This is a transcript for dialogue with Nora the female Sole Survivor. |
MQ00MamaMurphy[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
1 | MQ00MamaMurphy_Chair | NPCFMamaMurphy: Got a favor to ask ya, kid. I know it's silly, but I need a chair. Something with a nicer fit for these old bones. Can you do that for me? | {Friendly} Sure. Be glad to help. | MamaMurphy: Thank you. | A1a |
2 | NPCFMamaMurphy: Got a favor to ask ya, kid. I know it's silly, but I need a chair. Something with a nicer fit for these old bones. Can you do that for me? | {Irritated} Really don't have time. | MamaMurphy: Ah, that's okay. But I can't really concentrate enough these days unless I'm comfortable. So if you need the Sight again, I'm gonna need that chair. | B1a | |
3 | NPCFMamaMurphy: Got a favor to ask ya, kid. I know it's silly, but I need a chair. Something with a nicer fit for these old bones. Can you do that for me? | We'll see. | MamaMurphy: Don't need the Sight to know that's a "maybe." Take your time. I'll be able to help you more once I can sit down. | X1a | |
4 | NPCFMamaMurphy: Got a favor to ask ya, kid. I know it's silly, but I need a chair. Something with a nicer fit for these old bones. Can you do that for me? | {honest question, not accusatory / Puzzled} Can't you just use any chair? | MamaMurphy: The Sight's been real exhausting lately. Got aches and pains, even when I'm lying down. | Y1a | |
5 | MQ00MamaMurphy_NoMoreChems | {persuading Mama Murphy to get off chems / Concerned} The Sight isn't worth killing yourself over, Mama Murphy. It doesn't have to define what you are, or what you can give. | MamaMurphy: All right, kid. You got me. If me hanging around for a little longer is worth that much to ya, then I'll go clean. No more chems. No more Sight. | A1a | |
6 | {threatening Mama Murphy in order to get her off chems / Stern} I told you no! You're going off this junk. Now. Or you're going to answer to me. | MamaMurphy: Easy there, kid... You win. Ole' Mama Murphy will get clean. Just put away the scary eyes. | B1a | ||
7 | You're right. Using chems is your choice. | MamaMurphy: Damn right it is. | X1a | ||
8 | {honest question} Isn't there any way you can use the Sight without chems? | MamaMurphy: Let me tell you a story, kid. Once, there was beautiful young girl, with a special power. Used to get in all kinds of crazy adventures. | Y1a | ||
9 | MQ00MamaMurphy_Scene01 | NPCFMamaMurphy: Sanctuary. I knew you'd join us here, kid. Your energy is tied to this place. | {Somber} I used to live here. A long time ago. | MamaMurphy: Ah, but the distant past ain't so distant for you. I saw you leave that ice box. This whole world is like some bad dream you can't wake up from, isn't it? | A1a |
10 | NPCFMamaMurphy: Sanctuary. I knew you'd join us here, kid. Your energy is tied to this place. | {Stern} Stop it. That's none of your business. | MamaMurphy: Sorry. I know to you it's private, but for me I can see it plain as day. You leaving that ice box. Waking up in a world that's not yours. | B1a | |
11 | NPCFMamaMurphy: Sanctuary. I knew you'd join us here, kid. Your energy is tied to this place. | {Sarcastic} I hope the color of my energy is blue. | MamaMurphy: Ha ha. That's good. Humor's a good way to cope. 'Cause this world ain't yours is it? I saw you leave that ice box. | X1a | |
12 | NPCFMamaMurphy: Sanctuary. I knew you'd join us here, kid. Your energy is tied to this place. | My energy? What do you mean? | MamaMurphy: Thought I told you before, kid. I saw you leave that ice box. I know your pain. This world, it's not yours, but here you are. | Y1a | |
13 | MamaMurphy: The Sight can help you, kid. It always has answers. Just gotta bring me some Jet, so I can see what it wants to tell you. | Here. Already have some. | MamaMurphy: Like a little kick yourself, huh? This'll do. Now let me ride the high to where the Sight wants to take me. | A1a | |
14 | MamaMurphy: The Sight can help you, kid. It always has answers. Just gotta bring me some Jet, so I can see what it wants to tell you. | {Friendly} I'll see if I can find some. | MamaMurphy: Like a little kick yourself, huh? This'll do. Now let me ride the high to where the Sight wants to take me. | A2a | |
15 | MamaMurphy: The Sight can help you, kid. It always has answers. Just gotta bring me some Jet, so I can see what it wants to tell you. | Maybe. Let me think it over. | MamaMurphy: Well, ain't like I'm going anywhere. The Sight will be here when you need it. | X1a | |
16 | MamaMurphy: The Sight can help you, kid. It always has answers. Just gotta bring me some Jet, so I can see what it wants to tell you. | What's Jet? | MamaMurphy: It's a little inhaler that packs a big kick. They say it makes you move faster, but at my age, it's more of a quick rush. | Y1a | |
17 | MQ00MamaMurphy_SightBuffout | NPCFMamaMurphy: We're gonna need a heavy hitter for the Sight to keep working, kid. Buffout ought to do it. | {handing over some Buffout} Here. Go easy. | MamaMurphy: *cough* Wow. Forgot how strong that stuff is. Whew. Okay... here it comes... | A1a |
18 | NPCFMamaMurphy: We're gonna need a heavy hitter for the Sight to keep working, kid. Buffout ought to do it. | {saying you'll go get some Buffout} I'll find some. | MamaMurphy: *cough* Wow. Forgot how strong that stuff is. Whew. Okay... here it comes... | A2a | |
19 | NPCFMamaMurphy: We're gonna need a heavy hitter for the Sight to keep working, kid. Buffout ought to do it. | Not right now, Mama Murphy. | MamaMurphy: Anytime you need it, kid. Up to you. | X1a | |
20 | NPCFMamaMurphy: We're gonna need a heavy hitter for the Sight to keep working, kid. Buffout ought to do it. | {honest question} Buffout now? | MamaMurphy: Surprised a frail thing like me wants a muscle chem? What if I told you I used to pack a pair of arms thicker than both your fists put together? | Y1a | |
21 | MQ00MamaMurphy_SightJet | NPCFMamaMurphy: Got that Jet we talked about, kid? | Here. One hit of Jet. | MamaMurphy: You did good. Now let me ride the high to where the Sight wants to take me. | A1a |
22 | NPCFMamaMurphy: Got that Jet we talked about, kid? | Still looking. | MamaMurphy: All right. I'll keep waiting. | X1a | |
23 | NPCFMamaMurphy: Got that Jet we talked about, kid? | Why did you need Jet again? | MamaMurphy: It's a little inhaler that packs a big kick. They say it makes you move faster, but at my age, it's more of a quick rush. | Y1a | |
24 | MQ00MamaMurphy_SightMedX | NPCFMamaMurphy: Come back for the Sight? I need Med-X this time. Another chem, another window to look through. | {handing over some Med-X} Yeah. Here you go. | MamaMurphy: Oooh... It just makes everything feel good, don't it? I'm starting to see clearly... | A1a |
25 | NPCFMamaMurphy: Come back for the Sight? I need Med-X this time. Another chem, another window to look through. | {saying you'll go get some Med-X} Med-X, huh? Okay. | MamaMurphy: Oooh... It just makes everything feel good, don't it? I'm starting to see clearly... | A2a | |
26 | NPCFMamaMurphy: Come back for the Sight? I need Med-X this time. Another chem, another window to look through. | {refusing to give Mama Murphy chems / Stern} No. You're an addict. You need help. | MamaMurphy: Oh not this again. Kid. Listen to me. I'm old. Even older than you'd think. If the chems are gonna kill me, then I say I've had a good run. | B1a | |
27 | NPCFMamaMurphy: Come back for the Sight? I need Med-X this time. Another chem, another window to look through. | {refusing to give Mama Murphy chems / Stern} You need to stop using chems. I'm serious. | MamaMurphy: Oh not this again. Kid. Listen to me. I'm old. Even older than you'd think. If the chems are gonna kill me, then I say I've had a good run. | B2a | |
28 | NPCFMamaMurphy: Come back for the Sight? I need Med-X this time. Another chem, another window to look through. | Maybe some other time. | MamaMurphy: It's always here if you need it. | X1a | |
29 | NPCFMamaMurphy: Come back for the Sight? I need Med-X this time. Another chem, another window to look through. | {honest question} Why Med-X? | MamaMurphy: It's what the Sight wants. Med-X is a painkiller. Strips away a lot of feeling and let's you float out into the mystery of it all. | Y1a | |
30 | MQ00MamaMurphy_SightMentats | NPCFMamaMurphy: You need the Sight? It's telling me Mentats will give us the right high for another insight into your destiny. | {handing over some Mentats} Here you go. | MamaMurphy: Ah, that's it. I can feel the Sight opening up... | A1a |
31 | NPCFMamaMurphy: You need the Sight? It's telling me Mentats will give us the right high for another insight into your destiny. | {saying you'll go get some Mentats} Mentats. Got it. | MamaMurphy: Ah, that's it. I can feel the Sight opening up... | A2a | |
32 | NPCFMamaMurphy: You need the Sight? It's telling me Mentats will give us the right high for another insight into your destiny. | Maybe later. | MamaMurphy: It's always here if you need it. | X1a | |
33 | NPCFMamaMurphy: You need the Sight? It's telling me Mentats will give us the right high for another insight into your destiny. | {honest question} So it's Mentats this time? | MamaMurphy: They're good. More of a chem for scientists and tech types. But who's to say ole' Mama Murphy ain't a closet genius? He he he. | Y1a | |
34 | MQ00MamaMurphy_SightPsycho | NPCFMamaMurphy: Ready for the Sight again, kid? Usually like mixing Psycho in with something else, but I'll need it straight this time. | {handing over some Psycho} I've got it. | MamaMurphy: Oh lord... That's pure... Gonna be an interesting trip... | A1a |
35 | NPCFMamaMurphy: Ready for the Sight again, kid? Usually like mixing Psycho in with something else, but I'll need it straight this time. | {saying you'll go get some Psycho} I'll look for some. | MamaMurphy: Oh lord... That's pure... Gonna be an interesting trip... | A2a | |
36 | NPCFMamaMurphy: Ready for the Sight again, kid? Usually like mixing Psycho in with something else, but I'll need it straight this time. | Maybe we should do this later. | MamaMurphy: If you think so, kid. | X1a | |
37 | NPCFMamaMurphy: Ready for the Sight again, kid? Usually like mixing Psycho in with something else, but I'll need it straight this time. | {honest question} Psycho? Is that safe? | MamaMurphy: No. But don't worry. *cough* Old Mama Murphy can handle a little pre-war, military-grade combat stim. | Y1a |
MQ101[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
38 | MQ101_001_MirrorScene | Player Default: War never changes... | {supportive / Impressed} You're gonna knock 'em dead at the Veteran's Hall tonight, hon. | Player Default: You think? | A1a |
39 | Player Default: You think? | {playful banter, lovingly married for years} Absolutely. Now get ready and stop hogging the mirror... | Player Default: Right. | A1a | |
40 | MQ101_004_ShaunCries | BabyActivator: *baby crying* | {Codsworth has just gone to check on baby Shaun} *chuckle* You know, I was nervous at first, but Codsworth's really good with Shaun. | A1a | |
41 | MQ101_005_Doorbell | Can you get that? It's probably that salesman. He comes for you every day. | A1a | ||
42 | MQ101_005_DoorbellRepeat | {playful banter to spouse, salesman keeps ringing the door / Amused} Come on, just answer the door, and he'll go away. | A2a | ||
43 | {playful banter to spouse, salesman keeps ringing the door / Amused} You know he's not gonna give up... | A3a | |||
44 | {touch of concern, player is just standing there / Question} Honey... do you mind getting the door? | A4a | |||
45 | {touch of concern, player is just standing there / Question} Are you gonna get the door? | A5a | |||
46 | MQ101_006_VaultTecRep | VaultTecRep: I'm here today to tell you that because of your family's service to our country, you have been pre-selected for entrance into the local Vault. Vault 111. | {sincere, friendly} Sounds great. | VaultTecRep: Oh, it is. Believe you me. Now, you're already cleared for entrance, in the unforeseen event of *ahem*...total atomic annihilation. | A1a |
47 | VaultTecRep: I'm here today to tell you that because of your family's service to our country, you have been pre-selected for entrance into the local Vault. Vault 111. | {annoyed, impatient} Ugh. Just... go away. | VaultTecRep: Won't take but a moment! We do need to verify some information. To make sure you're cleared for entrance, in the unforeseen event of *ahem*...total atomic annihilation. | B2a | |
48 | VaultTecRep: I'm here today to tell you that because of your family's service to our country, you have been pre-selected for entrance into the local Vault. Vault 111. | Look, I'm really busy... | VaultTecRep: Oh of course, of course. This won't take but a moment. It's just a matter of verifying some information. | X2a | |
49 | VaultTecRep: I'm here today to tell you that because of your family's service to our country, you have been pre-selected for entrance into the local Vault. Vault 111. | {Puzzled} But I have a family. You can fit us all, right? | VaultTecRep: Of course. Of course! Minus your robot, naturally. In fact, you're already cleared for entrance. It's just a matter of verifying some information. | Y2a | |
50 | VaultTecRep: Good morning! Vault-Tec calling! | Good morning. | VaultTecRep: Isn't it? Just look at the sky out there! *clears throat* | A1a | |
51 | VaultTecRep: Good morning! Vault-Tec calling! | No offense... but no soliciting. | VaultTecRep: Oh, no worries, sir. No worries at all! I'm not selling anything. Not today. | B2a | |
52 | VaultTecRep: Good morning! Vault-Tec calling! | Go on. | VaultTecRep: Nice to find you sir! | X1a | |
53 | VaultTecRep: Good morning! Vault-Tec calling! | Vault-Tec? Remind me again. | VaultTecRep: Why we're about you, sir! And helping secure your future. You see, Vault-Tec is the foremost builder of state-of-the-art underground fallout shelters. | Y1a | |
54 | VaultTecRep: You can't begin to know how happy I am to finally speak with you. I've been trying for days. It's a matter of utmost urgency, I assure you. | {sincere, polite} Then I'm glad I opened the door. | VaultTecRep: Oh, me too! You have no idea... | A2a | |
55 | VaultTecRep: You can't begin to know how happy I am to finally speak with you. I've been trying for days. It's a matter of utmost urgency, I assure you. | Maybe I don't want to talk to you. | VaultTecRep: Oh, *nervous cough* you do... | B1a | |
56 | VaultTecRep: You can't begin to know how happy I am to finally speak with you. I've been trying for days. It's a matter of utmost urgency, I assure you. | I'm here now. | VaultTecRep: So you are, so you are. | X1a | |
57 | VaultTecRep: You can't begin to know how happy I am to finally speak with you. I've been trying for days. It's a matter of utmost urgency, I assure you. | What's so important? | VaultTecRep: Why nothing less than your entire future! If you haven't noticed, sir, this country has gone to heck in a hand basket. | Y1a | |
58 | Player Default: I just need to verify some information. That's all! | Sure. Let's do it. | VaultTecRep: Splendid, splendid! Now let's see... | A1a | |
59 | Player Default: Won't take but a moment! We do need to verify some information. To make sure you're cleared for entrance, in the unforeseen event of *ahem*...total atomic annihilation. | Come back some other time. | B1a | ||
60 | Player Default: Need to make sure you're cleared for entrance, in the unforeseen event of *ahem*...total atomic annihilation. | {sarcastic} The apocalypse? Well Hell. Sign me up! | VaultTecRep: Ha ha! That's the spirit. Now let's see... | X2a | |
61 | Player Default: Don't want there to be any hold ups, in the unforeseen event of *ahem*...total atomic annihilation. Won't take but a moment. | Tell me more about this Vault. | VaultTecRep: Oh, it has all the amenities of the modern home, I assure you. Not to mention total protection from nuclear radiation and hostile mutants. | Y1a | |
62 | Player Default: Splendid, splendid! Now let's see... | {DO NOT RECORD} | VaultTecRep: Wonderful! That's... everything... Just gonna walk this over to the Vault! Congratulations on being prepared for the future! | A1a | |
63 | MQ101_007_PlayerDoesntSign | Come on, hon. It's just a little paperwork. Let him fill it out, and it's done. | Player Default: *Sigh* You're right. Let's get it over with. | A1a | |
64 | Player Default: I said, "no." | {firm, but loving, not harsh} And I'm saying, "Yes." So there. | VaultTecRep: Splendid, splendid. Let's get to it. | B2a | |
65 | Player Default: Come on, it's not like anything's going to happen. | I know, but... it's like insurance. Just in case. For Shaun, you know? | VaultTecRep: Yes! Right! Just like insurance. So let's get to it. | X1a | |
66 | Player Default: Come on. You really think it could happen? Nuclear war? | Of course not, but... Look, we have Shaun to think of now. | Player Default: *Sigh* You're right. Let's get it over with. | Y1a | |
67 | ActiveSpouse: Come on, hon. It's just a little paperwork. Let him fill it out, and it's done. | {laughing a little. Playful. You got talked into it, but don't mind.} *Sigh* Okay. You talked me into it. | A2a | ||
68 | ActiveSpouse: Come on, hon. It's just a little paperwork. Let him fill it out, and it's done. | {playful, but a little annoyed} I think you forgot what "no" means. | ActiveSpouse: Fine. I'll do it myself. Stubborn... | B2a | |
69 | ActiveSpouse: Come on, hon. It's just a little paperwork. Let him fill it out, and it's done. | Come on, it's not like anything's going to happen. | ActiveSpouse: I know, but... it's like insurance. Just in case. For Shaun, you know? | X1a | |
70 | ActiveSpouse: Come on, hon. It's just a little paperwork. Let him fill it out, and it's done. | It's just... Nuclear war? Really? Could that actually happen? | ActiveSpouse: Of course not, but... Look, we have Shaun to think of now. | Y2a | |
71 | VaultTecRep: Just to need to get this pesky info all squared away! | {DO NOT RECORD} | VaultTecRep: Wonderful! That's... everything... Just gonna walk this over to the Vault! Congratulations on being prepared for the future! | A1a | |
72 | MQ101_008_AfterSign | {Puzzled} Um...Thanks again... | ActiveSpouse: Hey, it's peace of mind. That's worth a little paperwork, right? | A1a | |
73 | Player Default: Um...Thanks again... | {Friendly} Hey, it's peace of mind. That's worth a little paperwork, right? | Player Default: For you and Shaun, no price is too high. | A1a | |
74 | ActiveSpouse: Hey, it's peace of mind. That's worth a little paperwork, right? | {Friendly} For you and Shaun, no price is too high. | ActiveSpouse: *chuckle* Good answer. | A1a | |
75 | Player Default: For you and Shaun, no price is too high. | {Friendly} *chuckle* Good answer. | Player Default: I have my moments. | A1a | |
76 | ActiveSpouse: *chuckle* Good answer. | {Confident} I have my moments. | A1a | ||
77 | MQ101_009_GotoShaun | CodsworthPrewar: Shaun has been changed, but he absolutely refuses to calm down. I think he needs some of that "paternal affection" you seem to be so good at. | {playful banter} *chuckle* You heard Codsworth. Go on. | A1a | |
78 | MQ101_010_SpouseMobile | BabyActivator: *baby giggles* | {Friendly} How are the two most important men in my life doing? | ActiveSpouse: Spin the mobile a bit. He loves that. | A1a |
79 | ActiveSpouse: How are the two most important men in my life doing? | {re-record, pronounced MOH-BEEL / Friendly} Spin the mobile a bit. He loves that. | A1a | ||
80 | MQ101_011_SpouseTakesBaby | BabyActivator: *baby giggles* | {Surprised} Yeah, sounds like fun. | A1a | |
81 | BabyActivator: *baby giggles* | Let's get pumpkins instead. Carve jack-o-lanterns. | B2a | ||
82 | BabyActivator: *baby giggles* | {playful, joking} Oh, right. The park. With you. Because I want to get pregnant AGAIN. | X2a | ||
83 | BabyActivator: *baby giggles* | And do what exactly? | Y1a | ||
84 | {Friendly} Hey, how's my little guy? Much better now, huh? | ActiveSpouse: Listen, after breakfast, I was thinking we could head to the park for a bit. Weather should hold up. | A1a | ||
85 | ActiveSpouse: Hey, how's my little guy? Much better now, huh? | {Friendly} Listen, after breakfast, I was thinking we could head to the park for a bit. Weather should hold up. | Player Default: Yeah, sounds like fun. | A1a | |
86 | CodsworthPrewar: Sir? Mum? You should come and see this! | {projected voice - Codsworth is in the room down the hall / Puzzled} Codsworth? What's wrong? | A1a | ||
87 | MQ101_012_AfterNukeTV | Player Default: We need to get to the Vault. Now! | {Prewar Player House: Just saw the TV news that the Bombs are coming. You and your spouse begin racing to the Vault. / Afraid} I've got Shaun. Let's go! | A1a | |
88 | {Nervous} Oh my god... | Player Default: We need to get to the Vault. Now! | A1a | ||
89 | ActiveSpouse: Oh my god... | {shouting the last part: "We need to get to the Vault. NOW!" / Nervous} We need to get to the Vault. Now! | ActiveSpouse: I've got Shaun. Let's go! | A1a | |
90 | MQ101_013_EmergencyBroadcast | ActiveSpouse: *baby cries* | {comforting baby Shaun, who is crying / Nervous} Shhh... Shhh... It's okay... | A1a | |
91 | MQ101_018_ElevatorDescendScene | Player Default: Almost there. We're gonna be okay. I love you. Both of you. | {Nervous} We love you too. | A1a | |
92 | Soldier_Elevator: All right, that's it. Send it down. | {panicked, short of breathe, just ran to the Vault elevator / Nervous} Almost there. Is Shaun okay? | ActiveSpouse: We love you too. | A2a | |
93 | MQ101_018_NukeExplodes | Soldier_Elevator: NOW! NOW! SEND IT DOWN NOW! | {screaming over the sound of the nuclear blast, elevator is descending} HOLD ON! | MrWhitfield: Can't this thing move faster!? | A1a |
94 | {screaming, the nuclear bomb has just detonated on the horizon} Oh my god! | Soldier_Elevator: NOW! NOW! SEND IT DOWN NOW! | A1a | ||
95 | MQ101_019a_Vault111Greeting01a | {bombs just dropped, barely made it into the vault / Puzzled} We did it. We made it. We're okay... | A1a | ||
96 | MQ101_019b_Vault111Suit | {talking to a vault tec scientist handing you a vault suit / Tired} Thanks. What now? | VaultTecSuitGiver: Just follow the doctor, here. He'll show you where to go. | A1a | |
97 | MQ101_020a_Vault111ToPods | ActiveSpouse: Honey? Could you help me? | {trying to calm Shaun down} Hon, could you help me? | A1a | |
98 | ActiveSpouse: Honey? Could you help me? | {trying to calm Shaun down} Shaun's acting up. Could you help? | A3a | ||
99 | ActiveSpouse: Honey? Could you help me? | {trying to calm Shaun down} He's being fussy. Could you...? | A5a | ||
100 | ActiveSpouse: *baby cries* | {baby is being fussy} It'll be okay. Daddy's right here, see? | A1a | ||
101 | Honey? Could you help me? | ActiveSpouse: Hon, could you help me? | A1b | ||
102 | ActiveSpouse: *baby mumbles* | {talking to baby Shaun / Nervous} See? This is our new home... | VaultTecEscort: Oh you're going to love it here. This is one of our most advanced facilities. Not that the others aren't great, mind you... | A1a | |
103 | VaultTecEscort: Oh you're going to love it here. This is one of our most advanced facilities. Not that the others aren't great, mind you... | {still a bit shaken from the bomb blast, referring to how long you'll be living in the vault (in years or whatnot) / Nervous} How long do you think we'll be down here? | VaultTecEscort: Oh, we'll be going over all that in orientation. Just a few medical items we have to get through first. | A1a | |
104 | MQ101_020b_Vault111Shaun | {comforting Shaun, about to enter the Vault cryopod} Who's my little guy? I'm not going far. I'll just be over there. | ActiveSpouse: *baby giggles* | A1a | |
105 | ActiveSpouse: *baby giggles* | {talking to baby shaun} There he is, see? Daddy's not going far. | VaultTecEscort: All set? Just step inside and put on your Vault suit! | A1a | |
106 | MQ101_021_Vault111InPod | {waiting in the pod} Time for a whole new life... | A1a | ||
107 | MQ101_023_BangOnCryopod | {banging on the glass of the cryopod, trapped inside} *grunt* | A1a | ||
108 | {banging on the glass of the cryopod, trapped inside} *grunt* | A2a | |||
109 | {banging on the glass of the cryopod, trapped inside} *grunt* | A3a | |||
110 | {banging on the glass of the cryopod, trapped inside} *grunt* | A4a | |||
111 | {banging on the glass of the cryopod, trapped inside} *grunt* | A5a | |||
112 | {talking to the soldier checking people into the vault} We need to get in! We're on the list. | A | |||
113 | - | Thanks Codsworth. | A | ||
114 | {leaving the house to go to the Vault, leaving Codsworth behind} Codsworth. Stay safe, honey. | A | |||
115 | {playful banter, moving your spouse out of the way to use the mirror} My turn, big guy... | ||||
116 | {playful banter, moving your spouse out of the way to use the mirror} Okay, come on... | ||||
117 | {playful banter, lovingly married for years} Such a cute nose. | ||||
118 | {playful banter, lovingly married for years} As handsome as the day we met. | ||||
119 | {playful banter, lovingly married for years} Ohh... Lookin' good. | ||||
120 | {playful banter, lovingly married for years} That's the face I fell in love with. | ||||
121 | {playful banter, lovingly married for years} I love that face. | ||||
122 | {playful banter, lovingly married for years} You look as good as the day we met. | ||||
123 | {playful banter, lovingly married for years} So handsome. | ||||
124 | {playful banter, lovingly married for years} Hmm. That's my handsome guy. | ||||
125 | {playful banter, lovingly married for years} Oh. Very strapping. | ||||
126 | {playful banter, lovingly married for years} There's my strappin' husband. | ||||
127 | {playful banter, lovingly married for years} My handsome husband. | ||||
128 | {playful banter, lovingly married for years} So handsome. | ||||
129 | {playful banter, lovingly married for years} You have such strong cheekbones. | ||||
130 | {playful banter, lovingly married for years} You have such a strong chin. | ||||
131 | {playful banter, lovingly married for years} What's... different about you? | ||||
132 | {playful banter, lovingly married for years} There's... something different. What is it? | ||||
133 | {commenting to yourself, at the mirror} I have the best hairdresser, I swear. | ||||
134 | {with your spouse at the mirror} Sweetie, you like my nose, right? | ||||
135 | {with your spouse at the mirror} I think Shaun has my eyes. | ||||
136 | {referring to yourself, looking in the mirror} That looks nice. | ||||
137 | {referring to yourself, looking in the mirror} Hmm... Yeah. I like that. | ||||
138 | {referring to yourself, looking in the mirror} Not bad. Not bad... At. All. | ||||
139 | {referring to yourself, looking in the mirror} I still got it. | ||||
140 | {referring to yourself, looking in the mirror} Oh yeah. That works. | ||||
141 | {playful banter, lovingly married for years} Oooh. I like the beard. | ||||
142 | {playful banter, lovingly married for years} I wasn't sure, but... I like the beard. | ||||
143 | {playful banter, lovingly married for years} Hmm. Beard... Okay, I like it. | ||||
144 | {playful banter, lovingly married for years} Ooooh. Scruff. Very manly. | ||||
145 | {playful banter, lovingly married for years} Mmmhmm. I like the scruff. It's cute. | ||||
146 | {playful banter, lovingly married for years} I like the scruff. Accents your chin. | ||||
147 | {playful banter, lovingly married for years} Oooh. Moustache. Very cool. | ||||
148 | {playful banter, lovingly married for years} Hmm. Moustache huh? | ||||
149 | {playful banter, lovingly married for years} New hairstyle? I like it. | ||||
150 | {playful banter, lovingly married for years} I like it. It makes you look... younger. | ||||
151 | {playful banter, lovingly married for years} Wait. Did you get a haircut yesterday? | ||||
152 | {playful banter, lovingly married for years} Nice. Did you get a haircut? | ||||
153 | {playful banter, lovingly married for years} Nice haircut. | ||||
154 | {playful banter, lovingly married for years} Did I mention how much I love that new haircut? | ||||
155 | {playful banter, lovingly married for years} Did you put a little color in your hair? | ||||
156 | {playful banter, lovingly married for years} Did you get a haircut yesterday? | ||||
157 | {playful banter, lovingly married for years} Hey. Did you get a haircut yesterday? It's cute. | ||||
158 | {playful banter, lovingly married for years} Shaun totally has your eyes. | ||||
159 | {playful banter, lovingly married for years} Hmm. Such pretty eyes. | ||||
160 | {playful banter, lovingly married for years} Your eyes. They're one of my favorite things about you. | ||||
161 | {playful banter, lovingly married for years} Your eyes. That's the reason I said yes when you asked me out. | ||||
162 | {playful banter, lovingly married for years} You have great lips, you know that? | ||||
163 | {playful banter, lovingly married for years} I do love those lips. | ||||
164 | {playful banter, lovingly married for years} Such a great smile. | ||||
165 | {playful banter, lovingly married for years} I was looking... Shaun has your smile. | ||||
166 | {player is standing there not saying anything} Hon? | ||||
167 | {player is standing there not saying anything} Are you okay? | ||||
168 | {player is standing there not saying anything} You all right? | ||||
169 | {player is standing there not saying anything} Honey? | ||||
170 | {player is standing there not saying anything} You look tired... | ||||
171 | {Re-record, more under your breathe, referring to the Vault-Tec Rep} Vault-Tec...pfft... | ||||
172 | {under your breathe, referring to your spouse} So stubborn... | ||||
173 | {playful, loving} Can you get the door? Whenever I answer, he just asks for you over and over. | ||||
174 | {playful, loving} I've tried waiting him out before. Doesn't work. Might as well just answer the door. | ||||
175 | {playful, loving} Come on, get the door. I'll owe you one, okay? | ||||
176 | {playful, loving} It's that salesman. He'll want to talk to you. | ||||
177 | {playful, loving, sending the player to check on Shaun} I'll be there in a minute. Go ahead. | ||||
178 | {playful, loving} Let's give Codsworth a break. Shaun needs some old-fashioned human attention, anyway. | ||||
179 | {playful, loving} Go on. I'll be right there. | ||||
180 | {playful, loving} You okay? Didn't forget how to handle the baby, did we? | ||||
181 | {playful, loving} Don't worry. I won't take long. Go ahead. | ||||
182 | {playful, loving} You did a really great job decorating this room. | ||||
183 | {playful, loving} I know I don't say this enough, but you really are a great father. | ||||
184 | {playful, loving} Look at the two of you. I could stay here all day. | ||||
185 | {Codsworth just shouted from the living room down the hall} What's wrong with Codsworth? | ||||
186 | {Codsworth just shouted from the living room down the hall} We should check on Codsworth. | ||||
187 | {Codsworth just shouted from the living room down the hall} Better see what's gotten Codsworth so upset. | ||||
188 | {afraid, watching the news report, talks about bombs dropping} What's going on? | ||||
189 | {watching the news report, talks about bombs dropping} Wait. What did he just say? | ||||
190 | {watching the news report, talks about bombs dropping} Oh god... | ||||
191 | {relaxing at home, speaking to your spouse who is only a few feet away from you} Well, look at you, how'd a girl like me ever get so lucky, huh? | ||||
192 | {you and your spouse are making Shaun's costume at home} Can't believe it's almost Halloween. Need to finish making Shaun's costume. | ||||
193 | {relaxing at home, speaking to your spouse who is only a few feet away from you} Nervous? Don't be. Everyone's going to love the speech. | ||||
194 | {MARK FOR RE-RECORD. relaxing at home, speaking to your spouse who is only a few feet away from you} We should take Codsworth to be serviced soon, don't you think? | ||||
195 | {at the bathroom mirror - your spouse just tapped you on the shoulder and is only a couple of feet away from you} Just getting ready. | ||||
196 | {at the bathroom mirror - your spouse just tapped you on the shoulder and is only a couple of feet away from you} I'll just be a minute. | ||||
197 | {at the bathroom mirror - your spouse just tapped you on the shoulder and is only a couple of feet away from you} Why don't you see if breakfast is ready? | ||||
198 | {at the bathroom mirror - your spouse just tapped you on the shoulder and is only a couple of feet away from you} I'm hurrying up. Don't worry. | ||||
199 | {with your spouse, listening to the TV report of the bombs dropping / Nervous} Oh my god. | ||||
200 | {with your spouse, listening to the TV report of the bombs dropping / Nervous} Hon? | ||||
201 | {tapping your spouse on the shoulder to get their attention} Hey Hon... | ||||
202 | {tapping your spouse on the shoulder to get their attention} Hey Hon... | ||||
203 | {tapping your spouse on the shoulder to get their attention} Hon... | ||||
204 | {tapping your spouse on the shoulder to get their attention} Hon... | ||||
205 | {tapping on the shoulder to get their attention} Hey Codsworth... | ||||
206 | {tapping on the shoulder to get their attention} Codsworth... | ||||
207 | {greeting salesman at the door} Can I help you? | ||||
208 | {bombs are dropping, more concerned and rushed} Codsworth... | ||||
209 | {bombs are dropping, more concerned and rushed} Codsworth? | ||||
210 | {tired, still nervous, being led to the Vault} Hon... | ||||
211 | {tired, still nervous, being led to the Vault} Hon... | ||||
212 | {tired, still nervous, being led to the Vault} Hey, Hon... | ||||
213 | {tired, still nervous, being led to the Vault} Hey, Hon... | ||||
214 | {panicked, running to the Vault with your spouse} Keep going! | ||||
215 | {panicked, running to the Vault with your spouse} Hold on to Shaun! | ||||
216 | {panicked, running to the Vault with your spouse} I'm right here! Go! | ||||
217 | {tired, still nervous, being led to the Vault} Just a little farther... | ||||
218 | {tired, still nervous, being led to the Vault} We're almost there... | ||||
219 | {tired, still nervous, being led to the Vault, talking to your spouse} Come on, let's get to the Vault... | ||||
220 | {panicked, running to the Vault with your spouse} The Vault's this way! Come on! | ||||
221 | {panicked, running to the Vault with your spouse} This way! | ||||
222 | {panicked, running to the Vault with your spouse} Follow me! |
MQ101KelloggSequence[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
223 | MQ101KelloggSceneMain | Kellogg: Let the boy go. I'm only gonna tell you once! | {struggling to hold onto your child, cryopod scene chargen / Defiant} I'm not giving you Shaun! | V111BabyShaunMarker: *Shaun cries* | A1a |
224 | Kellogg: Let the boy go. I'm only gonna tell you once! | {struggling to hold onto your child, cryopod scene kellogg's brain / Defiant} I'm not giving you Shaun! | V111BabyShaunMarker: *Shaun cries* | A2a | |
225 | Kellogg: Open it. | {cryopod scene chargen / Nervous} *coughing* Is it over? Are we okay? | Kellogg: Almost. Everything's going to be fine. | A1a | |
226 | Kellogg: Open it. | {cryopod scene kellogg's brain / Nervous} *coughing* Is it over? Are we okay? | Kellogg: Almost. Everything's going to be fine. | A2a | |
227 | V111BabyShaunMarker: *Shaun cries* | {someone's taking your baby from your arms, and you're stopping them, cryopod scene chargen} No, wait. No, I've got him! | Kellogg: Let the boy go. I'm only gonna tell you once! | A1a | |
228 | V111BabyShaunMarker: *Shaun cries* | {someone's taking your baby from your arms, and you're stopping them, cryopod scene kellogg's brain} No, wait. No, I've got him! | Kellogg: Let the boy go. I'm only gonna tell you once! | A2a |
MQ101PlayerComments[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
229 | MQ101PlayerComments_Abraxo | {to yourself, reading the label on a box} Abraxo. For all your cleaning needs... | A1a | ||
230 | MQ101PlayerComments_Alcohol | {looking at a bottle of liquor, commenting to yourself} It's a little early to be drinking... | A1a | ||
231 | MQ101PlayerComments_BabyBottles | {to yourself, looking at Shaun's empty baby bottles} Heh. How can someone so small drink so much? | A1a | ||
232 | MQ101PlayerComments_Baseball | {to yourself, looking at a baseball} Should get this signed next time we're at the park... | A1a | ||
233 | MQ101PlayerComments_BaseballGlove | {looking at a baseball glove in Shaun's room} The glove's a little big right now, but Shaun will grow into it... | A1a | ||
234 | MQ101PlayerComments_Blocks | {to yourself, looking at spelling blocks} Heh. He'll either be great at spelling... or great at smashing blocks together... | A1a | ||
235 | MQ101PlayerComments_Bookshelf | {player's looking at the shelf of books in his house} Wish I had more time to read... | A1a | ||
236 | MQ101PlayerComments_Camera | {to yourself, looking at an old-fashioned camera} We really need to get those vacation photos developed... | A1a | ||
237 | MQ101PlayerComments_Cigarettes | {to yourself, looking at a pack of cigarettes} Now who left those here? | A1a | ||
238 | MQ101PlayerComments_Clock | {player looking at a clock in the kitchen} Still pretty early... | A1a | ||
239 | MQ101PlayerComments_Clothes | {to yourself, looking in your closet at clothes} No need to get dressed twice... | A1a | ||
240 | MQ101PlayerComments_CoffeePot | {just touched a hot coffee pot / Puzzled} Hot... | A1a | ||
241 | MQ101PlayerComments_Comic | {reading the title of a comic book cover} Grognak the Barbarian and the Jungle of the Bat Babies. *chuckle* | A2a | ||
242 | MQ101PlayerComments_Cup | {drinking coffee} *slurping sound* | A1a | ||
243 | MQ101PlayerComments_Diploma | {to yourself, looking at your law degree, in your house at the beginning of the game} Lot of late nights, but it was worth it... | A1a | ||
244 | MQ101PlayerComments_DogBowl | {looking at empty dog bowl in the house, talking to yourself} *sigh* Never gonna find that dog... | A1a | ||
245 | MQ101PlayerComments_Fatigues | {Looking at a set of military fatigues} I'm so proud of him... | A2a | ||
246 | MQ101PlayerComments_Fireplace | {looking at the fireplace in your living room} A little old-fashioned, but nothing quite like a real fire... | A1a | ||
247 | MQ101PlayerComments_Flag | {player looking at an American flag. Matter-of-fact tone, not sarcastic or overly patriotic} Good 'ole USA... | A1a | ||
248 | MQ101PlayerComments_Food | {looking through the pantry, commenting to yourself} InstaMash, Fancy Lad Snack Cakes, Blamco Mac and Cheese. Expires in... Never. | A1a | ||
249 | MQ101PlayerComments_Hamper | {player looking at a laundry hamper full of dirty clothes} Should leave the laundry for Codsworth... | A1a | ||
250 | MQ101PlayerComments_Holotapes | Bunch of our old Holotape recordings... | A1a | ||
251 | MQ101PlayerComments_LaundryDryer | {looking at the laundry dryer in your house} Let Codsworth take care of it... | A1a | ||
252 | MQ101PlayerComments_LaundryWasher | {reading a label on the outside of your laundry washer} Another fine product of General Atomics International... | A1a | ||
253 | MQ101PlayerComments_LawDegree | {looking at your law degree} Go bulldogs... | A2a | ||
254 | MQ101PlayerComments_Linens | {player looking at the folded towels and clothes in the laundry room} Folded and neat... | A1a | ||
255 | MQ101PlayerComments_Milk | {to yourself} Looks like the milk got delivered... | A1a | ||
256 | MQ101PlayerComments_Newspaper | {looking at a newspaper / Puzzled} Hmm...more of the same... | A1a | ||
257 | MQ101PlayerComments_NukaCola | {looking in the fridge, commenting to yourself} Nuka Cola. Ice cold... | A1a | ||
258 | MQ101PlayerComments_Shower | {player looking at the shower in the bathroom} Don't need to shower... | A1a | ||
259 | MQ101PlayerComments_SPECIALBook | {looking at a children's book about growing up, talking to yourself} Wonder what Shaun will grow up to be? | A1a | ||
260 | MQ101PlayerComments_Steak | {to yourself} Saddle Up Salisbury Steak. Graded A+. | A1a | ||
261 | MQ101PlayerComments_SugarBombs | {reading the label on the box of sugar bombs} Sugar Bombs... 100% daily value of sugar... | A1a | ||
262 | MQ101PlayerComments_TeddyBear | {talking to yourself, a teddy bear is on the floor} Huh. How'd you get on the floor, Mister Bear? | A1a | ||
263 | MQ101PlayerComments_ToyCar | {to yourself, looking at Shaun's toy car} Hehe. To think, one day he's gonna learn how to drive... | A1a | ||
264 | MQ101PlayerComments_Tricycle | {looking at Shaun's tricycle} Can't wait to teach him to ride this... | A1a | ||
265 | MQ101PlayerComments_Watch | {to yourself, looking at a pocket watch, but it's telling the wrong time} Broken again... | A1a |
MQ101SanctuaryHills[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
266 | MQ101_Sanctuary05_SpouseShouts | {shouting, desperate - player is going the wrong way / Afraid} Where are you going? We have to get to the Vault! | A1a | ||
267 | {shouting, desperate - player is going the wrong way / Afraid} Honey! Where are you going!? | A2a | |||
268 | {shouting, desperate - player is going the wrong way and the bombs are about to drop / Afraid} We have to get to the Vault! Where are you going!? | A3a | |||
269 | MQ101_Sanctuary07_ElevatorScene01 | {re-record: being let inside the gate to the Vault, really project, as if the other person is 15-20 feet away, energy level is still up from running / Nervous} Thank you. | UniformEscort: You two follow me! Come on! | A1a | |
270 | UniformEscort: You two follow me! Come on! | What's going to happen to all those people outside the gate? | UniformEscort: We're doing everything we can, now keep moving! | A1a | |
271 | - | {tapping someone on the shoulder, panicked, urgent} Hey. | |||
272 | {tapping someone on the shoulder, panicked, urgent} Hey. | ||||
273 | {tapping someone on the shoulder, panicked, urgent} Hey. | ||||
274 | {tapping someone on the shoulder, panicked, urgent} 'Scuse me. | ||||
275 | {tapping someone on the shoulder, panicked, urgent} 'Scuse me. | ||||
276 | {tapping someone on the shoulder, panicked, urgent} 'Scuse me. | ||||
277 | {tapping someone on the shoulder, panicked, urgent} Hey there. | ||||
278 | {tapping someone on the shoulder, panicked, urgent} Hey there. | ||||
279 | {tapping someone on the shoulder, panicked, urgent} Hey there. |
MQ101TVStation[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
280 | MQ101TV_004_Interruption | PlayerTV: Followed by... yes, followed by flashes. Blinding flashes. Sounds of explosions... We're... we're trying to get confirmation... | {soft, under your breathe, listening to the news about nuclear war starting / Disbelief} What? What did he say? | PlayerTV: But we seem to have lost contact with our affiliate stations... | A1a |
281 | PlayerTV: But we seem to have lost contact with our affiliate stations... | {under your breathe, listening to the news about nuclear war starting / Afraid} Oh no... | PlayerTV: We do have... coming in... confirmed reports. I repeat, confirmed reports of nuclear detonations in New York and Pennsylvania. | A1a |
MQ101Vault111[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
282 | - | {tapping your spouse on the shoulder, inside the vault} Hon... | |||
283 | {tapping your spouse on the shoulder, inside the vault} Hon... | ||||
284 | {tapping your spouse on the shoulder, inside the vault} Hey, Hon... | ||||
285 | {tapping your spouse on the shoulder, inside the vault} Hey, Hon... | ||||
286 | {tapping your spouse on the shoulder, inside the vault, checking up on them} You alright? | ||||
287 | {tapping your spouse on the shoulder, inside the vault, checking up on them} Everything ok? | ||||
288 | {tapping someone on the shoulder, you're tired, exhausted} 'Scuse me... | ||||
289 | {tapping someone on the shoulder, you're tired, exhausted} 'Scuse me... | ||||
290 | {tapping someone on the shoulder, you're tired, exhausted} 'Scuse me... | ||||
291 | {tapping someone on the shoulder, you're tired, exhausted} Hey. | ||||
292 | {tapping someone on the shoulder, you're tired, exhausted} Hey. | ||||
293 | {tapping someone on the shoulder, you're tired, exhausted} Hey. | ||||
294 | {tapping someone on the shoulder, you're tired, exhausted} Hey there. | ||||
295 | {tapping someone on the shoulder, you're tired, exhausted} Hey there. | ||||
296 | {tapping someone on the shoulder, you're tired, exhausted} Hey there. | ||||
297 | {talking to the player, inside the vault} We made it. | ||||
298 | {talking to the player, inside the vault} This is our new home... | ||||
299 | {Re-record for Player Female: softer, exhausted, player is only a couple feet from you} It's going to be okay, right? | ||||
300 | {at the Vault Cryopods, Shaun's acting up} Hon? Could you help me with Shaun? | ||||
301 | {at the Vault Cryopods, Shaun's acting up} Shaun's acting up. Could you help me? | ||||
302 | {at the Vault Cryopods, Shaun's acting up} Can you come here? Shaun's being fussy. | ||||
303 | {waiting for the player to enter the Vault pods} I think he's better. You go ahead. | ||||
304 | {waiting for the player to enter the Vault pods} Go ahead, hon. I'll take Shaun with me. | ||||
305 | {waiting for the player to enter the Vault pods} Go ahead. I just want to give Shaun a moment. |
MQ103[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
306 | MQ103DetectiveSignScene | {seeing a sign for a detective agency, thinking out loud, still looking for Shaun in Diamond City} A detective agency. Maybe they can help me? | A1a |
MQ104[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
307 | 004_MQ104_NickPlayer | Nick: Ah, my knight-in-shining-armor. But the question is, why does he come all this way, risk life and limb, for an old private eye? | {Depressed} My baby is missing. His name's Shaun. He was kidnapped, but I don't know who took him, or where they went. | Nick: A missing kid, huh? Well, you came to the right man. If not the right place. | A2a |
308 | Nick: Ah, my knight-in-shining-armor. But the question is, why does he come all this way, risk life and limb, for an old private eye? | {Irritated} Tracking a murderer. The bastard who shot my husband. Took my baby. I don't even have a clue who he is or where he's gone. | Nick: So, you need a little angel of vengeance, huh? Well, I don't usually go after blood money, but I guess I can make an exception. | B2a | |
309 | Nick: Ah, my knight-in-shining-armor. But the question is, why does he come all this way, risk life and limb, for an old private eye? | {Puzzled} I need you to find someone, but it's... complicated. I don't exactly know where they could be, or how long they've been gone. | Nick: Well, I've done jobs with less. Somehow "nice and simple" never makes it onto the menu in my world. | X1a | |
310 | Nick: Ah, my knight-in-shining-armor. But the question is, why does he come all this way, risk life and limb, for an old private eye? | {shocked. wasn't expecting Nick Valentine to be an android / Puzzled} What... are you? | Nick: Told you. I'm a detective. Look, I know the skin and the metal parts ain't comforting, but it's not important right now. | Y1a | |
311 | Nick: Ah, my knight-in-shining-armor. But the question is, why does he come all this way, risk life and limb, for an old private eye? | {Question} You're a synth? | Nick: Told you. I'm a detective. Look, I know the skin and the metal parts ain't comforting, but it's not important right now. | Y2a | |
312 | 007_MQ104_NickSkinny01 | MobsterGirl: Oh yeah, then what's this guy doing here, huh? Valentine must have brought him here to rub us all out! | {Mama Murphy used her Sight and told you to say these words} Wait. Skinny. "Remember the Quarry. Lilly June on the rocks." Ring any bells? | SkinnyMalone: How the hell did you know about that? | A1a |
313 | MobsterGirl: Oh yeah, then what's this guy doing here, huh? Valentine must have brought him here to rub us all out! | {Concerned} Darla, listen to me. You have a home to go back to. You don't want to throw your life away with these thugs. | MobsterGirl: I... I... You're right! What am I doing? I've gotten all mixed up! | A2a | |
314 | MobsterGirl: Oh yeah, then what's this guy doing here, huh? Valentine must have brought him here to rub us all out! | {SinisterSmile} Skinny's no good for you, Darla. You put a bullet in him, and I just might let you go. | MobsterGirl: Wow you're... you're a bad boy, ain't ya? | B1a | |
315 | MobsterGirl: Oh yeah, then what's this guy doing here, huh? Valentine must have brought him here to rub us all out! | {Sarcastic} That wasn't the plan originally, but hey, tempting. | SkinnyMalone: Hey, I'm the one in charge here. You got something to say? Say it to me. | X1a | |
316 | MobsterGirl: Oh yeah, then what's this guy doing here, huh? Valentine must have brought him here to rub us all out! | {Puzzled} What's the deal with you people and Nick, anyway? | Nick: Darla's a runaway. Her father wanted me to bring her back home. Turns out she skipped town to be with my old pal, Skinny Malone. Mob boss. | Y1a | |
317 | 007_MQ104_NickSkinny02 | {Concerned} This is all just a misunderstanding, Skinny. You know that. You let us walk and we won't come back. | SkinnyMalone: You and Nick shot all of my crew and you expect to just...Agh! All right, you're lucky I still owe him for that time back in the Quarry. | A1a | |
318 | {Stern} You're fat, you're ugly, and it's time you and your crazy bitch said goodbye. | B1a | |||
319 | {Concerned} Look at yourself. Darla is playing you for a sap. You're better than this. You're better than her. | SkinnyMalone: You're...you're right. Things have gone nothin' but south since she walked into my life. | X1a | ||
320 | {Puzzled} You and Nick know each other? | SkinnyMalone: *chuckle* This troublemaker here used to be a real headache back in the day. Before we got kicked out of the old neighborhood. | Y1a | ||
321 | 010_MQ104_NickPlayer | Nick: Thanks for getting me out. How did you know where to find me, anyway? Not many people knew where I went... | Your secretary, Ellie. She sent me. | Nick: She did? I should give her a raise. | A1a |
322 | Nick: Thanks for getting me out. How did you know where to find me, anyway? Not many people knew where I went... | {Puzzled} Honestly, I was just there at the right time. Seemed like you needed help. | Nick: She did? I should give her a raise. | A2a | |
323 | Nick: Thanks for getting me out. How did you know where to find me, anyway? Not many people knew where I went... | {Stern} That's not important. | Nick: All right, wise guy. Keep your secrets. | B1a | |
324 | Nick: Thanks for getting me out. How did you know where to find me, anyway? Not many people knew where I went... | I have my ways. | Nick: Really? Well, I'm glad those ways included shooting down mobsters. Wasn't looking forward to haunting that place. | X1a | |
325 | Nick: Thanks for getting me out. How did you know where to find me, anyway? Not many people knew where I went... | {Question} Just what are you Nick? | Nick: You really don't know? I'm a synth. Synthetic man. All the parts, minus a few red blood cells. | Y1a | |
326 | Nick: Thanks for getting me out. How did you know where to find me, anyway? Not many people knew where I went... | {Question} So you're a synth, is that right? | Nick: You really don't know? I'm a synth. Synthetic man. All the parts, minus a few red blood cells. | Y2a | |
327 | Nick: I want you to come to my office in Diamond City. Give me all the details. Besides, I think you've earned a chance to sit down and clear your head. | {Grateful} I'll meet you there. | Nick: See you in Diamond City. | A1a | |
328 | Nick: I want you to come to my office in Diamond City. Give me all the details. Besides, I think you've earned a chance to sit down and clear your head. | {focused on finding Shaun / Irritated} I don't have time to sit and chit-chat. | Nick: Look, I know you want your case solved as quickly as possible, but an investigation needs time. We can't risk overlooking the details. | B1a | |
329 | Nick: I want you to come to my office in Diamond City. Give me all the details. Besides, I think you've earned a chance to sit down and clear your head. | Lead the way, Nick. | Nick: All right. Let's move fast. Follow me. | X1a | |
330 | Nick: I want you to come to my office in Diamond City. Give me all the details. Besides, I think you've earned a chance to sit down and clear your head. | {Question} You said Diamond City, right? | Nick: Yeah, you know the way? Southwest a few blocks. My office is in the back alleys, with the neon heart sign out front. | Y1a |
MQ105[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
331 | MQ105_002_NickInterview01 | NickValentine: When you're trying to find someone who's gone missing, the devil is in the details. Tell me everything you can, no matter how... painful it might be. | {in Nick's office, describing your case to Nick for the first time. Last question is thinking out loud/to yourself / Depressed} We're looking for my baby, Shaun. He's less than a year old. Why would anyone take him? | NickValentine: A good question. Why your family in particular, and why an infant? Someone would be taking on all of his care, and a baby needs a lot of it. | A2a |
332 | NickValentine: When you're trying to find someone who's gone missing, the devil is in the details. Tell me everything you can, no matter how... painful it might be. | {describing your case to Nick for the first time / Puzzled} There was a man and a woman. They didn't say much, but I remember they called me "the backup." | NickValentine: So we're talking a small team. Professionals. The kind that know to keep their lips tight when they're on the job. Not sure what "the backup" means though... | B1a | |
333 | NickValentine: When you're trying to find someone who's gone missing, the devil is in the details. Tell me everything you can, no matter how... painful it might be. | {describing your case to Nick for the first time} We were in a Vault when it happened. Vault 111. It was some kind of cryo facility. | NickValentine: You were on ice, huh? More importantly, you were underground. Sealed up. That's a lot of obstacles to get through just to take one person. | X1a | |
334 | NickValentine: When you're trying to find someone who's gone missing, the devil is in the details. Tell me everything you can, no matter how... painful it might be. | {too painful to finish the last sentence, describing your case to Nick for the first time / Sad} My husband was... murdered. He was trying to keep them from taking Shaun and they... they just... | Y2a | ||
335 | Player Default: You're right. This speculation is getting us off track. Let's focus on what you saw. What did these kidnappers look like? | The woman was dressed in... I think it was a kind of hazard suit. The man had... some sort of metal brace on his arm. | NickValentine: Maybe some kind of improvised armor? Lot of hired guns do that to look tough. | A1a | |
336 | Player Default: Don't lie to me, Nick. You're one of them. They made you. | One of them came right up to me. Bald head, scar across his left eye. | NickValentine: Wait. It couldn't be... You didn't hear the name "Kellogg" at all, did you? | B1a | |
337 | Player Default: You don't know anything about them? Really? | {Sad} The man that... killed my husband. He had a handgun. I didn't get a clear look at it, but that sound... | NickValentine: Could have been a large-caliber revolver... Hmm... I'm starting to get a clearer picture of the kind of man our perp is... | X2a | |
338 | Player Default: You're a prototype? | {describing the voice of the man that killed your spouse / Stern} I'll never forget that voice. Low and rough. Like sandpaper across your face. | NickValentine: Hmm... not much to go on, but a tough and commanding voice can get someone pretty far in the violence business... | Y1a | |
339 | NickValentine: Hmm... There's a lot of groups in the Commonwealth that take people. Raiders, Super Mutants, the Gunners, and of course, there's the Institute. | {Nervous} So you think this Institute is responsible? | NickValentine: Well, they're the boogeyman of the Commonwealth. Something goes wrong, everyone blames them. | A1a | |
340 | NickValentine: Hmm... There's a lot of groups in the Commonwealth that take people. Raiders, Super Mutants, the Gunners, and of course, there's the Institute. | {Nervous} You think Raiders might have done this? | NickValentine: I honestly doubt it. They can barely organize themselves, let alone pull off something this complicated. | B1a | |
341 | NickValentine: Hmm... There's a lot of groups in the Commonwealth that take people. Raiders, Super Mutants, the Gunners, and of course, there's the Institute. | {you've never heard of Super Mutants before / Puzzled} Super Mutants? What are they? | NickValentine: Big, green, muscles on muscles. In other words, hard to miss. I think we can safely rule them out. | X1a | |
342 | NickValentine: Hmm... There's a lot of groups in the Commonwealth that take people. Raiders, Super Mutants, the Gunners, and of course, there's the Institute. | {you've never heard of the Gunners / Puzzled} Who are the Gunners? | NickValentine: High-end mercenaries. No job too brutal. They're in the running as likely suspects, but they wouldn't be the ones pulling the strings. | Y1a | |
343 | Player Default: Worst of all, no one knows why they do it, what their plan is, or where they are. Not even me, and I'm a synth myself. A discarded prototype, anyway. | {Worried} Either way, I need to find Shaun. | NickValentine: You're right. This speculation is getting us off track. Let's focus on what you saw. What did these kidnappers look like? | A1a | |
344 | Player Default: You think Raiders might have done this? | {confrontational / Irritated} Don't lie to me, Nick. You're one of them. They made you. | NickValentine: Yeah, I've heard it all before. "You're a freak", "You've got something to hide," blah blah blah. | B1a | |
345 | Player Default: Super Mutants? What are they? | {Puzzled} You don't know anything about them? Really? | NickValentine: Some kind of security setting strips or blocks out those memories. And it's not just me. | X1a | |
346 | Player Default: Who are the Gunners? | {Question} You're a prototype? | NickValentine: As far as I know. Never seen any other synth like myself. | Y1a | |
347 | Player Default: The woman was dressed in... I think it was a kind of hazard suit. The man had... some sort of metal brace on his arm. | {Nick asks you if you heard the name "Kellogg", but you're not sure / Puzzled} I... might have... everything was foggy... | A1a | ||
348 | Player Default: Wait. It couldn't be... You didn't hear the name "Kellogg" at all, did you? | {Nick asks you if you heard the name "Kellogg" / Depressed} No. They never said their names. | B1a | ||
349 | Player Default: The man that... killed my wife. He had a handgun. I didn't get a clear look at it, but that sound... | {Nick asks you if you heard the name "Kellogg", you reply sarcastically / Sarcastic} Oh yeah. I heard their names, their home addresses, and where their diary keys are hidden! | NickValentine: All right, all right. Calm down. | X1a | |
350 | Player Default: I'll never forget that voice. Low and rough. Like sandpaper across your face. | {Question} Who is he? Do you think he has Shaun? | Y1a | ||
351 | Ellie: Yeah, that's right. The house in the abandoned West Stands. The boy with him was around ten years old. | {desperate, grasping at straws / Nervous} It's Shaun! ... It has to be... S-somehow... | A1a | ||
352 | Ellie: Yeah, that's right. The house in the abandoned West Stands. The boy with him was around ten years old. | {RE-RECORD: More defeated, hopeless / Depressed} There's no way that could be Shaun... | B1a | ||
353 | Ellie: Yeah, that's right. The house in the abandoned West Stands. The boy with him was around ten years old. | Maybe it's another kidnapped kid. | X1a | ||
354 | Ellie: Yeah, that's right. The house in the abandoned West Stands. The boy with him was around ten years old. | {eager to find him / Question} You said he lives here? He's still in town? | Y1a | ||
355 | MQ105_004_PiperPlayerScene | Piper: Ooooh, look who it is. What brings you to the Mayor's office, huh? | I'm trying to track down a man named Kellogg. | Piper: Interesting. That's the guy who bought the house in the abandoned West Stands. Had that kid... | A1a |
356 | Piper: Ooooh, look who it is. What brings you to the Mayor's office, huh? | {Stern} None of your business. | Piper: You know, that's the kind of talk I hear right before a big story of mine goes into print... I always find out. Sooner or later. | B1a | |
357 | Piper: Ooooh, look who it is. What brings you to the Mayor's office, huh? | Need to see the mayor about something. | Piper: Really? You came to the mayor's office to see the mayor? Who'd have thought? | X1a | |
358 | Piper: Ooooh, look who it is. What brings you to the Mayor's office, huh? | {curious, but not accusatory / Question} What are you doing here, Piper? | Piper: Trying to find out why the Mayor happens to be meeting with the same suspicious looking courier every other week. | Y1a | |
359 | MQ105_011_GenevaScene | Player Default: He's set aside time to talk to petitioners all day. Best of luck. | {Pleading} Please, all I want to do is find my baby. The man who owned that house kidnapped him. | Geneva: You do seem like a sweet guy. *sigh* All right. I'm just going to leave this key on my desk and "forget" I put it there. | A2a |
360 | Player Default: Why is finding this key so important to you, honey? | {Irritated} Never mind. Thanks for nothing. | Geneva: Have a nice day. | B1a | |
361 | Player Default: Like grist in the mill, honey. Good luck. | {bribing someone / Question} Maybe we can reach an agreement? I just happen to have a pile of caps here... | Geneva: A gift? For me? How generous... | X1a | |
362 | Player Default: And if I could, why should I? | {persuasive, convincing / Confident} Just trust me. It's important. You have my word. | Geneva: Well... you do have an honest face, and it's not like there's anything important in an abandoned house... | Y1a | |
363 | NPCFGeneva: The Mayor is receiving visitors, as long as they aren't members of the press. Did you need help? | {referring to Kellogg's House in Diamond City, that you're hoping to investigate} I need to talk to someone about Kellogg's old house in the West Stands. | Geneva: Mister Kellogg's residence? He left town a while ago. We foreclosed on the property and locked it up. | A1a | |
364 | NPCFGeneva: The Mayor is receiving visitors, as long as they aren't members of the press. Did you need help? | Never mind. Sorry for bothering you. | Geneva: Have a nice day. | B1a | |
365 | NPCFGeneva: The Mayor is receiving visitors, as long as they aren't members of the press. Did you need help? | So I can just head in and talk to McDonough? | Geneva: You can, but I'll warn you. He's not going to like you bringing that reporter into his office. You might want to ask her to wait outside. | X1a | |
366 | NPCFGeneva: The Mayor is receiving visitors, as long as they aren't members of the press. Did you need help? | Who do I talk to if I need to find a key to a house that's been locked up? | Geneva: If you're talking about a property that the city has seized, we only have one on the books. Mister Kellogg's old house. | Y1a | |
367 | Player Default: If there was something belonging to the man that you have a claim on, you could ask the mayor to hear you out. No guarantees. | {polite / Friendly} I'll talk to the Mayor then. | Geneva: He's set aside time to talk to petitioners all day. Best of luck. | A1a | |
368 | Player Default: Have a nice day. | {Stern} I don't have time. I need that key now. | Geneva: Why is finding this key so important to you, honey? | B1a | |
369 | Player Default: You can, but I'll warn you. He's not going to like you bringing that reporter into his office. You might want to ask her to wait outside. | {Sarcastic} I can feel the gears of bureaucracy grinding me up already... | Geneva: Like grist in the mill, honey. Good luck. | X1a | |
370 | Player Default: You'd have to ask the Mayor directly if you want the keys. | {Puzzled} Come on, can't you help me yourself? | Geneva: And if I could, why should I? | Y1a | |
371 | MQ105_012_MayorScene01 | Player Default: I can't allow you to invade someone else's home. That's all there is to it. | {Pleading} Please, Mayor McDonough. This man Kellogg kidnapped my baby. I need to find him. | MayorMcDonough: Oh, of course... I-I will do everything in my power to help you overcome this horrible personal tragedy. | A2a |
372 | Player Default: Oh. Very well then. | {Irritated} Fine. Thanks for nothing. | MayorMcDonough: I know it's disappointing, but I have to think of all the people of Diamond City, not just the needs of one person. | B1a | |
373 | Player Default: Nick Valentine wanted me to see you. | {bribing the mayor / Friendly} I understand. You have rules. Maybe for the right amount, you can bend them a bit? | MayorMcDonough: What? How dare you! I'm the mayor, for god's sakes, not some thug for hire. | X1a | |
374 | Player Default: Besides, every citizen in my city has a right to their privacy. Now, if we did have a key, only the owner can ask for it. That's my final word. | {Puzzled} So that's it? You're not going to help? | MayorMcDonough: Security is part of what keeps Diamond City above the petty squabbles and misfortunes of the Commonwealth. I can't betray that for anything. | Y1a | |
375 | NPCMMayorMcDonough: Thank you. I apologize for being strict, but Piper is a troublemaker, and I advise you to stay away from her machinations. Now, what's this about? | {Confident} A man named Kellogg used to live in this city. I need to search his house. | MayorMcDonough: I see. Well, whatever reasons you have, I take my citizens' privacy very seriously. Even after they've left. | A1a | |
376 | NPCMMayorMcDonough: Thank you. I apologize for being strict, but Piper is a troublemaker, and I advise you to stay away from her machinations. Now, what's this about? | Sorry. Never mind. I'll come back later. | MayorMcDonough: Oh. Very well then. | B1a | |
377 | NPCMMayorMcDonough: Thank you. I apologize for being strict, but Piper is a troublemaker, and I advise you to stay away from her machinations. Now, what's this about? | Nick Valentine wanted me to see you. | MayorMcDonough: Did he now? Some investigation I assume? You two aren't trying to get me in hot water now, are you? Ha ha ha. | X1a | |
378 | NPCMMayorMcDonough: Thank you. I apologize for being strict, but Piper is a troublemaker, and I advise you to stay away from her machinations. Now, what's this about? | I'm looking for a key to a house in the city. I assume the mayor's office has a copy? | MayorMcDonough: *chuckle* Well, we don't have EVERY key in the city. Where would we put them all? Ha ha ha. | Y1a | |
379 | MQ105_015_PlayerSearchTable | {under your breathe, to yourself. Looking at items on a table. the last item is a cigar with a brand name of "San Francisco Sunlights"} Gwinnett Stout Beer... Forty-four caliber bullets... And cigars. "San Francisco Sunlights." | A1a | ||
380 | MQ105_017_NickScene | NPCMNickValentine: Interesting brand. Won't lead us anywhere on its own, though. | There's gotta be someone who can help. | NickValentine: Yeah... Let me think... | A1a |
381 | NPCMNickValentine: Interesting brand. Won't lead us anywhere on its own, though. | I wonder if Dogmeat could pick up the scent. | NickValentine: Yeah... Let me think... | A2a | |
382 | NPCMNickValentine: Interesting brand. Won't lead us anywhere on its own, though. | {Irritated} We'll never find him. | NickValentine: Dammit, drop the doom-and-gloom act. We can work through this... | B1a | |
383 | NPCMNickValentine: Interesting brand. Won't lead us anywhere on its own, though. | {Sarcastic} What? The great clockwork dick is stumped? | NickValentine: It's synth detective, jackass. If you're gonna be that way, you might as well get the make and model right. | X1a | |
384 | NPCMNickValentine: Interesting brand. Won't lead us anywhere on its own, though. | {Question} Any suggestions, Nick? | NickValentine: Hmm... Guess it's time to call in a favor. I know a specialist. He's never in one place for long, but he'll show up if I ask. | Y1a | |
385 | NickValentine: Besides, you already have plenty of company. We can't all go sniffing through the Commonwealth after one man. | {Confident} I want you with me on this, Nick. | NickValentine: All right. Let's get that bastard. This is your show from here on out, okay? You say jump, I'll say how high. | A1a | |
386 | NickValentine: Besides, you already have plenty of company. We can't all go sniffing through the Commonwealth after one man. | Goodbye Nick. | NickValentine: Hopefully not forever. I want to see you and your kid safe-and-sound when you get back. | B1a | |
387 | NickValentine: Besides, you already have plenty of company. We can't all go sniffing through the Commonwealth after one man. | {Puzzled} I don't know. I might need your help on this one, but maybe I should go on my own... | NickValentine: If you need me, just come knocking. If not, then, the next time I see you, I hope it's with your son, safe and sound. | X1a | |
388 | NickValentine: Besides, you already have plenty of company. We can't all go sniffing through the Commonwealth after one man. | {Question} Any words of wisdom? | NickValentine: If Kellogg really is the one who kidnapped your son, then he's dangerous, but so are you. | Y1a | |
389 | MQ105_018_NickDogmeatScene01 | If he can help, let's do it. | NickValentine: All right. I'll send out the signal. You're not gonna hear it. Frequency is high, but he'll pick it up. | A1a | |
390 | {Irritated} There's no way this friend of yours can help. | NickValentine: Well, unless you got a map to Kellogg in your pocket, this is the best we got. | B1a | ||
391 | {Puzzled} I don't know about this, Nick... | NickValentine: Let's give my pal a chance. I'll send out the signal. Now, you won't hear anything. Special frequency. But he'll be here. | X1a | ||
392 | {Question} Who's this friend of yours, Nick? | NickValentine: Worked with him a few times, but he only likes certain people. Got a feeling you'll get on, though. | Y1a | ||
393 | MQ105_020_DogmeatScene | NPCMNickValentine: Dogmeat's here. Ready to get to work? | {Puzzled} This is your friend? He's a dog. | NickValentine: That's right. A Commonwealth mutt like him can track a man's scent for miles. | A1a |
394 | NPCMNickValentine: Dogmeat's here. Ready to get to work? | {Irritated} This isn't funny, Nick. How's a dog supposed to help us? | NickValentine: Your faith in me is really starting to become inspiring. | B1a | |
395 | NPCMNickValentine: Dogmeat's here. Ready to get to work? | {emphasize "you" / Sarcastic} If all I needed was a dog, why'd I bother saving you? | NickValentine: Just consider getting me out of that Vault a finder's fee. | X1a | |
396 | NPCMNickValentine: Dogmeat's here. Ready to get to work? | {Puzzled} Dogmeat, huh? | NickValentine: Hell of an animal. Doesn't really have an owner, but he's always ready to help out when he's needed. | Y1a | |
397 | MQ105_021_DogmeatScene | {player is showing the bandages to Dogmeat} Dogmeat. Get the scent boy... | Dogmeat: | A | |
398 | Dogmeat: | {hopeful / Worried} Take me to him, boy. Take me to Shaun... | Dogmeat: | A1a | |
399 | Dogmeat: | {angry, seething / Stern} Get Kellogg, boy. Take me to that son of a bitch... | Dogmeat: | B1a | |
400 | Dogmeat: | {to yourself / Sarcastic} I'm trusting my family's future to a dog. That's it. I'm officially crazy. | Dogmeat: | X1a | |
401 | Dogmeat: | {Question} Got something, boy? | Dogmeat: | Y1a |
MQ106[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
402 | MQ106_KelloggLastSceneNew | Kellogg: And there he is. The most resilient man in the Commonwealth. Funny, I thought I had that honor. | {Angry} You murdering, kidnapping psychopath. Give me my son. Give me Shaun! Now! | Kellogg: Right to it then, huh? Okay. Fine. | A2a |
403 | Kellogg: And there he is. The most resilient man in the Commonwealth. Funny, I thought I had that honor. | {Angry} You murdered my husband... took my baby. You're a dead man! | Kellogg: Your wife. That was... a regrettable accident. Still... | B2a | |
404 | Kellogg: And there he is. The most resilient man in the Commonwealth. Funny, I thought I had that honor. | {Angry} End end of the line, Kellogg. You die, and I get my son back. | Kellogg: You can turn around right now. Go back the way you came. | X1a | |
405 | Kellogg: And there he is. The most resilient man in the Commonwealth. Funny, I thought I had that honor. | {Angry} Enough. Just... Where is my baby? | Kellogg: Hmph. Pal, I'm just a puppet like you. My stage is a little bigger, that's all. | Y2a | |
406 | Player Default: But if you're hoping for a happy reunion? Ain't gonna happen, pal. Your boy's not here. | {Angry} Tell me where he is, damn it! | Kellogg: Fine. I guess you've earned that much. | A1a | |
407 | Player Default: But I can't give him to you, because he ain't here. | {Angry} Fuck you, Kellogg. | Kellogg: Let him go. Your time's done. Your son is exactly where he belongs. | B1a | |
408 | Player Default: So you see? It is the end of the line. But not the way you imagined. | {Stern} Then you're going to take me to him. Right now. | Kellogg: Take you to him? Ha ha ha ha ha. Like I could, even if I wanted to. Don't you get it? Your son, he's in a place nobody can reach. | X1a | |
409 | Player Default: Shaun's a good kid. A bit older than you expected, am I right? But he's doing great. Only... he's not here. He's with the people pulling the strings. | {Angry} Goddamn it, you mercenary motherfucker. Where. Is. My. Son?! | Kellogg: What's the cliche? "So close, but yet so far away?" That's Shaun. | Y1a | |
410 | Player Default: Shaun's in a good place. Where he's safe, and comfortable, and loved. A place he calls home. The Institute. | {Confident} The Institute? Well I'll find him, no matter where he is. Nothing will stop me. | Kellogg: God, you're persistent. I give you credit. It's the way a father should act. The way I'd be acting if I were in your place, I like to think. Even if it is useless. | A1a | |
411 | Player Default: He's home. In the Institute. | {Angry} No... That's not true. It can't be. I... I've come so far... | Kellogg: Yes, you have. And believe it or not... I'm actually kind of sorry you wasted your time. | B1a | |
412 | Player Default: Shaun's safe at home. In the Institute. | {smoldering with anger / Angry} Here. The "Institute." I'll find my son no matter where he is. | Kellogg: Ha! That's the spirit. You know, you surprise me, I have to admit. I find myself actually kind of... liking you. | X2a | |
413 | Player Default: But don't worry. You'll die knowing he's safe, and happy. A bit older than you expected, but ah well. At least he's in a loving home. The Institute. | {Angry} So where is it? Huh? This "Institute"? How do I get there? | Kellogg: Heh. Haven't you been paying attention? You don't find the Institute. The Institute finds you. | Y1a | |
414 | Kellogg: But I think we've been talking long enough. We both know how this has to end. So... you ready? | {Stern} You know I am, Kellogg. | A2a | ||
415 | Kellogg: But I think we've been talking long enough. We both know how this has to end. So... you ready? | {Angry} I'm going to make you suffer. | B2a | ||
416 | Kellogg: But I think we've been talking long enough. We both know how this has to end. So... you ready? | {Angry} In a hundred years, when I finally die, I only hope I go to Hell so I can kill you all over again, you piece of shit. | X2a | ||
417 | Kellogg: But I think we've been talking long enough. We both know how this has to end. So... you ready? | {Angry} Oh I'm ready. Question is - are you? | Y2a | ||
418 | MQ106_PlayerActivateKellogg | {examining Kellogg's dead body, he has cybernetic pieces / Surprised} All this tech. You were barely human... | A1a | ||
419 | - | {Following Dogmeat to find Kellogg. He's stopped at a door to an old building} Is this the place? Is he in here, boy? | A | ||
420 | {Dogmeat is tracking Kellogg and has stopped. he's trying to pick up the scent again} Lost the scent, boy? | ||||
421 | {Dogmeat is tracking Kellogg and has stopped. he's trying to pick up the scent again} What is it, boy? What are we looking for? | ||||
422 | {Dogmeat is tracking Kellogg and has stopped. he's trying to pick up the scent again} Kellogg was here. Let's find something to track him down. | ||||
423 | {Dogmeat is tracking Kellogg and has stopped. he's trying to pick up the scent again} Trail gone cold? Gotta find something of Kellogg's... |
MQ106Investigations[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
424 | DogmeatReadyToTrack | Dogmeat: (curious sound) | What do you think boy? Enough to go on? | Dogmeat: (alert bark) | A1a |
425 | Dogmeat: (curious sound) | Okay, boy. Let's track him. | Dogmeat: (alert bark) | A2a | |
426 | Dogmeat: (curious sound) | I'm right behind you, Dogmeat. | Dogmeat: (alert bark) | A3a | |
427 | DogmeatStatusCheck | {Talking to Dogmeat, who has sniffed something out.} What do you have there? | Companion: Dogmeat find something? | A1a | |
428 | Got something, boy? | Companion: Dogmeat find something? | A2a | ||
429 | I see it. Good boy. | Companion: Dogmeat find something? | A3a | ||
430 | Site01_Cigar | San Francisco Sunlights. Kellogg's preferred brand, alright. | Player: What do you think boy? Enough to go on? | A1a | |
431 | Site02_BloodiedGauze | Bloody bandages. Dogmeat can track this. | Player: What do you think boy? Enough to go on? | A1a | |
432 | Site02_Casings | Big bullets. Kellogg's preferred caliber. | A1a | ||
433 | Site02_corpseStairwellRaider | Looks like this one thought he'd get away. No such luck. | A1a | ||
434 | Site02_CorpseTurretRaider | Torn up by his own turret. | A1a | ||
435 | Site02_RaiderBlood | Lots of blood here. Dogmeat could track Kellogg - if he took a wound, too. | A1a | ||
436 | Site02_RaiderBulletHole | Not sure if they were trying to pin him down or had terrible aim. | A1a | ||
437 | Site02_Turret | Took out the targeting computer with one bullet. This guy's a crack shot. | A1a | ||
438 | Site03_Bedroll | Somebody spent the night here. | A1a | ||
439 | Site03_Campfire | {Tracking an enemy - checking out a cold campfire.} Nobody's used this recently. | A1a | ||
440 | Site03_Chimes | Somebody didn't want to get snuck up on here. | A1a | ||
441 | Site03_Drink | Gwinnett Stout. One of his creature comforts. | Player: What do you think boy? Enough to go on? | A1a | |
442 | Site03_GunOil | Somebody cleaned a gun here. | A1a | ||
443 | Site03_Mannequin | A decoy, huh? Clever. | A1a | ||
444 | Site04_Cigar | Another one of his stogies. | Dogmeat: (playful growl) | A1a | |
445 | Dogmeat: (playful growl) | We're getting close, boy. Let's go. | Player: What do you think boy? Enough to go on? | A1a | |
446 | Site04_MerchantCorpse | Not sure who started it, but this trader never stood a chance. | A1a | ||
447 | Site04_MerchantGoods | Doesn't look like a robbery. Must have just gotten in his way. | A1a | ||
448 | Site04_MerchantMedkit | This didn't do any good for them, did it? | A1a | ||
449 | It's a clue, but not enough. | A2a | |||
450 | Dogmeat's gonna need more to go on. | A3a | |||
451 | Already gotten what I can from this. | A4a | |||
452 | Site04_RobotBodyguard | Bodyguard robots didn't fare too well. | A1a | ||
453 | Site04_RobotConversation | What have we here? | Jabberbot: Error. System corrupt. I can't feel my legs. | A1a | |
454 | Jabberbot: Error. System corrupt. I can't feel my legs. | This had to be Kellogg. | Jabberbot: Signature confirmed. Assailant: Kellogg. Known associate.... | A1a | |
455 | Jabberbot: Error. System corrupt. I can't feel my legs. | Just tell me where Kellogg went, tin can. | Jabberbot: Identity of assailant: Kellogg. | B1a | |
456 | Jabberbot: Error. System corrupt. I can't feel my legs. | You really got taken apart. | Jabberbot: Critical systems non-functional. Hostile human... too powerful. | X1a | |
457 | Jabberbot: Error. System corrupt. I can't feel my legs. | What happened here? | Jabberbot: Error: Operator deceased. Threat level Omega. He killed us. | Y1a | |
458 | Site05_ClothingScrap | What do you think, boy? Was this our man? | Dogmeat: (alert bark) | A1a | |
459 | Site05_MilitarySign | {Mostly to self. Pondering a clue.} We're at the old Army base. Is he hiding out here? | A1a |
MQ201[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
460 | MQ201a_002_NickScene01 | Nick: Kellogg. Huh... | Man like that would've had access. In and out. | Nick: Yeah, but I'm guessing he wasn't the "surrender and talk" type, was he? | A1a |
461 | Nick: Kellogg. Huh... | {Stern} Whatever you're thinking, it doesn't matter. He's dead. | Nick: Yeah. Figures the Institute's only man on the outside wouldn't be the type to be taken alive... | B1a | |
462 | Nick: Kellogg. Huh... | You read my mind. He had to have a way in and out. | Nick: Yeah, but something tells me he's not gonna drop by for a chat and coffee... | X1a | |
463 | Nick: Kellogg. Huh... | {Question} What about him? | Nick: He had to have a way in and out. But... am I right in thinking he's not available for a chin wag? | Y1a | |
464 | NPCMNickValentine: Where's your son? What happened? | {Depressed} You were right, Nick. Kellogg took my baby. But that wasn't all. He was working with the Institute. He... he gave them Shaun... | A2a | ||
465 | NPCMNickValentine: Where's your son? What happened? | {Angry} This is your fault, Nick! You had me running around all over the place while Kellogg was busy handing Shaun over to the Institute! | B1a | ||
466 | NPCMNickValentine: Where's your son? What happened? | {Sad} I... I didn't make it in time. Kellogg was working with the Institute and he... he gave them Shaun... | X1a | ||
467 | NPCMNickValentine: Where's your son? What happened? | {Sad} Where do you want me to start? The part where Kellogg turned out to be working for the Institute? Or the part where he told me they have Shaun? | Y1a | ||
468 | Nick: No synth does. Security protocols strip those memories out. | {Pleading} I need to find a way. | A1a | ||
469 | Nick: No synth does. Security protocols strip those memories out. | {Irritated} Bullshit. You're a synth, Valentine! Tell me what you know! | B1a | ||
470 | Nick: No synth does. Security protocols strip those memories out. | {Sarcastic} Oh, Mister "Metal for Hands" doesn't know how to get back to the factory? | Nick: No. I skipped that part of the orientation film while they were busy pulling me apart and putting me back together again. | X1a | |
471 | Nick: No synth does. Security protocols strip those memories out. | {Question} You don't know anything, Nick? | Nick: I woke up in a junk pile ages ago. Just another discarded prototype. The Institute hasn't come calling since. I'm sorry. | Y1a | |
472 | Player Default: Yeah, but I'm guessing he wasn't the "surrender and talk" type, was he? | {a bit of regret / Apologetic} He's dead, Nick. | A1a | ||
473 | Player Default: Yeah, but I'm guessing he wasn't the "surrender and talk" type, was he? | {a little bit of regret / Apologetic} Because he's dead. | A2a | ||
474 | Player Default: Whatever you're thinking, it doesn't matter. He's dead. | {Stern} That bastard's in hell, where he belongs. | B1a | ||
475 | Player Default: Whatever you're thinking, it doesn't matter. He's dead. | {Stern} Because he's in hell. Where he belongs. | B2a | ||
476 | Player Default: Yeah, but something tells me he's not gonna drop by for a chat and coffee... | {Sarcastic} We can talk to him. Feel like holding a seance? | Nick: A literal dead end, huh? | X1a | |
477 | Player Default: He had to have a way in and out. But... am I right in thinking he's not available for a chin wag? | {slightly embarrassed / Puzzled} Any... other ideas, Nick? | Nick: That's what I thought. He's dead. | Y1a | |
478 | Nick: If anyone could get a dead brain to sing, it'll be Doctor Amari, the mind behind the memories. | {Worried} I hope you're right, Nick. | Nick: Let's see... I guess we're going to need a piece of Kellogg's brain. Enough gray matter to bring to Amari and find out if this is going to work... | A1a | |
479 | Nick: If anyone could get a dead brain to sing, it'll be Doctor Amari, the mind behind the memories. | {Stern} There's no way that could ever work. | Nick: Stay with me on this. We... get a piece of Kellogg's gray matter and take it to Amari. Then we see if she's got the goods to pull this off. | B1a | |
480 | Nick: If anyone could get a dead brain to sing, it'll be Doctor Amari, the mind behind the memories. | {Puzzled} I don't know, Nick. That seems a little out there. | Nick: You're talking to a synth. I AM a little out there. Just stay with me on this. | X1a | |
481 | Nick: If anyone could get a dead brain to sing, it'll be Doctor Amari, the mind behind the memories. | {Question} Who's this Doctor Amari? | Nick: I'll let her give you her life story in person. Let's stay focused. | Y1a | |
482 | Piper: So a murderer and a kidnapper gets his brains blown out by an avenging parent. *sigh* It'd be a great ending if we didn't still have the biggest mystery in the Commonwealth to solve... | {Apologetic} He wasn't going to talk. Even if I had a way of bringing him alive. | A1a | ||
483 | Piper: So a murderer and a kidnapper gets his brains blown out by an avenging parent. *sigh* It'd be a great ending if we didn't still have the biggest mystery in the Commonwealth to solve... | {Angry} Doesn't matter what he knew. I'd kill him again in a heartbeat. | B1a | ||
484 | Piper: So a murderer and a kidnapper gets his brains blown out by an avenging parent. *sigh* It'd be a great ending if we didn't still have the biggest mystery in the Commonwealth to solve... | {Depressed} I was so blinded by anger.... I just wanted him dead. Now look what I've done. | X1a | ||
485 | Piper: So a murderer and a kidnapper gets his brains blown out by an avenging parent. *sigh* It'd be a great ending if we didn't still have the biggest mystery in the Commonwealth to solve... | {Question} So what now? | Y1a | ||
486 | Nick: I know it's grisly, but what choice do we have? We got no leads. Nothing. That old merc's brain just might have all the secrets we need to know. | Actually, I think I already have something. Kellogg had this... thing attached to his head. | Nick: Cybernetics, huh? We may have just won the lottery. | A1a | |
487 | Nick: I know it's grisly, but what choice do we have? We got no leads. Nothing. That old merc's brain just might have all the secrets we need to know. | All right, I'll do it. Anything to get Shaun back. | Nick: Cybernetics, huh? We may have just won the lottery. | A2a | |
488 | Nick: I know it's grisly, but what choice do we have? We got no leads. Nothing. That old merc's brain just might have all the secrets we need to know. | {Depressed} It's a dead-end, Nick. Face it, we lost. Shaun's gone. | Nick: He's not gone. It's a long shot, but it's the only one we got. | B1a | |
489 | Nick: I know it's grisly, but what choice do we have? We got no leads. Nothing. That old merc's brain just might have all the secrets we need to know. | {joking, referring to removing Kellogg's brain / Amused} I'm gonna need a really sharp ice cream scoop... | Nick: I'm sure you'll manage. | X1a | |
490 | Nick: I know it's grisly, but what choice do we have? We got no leads. Nothing. That old merc's brain just might have all the secrets we need to know. | {Question} What exactly do we need, Nick? | Nick: Kellogg's brain. It's a long shot, but Doctor Amari just might be able to... get it jump-started. See what the old merc knew. | Y1a | |
491 | Nick: I have to go to the Memory Den either way, if I'm gonna introduce you to Amari. But if you want to head there together, just say so. | I already have someone with me. I'll meet you there, Nick. | Nick: All right. See you at the Den. | A1a | |
492 | Nick: I have to go to the Memory Den either way, if I'm gonna introduce you to Amari. But if you want to head there together, just say so. | I'll head there on my own. | Nick: All right. See you at the Den. | A2a | |
493 | Nick: I have to go to the Memory Den either way, if I'm gonna introduce you to Amari. But if you want to head there together, just say so. | It's you and me, Nick. | Nick: Let's get going. | B1a | |
494 | Nick: I have to go to the Memory Den either way, if I'm gonna introduce you to Amari. But if you want to head there together, just say so. | I'll head out with Piper. We'll meet you there, Nick. | Nick: Sounds good. You two stay out of trouble. | X1a | |
495 | Nick: I have to go to the Memory Den either way, if I'm gonna introduce you to Amari. But if you want to head there together, just say so. | {Question} Anything else you can tell me about the Memory Den? | Nick: It's in Goodneighbor. A little slice of trouble Northeast a ways. | Y1a | |
496 | MQ201b_001_NickFortHagen | Nick: Only person I know willing to snoop up the Institute's tail feathers is Piper, the reporter in Diamond City. I say we head her way. Talk this through. | {Depressed} Diamond City it is. | Nick: Hey, chin up. I know the night just got darker, but it won't last forever. | A1a |
497 | Nick: Only person I know willing to snoop up the Institute's tail feathers is Piper, the reporter in Diamond City. I say we head her way. Talk this through. | {mixture of anger and hopelessness / Depressed} It's over... I've lost him... | Nick: Look, I know it feels like a shot in the heart, but this case isn't closed. Not while I'm on it. | B1a | |
498 | Nick: Only person I know willing to snoop up the Institute's tail feathers is Piper, the reporter in Diamond City. I say we head her way. Talk this through. | {Depressed} I'll catch up later. | Nick: All right. I'll see you in Diamond City. And don't worry. The night just got darker, but it can't last forever. | X1a | |
499 | Nick: Only person I know willing to snoop up the Institute's tail feathers is Piper, the reporter in Diamond City. I say we head her way. Talk this through. | {Puzzled} How could Piper help us? | Nick: Trust me, that dame knows a lot more than she lets on. And she lets on a lot. | Y1a | |
500 | NPCMNickValentine: So, Kellogg wasn't giving us any bull. Your son really is on the inside. Even I don't know where the Institute is, and they built me. | {right after killing Kellogg. you and Nick are trying to figure out what to do next / Pleading} There has to be a way, Nick. | A1a | ||
501 | NPCMNickValentine: So, Kellogg wasn't giving us any bull. Your son really is on the inside. Even I don't know where the Institute is, and they built me. | {Angry} Bullshit. You're a synth, Valentine! Tell me what you know! | Nick: You wanna know the truth? The sad thing is, I have no idea. None of us do. You'd think they'd cut me loose if I had something on 'em? | B1a | |
502 | NPCMNickValentine: So, Kellogg wasn't giving us any bull. Your son really is on the inside. Even I don't know where the Institute is, and they built me. | {Sarcastic} Oh, Mister "Metal for Hands" doesn't know how to get back to the factory? | Nick: No. I skipped that part of the orientation film while they were busy pulling me apart and putting me back together again. | X1a | |
503 | NPCMNickValentine: So, Kellogg wasn't giving us any bull. Your son really is on the inside. Even I don't know where the Institute is, and they built me. | {Question} You don't know anything, Nick? | Nick: Look at me. I'm trash. They threw me in the junk pile ages ago. Just another discarded prototype. Didn't exactly leave me the house keys. | Y1a | |
504 | NPCMNickValentine: So, Kellogg wasn't giving us any bull. Your son really is on the inside. Even I don't know where the Institute is, and they built me. | {Question} Isn't there anyone who can help? | Nick: Look at me. I'm trash. They threw me in the junk pile ages ago. Just another discarded prototype. Didn't exactly leave me the house keys. | Y2a | |
505 | MQ201b_003_PiperScene01 | NPCFPiper: Come on. Let's hear the whole story. | {Worried} We need help, Piper. This man named Kellogg kidnapped my baby, but that wasn't all. He was working with the Institute. He... he gave them Shaun... | A2a | |
506 | NPCFPiper: Come on. Let's hear the whole story. | {Angry} Kellogg kidnapped my baby. Handed him to the Institute. And I'm going to find them and make them regret what they've done to me. | B2a | ||
507 | NPCFPiper: Come on. Let's hear the whole story. | {Sad} I... I didn't make it in time. Kellogg was working with the Institute and he... he gave them Shaun... I've lost him all over again... | X1a | ||
508 | NPCFPiper: Come on. Let's hear the whole story. | {Sad} Where do you want me to start? The part where Kellogg turned out to be working for the Institute? Or the part where he told me they have Shaun? | Y1a |
MQ201Piper[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
509 | PostMQ201Piper_Institute01 | Piper: Need a countdown on the Institute's favorite people? | Tell me about the Minutemen. | Piper: You know that group you rescued in Concord? Far as I know, they're the last Minutemen left in the Commonwealth. | A1a |
510 | Piper: Need a countdown on the Institute's favorite people? | We should get going. | Piper: All right. | B1a | |
511 | Piper: Need a countdown on the Institute's favorite people? | I should get going. | Piper: All right. | B2a | |
512 | Piper: Need a countdown on the Institute's favorite people? | That Brotherhood airship is hard to miss. | Piper: The Brotherhood of Steel doesn't do subtle. From what I've heard, they take whatever they want. Especially if it's high-tech. | X1a | |
513 | Piper: Need a countdown on the Institute's favorite people? | You said something about the Railroad? | Piper: Supposedly, they help runaway Synths escape the Institute. But they're secretive. Ultra-paranoid. | Y1a |
MQ202[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
514 | MQ202_003_AmariIntroduction | NPCFDoctorAmari: Well. What is this about? | {Nervous} We need your help, doctor. I need the memories from a man named Kellogg, but he's dead. | A1a | |
515 | NPCFDoctorAmari: Well. What is this about? | {Puzzled} This one's all yours, Nick. | B1a | ||
516 | NPCFDoctorAmari: Well. What is this about? | {joking, cracking wise / Amused} Doctor. It's time for you to reverse DEATH ITSELF! | Amari: What!? | X1a | |
517 | NPCFDoctorAmari: Well. What is this about? | {Question} You're the one that can extract memories from a brain, right? | Amari: Normally we only allow our clients to experience their own memories. Now what's this all about? | Y1a | |
518 | Amari: Putting aside the fact that you're asking me to defile a corpse, you do realize that the memory simulators require intact, LIVING brains to function? | {Pleading} Please. Nick told me you're the only one who could make this work. | A1a | ||
519 | Amari: Putting aside the fact that you're asking me to defile a corpse, you do realize that the memory simulators require intact, LIVING brains to function? | {Irritated} Some expert you are. I knew this was a waste of time. | B1a | ||
520 | Amari: Putting aside the fact that you're asking me to defile a corpse, you do realize that the memory simulators require intact, LIVING brains to function? | {joking, cracking wise / Amused} Technically, the corpse was defiled already. | X1a | ||
521 | Amari: Putting aside the fact that you're asking me to defile a corpse, you do realize that the memory simulators require intact, LIVING brains to function? | {Question} Isn't there some way to make this work? | Y1a | ||
522 | MQ202_004_AmariPlayerLab | NPCFDoctorAmari: I'll take a look at this brain, but no guarantees. Do you have it? | Here's... what I could find. | Amari: What's this? This isn't a brain! This is...wait... | A1a |
523 | NPCFDoctorAmari: I'll take a look at this brain, but no guarantees. Do you have it? | I have to go and get it. | Amari: What's this? This isn't a brain! This is...wait... | A2a | |
524 | NPCFDoctorAmari: I'll take a look at this brain, but no guarantees. Do you have it? | I'm not ready to do this yet. | Amari: Well you better be soon. I doubt that brain is being properly preserved. Time is against us. | B1a | |
525 | NPCFDoctorAmari: I'll take a look at this brain, but no guarantees. Do you have it? | { do a little voice at the end for the quote (whatever sounds funny) / Amused} Could you say that like Doctor Frankenstein? "Igor! Fetch me the brain!" | Amari: No. I will NOT. | X1a | |
526 | NPCFDoctorAmari: I'll take a look at this brain, but no guarantees. Do you have it? | {you only have a piece of the brain, not the whole thing / Nervous} How much of the brain do you need exactly? | Amari: That is not an encouraging question. I suppose I'll have to make do with... whatever you can find. | Y1a | |
527 | Amari: I'm not surprised. From what I've seen, all Institute technology has a similar architecture. | Go on, doctor. | Amari: Mister Valentine is an older generation synth. But, Institute technology being what it is... The brain implant could fit him. | A1a | |
528 | Amari: I'm not surprised. From what I've seen, all Institute technology has a similar architecture. | Skip to the good part, doc. | Amari: We plug the brain implant into Mister Valentine. Assuming he's... willing to take on the risks. | B1a | |
529 | Amari: I'm not surprised. From what I've seen, all Institute technology has a similar architecture. | So the brain is still good, right? | Amari: Possibly. There's no sign of decay, so the tech is probably preserving the tissue. Injecting some kind of compound to keep it stable. | X1a | |
530 | Amari: I'm not surprised. From what I've seen, all Institute technology has a similar architecture. | {Question} Nick's an older model synth. Is he compatible? | Amari: That's exactly what I was thinking. If we're lucky, it should hook right in. | Y1a | |
531 | NickValentine: Don't worry about me, Amari. I'm well past the warranty date, anyway. | {Grateful} I appreciate this, Nick. | NickValentine: You can thank me when we've found your son. All right. Let's do this. | A1a | |
532 | NickValentine: Hell, why not? Plenty of room in my head, anyway. | {Stern} Just don't damage that brain, you two. I need it. | NickValentine: Trust me, Amari's hands are the safest place a brain can be. | B1a | |
533 | NickValentine: Don't bother. I don't need to hear them. Plug me in, doc. | {joking, cracking wise / Amused} We should try plugging you into a toaster, next. Mmmm. Fresh toast. | NickValentine: Nice to know that even when I'm about to have a foreign object shoved into my noggin', you find new, horrible ways to laugh at my expense. | X1a | |
534 | NickValentine: Don't worry about me, Amari. Let's do it. | {Question} You really think this will work, Nick? | NickValentine: No idea, but we got a missing kid on the line. That's worth the risk. | Y1a | |
535 | MQ202_006_AmariPlayer | NPCFDoctorAmari: We can't get to the memories in that implant. There's a lock. | {Confident} Tell me you have a way past this, doctor. | Amari: Let me think... The encryption is too strong for a single mind. But... what if we used two? | A1a |
536 | NPCFDoctorAmari: We can't get to the memories in that implant. There's a lock. | {Irritated} More problems? Seriously? | Amari: It's not like anyone has ever done this before! You try making a secret technology work across hardware generations, out of spare parts. | B1a | |
537 | NPCFDoctorAmari: We can't get to the memories in that implant. There's a lock. | {Concerned} Is Nick going to be okay? | Amari: Yes, the connections appear to be stable. Hopefully, it'll be as simple as unplugging the implant once we're done. | X1a | |
538 | NPCFDoctorAmari: We can't get to the memories in that implant. There's a lock. | {Question} How do you lock memories? | Amari: The implant is encoding all the mnemonic activity in the hippocampus. Think of it like... computer encryption. And we don't have the password. | Y1a | |
539 | Amari: He'll act as a host while your consciousness drives through whatever memories we can find. | All right. Let's get started. | Amari: Just sit down over there. And... keep your fingers crossed. | A1a | |
540 | Amari: He'll act as a host while your consciousness drives through whatever memories we can find. | I'm not ready for this, doc. | Amari: Okay, but I need to keep Mister Valentine here until you're ready. I don't want him moving around with that implant still attached. | B1a | |
541 | Amari: He'll act as a host while your consciousness drives through whatever memories we can find. | {joking, cracking wise / Amused} Nick and I are gonna share a mind? I'm not gonna see him in any... compromising positions, am I? | X1a | ||
542 | Amari: He'll act as a host while your consciousness drives through whatever memories we can find. | {Question} Any idea what I'm going to see in there? | Amari: I have no clue, but considering we only have a single piece of the medial temporal lobe, and not the whole brain, I doubt it'll be... cohesive. | Y1a |
MQ202NickPostSurgery[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
543 | MQ202NickPostSurgery_001_NickScene | NPCMKellogg: Hope you got what you were looking for inside my head. Heh. I was right. Should've killed you when you were on ice. | {Kellogg's voice is coming out of Nick Valentine / Disbelief} Kellogg? Is that you? | A1a | |
544 | NPCMKellogg: Hope you got what you were looking for inside my head. Heh. I was right. Should've killed you when you were on ice. | {Kellogg's voice is coming out of Nick Valentine / Disbelief} Nick? Are you still in there? | B1a | ||
545 | NPCMKellogg: Hope you got what you were looking for inside my head. Heh. I was right. Should've killed you when you were on ice. | {Kellogg's voice is coming out of Nick Valentine / Stern} You want to try for round two? Let's go. | X1a | ||
546 | NPCMKellogg: Hope you got what you were looking for inside my head. Heh. I was right. Should've killed you when you were on ice. | {Kellogg's voice is coming out of Nick Valentine / Disbelief} What did you say? | Y1a | ||
547 | Nick: What? What are you talking about? | {Concerned} You sounded like Kellogg just then. | Nick: Did I? Amari said there might be some "mnemonic impressions" left over... | A1a | |
548 | Nick: What? What are you talking about? | {Nervous} Nothing... Never mind. | Nick: If you say so... | B1a | |
549 | Nick: What? What are you talking about? | {Amused} Wait. Were you just playing a joke on me? | Nick: Guess that's for you to wonder and for me and Kellogg's memories to know for sure. | X1a | |
550 | Nick: What? What are you talking about? | {Concerned} You... feeling all right Nick? | Nick: Yeah, I'm fine. Why? | Y1a | |
551 | Nick: Or I could head back to Diamond City, since you've got company already. | I'll see you around, Nick. | Nick: Good luck out there. You know where to find me. | A1a | |
552 | Nick: Or I could head back to Diamond City, since you've got company already. | I'm gonna head out on my own from here, Nick. | Nick: Good luck out there. You know where to find me. | A2a | |
553 | Nick: Or I could head back to Diamond City, since you've got company already. | {Stern} There's something wrong with you, Nick. I don't want you with me. | Nick: I told you, I'm fine. But I get it. Going through Kellogg's brain was a doozy for both of us. | B1a | |
554 | Nick: Or I could head back to Diamond City, since you've got company already. | Let's get going, Nick. | Nick: Been one heck of a ride so far. Let's see where it takes us next. | X1a | |
555 | Nick: Or I could head back to Diamond City, since you've got company already. | {Question} We have to head into the Glowing Sea. Any advice? | Nick: Hmm... I'm a Synth, so radiation isn't much of an issue for me, but an old suit of Power Armor might just be the guardian angel you're looking for. | Y1a |
MQ204[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
556 | MQ204DoctorAmariKelloggBranch | {Sad} It... It wasn't all his fault. I can't blame him for everything that happened... | DoctorAmari: If I were a priest, I would say forgiveness is a good thing. | A1a | |
557 | {Angry} It's convinced me that I did the right thing. He was a rabid dog, and he needed to be put down. | DoctorAmari: I... suppose I can't fault you for that. | B1a | ||
558 | {Puzzled} I... I'm not sure, doctor... | DoctorAmari: I don't know if there's any "right" way to feel, either... | X1a | ||
559 | {Question} Does it really matter how I feel, doctor? | DoctorAmari: Yes. You can't tell me that bearing witness to that man's life didn't affect you. | Y1a | ||
560 | MQ204DoctorAmariScene | NPCFDoctorAmari: Let's start over... How are you feeling? | {Tired} I'm okay, doctor. Thank you... | DoctorAmari: That's good, but I want you to keep monitoring yourself. We have to be sure there's no long-term damage. | A1a |
561 | NPCFDoctorAmari: Let's start over... How are you feeling? | {InPain} I have this... burning feeling inside my skull. It's like it's on fire... | DoctorAmari: That's not surprising. All the synapses in your brain have just been pulled apart, connected to someone else, and then pulled back together. | B1a | |
562 | NPCFDoctorAmari: Let's start over... How are you feeling? | {Sarcastic} Next time I have to watch someone's life story, I want popcorn. | DoctorAmari: Well, if you're cognizant enough to joke, I think we can safely say that you're out of critical condition. | X1a | |
563 | NPCFDoctorAmari: Let's start over... How are you feeling? | {Worried} Am I okay? Are you seeing anything... bad? | DoctorAmari: Don't be alarmed, but I honestly don't know what to look for. As I said before, this is uncharted territory. | Y1a | |
564 | Player Default: Yes. Their greatest secret has finally been revealed. But that only leads to more questions. How does it work? Where do we go next? | That scientist Kellogg was supposed to track down. Virgil. We need to find him. | DoctorAmari: You're right! A rogue Institute scientist could answer all kinds of questions. | A1a | |
565 | Player Default: I saw Kellogg's life... The man who ruined my family... The man I killed... | {Puzzled} Don't look at me, doctor. This stuff is beyond me. | DoctorAmari: Hmm... let me think... | B1a | |
566 | Player Default: There's more than one person who knows about the Institute. Virgil, that scientist who escaped... | {Sarcastic} What? You don't have a spare teleporter lying around? What kind of egghead are you? | DoctorAmari: This is serious! No one outside the Institute could dream of making that kind of technology. | X1a | |
567 | Player Default: You were along for the ride, weren't you? You saw what I saw. | {planning your next steps with Doctor Amari / Puzzled} What do you think we should do? | DoctorAmari: Hmm... let me think... | Y1a | |
568 | DoctorAmari: Are you... ready to talk about what happened in there? | We got what we needed. The Institute uses teleportation to get in and out. | DoctorAmari: Yes. Their greatest secret has finally been revealed. But that only leads to more questions. How does it work? Where do we go next? | A1a | |
569 | DoctorAmari: Are you... ready to talk about what happened in there? | {unsure how to feel, regret mixed with anger and uncertainty / Depressed} I saw Kellogg's life... The man who ruined my family... The man I killed... | DoctorAmari: That's right. He was a human being just like the rest of us, and he had reasons for being what he was, however cruel. | B1a | |
570 | DoctorAmari: Are you... ready to talk about what happened in there? | There's more than one person who knows about the Institute. Virgil, that scientist who escaped... | DoctorAmari: I didn't know Institute scientists could defect. This changes everything. He could answer all sorts of questions. | X1a | |
571 | DoctorAmari: Are you... ready to talk about what happened in there? | You were along for the ride, weren't you? You saw what I saw. | DoctorAmari: Yes, but it's important we review everything together. In case either of us missed anything. | Y1a | |
572 | Player Default: Where did the memory say he was? The Glowing Sea? That doesn't make sense. No one goes there. Not even if they were desperate. | If we need to find Virgil, then I'm going after him. | DoctorAmari: If you're going to go, be prepared. You'll need some way to combat the radiation there. It's called the Glowing Sea for a reason. | A1a | |
573 | Player Default: Don't look at me, doctor. This stuff is beyond me. | {Irritated} Then he's dead already. It's a waste of time. | DoctorAmari: No. He must have gone there for a reason. He has to be alive. He... must have been prepared for it... | B1a | |
574 | Player Default: What? You don't have a spare teleporter lying around? What kind of egghead are you? | That's why he's there. To make the Institute think twice about following him. | DoctorAmari: That must be it! He's using the radiation in the Glowing Sea like a shield or a... cloak... a way to throw them off and be at an advantage. | X1a | |
575 | Player Default: What do you think we should do? | Why? What makes the Glowing Sea so dangerous? | DoctorAmari: The name says it all. Radiation. So much that nothing there could possibly live. Nothing... pleasant... | Y1a | |
576 | Player Default: If you're going to go, be prepared. You'll need some way to combat the radiation there. It's called the Glowing Sea for a reason. | {Confident} I'll find a way to get through the rads. Don't worry. | DoctorAmari: Good luck, and... be safe. | A1a | |
577 | Player Default: Look, we don't have any options left... you have to go after him. Through that sea of radioactive ash. | {Irritated} Oh no, I'm not going there. That's crazy. | DoctorAmari: And plunging into a dead man's memory wasn't crazy? You've already done the impossible, who's to say God won't let you do it again? | B1a | |
578 | Player Default: If Virgil found a way to survive there, you'll have to do the same, if you're going to follow him. | {Sarcastic} Oh, I'm going in naked. Fingers crossed I get super powers. | DoctorAmari: I know you're joking, but as a doctor, I feel obligated to remind you that unprotected radioactive exposure will only kill you. Dead. D-E-A-D. | X1a | |
579 | Player Default: Why? What makes the Glowing Sea so dangerous? | How do I fight that much radiation, doctor? | DoctorAmari: There are chemical compounds. Rad-X, RadAway. You'd need as much as you could carry. Maybe more. | Y1a | |
580 | MQ204DoctorAmariVirgilBranch | {Friendly} I like it. | DoctorAmari: The memory said the Institute tracked him to the Glowing Sea, but that seems crazy. A mad man would think twice about going there. | A1a | |
581 | {Stern} An Institute scientist wouldn't help us. | DoctorAmari: They want him dead, remember? And you killed the man they sent to do it. I think Virgil would have every reason to be grateful, or at least afraid. | B1a | ||
582 | {Puzzled} I don't know. I'm not even sure we could track him down. | DoctorAmari: The memory gave us a starting point. The Glowing Sea. But... that can't be right. Trying to survive there is... unthinkable. | X1a | ||
583 | There's gotta be another way. | DoctorAmari: We delved into every memory we could find. This is the only thing I can think of that might get us more answers. | Y1a | ||
584 | MQ204VirgilEnterInstituteScene | Virgil: I can help, but... I'm going to need something in return. | You help me, and I'll help you. | Virgil: All right. | A1a |
585 | Virgil: I can help, but... I'm going to need something in return. | Not a chance. I'm not doing anything for you. | Virgil: Then I'm afraid I can't do anything for you. | B1a | |
586 | Virgil: I can help, but... I'm going to need something in return. | I'll think about it. | Virgil: I need some assurance from you. Come on. | X1a | |
587 | Virgil: I can help, but... I'm going to need something in return. | What do you want from me? | Virgil: Before I had to escape, I was working on a serum that would serve as a cure for my.... condition. | Y1a | |
588 | Virgil: Why are you even here? What do you want? | Relax - I just need to know how to get in there. | Virgil: Wait, what? Are you serious? | A1a | |
589 | Virgil: Why are you even here? What do you want? | Quit your whining. I just need to know how to get inside. | Virgil: It's not whining if...wait, what? | B1a | |
590 | Virgil: Why are you even here? What do you want? | I need whatever information you've got. Anything to help me get in to the Insitute. | Virgil: I'm sorry, what? | X1a | |
591 | Virgil: Why are you even here? What do you want? | Can you tell me anything about the Institute? I need to get in there. | Virgil: Can I... are you joking? | Y1a | |
592 | Virgil: What reason could you possibly have for taking that kind of risk? | I'm trying to find my son. The Institute kidnapped him. | Virgil: Oh. Oh no. | A1a | |
593 | Virgil: What reason could you possibly have for taking that kind of risk? | They kidnapped someone, and I want him back. | Virgil: Oh, no. | B1a | |
594 | Virgil: What reason could you possibly have for taking that kind of risk? | It doesn't matter. | Virgil: Fine. You know what, I don't even want to know. You wanna get yourself killed, that's your problem. | X1a | |
595 | Virgil: What reason could you possibly have for taking that kind of risk? | {MARK FOR RE-RECORD.} Would you believe the Institute kidnapped my son? | Virgil: Oh. | Y1a | |
596 | MQ204VirgilInitialInfoScene | Hey, Virgil. | Virgil: What? | A | |
597 | Virgil: So, they did send you, didn't they. You're working with Kellogg! | Relax, big guy. Kellogg won't be coming after you. He's dead. | A1a | ||
598 | Virgil: So, they did send you, didn't they. You're working with Kellogg! | Aren't you a coward... A huge hulking monster like you is afraid of a dead man? | B1a | ||
599 | Virgil: So, they did send you, didn't they. You're working with Kellogg! | Kellogg's been taken care of. | X1a | ||
600 | Virgil: So, they did send you, didn't they. You're working with Kellogg! | Why are you so afraid of Kellogg? | Virgil: Do you have any idea what that man has done? What the Institute pays him to do? It's all off the books stuff. | Y1a | |
601 | Virgil: What? | I need your help. | Virgil: My help? With what? How did you even find me, anyway? | A1a | |
602 | Virgil: What? | {MARK FOR RE-RECORD. MALE ONLY. threatening} You're going to help me, or I'm going to hurt you. | Virgil: You're off to a great start with that. | B1a | |
603 | Virgil: What? | You have information I need. | Virgil: And yet I have no idea who the hell you are. | X1a | |
604 | Virgil: What? | You're a Super Mutant? | Y1a | ||
605 | Virgil: What? | {confused, somewhat horrified} What the hell are you? | Y2a | ||
606 | Player Default: My help? With what? How did you even find me, anyway? | {trying to be reasonable} I'm just looking for information on the Institute. | Virgil: The Institute? | A2a | |
607 | Player Default: Who the hell are you, anyway? How did you find me? | Don't change the subject. I'm the one asking questions here. I want to know about the Institute, and I want to know now. | Virgil: The Institute? | B1a | |
608 | Player Default: I think we'd both better start explaining. You start. | {deflecting the question, changing the subject} It doesn't matter. What does is what you know about the Institute. | Virgil: The Institute? | X1a | |
609 | Virgil: What? | Can you tell me about the Institute or not? | Virgil: The Institute? | Y1a | |
610 | Virgil: So, they did send you, didn't they. You're working with Kellogg! | I know you were part of it, and you escaped. They sent Kellogg to kill you. | Virgil: How the hell do you know any of that?! | A1a | |
611 | Virgil: So, they did send you, didn't they. You're working with Kellogg! | I'm not an idiot. I know you were part of the Institute. | Virgil: How could you possibly know that? | B1a | |
612 | Virgil: So, they did send you, didn't they. You're working with Kellogg! | You and I both know you were part of the Institute, and you escaped. | Virgil: How do you know that? | X1a | |
613 | Player Default: Why are you so afraid of Kellogg? | Why did you leave the Institute? I know you came from there. | Virgil: You know about the escape? But how?! | Y1a | |
614 | MQ204VirgilKelloggDeadScene | Virgil: Don't you lie to me! | {Confident} I'm not lying. I killed him myself. | Virgil: Did you... | A1a |
615 | Virgil: Don't you lie to me! | {Irritated} I killed him myself. I don't have time for this. | Virgil: If you're telling the truth, then you must understand my skepticism. | B1a | |
616 | Virgil: Don't you lie to me! | {Confident} He's dead, whether you believe me or not. | Virgil: There's no question it's difficult to believe. | X1a | |
617 | Virgil: Don't you lie to me! | {Question} Is it so hard to believe? | Virgil: Of course it is. | Y1a | |
618 | MQ204VirgilStage50Scene01 | What do I need to do? | Virgil: First thing's first. You know how synths get in and out of the Institute? | A | |
619 | Virgil: First thing's first. You know how synths get in and out of the Institute? | Yeah, they use some sort of teleporter. | Virgil: Well, well... Not many know about it. Pretty closely guarded secret. You've certainly done your homework. | A1a | |
620 | Virgil: First thing's first. You know how synths get in and out of the Institute? | Not really, no. | Virgil: Almost no one on the surface does, and that's on purpose. They like to keep it a secret. | B1a | |
621 | Virgil: First thing's first. You know how synths get in and out of the Institute? | I'm not sure, but I've seen some strange things. | Virgil: I'll bet you have. It's a closely guarded secret, kept hidden from everyone above ground. | X1a | |
622 | Virgil: First thing's first. You know how synths get in and out of the Institute? | Why does it matter? | Virgil: Because I say it matters. Pay attention. | Y1a | |
623 | Virgil: Now, have you ever seen an Institute Courser? | {lying, trying to sound cocky} Sure, lots of them. | Virgil: Don't bullshit me. More than one of them, and you wouldn't be standing here right now. | A1a | |
624 | Virgil: Now, have you ever seen an Institute Courser? | No, never heard of them. | Virgil: Another secret of the Institute. Trust me, it's good that you haven't found out the hard way. | B1a | |
625 | Virgil: Now, have you ever seen an Institute Courser? | I don't really know. Doesn't sound familiar. | Virgil: Not surprising. They don't come out often, and when they do, few see them. | X1a | |
626 | Virgil: Now, have you ever seen an Institute Courser? | A "Courser"? What's that? | Virgil: Another Institute secret. | Y1a | |
627 | Virgil: They're very good at what they do, and you're going to have to kill one. | Let's go. Just point me in the right direction. | Virgil: Well, I suppose your enthusiasm counts for something. | A1a | |
628 | Virgil: They're very good at what they do, and you're going to have to kill one. | That sounds like suicide. | Virgil: It does, doesn't it? If there were another way, I'd suggest it. Believe me. | B1a | |
629 | Virgil: They're very good at what they do, and you're going to have to kill one. | Is that even possible? | Virgil: They're not invincible, so technically it's possible. Whether you're capable of it... I guess we'll find out. | X1a | |
630 | Virgil: They're very good at what they do, and you're going to have to kill one. | Why do I have to kill one? | Virgil: Because you want to get into the Institute, remember? They're your ticket in. | Y1a | |
631 | Virgil: You're going to have to hunt one down. I can tell you where to start, and give you some help finding one, but you'll have to do the dirty work. | Okay, let's get to work. | Virgil: Right. | A1a | |
632 | Virgil: You're going to have to hunt one down. I can tell you where to start, and give you some help finding one, but you'll have to do the dirty work. | I don't see why you can't do this. | Virgil: Back in the Institute is the last place I want to be. Now listen up. | B1a | |
633 | Virgil: You're going to have to hunt one down. I can tell you where to start, and give you some help finding one, but you'll have to do the dirty work. | Tell me what I need to know. | Virgil: All right. | X1a | |
634 | Virgil: You're going to have to hunt one down. I can tell you where to start, and give you some help finding one, but you'll have to do the dirty work. | What do I need to do? | Virgil: Listen up. | Y1a | |
635 | MQ204VirgilStartScene | Virgil: I'm not stupid, I knew they'd send him after me! | Take it easy. Kellogg's dead. | A1a | |
636 | Virgil: I'm not stupid, I knew they'd send him after me! | You're gonna end up just as dead if you don't give me what I want. | B1a | ||
637 | Virgil: I'm not stupid, I knew they'd send him after me! | I'm just here to talk. | Virgil: That so? Then talk, fast. | X1a | |
638 | Virgil: I'm not stupid, I knew they'd send him after me! | Are you Virgil? | Virgil: You know damn well I am. What're you doing here? | Y1a |
MQ206[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
639 | MQ206_001_DoctorAmari | NPCFDoctorAmari: You're back. The Glowing Sea. Virgil. What happened? | I found Virgil. He has a way inside the Institute, but I need a code from a Courser Chip. | A1a | |
640 | NPCFDoctorAmari: You're back. The Glowing Sea. Virgil. What happened? | Long story, and I don't have time. I need the code off this Courser Chip. | B1a | ||
641 | NPCFDoctorAmari: You're back. The Glowing Sea. Virgil. What happened? | {Sarcastic} Oh you know, took a radiation bath, hung out with a big, green guy. Then I pulled this encoded chip out of a Courser's neck. He was not happy. | X1a | ||
642 | NPCFDoctorAmari: You're back. The Glowing Sea. Virgil. What happened? | Do you know anything about decoding Courser Chips? | Y1a | ||
643 | DoctorAmari: But our friends at the Railroad. They just might. Take it to them. See what they can find out. | {Friendly} Thanks, doctor. How do I find them? | DoctorAmari: I can't contact them directly. They usually come to me, when they have a synth that's escaped the Institute and wants new memories. | A1a | |
644 | DoctorAmari: But our friends at the Railroad. They just might. Take it to them. See what they can find out. | {you're already in the Railroad / Friendly} Thanks, doctor. I know the way. | DoctorAmari: I can't contact them directly. They usually come to me, when they have a synth that's escaped the Institute and wants new memories. | A2a | |
645 | DoctorAmari: But our friends at the Railroad. They just might. Take it to them. See what they can find out. | {Irritated} They can't be the only people who can crack a damn code. | DoctorAmari: A prewar computer chip, maybe you could find someone else, but the Institute is far more advanced. They built the Synths for god's sake. | B1a | |
646 | DoctorAmari: But our friends at the Railroad. They just might. Take it to them. See what they can find out. | {cracking jokes / Amused} Next stop: the Railroad. Choo choo! | DoctorAmari: Uh... Yes... Anyway... | X1a | |
647 | DoctorAmari: But our friends at the Railroad. They just might. Take it to them. See what they can find out. | {you've never heard of the Railroad / Puzzled} The Railroad? | DoctorAmari: They help synths escape the Institute. I don't know who they all are. Usually, an agent of theirs just shows up with someone who needs new memories. | Y1a | |
648 | DoctorAmari: But our friends at the Railroad. They just might. Take it to them. See what they can find out. | {Question} The Railroad, huh? What's your take on them? | DoctorAmari: They help synths escape the Institute. I don't know who they all are. Usually, an agent of theirs just shows up with someone who needs new memories. | Y2a | |
649 | Player Default: But I do have a code phrase. Some kind of clue if I ever needed to find them on my own. "Follow the Freedom Trail." | All right. I'll find them. | DoctorAmari: Good luck. I'm sorry what I have is so cryptic, but hopefully you can figure things out as you go. | A1a | |
650 | Player Default: You'll need a code phrase to find them. "Follow the Freedom Trail." I'm afraid that's all I have. | {Irritated} That's all you have? | DoctorAmari: I'm afraid so. The Railroad is understandably paranoid. They're fighting the Institute, after all. You'll have to figure it out as you go. | B1a | |
651 | Player Default: You need a code phrase in order to find them. "Follow the Freedom Trail." Good luck. | {Sarcastic} In my secret club, the code phrase is just two words. "Awesome" and "Me." | DoctorAmari: Yes... well... that's not going to help you here. But I'm sure someone with your... creativity will be able to figure it out. | X1a | |
652 | Player Default: One of them gave me a code phrase. Said it would help me find them if there was ever an emergency. "Follow the Freedom Trail." | {Puzzled} Any idea what the code phrase means? | DoctorAmari: I'm not sure, but I remember there was a prewar landmark with a similar name. I'd start there. | Y1a | |
653 | MQ206_002_Desdemona | Player Default: So why did you kill him? | I needed a Courser Chip. I need the code on it. | A1a | |
654 | Player Default: Nosy keeps us and you alive. I'm all for one less Courser in the world but I need to know why you killed him. | {Irritated} That's my business. I just need the code off this Courser Chip. | B1a | ||
655 | Player Default: Hypothetically speaking, why would that agent take on a Courser single-handedly in the first place? | {Sarcastic} That chip in his neck just looked so shiny. I couldn't help it. | X1a | ||
656 | Player Default: And that stranger's you. I'm all for one less Courser in the world but why'd you do it? | Do you know anything about decoding a Courser Chip? | Y1a | ||
657 | NPCFDesdemona: I have a report here. It reads more like a comic book. Apparently, one hell of a fight took place at Greenetech Genetics. | Yeah, that was me. I took down a Courser. | Desdemona: That's what the report says. Hard to believe. I'm all for one less Courser in the world, but the conventional wisdom is that you run from them rather than engage them. | A1a | |
658 | NPCFDesdemona: I have a report here. It reads more like a comic book. Apparently, one hell of a fight took place at Greenetech Genetics. | {Irritated} You people are damn nosy. | Desdemona: Nosy keeps us and you alive. I'm all for one less Courser in the world but I need to know why you killed him. | B1a | |
659 | NPCFDesdemona: I have a report here. It reads more like a comic book. Apparently, one hell of a fight took place at Greenetech Genetics. | {lying} Don't know anything about that. | Desdemona: So someone who looks just like you took out a Courser. | X1a | |
660 | NPCFDesdemona: I have a report here. It reads more like a comic book. Apparently, one hell of a fight took place at Greenetech Genetics. | {Question} Oh? What have you heard? | Desdemona: So some mysterious stranger took out of a Courser. Alone. Something I'm not even sure the Railroad's best agent could do. | Y1a | |
661 | MQ206_004_DesInFaction | Desdemona: Hand over the chip. Let's see what's on it. | Here you go. | Desdemona: All right, Tom. Make it happen. | A1a |
662 | Desdemona: Hand over the chip. Let's see what's on it. | No, I'll hold onto it for now. | Desdemona: When you're ready, let us know. The information on that chip could save a lot of lives. | B1a | |
663 | Desdemona: Hand over the chip. Let's see what's on it. | I'm not sure I want to do this now. | Desdemona: When you're ready, let us know. The information on that chip could save a lot of lives. | X1a | |
664 | Desdemona: Hand over the chip. Let's see what's on it. | What can we get off the Courser Chip? | Desdemona: Those chips have more than just codes on them. Everything from how it's made to what it's made from tells us something about our enemy. | Y1a | |
665 | MQ206_004_DesNotInFaction | NPCFDesdemona: Right. Some ground rules. Tom can get you the code, but once he's done we get the Courser Chip. | Fine. It's yours. | Desdemona: All right, Tom. Make it happen. | A1a |
666 | NPCFDesdemona: Right. Some ground rules. Tom can get you the code, but once he's done we get the Courser Chip. | {Stern} No way. That chip is mine. | Desdemona: Then we're done. | B1a | |
667 | NPCFDesdemona: Right. Some ground rules. Tom can get you the code, but once he's done we get the Courser Chip. | {Puzzled} I don't know. I might need that chip later. | Desdemona: This isn't a negotiation. This is a demand. | X1a | |
668 | NPCFDesdemona: Right. Some ground rules. Tom can get you the code, but once he's done we get the Courser Chip. | {Question} Why do you want the Courser Chip? | Desdemona: Institute tech is light years beyond what we have. And a Courser Chip is top of the line. | Y1a | |
669 | MQ206_007_Virgil | Virgil: I want to be clear that this isn't my area of expertise. I was BioScience, not Engineering or Advanced Systems or anything. | I'm sure it'll work. | Virgil: For the record, I haven't made any promises. | A1a |
670 | Virgil: I want to be clear that this isn't my area of expertise. I was BioScience, not Engineering or Advanced Systems or anything. | I'm looking for results, not excuses. | Virgil: Yeah, yeah. I told you I did the best I could. | B1a | |
671 | Virgil: I want to be clear that this isn't my area of expertise. I was BioScience, not Engineering or Advanced Systems or anything. | Your confidence is staggering. | Virgil: I'm just saying, I can't guarantee it'll work. | X1a | |
672 | Virgil: I want to be clear that this isn't my area of expertise. I was BioScience, not Engineering or Advanced Systems or anything. | BioScience? Advanced Systems? | Virgil: Divisions within the Institute. Specialized groups working on various projects. It'll make sense later. | Y1a | |
673 | NPCMVirgil: Wasn't sure I'd see you again. You managed to get what you need? | I have the code. | Virgil: Suppose I shouldn't be surprised. | A1a | |
674 | NPCMVirgil: Wasn't sure I'd see you again. You managed to get what you need? | I told you I'd get it done, didn't I? | Virgil: Forgive me for questioning whether you might survive against a Courser. Still, suppose I should've expected it. | B1a | |
675 | NPCMVirgil: Wasn't sure I'd see you again. You managed to get what you need? | {sarcastic} No, I just went out for a little stroll, thought I'd stop back and say hi. | Virgil: It's a good thing your survival and my humanity aren't at stake, otherwise I might be annoyed by your attitude. | X1a | |
676 | NPCMVirgil: Wasn't sure I'd see you again. You managed to get what you need? | Do you have anything for me? | Virgil: I'll take that as a 'yes.' Can't say I'm too surprised. | Y1a | |
677 | Virgil: How'd you manage to get it decoded? | The Railroad helped me. | Virgil: Oh god, those kooks? | A1a | |
678 | Virgil: How'd you manage to get it decoded? | None of your damn business. | Virgil: Fine. Forget I asked. Doesn't matter anyway. | B1a | |
679 | Virgil: How'd you manage to get it decoded? | I've made some friends in the Commonwealth. | Virgil: Better you than me. Face like this, I'm not going to make too many friends. | X1a | |
680 | Virgil: How'd you manage to get it decoded? | Does it matter? | Virgil: No, you're right. It doesn't really. The point is that you got it. | Y1a | |
681 | Virgil: Can you? I mean, can you build it? You have people that can help? This is a lot for one person, even you. | I've got it covered. | Virgil: Good, good. Because you've gotta make it in there. For both our sakes. | A1a | |
682 | Virgil: Can you? I mean, can you build it? You have people that can help? This is a lot for one person, even you. | Have I given you reason to doubt me? | Virgil: No, but you realize how critical this is? For both of us? | B1a | |
683 | Virgil: Can you? I mean, can you build it? You have people that can help? This is a lot for one person, even you. | I don't know. | Virgil: Find people to help if you need to, because this is it. It's the only way you're getting in, and you have to get in. For both of us. | X1a | |
684 | Virgil: Can you? I mean, can you build it? You have people that can help? This is a lot for one person, even you. | This device, this will get me into the Institute? | Virgil: Yes, if built correctly. And please get it right. You have to make it in there, for both our sakes. | Y1a |
MQ206BoS[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
685 | MQ206BoS_001_NotInFaction | NPCMPaladinDanse: Stop right there, civilian. No unauthorized personal are permitted beyond this point. | {Confident} I was told you could help me. I need to build a Signal Interceptor to get into the Institute. | PaladinDanse: That's not going to happen. | A1a |
686 | NPCMPaladinDanse: Stop right there, civilian. No unauthorized personal are permitted beyond this point. | {Angry} Back off. I'm trying to share some information that could help us both out. | PaladinDanse: And I'm not willing to take the word of a stranger bearing gifts. | B1a | |
687 | NPCMPaladinDanse: Stop right there, civilian. No unauthorized personal are permitted beyond this point. | {Confident} I have some information that might prove beneficial to both of us. | PaladinDanse: I highly doubt that. | X1a | |
688 | NPCMPaladinDanse: Stop right there, civilian. No unauthorized personal are permitted beyond this point. | {Question} On whose authority? | PaladinDanse: By the authority of Elder Arthur Maxson, supreme commander of the Brotherhood of Steel. | Y1a | |
689 | PaladinDanse: However, if you're here to sign up, I might have some work you could assist us with. Then we can discuss whatever you like. | {Friendly} Sure, I'll sign up. | PaladinDanse: Outstanding. | A1a | |
690 | PaladinDanse: However, if you're here to sign up, I might have some work you could assist us with. Then we can discuss whatever you like. | {Irritated} Forget it, I'll take the information elsewhere. | PaladinDanse: Then, if there's nothing left to discuss, I suggest you leave our compound immediately. | B1a | |
691 | PaladinDanse: However, if you're here to sign up, I might have some work you could assist us with. Then we can discuss whatever you like. | {punch "already" / Sarcastic} After helping you with those ferals, I'd say I'm already a part of the team. | PaladinDanse: Perhaps. | X1a | |
692 | PaladinDanse: However, if you're here to sign up, I might have some work you could assist us with. Then we can discuss whatever you like. | {Question} What kind of work are we talking about? | PaladinDanse: Until I'm certain of your intentions, I'm not willing to discuss that right now. | Y1a | |
693 | PaladinDanse: However, if you're here to sign up, I might have some work you could assist us with. Then we can discuss whatever you like. | {Irritated} Come on, give me a break. After all, I helped you with those ferals. | PaladinDanse: Until I'm certain of your intentions, I'm not willing to discuss that right now. | Y2a | |
694 | MQ206BoS_001B_MaxsonCoverage | {Confident} Elder Maxson, I have a set of plans to build a Signal Interceptor to get me inside the Institute. | ElderMaxson: An intriguing proposal that I'll have to seriously consider. | A | |
695 | ElderMaxson: In the meantime, I need you to follow my orders and remain patient. | {Understanding with some regret that you have to wait / Somber} I understand, Elder. | ElderMaxson: I know you're disappointed, but I need you to view this from my perspective. | A1a | |
696 | ElderMaxson: In the meantime, I need you to follow my orders and remain patient. | {Surprised} This doesn't make sense. I thought you're eager to take the fight to the Institute. | ElderMaxson: I am, but I need you to view this from my perspective. | B1a | |
697 | ElderMaxson: In the meantime, I need you to follow my orders and remain patient. | {impatient / Irritated} Why wait when we have a way inside right now? | ElderMaxson: I appreciate your enthusiasm, but I need you to view this from my perspective. | X1a | |
698 | ElderMaxson: In the meantime, I need you to follow my orders and remain patient. | {Puzzled} But what about what you said during your speech? This could be a way to strike at the heart of the Institute. | ElderMaxson: I meant every word that I said, but I need you to view this from my perspective. | Y1a | |
699 | MQ206BoS_002_InFaction | ElderMaxson: That's where we need your help. | {Confident} I have a way to infiltrate the Institute using a device called a Signal Interceptor. | ElderMaxson: So, it appears we share a common goal. | A1a |
700 | ElderMaxson: That's where we need your help. | {a bit cocky / SinisterSmile} Well, guess what. This is your lucky day. I have a way inside. | ElderMaxson: The method is useless without the means to make it work. | B1a | |
701 | ElderMaxson: That's where we need your help. | {Neutral} I might have a way to get into the Institute. | ElderMaxson: I believe there's a bit more to the story than you're telling me, but based on your actions so far, I'm willing to take you at your word. | X1a | |
702 | ElderMaxson: That's where we need your help. | {Question} Can you take a look at these schematics? A scientist named Virgil said they could get me inside the Institute. | ElderMaxson: I believe you'd be better served showing these plans to Proctor Ingram. | Y1a | |
703 | ElderMaxson: Now, indulge me for a moment by satisfying my curiosity. Tell me why you're so eager to get into the Institute. | {Somber} I think they're the ones that kidnapped my son. | ElderMaxson: The Institute preys on the weak to further their own ends. | A1a | |
704 | ElderMaxson: Now, indulge me for a moment by satisfying my curiosity. Tell me why you're so eager to get into the Institute. | {Somber} They killed my husband. | ElderMaxson: The Institute will stop at nothing to further their own ends. | B2a | |
705 | ElderMaxson: Now, indulge me for a moment by satisfying my curiosity. Tell me why you're so eager to get into the Institute. | {Confident} I want to help the Brotherhood stop the Institute. It's the only way to ensure the safety of the Commonwealth. | ElderMaxson: Indeed. The technology the Institute has at their disposal is frightening at best. | X1a | |
706 | ElderMaxson: Now, indulge me for a moment by satisfying my curiosity. Tell me why you're so eager to get into the Institute. | {Question} Aren't you the least bit curious what they have in there? | ElderMaxson: Don't allow the allure of their isolation to cloud your judgment. | Y1a | |
707 | MQ206BoS_002_InFactionPostBriefing | {Confident} Elder Maxson, I have a set of plans to build a Signal Interceptor to get me inside the Institute. | ElderMaxson: Well done, Knight. | A | |
708 | MQ206BoS_003_IngramIntro | {Confident} Elder Maxson said you'd help me build the Signal Interceptor. | ProctorIngram: So, it looks like you're calling the shots around here now, huh? | A | |
709 | {returning to a conversation that got interrupted / Neutral} Proctor Ingram, about the Signal Interceptor... | ProctorIngram: It's difficult to make out all the details here, but I'm thinking you can get started by building a Stabilized Reflector Platform. | A | ||
710 | ProctorIngram: All right, I'll bite. What does your new miracle device do? | {Confident} The Institute uses teleportation to get in and out. This machine can hijack their signal and send me instead. | ProctorIngram: Teleportation? | A1a | |
711 | ProctorIngram: All right, I'll bite. What does your new miracle device do? | {Irritated} You're supposed to be the expert. All I have are these plans. | ProctorIngram: All right, tough guy. Let me take a look. | B1a | |
712 | ProctorIngram: All right, I'll bite. What does your new miracle device do? | {Confident} I'm not sure I can explain how it works, but a former Institute scientist gave me these plans. | ProctorIngram: Hmm. Let me see. | X1a | |
713 | ProctorIngram: All right, I'll bite. What does your new miracle device do? | {Question} Did you know the Institute has a teleporter called the Molecular Relay? Take a look. | ProctorIngram: Molecular... what? No. | Y1a | |
714 | ProctorIngram: And this little beauty allows you to literally hijack a return signal. Instead of grabbing the intended target, it grabs you instead. Impressive. | {Impressed} Well, you definitely know your stuff. | ProctorIngram: Damn right I do. | A1a | |
715 | ProctorIngram: And this little beauty allows you to literally hijack a return signal. Instead of grabbing the intended target, it grabs you instead. Impressive. | {Irritated} How can you admire them? They're a bunch of murderers. | ProctorIngram: Woah, slow down there. | B1a | |
716 | ProctorIngram: And this little beauty allows you to literally hijack a return signal. Instead of grabbing the intended target, it grabs you instead. Impressive. | {Irritated} Enough of the technical talk. | ProctorIngram: Chomping at the bit to get this thing built, huh? Me too. | X1a | |
717 | ProctorIngram: And this little beauty allows you to literally hijack a return signal. Instead of grabbing the intended target, it grabs you instead. Impressive. | {Question} That all sounds impressive, but can you build it? | ProctorIngram: If I can keep that flying pile of junk in the air, I can work miracles. | Y1a | |
718 | ProctorIngram: It's going to take a cargo hold full of high-grade metal, but I'm sure we have plenty of it right here at the airport. | {Friendly} I'm glad you could make sense of those plans. | ProctorIngram: I haven't made sense of all of it yet, but I will by the time you get the first part built. | A1a | |
719 | ProctorIngram: It's going to take a cargo hold full of high-grade metal, but I'm sure we have plenty of it right here at the airport. | {Irritated} I don't see how this is ever going to work. | ProctorIngram: It might look like a bunch of children's doodles to you, but trust me, there's a method to this madness. | B1a | |
720 | ProctorIngram: It's going to take a cargo hold full of high-grade metal, but I'm sure we have plenty of it right here at the airport. | {impatient / Irritated} Just tell me what we need so I can get started. | ProctorIngram: Sorry that I'm boring you. | X1a | |
721 | ProctorIngram: It's going to take a cargo hold full of high-grade metal, but I'm sure we have plenty of it right here at the airport. | {Question} Can you give me a list of what I'll need to build this platform? | ProctorIngram: Of course. | Y1a | |
722 | MQ206BoS_004_IngramPlatformDone | NPCFProctorIngram: Any luck building the platform yet? | {Confident} Yes, I'm ready to build the rest of it. | ProctorIngram: Good, let's move on then. | A1a |
723 | NPCFProctorIngram: Any luck building the platform yet? | {Confident} No, not yet. | ProctorIngram: According to Maxson, this is priority one... so quit fooling around and build it already. | B1a | |
724 | NPCFProctorIngram: Any luck building the platform yet? | {Sarcastic} I glued a bunch of parts together and hoped for the best. Good enough? | ProctorIngram: Hey, you're the one that's going to be standing on the thing. If it blows up, it's going to hurt you a lot more than it'll hurt me. | X1a | |
725 | NPCFProctorIngram: Any luck building the platform yet? | {Question} Did you figure out the rest of Virgil's schematics? | ProctorIngram: We'll know after we throw the switch. | Y1a | |
726 | ProctorIngram: Now I know some of that might as well be in Greek, so I'll be around if you have any questions. | {Grateful} Looks good, Ingram. I'll get to work right away. | ProctorIngram: Hm. I wish I had your confidence. | A1a | |
727 | ProctorIngram: Now I know some of that might as well be in Greek, so I'll be around if you have any questions. | {Concerned} Wow, that's quite a list. Might take me a while to find everything. | ProctorIngram: That's fine. It's going to take me a while to figure out how to make this crazy contraption work. | B1a | |
728 | ProctorIngram: Now I know some of that might as well be in Greek, so I'll be around if you have any questions. | {Confident} I'm on it. | ProctorIngram: I hope so. | X1a | |
729 | ProctorIngram: Now I know some of that might as well be in Greek, so I'll be around if you have any questions. | {Puzzled} Can you explain how this thing is actually going to work? | ProctorIngram: According to Virgil's notes, it takes four components to complete the Signal Interceptor. | Y1a | |
730 | MQ206BoS_005_IngramParts | NPCFProctorIngram: Do you need any help with the Signal Interceptor? | {Thinking} Could use your help finding parts for the Beam Emitter. | ProctorIngram: I'd scout out pre-war military bases for military-grade circuit boards. | A1a |
731 | NPCFProctorIngram: Do you need any help with the Signal Interceptor? | {Confident} Not now. | ProctorIngram: You still have a lot more to do. Better get back to work. | B1a | |
732 | NPCFProctorIngram: Do you need any help with the Signal Interceptor? | {Worried} Not sure how we're going to build this Relay Dish. | ProctorIngram: Try and locate old radar installations or radio transmitters. If you're lucky, a few of them might still have their dishes intact. | X1a | |
733 | NPCFProctorIngram: Do you need any help with the Signal Interceptor? | {Question} How are we going to build a Control Console? | ProctorIngram: Old hospitals might have the equipment to translate your molecular information for transmission. Best lead I can think of right now. | Y1a | |
734 | MQ206BoSTeleportStart | NPCFProctorIngram: I've checked and rechecked everything. I think the Signal Interceptor's ready to go... are you? | {Confident} Let's do this. | ProctorIngram: All right. | A1a |
735 | NPCFProctorIngram: I've checked and rechecked everything. I think the Signal Interceptor's ready to go... are you? | {Concerned} I'm not ready yet. | ProctorIngram: Fine, wouldn't kill me to crunch the numbers a few more times anyway. | B1a | |
736 | NPCFProctorIngram: I've checked and rechecked everything. I think the Signal Interceptor's ready to go... are you? | {Neutral} I have some things to do first. | ProctorIngram: Yeah, I wouldn't be eager to jump onto this contraption either. | X1a | |
737 | NPCFProctorIngram: I've checked and rechecked everything. I think the Signal Interceptor's ready to go... are you? | {Question} Shouldn't we test it first? | ProctorIngram: Not with a single frequency code. | Y1a |
MQ206Min[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
738 | MQ206Min_001_NotInFaction | I need your help with these schematics. | Preston: Oh yeah? What are they for? | A | |
739 | Preston: Oh yeah? What are they for? | These are plans for building a Signal Interceptor to get inside the Institute. | A1a | ||
740 | Preston: Oh yeah? What are they for? | They get me inside the Institute. | B1a | ||
741 | Preston: Oh yeah? What are they for? | All you need to know is that it's for a machine that can get me inside the Institute. | X1a | ||
742 | Preston: Oh yeah? What are they for? | A scientist named Virgil said this machine could get me inside the Institute. | Y1a | ||
743 | MQ206Min_001FromMin01 | Preston: The Institute? Why in the world would you want to mess around with them? | They kidnapped my baby. | Preston: Damn... that's some bad business, even for them. | A2a |
744 | Preston: The Institute? Why in the world would you want to mess around with them? | They killed my husband. | Preston: Oh. I'm sorry. | B2a | |
745 | Preston: The Institute? Why in the world would you want to mess around with them? | I just need to know if you can help me. | X1a | ||
746 | Preston: The Institute? Why in the world would you want to mess around with them? | Can you help me or not? | Y1a | ||
747 | MQ206Min_002_InFaction | NPCMPrestonGarvey: What do you need, General? | I have plans here to build a Signal Interceptor that can get me inside the Institute. | A1a | |
748 | NPCMPrestonGarvey: What do you need, General? | I need help. We need to build a device that can get me inside the Institute. | B1a | ||
749 | NPCMPrestonGarvey: What do you need, General? | All you need to know is there's a machine that can get me inside the Institute. | X1a | ||
750 | NPCMPrestonGarvey: What do you need, General? | Can you take a look at these schematics? A scientist named Virgil said they could get me inside the Institute. | Y1a | ||
751 | MQ206Min_003_PrestonIntroResolution | Preston: Now, assuming you could build this thing... what exactly does it do? | The Institute uses teleportation to get in and out. This machine can hijack their signal and send me instead. | Preston: Teleportation? For real? Wow. That would explain a lot about how the Institute manages to operate... | A1a |
752 | Preston: Now, assuming you could build this thing... what exactly does it do? | It gets me inside the Institute. That's all that matters. | Preston: Okay, General. If you think it will really work, then you should see if Sturges can make heads or tails of those plans. | B1a | |
753 | Preston: Now, assuming you could build this thing... what exactly does it do? | I'm not sure I can explain how it works, but a former Institute scientist gave me these plans. | Preston: There can't be too many former Institute scientists running around loose. I guess he'd be likely to know what he's talking about. | X1a | |
754 | Preston: Now, assuming you could build this thing... what exactly does it do? | Did you know the Institute has a teleporter? They call it the Molecular Relay. | Preston: Teleportation? For real? Wow. That would explain a lot about how the Institute manages to operate... | Y1a | |
755 | MQ206MinSturgesIntro | {Question} Preston thought you might be able to figure out these plans for me. | Sturges: Sure thing. Let's see what you've got. | A | |
756 | Sturges: Sure thing. Let's see what you've got. | {Friendly} Here you go. | A1a | ||
757 | Sturges: Sure thing. Let's see what you've got. | {Neutral} Not now. | Sturges: It's up to you, man. | B1a | |
758 | Sturges: Sure thing. Let's see what you've got. | {Concerned} I need to know if you can build this. | X1a | ||
759 | Sturges: Sure thing. Let's see what you've got. | {Question} Do you think you can build this? | Y1a | ||
760 | Sturges: Teleportation? This is some pretty crazy shit. You sure it's for real? | {Confident} It's real. I got it from an ex-Institute scientist. | Sturges: Seriously? I didn't know you could be an ex-Institute anything and still be breathing. | A1a | |
761 | Sturges: Teleportation? This is some pretty crazy shit. You sure it's for real? | {Irritated} I wouldn't be wasting your time if I didn't think it was real. | Sturges: Okay, okay. But you've got to admit, it isn't every day somebody asks me to build them a teleport hijacker. | B1a | |
762 | Sturges: Teleportation? This is some pretty crazy shit. You sure it's for real? | {Sarcastic} Either it is, or we end up building one hell of a paper weight. | Sturges: Well... whoever wrote this does seem to know what they're talking about. Could be a genius or totally insane. Guess we'll find out. | X1a | |
763 | Sturges: Teleportation? This is some pretty crazy shit. You sure it's for real? | {Question} I got this from someone who should know what he's talking about. Can you build it or not? | Sturges: Well... yeah, I think so. | Y1a | |
764 | Sturges: It'll need some pretty high-grade metals, but it's basically not that different than the lining of a jet engine or something like that. | {Friendly} Good work, Sturges. | Sturges: Don't thank me yet. I think I got the gist of it, but it's going to take some time to work out the details of some of the hairier sections. | A1a | |
765 | Sturges: It'll need some pretty high-grade metals, but it's basically not that different than the lining of a jet engine or something like that. | {Worried} I'm not feeling confident here, Sturges. | Sturges: Don't worry, we'll figure it out. No matter how crazy the theory, in the end it all comes down to engineering. | B1a | |
766 | Sturges: It'll need some pretty high-grade metals, but it's basically not that different than the lining of a jet engine or something like that. | {Neutral} Just tell me what we need so I can get started. | Sturges: Yeah, sure. | X1a | |
767 | Sturges: It'll need some pretty high-grade metals, but it's basically not that different than the lining of a jet engine or something like that. | {Question} Can you give me a list of what I'll need to build this platform? | Sturges: Yeah, sure. | Y1a | |
768 | MQ206MinSturgesParts | NPCMSturges: You need any help with that Signal Interceptor? | {Question} Need to find parts for the Beam Emitter. | Sturges: We're going to need a military-grade circuit board. Check out prewar army bases. | A1a |
769 | NPCMSturges: You need any help with that Signal Interceptor? | {Confident} Not now. | B1a | ||
770 | NPCMSturges: You need any help with that Signal Interceptor? | {Question} Not sure how we're going to build this Relay Dish. | Sturges: We should be able to scavenge what we need from old communication equipment - radio stations, radar sites, that kind of thing. | X1a | |
771 | NPCMSturges: You need any help with that Signal Interceptor? | {Question} How are we going to build the Control Console? | Sturges: We're going to need something to translate your molecular and biological information for the transmission... old hospitals seem like the best bet. | Y1a | |
772 | MQ206MinSturgesPlatformBuilt | NPCMSturges: How's it going? Did you find a good spot to build your Signal Interceptor? | {Confident} Yeah. Ready to build the rest of it. | Sturges: Good. I think I've got a handle on this crazy contraption. At least as much as I can tell, until we actually try to build it. | A1a |
773 | NPCMSturges: How's it going? Did you find a good spot to build your Signal Interceptor? | {Neutral} No, not yet. | Sturges: Okay. I've got plenty to keep me busy here, don't worry. | B1a | |
774 | NPCMSturges: How's it going? Did you find a good spot to build your Signal Interceptor? | {referring to the shape of the teleporter platform being big and round / Sarcastic} There's a giant metal pizza sitting on the ground now, so... Yeah... | Sturges: I was just asking. No need for the snide remarks. | X1a | |
775 | NPCMSturges: How's it going? Did you find a good spot to build your Signal Interceptor? | {Question} Did you figure out the rest of Virgil's schematics? | Sturges: I think so. Best I can tell until we actually try to put it together. | Y1a | |
776 | Sturges: I'll meet you over at the building site, and we'll see if we can actually make this thing work. | {Grateful} Thanks, Sturges. I'll get right on this. | Sturges: Good deal. | A1a | |
777 | Sturges: I'll meet you over at the building site, and we'll see if we can actually make this thing work. | {Concerned} It may take me a while to gather these things. | Sturges: That's okay, I'll need time to figure out how to make everything work together. | B1a | |
778 | Sturges: I'll meet you over at the building site, and we'll see if we can actually make this thing work. | {Neutral} I'd better get started. | Sturges: Okay. | X1a | |
779 | Sturges: I'll meet you over at the building site, and we'll see if we can actually make this thing work. | {Puzzled} Can you explain how this thing is actually going to work? | Sturges: Let me break it down for you. There's... four main parts to this thing. | Y1a | |
780 | MQ206MinTeleportStart | NPCMSturges: Everything looks good on my end. You ready to see if this thing actually works? | {Confident} Let's do this. | Sturges: You sure? ... okay. Your part is simple. Just step onto the platform. | A1a |
781 | NPCMSturges: Everything looks good on my end. You ready to see if this thing actually works? | {Neutral} I'm not ready yet. | Sturges: That's cool, I'll keep tuning this baby. Although we won't know if it's going to work until we actually try it. | B1a | |
782 | NPCMSturges: Everything looks good on my end. You ready to see if this thing actually works? | {Neutral} I have some things to do first. | Sturges: That's cool, I'll keep tuning this baby. Although we won't know if it's going to work until we actually try it. | X1a | |
783 | NPCMSturges: Everything looks good on my end. You ready to see if this thing actually works? | {Concerned} Shouldn't we test it first? | Sturges: I wish we could, be we've only got the one frequency code. | Y1a | |
784 | - | I still need your help building the Signal Interceptor. | |||
785 | {Question} Can you take a look at these schematics? They're for a machine to get me inside the Institute. | ||||
786 | I need to get inside the Institute. These are plans for the machine that can do it. |
MQ206RR[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
787 | MQ206RR_001_NotInFaction | NPCFDesdemona: Ah, the Courser Killer returns. What brings you back here? | I need to build a Signal Interceptor to get into the Institute. | A1a | |
788 | NPCFDesdemona: Ah, the Courser Killer returns. What brings you back here? | Nothing. Nevermind. | B1a | ||
789 | NPCFDesdemona: Ah, the Courser Killer returns. What brings you back here? | All you need to know is there's a machine that can get me inside the Institute. | X1a | ||
790 | NPCFDesdemona: Ah, the Courser Killer returns. What brings you back here? | {Question} Can you take a look at these schematics? A scientist named Virgil said they could get me inside the Institute. | Y1a | ||
791 | MQ206RR_002_InFaction | Desdemona: So that's what the Courser Chip was all about. You needed that frequency I take it? Why? What does this machine do? | The Institute uses teleportation to get in and out. The Interceptor can hijack their signal and send me instead. | Desdemona: We've spent dozens of years and too many good agents' lives only to discover not a god damned thing. And now we have the answer thanks to you. Teleportation. | A1a |
792 | Desdemona: So that's what the Courser Chip was all about. You needed that frequency I take it? Why? What does this machine do? | I got a way in. The only thing that matters is if you're going to help me. | Desdemona: It seems we taught you the lesson about operational security too well. That's a smart call, agent. But you still need to show these plans to Tinker Tom so we know how we can help you. | B1a | |
793 | Desdemona: So that's what the Courser Chip was all about. You needed that frequency I take it? Why? What does this machine do? | I'm not sure I can explain how it works, but a former Institute scientist gave me these plans. | X1a | ||
794 | Desdemona: So that's what the Courser Chip was all about. You needed that frequency I take it? Why? What does this machine do? | {Question} Did you know the Institute has a teleporter called the Molecular Relay? | Desdemona: We've spent dozens of years and too many good agents' lives only to discover not a god damned thing. And now we have the answer thanks to you. Teleportation. | Y1a | |
795 | NPCFDesdemona: Glad to have you aboard. Before you joined us, you wanted my help with something. I'm listening. | I have plans here to build a Signal Interceptor that can get me into the Institute. | A1a | ||
796 | NPCFDesdemona: Glad to have you aboard. Before you joined us, you wanted my help with something. I'm listening. | Nothing. Nevermind. | B1a | ||
797 | NPCFDesdemona: Glad to have you aboard. Before you joined us, you wanted my help with something. I'm listening. | All you need to know is there's a machine that can get me inside the Institute. | X1a | ||
798 | NPCFDesdemona: Glad to have you aboard. Before you joined us, you wanted my help with something. I'm listening. | {Question} Can you take a look at these schematics? A scientist named Virgil said they could get me inside the Institute. | Y1a | ||
799 | MQ206RR_003_TinkerTomIntro | TinkerTom: By the time you finish that, I'll have the rest done. | {Friendly} Nice work, Tom. Glad you're on our side. | TinkerTom: Hey, tell that to Carrington, though. | A1a |
800 | TinkerTom: By the time you finish that, I'll have the rest done. | {Irritated} You'd better figure the rest out, Tom. | TinkerTom: I've done a whole lot more with a whole lot less, my friend. | B1a | |
801 | TinkerTom: By the time you finish that, I'll have the rest done. | So the next step... | X1a | ||
802 | TinkerTom: By the time you finish that, I'll have the rest done. | {Question} What's it going to take to build it? | Y1a | ||
803 | TinkerTom: Just goes to show you, people have to listen to good ol' Tom. So hand over the plans and let's see what we got. | Here you go. Let's see what we need. | A1a | ||
804 | TinkerTom: Just goes to show you, people have to listen to good ol' Tom. So hand over the plans and let's see what we got. | Not now. | TinkerTom: All right, but Dez wants this done ASAP. If this can get us into the Institute, it'll be a real game changer. | B1a | |
805 | TinkerTom: Just goes to show you, people have to listen to good ol' Tom. So hand over the plans and let's see what we got. | {Wry, grim humor / Sarcastic} Hopefully it'll be easier than assembling Shaun's crib. | X1a | ||
806 | TinkerTom: Just goes to show you, people have to listen to good ol' Tom. So hand over the plans and let's see what we got. | {Question} Do you think you can decipher them? | TinkerTom: I won't know until I get a look see. | Y1a | |
807 | TinkerTom: And you can divert the signal using a heavily modified relay interception. Like a... pirate broadcast, you know? That's intense. | {Friendly} I knew you could figure it out, Tom. | A1a | ||
808 | TinkerTom: And you can divert the signal using a heavily modified relay interception. Like a... pirate broadcast, you know? That's intense. | {Irritated} Skip to the part where we build the thing, Tom. | B1a | ||
809 | TinkerTom: And you can divert the signal using a heavily modified relay interception. Like a... pirate broadcast, you know? That's intense. | A lot is riding on this, Tom. | TinkerTom: Yeah, yeah, all right, all right. | X1a | |
810 | TinkerTom: And you can divert the signal using a heavily modified relay interception. Like a... pirate broadcast, you know? That's intense. | {Question} Can you build it, Tom? | Y1a | ||
811 | MQ206RR_004_TinkerTomPlatformBuilt | NPCMTinkerTom: You got the platform built yet? Tick tock, tick tock. I'm waiting for the good news. | I did it. The platform's constructed. | TinkerTom: And I filled in the blanks on the blueprints. We can actually build this crazy thing. | A1a |
812 | NPCMTinkerTom: You got the platform built yet? Tick tock, tick tock. I'm waiting for the good news. | No, still working on it. | TinkerTom: I hear you. Once you do, check back with me. I'll fill you in on what I noodled out. | B1a | |
813 | NPCMTinkerTom: You got the platform built yet? Tick tock, tick tock. I'm waiting for the good news. | I'll get it to it later. | TinkerTom: No worries. Gives me more time to work the blueprints. | X1a | |
814 | NPCMTinkerTom: You got the platform built yet? Tick tock, tick tock. I'm waiting for the good news. | {Question} You figure out the rest of the plans? | TinkerTom: Oh yeah, man. I squared away the science with the engineering. We should be in business. But I want to run the numbers again just to be sure. | Y1a | |
815 | TinkerTom: You find those and we'll knock down the gates of Hell. | {Friendly} Thanks, Tom. I'll find them. | TinkerTom: I don't doubt it for a minute. | A1a | |
816 | TinkerTom: You find those and we'll knock down the gates of Hell. | {Irritated} I don't have time for a scavenger hunt. | TinkerTom: There's only so far my miraculous ingenuity can go, my friend. I got needs. | B1a | |
817 | TinkerTom: You find those and we'll knock down the gates of Hell. | I'll get started. | TinkerTom: Yeah, the sooner the better. | X1a | |
818 | TinkerTom: You find those and we'll knock down the gates of Hell. | {Question} How's the interceptor actually work? | TinkerTom: Then let me impart some science to you. We got four main parts. | Y1a | |
819 | MQ206RR_004a_TinkerTomParts | NPCMTinkerTom: Hey, man, need help with the Signal Interceptor? This thing is going to be huge. We'll finally learn about what the Institute's really up to, man. | Could use your help finding parts for the Beam Emitter. | TinkerTom: We need some high tech shit for that. A military-grade circuit board. | A1a |
820 | NPCMTinkerTom: Hey, man, need help with the Signal Interceptor? This thing is going to be huge. We'll finally learn about what the Institute's really up to, man. | Not now. | B1a | ||
821 | NPCMTinkerTom: Hey, man, need help with the Signal Interceptor? This thing is going to be huge. We'll finally learn about what the Institute's really up to, man. | Not sure how we're going to build this Relay Dish. | TinkerTom: That one's not bad. Old radio stations got those. You know, communication equipment. | X1a | |
822 | NPCMTinkerTom: Hey, man, need help with the Signal Interceptor? This thing is going to be huge. We'll finally learn about what the Institute's really up to, man. | {Question} How are we going to build this Control Console? | TinkerTom: Every last one of your atoms and molecules needs to be categorized then translated into a pure digital feed. | Y1a | |
823 | MQ206RR_006_InterceptorComplete | Desdemona: Can you do that? Can you be our agent on the inside? | {Confident / Confident} Bring it on. | Desdemona: You can do this, I believe in you. | A1a |
824 | Desdemona: Can you do that? Can you be our agent on the inside? | I'm no good at lying. | Desdemona: Do your best and hold out as long as you can. We can't ask for anything more. | B1a | |
825 | Desdemona: Can you do that? Can you be our agent on the inside? | This whole thing makes me uncomfortable. | Desdemona: We don't have a lot of options. | X1a | |
826 | Desdemona: Can you do that? Can you be our agent on the inside? | {Question} How do I infiltrate them? | Desdemona: You're going to have to sell them a lie. It's best to stick as close to the truth as possible. | Y1a | |
827 | Desdemona: What I'm about to tell you is the most closely guarded secret the Railroad has. It's time you learn about Patriot. | {Friendly} I like the name. Sounds encouraging. | A1a | ||
828 | Desdemona: What I'm about to tell you is the most closely guarded secret the Railroad has. It's time you learn about Patriot. | {Annoyed} The focus should be on the Institute, not this Patriot. | Desdemona: Just listen for a moment. It's important. | B1a | |
829 | Desdemona: What I'm about to tell you is the most closely guarded secret the Railroad has. It's time you learn about Patriot. | {Snarky / Sarcastic} Patriot? Seriously? Who chooses these code names, anyway? | Desdemona: Your sarcasm is noted. | X1a | |
830 | Desdemona: What I'm about to tell you is the most closely guarded secret the Railroad has. It's time you learn about Patriot. | {Question} Patriot? | Y1a | ||
831 | Desdemona: If your plan works, and you're able to get inside the Institute, we need you to make contact. | {Solemn} Okay. I'll do my best. | A1a | ||
832 | Desdemona: If your plan works, and you're able to get inside the Institute, we need you to make contact. | {Defiant} I can't risk that. I need to find my son. | Desdemona: I'm confident you can find a way to do both. I leave it to your discretion. | B1a | |
833 | Desdemona: If your plan works, and you're able to get inside the Institute, we need you to make contact. | {Thinking} That's not much to go on. I might not be able to find him. | Desdemona: You have to try. | X1a | |
834 | Desdemona: If your plan works, and you're able to get inside the Institute, we need you to make contact. | {Question} How can I contact him if you know nothing about him? | Desdemona: Patriot devised a method to communicate with us one-way. | Y1a | |
835 | zzOLD_MQ206RR_006_InterceptorComplete | Desdemona: Damn it. Fixer, you ready to do this? We can't lose this opportunity. | I'm ready as I'll ever be. | Desdemona: The moment of truth, then. | A1a |
836 | Desdemona: Damn it. Fixer, you ready to do this? We can't lose this opportunity. | No, I'm not. | Desdemona: Make your preparations, but make them quickly. Tom could lose the signal any minute now. | B1a | |
837 | Desdemona: Damn it. Fixer, you ready to do this? We can't lose this opportunity. | I don't know... | Desdemona: Make your preparations, but make them quickly. Tom could lose the signal any minute now. | X1a | |
838 | Desdemona: Damn it. Fixer, you ready to do this? We can't lose this opportunity. | {Question} Can't we do this later? | Desdemona: We have no idea when we'll pick up another signal. It may be a case of now or never. So, are you ready? | Y1a |
MQ207[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
839 | MQ207ChildShaunScene | {Puzzled} ...Shaun? | ShaunChild: Huh? Yes... I'm Shaun... | A | |
840 | ShaunChild: Father... What's going on? What's happening? | {Apologetic} Shaun, daddy's gone... but I'm here. Mommy's here now. | A2a | ||
841 | ShaunChild: Father... What's going on? What's happening? | {Angry} Those bastards. They... They killed your father! | B2a | ||
842 | ShaunChild: Father... What's going on? What's happening? | {Concerned} We're leaving this place. Together. Okay Shaun? | X1a | ||
843 | ShaunChild: Father... What's going on? What's happening? | {Worried} Shaun, are you okay? You're not hurt, are you? | Y1a | ||
844 | ShaunChild: I don't know you! Go away! Father! Father, help me! There's someone here! Help me! | {desperate / Worried} Please, Shaun... I'm your mother... talk to me! Just open the door... | A2a | ||
845 | ShaunChild: I don't know you! Go away! Father! Father, help me! There's someone here! Help me! | {angry, emotional / Defiant} Damn it, Shaun! Open the door! | B1a | ||
846 | ShaunChild: I don't know you! Go away! Father! Father, help me! There's someone here! Help me! | {emotional, trying to soothe/calm / Worried} Shaun, please... calm down. I'll get you out of there. | X1a | ||
847 | ShaunChild: I don't know you! Go away! Father! Father, help me! There's someone here! Help me! | {emotional, confused / Disbelief} Who is Father? Where is he? | Y1a | ||
848 | ShaunChild: What's going on? Father? Father! | {Apologetic} Shhhh... It'll be okay, Shaun. Mommy's here now. | ShaunChild: I don't know you! Go away! Father! Father, help me! There's someone here! Help me! | A2a | |
849 | ShaunChild: What's going on? Father? Father! | {Defiant} I'll kill them for this. All of them! | ShaunChild: I don't know you! Go away! Father! Father, help me! There's someone here! Help me! | B1a | |
850 | ShaunChild: What's going on? Father? Father! | {Worried} Shaun, open the door... | ShaunChild: I don't know you! Go away! Father! Father, help me! There's someone here! Help me! | X1a | |
851 | ShaunChild: What's going on? Father? Father! | {Worried} Shaun, honey, what do you want me to do? | ShaunChild: I don't know you! Go away! Father! Father, help me! There's someone here! Help me! | Y2a | |
852 | ShaunChild: Huh? Yes... I'm Shaun... | {Surprised} Shaun? Oh my god, it's really you... | ShaunChild: Who... Who are you? | A1a | |
853 | ShaunChild: Huh? Yes... I'm Shaun... | {Angry} God damn them. So many years stolen... | ShaunChild: Who... Who are you? | B1a | |
854 | ShaunChild: Huh? Yes... I'm Shaun... | {Disbelief} Shaun, I've been looking for you for... so long. | ShaunChild: Who... Who are you? | X1a | |
855 | ShaunChild: Huh? Yes... I'm Shaun... | {overcome with emotion, hope / Disbelief} Shaun... Is that really you? | ShaunChild: Who... Who are you? | Y1a | |
856 | ShaunChild: Who... Who are you? | {Apologetic} Shaun, it's me. I'm... I'm your mom. | ShaunChild: Father... What's going on? What's happening? | A2a | |
857 | ShaunChild: Who... Who are you? | {Angry} These bad people, they... they stole you from me. | ShaunChild: Father... What's going on? What's happening? | B1a | |
858 | ShaunChild: Who... Who are you? | {Concerned} Come on, Shaun. We need to go. | ShaunChild: Father... What's going on? What's happening? | X1a | |
859 | ShaunChild: Who... Who are you? | {Suspicious} Shaun, where is everyone? | ShaunChild: Father... What's going on? What's happening? | Y1a | |
860 | MQ207NewShaunDontBelieveScene | I don't believe you. | Shaun: I wish there were something to say. I know this isn't what you wanted. But it's the only truth I can offer you. | A | |
861 | Shaun: I've shown you my trust. Your weapons haven't been confiscated, and I stand unarmed before you. Please, let's just talk. | {resigned} All right... let's talk, then. | A1a | ||
862 | Shaun: I've shown you my trust. Your weapons haven't been confiscated, and I stand unarmed before you. Please, let's just talk. | I want out of this place. Now. | B1a | ||
863 | Shaun: I've shown you my trust. Your weapons haven't been confiscated, and I stand unarmed before you. Please, let's just talk. | We have nothing to talk about. | X1a | ||
864 | Shaun: I've shown you my trust. Your weapons haven't been confiscated, and I stand unarmed before you. Please, let's just talk. | If this is true... where do we start? | Y1a | ||
865 | Shaun: I wish there were something to say. I know this isn't what you wanted. But it's the only truth I can offer you. | It can't be true. It's all just... It's just too much. | Shaun: I'm so sorry. I wish that things were different. | A1a | |
866 | Shaun: I wish there were something to say. I know this isn't what you wanted. But it's the only truth I can offer you. | You're lying. I know it. | Shaun: Why would I lie? What would I have to gain from it? I assure you, this is the truth. | B1a | |
867 | Shaun: I wish there were something to say. I know this isn't what you wanted. But it's the only truth I can offer you. | You're my son? Then prove it. Now. | Shaun: I've already told you how I came to be here. I don't know what further proof I could offer that would convince you. | X1a | |
868 | Shaun: I wish there were something to say. I know this isn't what you wanted. But it's the only truth I can offer you. | {tortured / Pleading} Why are you doing this to me? After everything I've been through... | Shaun: I don't mean any of this to hurt you. I'm just... I'm trying to help you. Help us. | Y1a | |
869 | MQ207NewShaunExplanationScene | Shaun: Rather than cast me aside once they had what they needed, they raised me as one of their own. I've lived my entire life within the Institute. | It looks like they raised you well. | Shaun: It helped that I had a natural affinity for science, but yes. | A1a |
870 | Shaun: Rather than cast me aside once they had what they needed, they raised me as one of their own. I've lived my entire life within the Institute. | They had no right to take you! You were my son... our son... | Shaun: I'm not justifying what they did, just explaining. | B1a | |
871 | Shaun: Rather than cast me aside once they had what they needed, they raised me as one of their own. I've lived my entire life within the Institute. | I...I woke up. I saw them take you. I couldn't stop them. I couldn't do anything... | Shaun: I'm sorry. I really am. | X1a | |
872 | Shaun: Rather than cast me aside once they had what they needed, they raised me as one of their own. I've lived my entire life within the Institute. | Why would they pick you? | Shaun: Ours was a unique situation. Vault-Tec records were easily accessible to the Institute, and they were looking for as young a specimen as possible. | Y1a | |
873 | MQ207NewShaunInstituteScene | Shaun: The Institute... It's important. It really is humanity's best hope for the future, no matter what those above ground might think of us. | It doesn't matter what they think. What matters is what you do. | Shaun: I'm glad we see it the same way. | A1a |
874 | Shaun: The Institute... It's important. It really is humanity's best hope for the future, no matter what those above ground might think of us. | They're scared of you, Shaun. Scared of the Institute. | Shaun: People are always frightened by what they don't understand. | B1a | |
875 | Shaun: The Institute... It's important. It really is humanity's best hope for the future, no matter what those above ground might think of us. | They need your help, Shaun. It's rough up there, to say the least. | Shaun: Oh, we've tried that. | X1a | |
876 | Shaun: The Institute... It's important. It really is humanity's best hope for the future, no matter what those above ground might think of us. | But... Director? Why you? | Shaun: I was the most qualified for the position, obviously. | Y1a | |
877 | MQ207NewShaunKelloggScene | Shaun: It wasn't until I became Director that I learned of all the things he'd done... what kind of man he was. | After what I've seen, I pity the man. He was as much a victim as anything. | Shaun: After what he did to you? I'm shocked you would be so generous. | A1a |
878 | Shaun: It wasn't until I became Director that I learned of all the things he'd done... what kind of man he was. | He was a murderer. He killed your father. | Shaun: Believe me, I am well aware of the atrocities Kellogg committed. I suspect there are many more we'll never know of. | B2a | |
879 | Shaun: It wasn't until I became Director that I learned of all the things he'd done... what kind of man he was. | Kellogg was... let's just say he was more complex than you might think. | Shaun: After what he's done... I'm surprised to hear you say that. | X1a | |
880 | Shaun: It wasn't until I became Director that I learned of all the things he'd done... what kind of man he was. | {Angry} You knew the man was a psychopath, but you used him anyway? | Shaun: Would have preferred that I turned him loose on the Commonwealth? At least keeping him on a short leash kept the collateral damage to a minimum. | Y1a | |
881 | MQ207NewShaunParentScene | Shaun: I've gone over the records of the incident, of course. It seems her death was an unfortunate bit of collateral damage. | {Sad} Shaun, he loved you... so much. | Shaun: I have no doubt. I'm afraid I have little experience with those emotions, having lived my life within the Institute. | A2a |
882 | Shaun: I've gone over the records of the incident, of course. It seems her death was an unfortunate bit of collateral damage. | {horrified / Disgust} Collateral damage? He was murdered! | Shaun: Killed, yes. Murdered? I'm not so sure about that. Still... I do regret never having known her. | B2a | |
883 | Shaun: I've gone over the records of the incident, of course. It seems her death was an unfortunate bit of collateral damage. | You don't remember... you didn't see it the way I did. It was... brutal. | Shaun: Yes, I'm sure it was. Sadly the world has become a brutal, unforgiving place. | X1a | |
884 | Shaun: I've gone over the records of the incident, of course. It seems her death was an unfortunate bit of collateral damage. | {Disbelief} Collateral Damage? Is that all it is to you? | Shaun: I forget that it's been such a short time for you. | Y1a | |
885 | MQ207NewShaunQuestionsScene | So... | Shaun: I know there's more for us to discuss, but... | A | |
886 | Shaun: ...and now, after all these years, you have an opportunity to help with that. Doesn't that intrigue you? Isn't that what you want? | Yes, that's what I want. | Shaun: I know you have been through so much. I'm pleased to see it has not impaired your judgment. | A1a | |
887 | Shaun: ...and now, after all these years, you have an opportunity to help with that. Doesn't that intrigue you? Isn't that what you want? | I won't be a part of this. I can't. | Shaun: Why? Because of the reputation of the Institute? | B1a | |
888 | Shaun: ...and now, after all these years, you have an opportunity to help with that. Doesn't that intrigue you? Isn't that what you want? | Maybe... I... I don't know. This is so much to take in. | Shaun: I know, and I am sorry. You have been through so much in such a short time. | X1a | |
889 | Shaun: ...and now, after all these years, you have an opportunity to help with that. Doesn't that intrigue you? Isn't that what you want? | You want me to stay here, in the Institute? | Shaun: Yes, that is what I propose. Is it so hard to imagine? | Y1a | |
890 | Shaun: I know there's more for us to discuss, but... | So you're in charge of the Institute? | A1a | ||
891 | Shaun: I know there's more for us to discuss, but... | I don't want to hear anymore right now. | Shaun: Very well. | B1a | |
892 | Shaun: I know there's more for us to discuss, but... | I think I've heard enough for now. | Shaun: Very well. | B2a | |
893 | Shaun: I know there's more for us to discuss, but... | Your father... He never got to see you grow up. | X2a | ||
894 | Shaun: I know there's more for us to discuss, but... | Kellogg... he worked for you? | Y1a | ||
895 | MQ207NewShaunReconsiderScene | Shaun... can we talk about this? | Shaun: Have you reconsidered your decision? | A | |
896 | Shaun: Have you reconsidered your decision? | I've... changed my mind. I'll work with you. | Shaun: Well, that's good to hear. All right, then... | A1a | |
897 | Shaun: Have you reconsidered your decision? | Forget it. Never mind. | Shaun: I see. Well, as I've said, you may see yourself out. | B1a | |
898 | Shaun: Have you reconsidered your decision? | I'm sorry. I'm not interested. | Shaun: That's a shame. I had hoped for so much more. | X1a | |
899 | Shaun: Have you reconsidered your decision? | Shaun, isn't there some other option, some other way we could work things out? | Shaun: You've seen the Commonwealth. You must have some idea of how this world works. | Y1a | |
900 | MQ207NewShaunStartScene | What's going on here? | Shaun: Please try and keep an open mind. I recognize that you are emotional, and that your journey here has been fraught with challenges. | A | |
901 | Shaun: Let's start anew. I am Father. Welcome to the Institute. | {emphasis on "real" / Stern} Give me Shaun. The real Shaun. Right now. | Shaun: I know, I know. You've gone to such lengths to find him. | A1a | |
902 | Shaun: Let's start anew. I am Father. Welcome to the Institute. | {Angry} I could kill you. Right here, right now. | Shaun: Yes. Yes you could. And I would be powerless to stop you. | B1a | |
903 | Shaun: Let's start anew. I am Father. Welcome to the Institute. | {shell-shocked / Disbelief} This is... insane. All of it. | Shaun: The degree of trauma you're experiencing right now is understandable... Please, just try to relax. I know this is all difficult to take in. | X1a | |
904 | Shaun: Let's start anew. I am Father. Welcome to the Institute. | {confused, angry / Puzzled} Father? That's your name? Your title? | Shaun: "Father" is my unofficial title. It's what I've come to mean to the people of the Institute. Just as... As you mean to your son. To Shaun. | Y1a | |
905 | Shaun: I am... your son. | {relieved, emotional / Relieved} It's really you... After all this time... | Shaun: Yes, it's true. | A1a | |
906 | Shaun: I am... your son. | {angry, defiant / Angry} Bullshit. | Shaun: Is it? After all the things you've seen and experienced in the Commonwealth? Think about it... | B1a | |
907 | Shaun: I am... your son. | {exasperated / Disbelief} Oh come on. That's crazy! | Shaun: I assure you, I am completely sane. And entirely honest. | X1a | |
908 | Shaun: I am... your son. | {mind-blown / Disbelief} How... is that even possible? | Shaun: I know this is a lot to take in. | Y1a | |
909 | Shaun: And here I am. Raised by the Institute, and now its leader. | {Somber} It... It wasn't right, what they did. Taking you from me like that. | Shaun: To you, that would certainly seem true. But to the Institute... It made all the sense in the world. | A1a | |
910 | Shaun: And here I am. Raised by the Institute, and now its leader. | {angry / Angry} They stole you! Kidnapped you! It wasn't right! | Shaun: Right, wrong... irrelevant. It was necessary. The Institute believed humanity's future depended on it. | B1a | |
911 | Shaun: And here I am. Raised by the Institute, and now its leader. | {Concerned} Hell of a story, but... I guess it does make sense. | Shaun: I'm glad you're willing to accept the truth. It's quite encouraging. | X1a | |
912 | Shaun: And here I am. Raised by the Institute, and now its leader. | {heartbroken / Disbelief} But why? Why take a child? Why take you? | Shaun: Ah, now that's the question, isn't it? "Why me?" | Y1a | |
913 | Shaun: I am their Father. Through Science, we are family. The synths, me... and you. | Shaun... It's really you... | Shaun: It really is. | A1a | |
914 | Shaun: I am their Father. Through Science, we are family. The synths, me... and you. | I don't believe you. There's no way any of this is true. | B1a | ||
915 | Shaun: I am their Father. Through Science, we are family. The synths, me... and you. | Sixty years... so much time, wasted... | Shaun: I know. | X1a | |
916 | Shaun: I am their Father. Through Science, we are family. The synths, me... and you. | And you... You've been down here the whole time? | Shaun: I have, yes. | Y1a | |
917 | Player Default: I know, I know. You've gone to such lengths to find him. | {close to desperate, confused / Disbelief} Just... Help me understand what's going on here. | Shaun: I promised answers, and answers you shall have. | A1a | |
918 | Player Default: Yes. Yes you could. And I would be powerless to stop you. | {threatening / Angry} I want answers, asshole. Now. | Shaun: Under the circumstances, I will forgive your... Vulgarity. | B1a | |
919 | Player Default: The degree of trauma you're experiencing right now is understandable... Please, just try to relax. I know this is all difficult to take in. | {trying to keep it together / Disbelief} God, all we're missing are the teacups and the White Rabbit... | Shaun: Ah, levity. Excellent. A sure sign that you adapt quickly to stressful environments. | X1a | |
920 | Player Default: "Father" is my unofficial title. It's what I've come to mean to the people of the Institute. Just as... As you mean to your son. To Shaun. | {Stern} I'll make this very simple. Where is my son? | Shaun: He's here, in the Institute. Closer than you think. | Y1a | |
921 | Shaun: So they followed the best example thus far - the human being. Walking, talking, fully articulate... Capable of anything. | {Disgust} So the weird science experiments needed specimens. That's why they took you. | Shaun: In a manner of speaking, yes. | A1a | |
922 | Shaun: So they followed the best example thus far - the human being. Walking, talking, fully articulate... Capable of anything. | {frustrated / Irritated} Yeah, you lost me. I don't see the point of any of this. | Shaun: You don't see the connection? Let me try to explain. | B1a | |
923 | Shaun: So they followed the best example thus far - the human being. Walking, talking, fully articulate... Capable of anything. | {Somber} I think I see where this is going... | Shaun: Then perhaps you already understand why it was necessary for the Institute to acquire me. | X1a | |
924 | Shaun: So they followed the best example thus far - the human being. Walking, talking, fully articulate... Capable of anything. | {Disbelief} Human synths? Really? | Shaun: Human-like synths. A great distinction. | Y1a | |
925 | MQ207ShaunOnTheFence | Shaun: You've been in the Commonwealth. You've seen what it's like. I assure you that you are better off with us. | {Concerned} Things are pretty terrible up there. | Shaun: I've seen it myself. I know. That is why we are so committed to creating a better life for ourselves here. | A1a |
926 | Shaun: You've been in the Commonwealth. You've seen what it's like. I assure you that you are better off with us. | Your Institute has done some horrible things. | Shaun: Yes, well... the world is not what it used to be. | B1a | |
927 | Shaun: You've been in the Commonwealth. You've seen what it's like. I assure you that you are better off with us. | {Worried} I don't know what to do. | Shaun: I realize that. It's why I'm trying to help you. | X1a | |
928 | Shaun: You've been in the Commonwealth. You've seen what it's like. I assure you that you are better off with us. | {Pleading} How can you say that? How can you be so dismissive of all those people, everything they've done? | Shaun: Because it is the simple truth, and I believe you know it too. | Y1a | |
929 | Shaun: Will you take that chance? | All right. | Shaun: Thank you. | A1a | |
930 | Shaun: Will you take that chance? | I'm sorry. I can't do that. | Shaun: I'm sorry to hear that. | B1a | |
931 | Shaun: Will you take that chance? | I just don't know... | Shaun: Just... give it time. Give the Institute a chance. | X1a | |
932 | Shaun: Will you take that chance? | Are you sure you want this? | Shaun: Yes, I am. It would benefit us both to work together. | Y1a | |
933 | MQ207ShaunSideWithInstitute | Shaun: There is much to be done. You'll need time to acclimate yourself, a chance to become acquainted with our procedures... | I'll do whatever it takes. It's worth it. | Shaun: I am glad to hear that. | A1a |
934 | Shaun: There is much to be done. You'll need time to acclimate yourself, a chance to become acquainted with our procedures... | I'm not here to take orders. | Shaun: I'm afraid things here are different from the lawless wastes above. A society cannot be maintained without order. | B1a | |
935 | Shaun: There is much to be done. You'll need time to acclimate yourself, a chance to become acquainted with our procedures... | I don't know about all that. | Shaun: Don't worry. You'll see. | X1a | |
936 | Shaun: There is much to be done. You'll need time to acclimate yourself, a chance to become acquainted with our procedures... | Is all that really necessary? What's there to learn? | Shaun: For now, it's enough that you understand that the Institute really is devoted to the betterment of humanity. | Y1a | |
937 | Player Default: I am glad to hear that. | All right, I'll go along with it. | Shaun: Excellent. | A1a | |
938 | Shaun: While you may be my father, I am Father to the Institute. It follows my lead, and thus for now, you must as well. Will you trust me? | I can't afford to trust anyone. | Shaun: I see. I am... disappointed. | B1a | |
939 | Player Default: Don't worry. You'll see. | I just don't know... | Shaun: I'm afraid there can be no more time for indecision. Please, let me show you what we can accomplish together. | X1a | |
940 | Player Default: For now, it's enough that you understand that the Institute really is devoted to the betterment of humanity. | Follow your lead? Why do you get to call the shots? | Shaun: Because my entire life has taken place within these walls. I have studied, I have trained, I have devoted my life to the Institute. | Y1a | |
941 | MQ207Stage150SynthScene | {hesitant, concerned / Concerned} Shaun, about this synth... | Shaun: You mean the child? It's a fascinating project, really. There are issues to be solved, of course, but we've made remarkable progress. | A | |
942 | Shaun: You mean the child? It's a fascinating project, really. There are issues to be solved, of course, but we've made remarkable progress. | {polite, slightly hesitant} He's definitely impressive. | Shaun: Yes, it's pushed our technology to the limit. We've gained some valuable insights in terms of both hardware and software. | A1a | |
943 | Shaun: You mean the child? It's a fascinating project, really. There are issues to be solved, of course, but we've made remarkable progress. | {Disgust} You made a child synth... that looks like you. That's... it's... It's an abomination! | Shaun: It's a synth, not a human being. A simulacrum. Try to be more open-minded. | B1a | |
944 | Shaun: You mean the child? It's a fascinating project, really. There are issues to be solved, of course, but we've made remarkable progress. | {unnerved, trying to be polite / Concerned} It seems like a strange choice, on more than one level. | Shaun: I can understand how it might seem that way. It was... it is, something new. New discoveries are always welcome. | X1a | |
945 | Shaun: You mean the child? It's a fascinating project, really. There are issues to be solved, of course, but we've made remarkable progress. | Why build it to look like you? | Shaun: We'd advanced the technology behind synths to a point where this struck me as an interesting variation. | Y1a | |
946 | Shaun: Do you think you could love him? Like you would a real boy? | I don't need a synth. I found the real Shaun. | Shaun: Yes, but... not the Shaun you were looking for. In some ways, the synth is far closer to what you expected. | A1a | |
947 | Shaun: Do you think you could love him? Like you would a real boy? | {disgusted but holding back / Disgust} It's not you. It's not even human. I could never love that. | Shaun: No, perhaps not. But in many ways, he matches what you've been searching for all this time. | B1a | |
948 | Shaun: Do you think you could love him? Like you would a real boy? | {emotionally exhausted / Disbelief} This is all... it's too much. I just don't know anymore. | Shaun: I understand. You've been through quite a lot. | X1a | |
949 | Shaun: Do you think you could love him? Like you would a real boy? | {surprised, unsettled / Surprised} Seriously? You really believe a human could love a synth? | Shaun: That's... a difficult question. I suppose it depends on how closely we've managed to mimic human behavior and emotions. | Y1a | |
950 | - | {hopeful, unsure} ...Shaun? | A |
MQ302[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
951 | MQ302ShaunScene | Player Default: This isn't some fairy tale, father. There's no saving me. I'm dying, and you're going to destroy everything I've ever loved. | I can at least end your suffering. | ShaunOld: That would be a kindness. | A1a |
952 | Player Default: My own father... | You think you're in pain now? I can make you bleed. Make you beg me for death. | ShaunOld: You wouldn't... Please, no. I'll do whatever you want. | B1a | |
953 | Player Default: Tell me, why would I ever consider that? | If you help me, we can minimize casualties on both sides. | ShaunOld: Very well. | X1a | |
954 | Player Default: In truth, no. I'm dying anyway. So... do what you will. | You agree to help me, and I'll save as many of your people as I can. | ShaunOld: If I have your word that you'll protect them... | Y1a | |
955 | ShaunOld: I don't suppose you're here because you've changed your mind. | I'm sorry it's come to this, Shaun. | ShaunOld: You're sorry? You can't be that sorry, if you're here going through with it. | A1a | |
956 | ShaunOld: I don't suppose you're here because you've changed your mind. | I'm here to blow up your reactor, Shaun. Put an end to the Institute. | ShaunOld: Well at least there's no need for guessing games now. | B1a | |
957 | ShaunOld: I don't suppose you're here because you've changed your mind. | There's no going back, Shaun. The Institute has to be stopped. | ShaunOld: And you've decided this for yourself? Or has it been fed to you by the corrupt societies above ground? | X1a | |
958 | ShaunOld: I don't suppose you're here because you've changed your mind. | What's happened to you? Are you sick? | ShaunOld: Don't pretend to care now. You had your chance to help me, and cast me aside instead. | Y1a | |
959 | ShaunOld: I don't suppose you're here because you've changed your mind. | You've gotten worse? | ShaunOld: Don't pretend to care now. You had your chance to help me, and cast me aside instead. | Y2a | |
960 | ShaunOld: Tell me, then. Under what righteous pretense have you justified this atrocity? | It's for the greater good. The Commonwealth deserves to determine its own fate. | ShaunOld: Spare me. You've spent time up there. You know as well as I that it's doomed. | A1a | |
961 | ShaunOld: Tell me, then. Under what righteous pretense have you justified this atrocity? | I just want to watch this place burn. | ShaunOld: It's hard to believe I'm related to you. | B1a | |
962 | ShaunOld: Tell me, then. Under what righteous pretense have you justified this atrocity? | There's no other way. The Institute can't be trusted. | ShaunOld: But the Brotherhood of Steel... They can? | X1a | |
963 | ShaunOld: Tell me, then. Under what righteous pretense have you justified this atrocity? | Seriously? All the enemies you've created, you can't imagine why I'd be standing here? | ShaunOld: Perhaps I didn't think to count you among them. | Y1a | |
964 | ShaunOld: The only question left, then, is what you intend to do with me. Kill me now, or let the explosion vaporize me along with the rest of my Institute? | I don't want to kill you. I want to save you. | ShaunOld: This isn't some fairy tale, father. There's no saving me. I'm dying, and you're going to destroy everything I've ever loved. | A1a | |
965 | ShaunOld: The only question left, then, is what you intend to do with me. Kill me now, or let the explosion vaporize me along with the rest of my Institute? | Oh, I'm going to kill you now. If nothing else, I'll make sure you don't survive. | ShaunOld: My own father... | B1a | |
966 | ShaunOld: The only question left, then, is what you intend to do with me. Kill me now, or let the explosion vaporize me along with the rest of my Institute? | It depends on whether you're willing to help me. | ShaunOld: Tell me, why would I ever consider that? | X1a | |
967 | ShaunOld: The only question left, then, is what you intend to do with me. Kill me now, or let the explosion vaporize me along with the rest of my Institute? | Isn't there some other way? | ShaunOld: In truth, no. I'm dying anyway. So... do what you will. | Y1a | |
968 | Player Default: Shaun, I... I hoped there was something more I could do. I wanted to save you. | Help me, and I promise I'll protect any survivors to the best of my ability. | ShaunOld: Very well. | A1a | |
969 | Player Default: Get out of here. | {sinister, threatening / SinisterSmile} Institute personnel won't last long above ground. Especially if I'm hunting them down. Give me a reason not to. | ShaunOld: Very well. | B1a | |
970 | Player Default: If that's what you'll tell yourself so you can sleep at night, so be it. Now go. Leave me. | You know what? Forget it. I don't need you. | ShaunOld: Yes, you tell yourself that. Now go. Leave me. | X1a | |
971 | Player Default: Why would I ever consider helping you? | Help me, and we can try and minimize the casualties in all this. You want your people to survive, don't you? | ShaunOld: Very well. | Y1a | |
972 | Player Default: That would be a kindness. | Shaun, I... I hoped there was something more I could do. I wanted to save you. | ShaunOld: This isn't some fairy tale, father. There's no saving me. I'm dying, and you're going to destroy everything I've ever loved. | A1a | |
973 | Player Default: You wouldn't... Please, no. I'll do whatever you want. | I wanted to see you one last time before your whole empire comes crashing down around you. | ShaunOld: Get out of here. | B1a | |
974 | Player Default: Very well. | I didn't want it to end like this, Shaun. I'm not a monster. | ShaunOld: If that's what you'll tell yourself so you can sleep at night, so be it. Now go. Leave me. | X1a | |
975 | Player Default: If I have your word that you'll protect them... | Shaun, if you help me, fewer people will die. Will you? | ShaunOld: Why would I ever consider helping you? | Y1a | |
976 | MQ302ShaunScene02 | ShaunOld: There's nothing more to say. | {Apologetic} Shaun, I'm sorry that it's come to this. | ShaunOld: It's too late to be sorry. | A1a |
977 | ShaunOld: There's nothing more to say. | {Angry} I'll see you in hell. | ShaunOld: Along with the rest of the Commonwealth. You've seen to that. | B1a | |
978 | ShaunOld: There's nothing more to say. | I wish there were some other way... | ShaunOld: You've made that impossible. The Commonwealth can have only one fate now. | X1a | |
979 | ShaunOld: There's nothing more to say. | Are you in any pain? | ShaunOld: Yes, of course. But that will end soon enough, won't it? All thanks to you... | Y1a | |
980 | MQ302SynthShaunDadBranch | {Reassuring, compassionate} Right, of course. I'm your mother. | ShaunChild: Good. For a second, I thought you forgot who I was. | A2a | |
981 | {Direct, blunt, a little annoyed... no compassion} I'm not your mother. Whoever told you that was lying. | ShaunChild: But you are! Nobody told me, I just know it! | B2a | ||
982 | {Rhetorical sarcasm} Oh, this is just what I need right now... | ShaunChild: I'm not a baby! I'm old enough to take care of myself. | X1a | ||
983 | {A mix of annoyed and concerned. Who's been telling these lies?} Who told you that I was your mother? | ShaunChild: What do you mean? Nobody told me, you just are. | Y2a | ||
984 | Player Default: Right, of course. I'm your father. | {Emotionally charged, a tender moment} Of course I still love you, Shaun. I always will. | ShaunChild: Then don't leave me here to die! Take me with you, please! | A1a | |
985 | Player Default: Why would you say you're not? Don't you love me anymore? | {Angry, resentful, feeling hurt (emotionally, not physically)} I could never love you, because you're not really Shaun. You're just an imitation. | ShaunChild: You're lying! | B1a | |
986 | Player Default: Oh, this is just what I need right now... | {Conflicted, hurt, struggling with loss} I loved my son... my real son. You're not him. It's not fair to ask me that. | ShaunChild: What do you mean I'm not your son?! | X1a | |
987 | Player Default: Who told you that I was your father? | {Angry, conflicted, in pain.} You're not my son! You're a synth... A robot. Why would I love you? | ShaunChild: What do you mean I'm not your son?! | Y1a | |
988 | MQ302SynthShaunScene | Hey, kid. | Player Default: All right, you can come with me. | A | |
989 | NPCMShaun10: Please, dad... Don't leave me here! I want to go with you! | {An act of kindness/mercy} All right, you can come with me. | ShaunChild: Really? Do you mean it? | A1a | |
990 | NPCMShaun10: Please, dad... Don't leave me here! I want to go with you! | {Dismissive, annoyed} You're not going anywhere with me. You're not my son. | ShaunChild: But you can't just leave me here! I don't want to die! | B1a | |
991 | NPCMShaun10: Please, dad... Don't leave me here! I want to go with you! | {Hesitant, doubtful} I'm not sure that's such a good idea. | ShaunChild: I promise I won't be too much trouble. I'll stay out of your way and you won't even have to take care of me. | X1a | |
992 | NPCMShaun10: Please, dad... Don't leave me here! I want to go with you! | {Surprised, confused} Why did you call me "mom"? | ShaunChild: What? You're my father! Why else would I call you that? | Y2a | |
993 | Player Default: Really? Do you mean it? | {Hurried, urgent} Yes, I mean it. Now let's get out of here. | ShaunChild: I'm glad you were here to save me. | A1a | |
994 | Player Default: You're not going anywhere with me. You're not my son. | {Cold, indifferent} On second thought, no. I don't need the baggage. Sorry, kid. | ShaunChild: You're just going to leave me here... I can't believe it. I hate you! | B1a | |
995 | Player Default: I'm not sure that's such a good idea. | {Hurried, impatient} Look kid, I'm leaving. If you want to come along, then follow me. | ShaunChild: Okay, I'm ready! Let's go! | X1a | |
996 | Player Default: Why did you call me "dad"? | {Surprised that someone doubts you} What, you don't believe me? | ShaunChild: No, no... I totally do! | Y1a | |
997 | Player Default: I'm glad you were here to save me. | {Yielding, a little annoyed, but compassionate} All right, you can come with me. But you'd better not make me regret this. | ShaunChild: I'm glad you were here to save me. | A1a | |
998 | Player Default: You're just going to leave me here... I can't believe it. I hate you! | {angry, firm} You're not Shaun. You're a robot, made to think you're real. | ShaunChild: You're just going to leave me here... I can't believe it. I hate you! | B1a | |
999 | Player Default: Okay, I'm ready! Let's go! | {Dismissive, cold-hearted} That's not happening. No way. | ShaunChild: You're just going to leave me here... I can't believe it. I hate you! | X1a | |
1000 | Player Default: What I mean is, thanks. Now let's get out of here! | {Skeptical, unconvinced, a bit harsh} Why should I? It's hard enough just taking care of myself up there. | ShaunChild: I promise I won't get in your way, and I can take care of myself. | Y1a |
MQ302BoS[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
1001 | MQ302BoS_Ingram_RelayOut | All right, Ingram. Fire it up. | Ingram: Wait a second... you haven't even talked to the kid. You're not just going to leave him here are you? | A | |
1002 | Ingram: You're clear to go, then. Ready? | Absolutely. Let's get out of here. | Ingram: You got it, Paladin. | A1a | |
1003 | Ingram: You're clear to go, then. Ready? | No, not yet. | Ingram: Yeah? Well, I hope you're not forgetting that one button press turns this place into a crater. | B1a | |
1004 | Ingram: You're clear to go, then. Ready? | Not just yet. I need a minute. | Ingram: All right, but don't take too long. Maxson's itching to turn this place into dust. | X1a | |
1005 | Ingram: You're clear to go, then. Ready? | {hesitant, concerned but half-joking} The Relay works? It's not going to vaporize me or something, is it? | Ingram: Don't worry, I've got this thing all figured out. Now, are you ready to get out of here or not? | Y1a | |
1006 | Ingram: Wait a second... you haven't even talked to the kid. You're not just going to leave him here are you? | {Apologetic} He's a synth, Ingram. He's not really my son. | Ingram: Are you kidding me? The Institute made synths that look like children? | A1a | |
1007 | Ingram: Wait a second... you haven't even talked to the kid. You're not just going to leave him here are you? | {Angry} It's none of your damned business Ingram. Now get us out of here. | Ingram: Fine. Whatever you say... sir. | B1a | |
1008 | Ingram: Wait a second... you haven't even talked to the kid. You're not just going to leave him here are you? | {Stern} We don't have time for this, Proctor. Get us out of here. | Ingram: But... I... | X1a | |
1009 | Ingram: Wait a second... you haven't even talked to the kid. You're not just going to leave him here are you? | {Defiant} Is there a problem, Proctor? | Ingram: A problem? Hell yes I have a problem! | Y1a | |
1010 | MQ302BoS_Maxson_Final | Maxson: It's time we close this chapter on the Commonwealth, and begin one anew. | {Confident} Then let's get to it. | Maxson: I'm pleased that you're anxious to continue your service for the Brotherhood. | A1a |
1011 | Maxson: It's time we close this chapter on the Commonwealth, and begin one anew. | {Irritated} I think we've done enough for the Commonwealth. | Maxson: On the contrary, this victory was but the beginning. | B1a | |
1012 | Maxson: It's time we close this chapter on the Commonwealth, and begin one anew. | {Sarcastic} I think we've done enough damage already. | Maxson: This victory was but the beginning. | X1a | |
1013 | Maxson: It's time we close this chapter on the Commonwealth, and begin one anew. | {Question} What do you mean, Elder? | Maxson: It means we still have a long road ahead if we're to ensure the safety of the Commonwealth and her people. | Y1a | |
1014 | NPCMElderMaxson: You've done an exemplary job here, Paladin. Without your unwavering loyalty to our cause, this victory would never have been possible. | {Confident} I did it for the people of the Commonwealth. | Maxson: You truly have become one of us, brother. | A1a | |
1015 | NPCMElderMaxson: You've done an exemplary job here, Paladin. Without your unwavering loyalty to our cause, this victory would never have been possible. | {Irritated} I didn't do this for the Brotherhood, I did this for myself. | Maxson: Whether you were seeking vengeance or serving the Brotherhood, the end result is the same. | B1a | |
1016 | NPCMElderMaxson: You've done an exemplary job here, Paladin. Without your unwavering loyalty to our cause, this victory would never have been possible. | {sarcastic joke / Amused} What, no cash prize? | Maxson: Your reward rests in the hearts and the minds of the people you've saved. | X1a | |
1017 | NPCMElderMaxson: You've done an exemplary job here, Paladin. Without your unwavering loyalty to our cause, this victory would never have been possible. | {Relieved} So, we've won? | Maxson: Absolutely, brother. | Y1a | |
1018 | MQ302BoS_Maxson_PlantCharge | Maxson: Quickly. Plant the charge so we can be rid of this place once and for all. | My pleasure, Elder. | Maxson: You'll be remembered for this moment, Paladin. | A1a |
1019 | Maxson: Quickly. Plant the charge so we can be rid of this place once and for all. | Hold on... | Maxson: We're running short on time, Paladin. | B1a | |
1020 | Maxson: Quickly. Plant the charge so we can be rid of this place once and for all. | I'm on it. | Maxson: Excellent. | X1a | |
1021 | Maxson: Quickly. Plant the charge so we can be rid of this place once and for all. | Are you certain this is the only way to end this? | Maxson: I've never been more certain about anything in my life. | Y1a |
MQ302Min[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
1022 | MQ302Min_Preston_Arrival | Preston: They could've just held out down here forever. Why'd they need to come mess with us? | {Disgust} They think they're better than us. | Preston: They should have read their history. That hasn't ever turned out well. | A1a |
1023 | Preston: They could've just held out down here forever. Why'd they need to come mess with us? | {Angry} I don't care why they did it. They're going to pay. | Preston: You're damn right they are. | B1a | |
1024 | Preston: They could've just held out down here forever. Why'd they need to come mess with us? | {Stern} It doesn't matter now. Let's do what we came to do. | Preston: You're right. | X1a | |
1025 | Preston: They could've just held out down here forever. Why'd they need to come mess with us? | {Question} You're not having second thoughts, are you? | Preston: No, it's too late for that. They've shown that there's no way for us to coexist peacefully. If it's them or us - I choose us. | Y1a | |
1026 | MQ302Min_Preston_Stage100 | {Happy} I talked to Sturges. Sounds like we can finally go after the Institute. | Preston: That's right. I figure you can use that tunnel he found to get in and secure their teleporter, then use it to bring in the rest of our troops. | A | |
1027 | NPCMPrestonGarvey: Good news, General. Sturges found a way into the Institute. We can launch an attack whenever you say the word. | {Confident} Good. I'll get the details from Sturges while you get the Minutemen ready to attack. | Preston: Yes, sir. | A1a | |
1028 | NPCMPrestonGarvey: Good news, General. Sturges found a way into the Institute. We can launch an attack whenever you say the word. | It took him long enough. | Preston: Yeah, well, at least he found something. I was afraid it was going to turn out to be a dead end. | B1a | |
1029 | NPCMPrestonGarvey: Good news, General. Sturges found a way into the Institute. We can launch an attack whenever you say the word. | It's hard to believe they left another way in. | Preston: Even the Institute can't live entirely cut off from the rest of the world. | X1a | |
1030 | NPCMPrestonGarvey: Good news, General. Sturges found a way into the Institute. We can launch an attack whenever you say the word. | What's this secret way in? | Y1a | ||
1031 | Preston: We fight our way to their reactor, fix it to blow, and get the hell out of there. | {Confident} Sounds good. Get the troops ready for the attack. | Preston: We'll be standing by for you to teleport us into the Institute. | A1a | |
1032 | Preston: We fight our way to their reactor, fix it to blow, and get the hell out of there. | {Confident} Sounds good. I'll get the details from Sturges. | Preston: We'll be standing by for you to teleport us into the Institute. | A2a | |
1033 | Preston: We fight our way to their reactor, fix it to blow, and get the hell out of there. | {Worried} I don't like having to rely on their teleporter. | Preston: I don't either, but that tunnel Sturges found isn't going to work to bring in a whole assault force. The entrance is underwater. | B1a | |
1034 | Preston: We fight our way to their reactor, fix it to blow, and get the hell out of there. | {Angry} Let's get on with it. It's past time the Institute got what it deserved. | Preston: You got it, General. We'll be standing by to teleport into the Institute on your signal. | X1a | |
1035 | Preston: We fight our way to their reactor, fix it to blow, and get the hell out of there. | {Worried} Do we have enough troops for the assault? | Preston: Yes, I think we do, now. Enough to fight our way to the reactor, which is all we need. | Y1a | |
1036 | MQ302Min_Sturges_Final | Sturges: I made a few custom modifications to it that I think you might like. Here, take it for a test drive. | {Grateful} Thanks, Sturges. I'll give it a try. | Sturges: Hey, I've got to do something to keep busy while you're out saving the world. | A1a |
1037 | Sturges: I made a few custom modifications to it that I think you might like. Here, take it for a test drive. | {Irritated} I could have used this before we had to fight the entire Institute. | Sturges: Well, sorry, boss, I was a bit busy decrypting the Institute's data and getting ready to blow up a fusion reactor I'd never seen. | B1a | |
1038 | Sturges: I made a few custom modifications to it that I think you might like. Here, take it for a test drive. | {Sarcastic} Maybe you can trick out my hot rod next. | Sturges: Oh, man, I wish. I was born a couple of centuries too late, I guess. | X1a | |
1039 | Sturges: I made a few custom modifications to it that I think you might like. Here, take it for a test drive. | {Friendly} When did you cook this up? | Sturges: Oh, I've been messing with it for quite a while. Nothing was really working until suddenly, it just did. You know how that goes. | Y1a | |
1040 | MQ302Min_Sturges_RelayOut | {Confident} All right Sturges, fire it up. | Sturges: But... You didn't even talk to the kid. You're not going to leave him here, are you? | A | |
1041 | Sturges: Relay's ready whenever you are, boss. Shall we? | {Confident} Absolutely. Let's get the hell out of here. | Sturges: You got it! | A1a | |
1042 | Sturges: Relay's ready whenever you are, boss. Shall we? | {Neutral} No, not yet. | Sturges: Okay, but... I don't think we ought to hang around here any longer than we have to. | B1a | |
1043 | Sturges: Relay's ready whenever you are, boss. Shall we? | {Concerned} Just... give me a minute. | Sturges: Okay, but we don't have too many minutes to spare here. | X1a | |
1044 | Sturges: Relay's ready whenever you are, boss. Shall we? | {hesitant, half-joking / Concerned} You sure you know what you're doing here? This thing won't vaporize me, right? | Sturges: Oh, come on... Have I ever let you down? You've got my word that it's all set up proper. Now are we going, or are we gonna stand here and jaw more? | Y1a | |
1045 | Sturges: But... You didn't even talk to the kid. You're not going to leave him here, are you? | {Stern} He's not my son. He's a synth. | Sturges: Man, that's crazy. Ain't no limit to how low they'll sink! | A1a | |
1046 | Sturges: But... You didn't even talk to the kid. You're not going to leave him here, are you? | {Angry} It's none of your goddamn business, Sturges. Activate the relay. | Sturges: All right, all right... but you're one mean customer, you know that? | B1a | |
1047 | Sturges: But... You didn't even talk to the kid. You're not going to leave him here, are you? | {Stern} There's no time to argue about this. Activate the relay. | Sturges: Okay, okay... man this is messed up... | X1a | |
1048 | Sturges: But... You didn't even talk to the kid. You're not going to leave him here, are you? | {Stern} Is there a problem, Sturges? | Sturges: No, I just... man, forget it. We gotta get out of here. | Y1a | |
1049 | MQ302Min_Sturges_Stage200 | Preston tells me you found a way into the Institute. | Sturges: That's right. I was hoping I'd find something worthwhile after all the time I spent cracking the encryption. And I did. | A | |
1050 | NPCMSturges: Hey, boss. I've been hoping you'd stop by. I found you a way in to the Institute. | {Happy} That's great news. | Sturges: I was hoping there'd be something worth all the time I spent cracking their encryption. Turns out there was. | A1a | |
1051 | NPCMSturges: Hey, boss. I've been hoping you'd stop by. I found you a way in to the Institute. | {Irritated} Took you long enough. | Sturges: Yeah, well, this computer stuff isn't really my forte. But I did finally crack the encryption, and there was gold in there after all. | B1a | |
1052 | NPCMSturges: Hey, boss. I've been hoping you'd stop by. I found you a way in to the Institute. | {Disbelief} It's hard to believe the Institute would leave another way in. | Sturges: Yeah, well, it seems the Institute isn't quite as self-contained as they'd like everyone to believe. | X1a | |
1053 | NPCMSturges: Hey, boss. I've been hoping you'd stop by. I found you a way in to the Institute. | {Surprised} What was on the holotape? | Sturges: One of things in the data you stole was a plan of the whole Institute complex - including the older sections that used to be part of C.I.T. | Y1a | |
1054 | Sturges: But there isn't any other way in that I can find, so it's this or nothing. | {Grateful} Good work, Sturges. | Sturges: Thanks, boss. I wish there was a better way, but if there is, it's not in this data. | A1a | |
1055 | Sturges: But there isn't any other way in that I can find, so it's this or nothing. | {Irritated} That doesn't sound like a very good way in. | Sturges: Sorry, boss. I've been over and over that data. It's this or nothing. | B1a | |
1056 | Sturges: But there isn't any other way in that I can find, so it's this or nothing. | {Sarcastic} Breaking through an underwater security grate in high radiation? Sounds like fun. | Sturges: Yeah, I know. But there isn't any other way in. | X1a | |
1057 | Sturges: But there isn't any other way in that I can find, so it's this or nothing. | {Worried} How do I get past the security grate? | Sturges: Oh, right. I found the code that should open it, so all you have to do is survive the trip. | Y1a |
MQ302RR[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
1058 | MQ302RR_Desdemona_BioScience | Desdemona: And now here we are. Threatening the devil himself. | {Friendly} The sacrifices were worth it. You've done it. | Desdemona: We're not there yet. | A1a |
1059 | Desdemona: And now here we are. Threatening the devil himself. | {Irritated} Let's not forget who really made this possible. You're nothing without me. | Desdemona: We're a team. We fight, we bleed, we win as one. | B1a | |
1060 | Desdemona: And now here we are. Threatening the devil himself. | Let's just focus on the task at hand. | Desdemona: You're right. | X1a | |
1061 | Desdemona: And now here we are. Threatening the devil himself. | {Question} You're not having second thoughts, are you? | Desdemona: Hardly. | Y1a | |
1062 | MQ302RR_Desdemona_Final | Desdemona: Deacon claimed he was grooming you for it. Said it was his plan all along. | {Amused} Who knows? Maybe he did plan it all. | Desdemona: Some things even Deacon can't do. Maybe. | A1a |
1063 | Desdemona: Deacon claimed he was grooming you for it. Said it was his plan all along. | {Irritated} Another one of his damned lies. | Desdemona: It's almost comforting to know some things never change. | B1a | |
1064 | Desdemona: Deacon claimed he was grooming you for it. Said it was his plan all along. | {Relieved} I'm just glad it's over. | Desdemona: Not quite yet... | X1a | |
1065 | Desdemona: Deacon claimed he was grooming you for it. Said it was his plan all along. | {Question} With the Institute gone, what happens to the Railroad? | Y1a | ||
1066 | Desdemona: But are you up for the next mission, Fixer? | {Confident} I was born ready. | Desdemona: I'd expect nothing less. | A1a | |
1067 | Desdemona: But are you up for the next mission, Fixer? | {Irritated} I'm done with all the missions. | Desdemona: You've more than earned that. But... | B1a | |
1068 | Desdemona: But are you up for the next mission, Fixer? | I think I'll take that vacation first. | Desdemona: *laugh* Take all the time you need. We'll be waiting. | X1a | |
1069 | Desdemona: But are you up for the next mission, Fixer? | {Question} Even after all we've done, the Commonwealth hates us? | Desdemona: Little minds cling to their petty prejudices no matter what the evidence says. | Y1a | |
1070 | MQ302RR_Desdemona_InstituteArrival | Desdemona: There's no turning back now; if they're not already on to us, they will be within seconds. | It's time to free the synths. | Desdemona: In this single hour, we could rescue more synths than we have in our entire history. Make every moment count. | A1a |
1071 | Desdemona: There's no turning back now; if they're not already on to us, they will be within seconds. | I have a feeling fighting the Brotherhood was just an appetizer. | Desdemona: Hopefully we survive the main course, then. First, you have take this. | B1a | |
1072 | Desdemona: There's no turning back now; if they're not already on to us, they will be within seconds. | Let's get started then. | Desdemona: First, take this. | X1a | |
1073 | Desdemona: There's no turning back now; if they're not already on to us, they will be within seconds. | {Question} What's the plan? | Desdemona: Take this. | Y1a | |
1074 | MQ302RR_Desdemona_Stage100 | Desdemona: Thank you for keeping them, and yourself, safe. | {Grim / Sad} We still lost too many people. | Desdemona: Without you, though, it would've been far worse. | A1a |
1075 | Desdemona: Thank you for keeping them, and yourself, safe. | {Angry / Irritated} Red Glare was insane. You almost got us killed. | Desdemona: What option did I have? Run and hide? | B1a | |
1076 | Desdemona: Thank you for keeping them, and yourself, safe. | You're welcome. | X1a | ||
1077 | Desdemona: Thank you for keeping them, and yourself, safe. | {Very important Q / Question} Is the Church safe now? | Desdemona: With the Prydwen destroyed, the Brotherhood's survivors will leave the Commonwealth. On foot. | Y1a | |
1078 | Desdemona: So teleport us in quickly. We join forces with Z1-14 and the rebel synths, then together we fight our way to the fusion reactor. | {Confident} We're going to pull this off. | Desdemona: Or die trying. | A1a | |
1079 | Desdemona: So teleport us in quickly. We join forces with Z1-14 and the rebel synths, then together we fight our way to the fusion reactor. | {Worried} Even with the rebels, I don't think we're a match for what they can throw at us. | Desdemona: Surprise should be total. And with so many synths rebelling, they should be disorganized. | B1a | |
1080 | Desdemona: So teleport us in quickly. We join forces with Z1-14 and the rebel synths, then together we fight our way to the fusion reactor. | {Question} How do I secure the Relay room? | Desdemona: Violently, I'm afraid. It's essential you take it quickly. Every moment we wait, is another moment the Institute has to react. | X1a | |
1081 | Desdemona: So teleport us in quickly. We join forces with Z1-14 and the rebel synths, then together we fight our way to the fusion reactor. | {Question} What about rescuing the synths? | Desdemona: That's not your job. We've got people assigned to maintain control of the Relay room and teleport synths out non-stop. | Y1a | |
1082 | Desdemona: We've run out of time. Our next step is to attack the Institute. | {Confident} I'm ready. Let's do it. | A1a | ||
1083 | Desdemona: We've run out of time. Our next step is to attack the Institute. | I have some things to do first. | Desdemona: Understood. Just don't take too long. | B1a | |
1084 | Desdemona: We've run out of time. Our next step is to attack the Institute. | {Sarcastic} You say it that way and suddenly I'm nervous. | Desdemona: You're one of a kind, you know that, right? So here's the plan. | X1a | |
1085 | Desdemona: We've run out of time. Our next step is to attack the Institute. | {Question} Once I get in, what's the plan? | Y1a | ||
1086 | MQ302RR_Tom_RelayOut | {Nervous} All right, Tom. Fire it up. | TinkerTom: Wait, what? But... the kid. You're not even going to talk to him? Sure he's Institute, but you can't just leave him... | A | |
1087 | TinkerTom: We're set, right? You're ready to get out of here? | Yes, absolutely. Let's get the hell out of here. | TinkerTom: Don't have to tell me twice! | A1a | |
1088 | TinkerTom: We're set, right? You're ready to get out of here? | No, not yet. | TinkerTom: Uhh, what? | B1a | |
1089 | TinkerTom: We're set, right? You're ready to get out of here? | I just need a minute, okay? | TinkerTom: Okay, I guess, but we're kind of on the clock here. | X1a | |
1090 | TinkerTom: We're set, right? You're ready to get out of here? | You sure you know what you're doing? This thing isn't going to zap me into space, or vaporize me or anything, is it? | TinkerTom: This baby is bona fide Institute tech. Mind-blowing shit. It's going to work. Are you ready? | Y1a | |
1091 | TinkerTom: Wait, what? But... the kid. You're not even going to talk to him? Sure he's Institute, but you can't just leave him... | {Angry} He's not my son, Tom. He's a synth. | TinkerTom: Ohhh... wow, did not see that coming. Still, though... we can't leave him. | A1a | |
1092 | TinkerTom: Wait, what? But... the kid. You're not even going to talk to him? Sure he's Institute, but you can't just leave him... | {Angry} It's none of your damned business, Tom. Get this thing running. | TinkerTom: Okay, okay... geez. | B1a | |
1093 | TinkerTom: Wait, what? But... the kid. You're not even going to talk to him? Sure he's Institute, but you can't just leave him... | There's no time to argue, Tom. Get this thing running now. | TinkerTom: Okay, just doesn't seem right... | X1a | |
1094 | TinkerTom: Wait, what? But... the kid. You're not even going to talk to him? Sure he's Institute, but you can't just leave him... | {Question} Is there a problem, Tom? | TinkerTom: I just don't think we should be leaving anyone behind. It's not what we came here for. | Y1a | |
1095 | MQ302RR_Z1_RelayScene | {Whispery, conspiratorial / Worried} I've been looking for you... | Z1: Is it time? | A | |
1096 | Z1: Once we act, we have committed. There will be no going back. | {Conspiratorial} Everything's ready. It's time. | Z1: Good. | A1a | |
1097 | Z1: Once we act, we have committed. There will be no going back. | It's too soon; we're not ready yet. | Z1: The longer we delay, the greater the chance the SRB will notice something's amiss. | B1a | |
1098 | Z1: Once we act, we have committed. There will be no going back. | I'm not sure. | Z1: Please, we must act quickly. | X1a | |
1099 | Z1: Once we act, we have committed. There will be no going back. | {Question} Is everything ready here? | Z1: Yes. Shall we proceed? | Y1a |