Justin McLaine is a developer who worked at Bethesda Softworks on Fallout 4 VR as a programmer and on Fallout 76 as an additional graphics programmer. In the updated credits for Wastelanders, he was listed as a regular graphics programmer. He was a sergeant in the United States Army, before retraining in August 2011 as a programmer.[1]
Employment history[]
From | To | Company | Role |
---|---|---|---|
October 2013 | June 2016 | Mindblocks Studios | Game Programmer |
June 2016 | Present | Bethesda Game Studios Dallas | Systems Programmer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2017 | Fallout 4 VR | Programmer |
2018 | Fallout 76 | Additional Graphics Programmer Graphics Programmer |
Other work[]
Year | Title | Credited as/for |
---|---|---|
2015 | Block Story | Programmer |
2015 | Cubica | Programmer |
2016 | Please, Don't Touch Anything 3D | Programmer |