Justin Miller is a developer who worked at Bethesda Softworks on Fallout 76 as a level designer.
Employment history[]
From | To | Company | Role |
October 2004 | November 2008 | Gearbox Software | Quality Assurance / Associate Producer |
January 2009 | April 2013 | Terminal Reality | Associate Producer / Level Designer |
November 2013 | November 2016 | Sledgehammer Games | Senior Level Designer |
December 2016 | Present | Bethesda Game Studios | Level Designer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
2018 | Fallout 76 | Level Designer |
Other work[]