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Madeleine Rabil is a developer who worked at Bethesda Game Studios on Fallout: New Vegas as an additional quality assurance tester, on Fallout 4 as an additional world artist and on Fallout 76 as a world artist.

Career[]

Work on the Fallout series[]

Rabil first worked with Bethesda as a quality assurance tester on the Xbox 360 and PC versions of Fallout: New Vegas. She returned as a world artist intern on Fallout 4, where she created many in-game assets including a playground rider, as well as signs for the Combat Zone, Fort Strong, Haymarket Mall, Layton Towers, Mass Bay Medical Center, and BosCom Pinnacle Theater.[1]

Employment history[]

FromToCompanyRole
May 2010August 2012Bethesda Game StudiosQuality Assurance
September 2012May 2014Darkwind Media, Ltd.Art Generalist / Quality Assurance
June 2014April 2015Bethesda Game StudiosWorld Art Intern
April 2015PresentBethesda Game StudiosEnvironment Artist

Credits[]

Fallout series[]

YearTitleCredited as/for
2010Fallout: New VegasAdditional QA Tester
2015Fallout 4Additional World Art
2018Fallout 76World Art

Other work[]

YearTitleCredited as/for
2011The Elder Scrolls V: SkyrimAdditional QA Tester
2012DishonoredAdditional QA Tester

References[]

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