John Billon is a developer who worked at Bethesda Softworks on Fallout 76 as a gameplay programmer.
Employment history[]
From | To | Company | Role |
---|---|---|---|
June 2016 | August 2016 | Epic Games | Rendering Programmer Intern |
September 2017 | Present | Bethesda Game Studios Austin | Gameplay Engineer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2018 | Fallout 76 | Gameplay Programmer |