The Walt Disney Company | QA Analyst |
August 2013 | March 2014 | Bluepoint Games | QA Analyst |
March 2014 | Present | Bethesda Game Studios Austin | QA Engineer/Associate Live Producer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2018 | Fallout 76 | Producer |
Other work[]
Year | Title | Credited as/for |
---|---|---|
2011 | Star Wars: The Old Republic | QA Analyst |
2012 | Epic Mickey 2: The Power of Two | QA Tester Consultant |
2014 | Titanfall | Additional QA |
2016 | Doom | Additional QA |
2023 | Starfield | Producer |