Mark Thomas is a developer who worked at Bethesda Game Studios on Fallout 4 and Fallout 76 as an animator.
Employment history[]
From | To | Company | Role |
---|---|---|---|
January 2011 | April 2012 | Firaxis Games | Contract Animator |
April 2012 | Present | Bethesda Game Studios | Animator |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2015 | Fallout 4 | Animator |
2018 | Fallout 76 | Animator |
Other work[]
Year | Title | Credited as/for |
---|---|---|
2012 | XCOM: Enemy Unknown | Animator |