Josh Phelan is a developer who worked at Arkane Studios on Fallout 76 as an additional programmer.
Employment history[]
From | To | Company | Role |
---|---|---|---|
May 2006 | June 2009 | Rockstar New England | Lead Gameplay Engineer |
July 2009 | April 2015 | Turbine | Senior Game Systems Engineer |
May 2015 | July 2018 | Arkane Studios | Senior Gameplay Engineer |
August 2018 | Present | SIE Santa Monica Studio | Senior Tech Designer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2018 | Fallout 76 | Additional Programmer |
Other work[]
Year | Title | Credited as/for |
---|---|---|
2007 | Empire Earth III | Core Team |
2008 | Bully: Scholarship Edition | Core Team |
2015 | Infinite Crisis | Senior Software Engineer |
2017 | Prey | Gameplay Engineer |
2018 | Prey: Mooncrash | Gameplay Engineer |