Jesse Reynolds is a programmer that worked on Fallout and Fallout 2.
Reynolds joined Interplay in 1994, and his first project was Stonekeep (1995). He was a senior programmer on Fallout, and was promoted to lead programmer on Fallout 2. After the project's completion, he joined Troika Games, where he worked on Arcanum: Of Steamworks & Magick Obscura and Vampire: The Masquerade - Bloodlines. He later worked at Obsidian Entertainment, but wasn't credited as part of Fallout: New Vegas team.
Employment history[]
From | To | Company | Role |
---|---|---|---|
2019 | Present | Turtle Rock Studios | Senior AI Programmer |
2009 | 2018 | Carbine Studios | Senior AI Programmer / Lead Software Engineer (AI/Gameplay) |
2005 | 2009 | Obsidian Entertainment | Senior Programmer |
2000 | 2004 | Troika Games | Senior Programmer |
1994 | 1998 | Interplay Entertainment | Lead Programmer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
1997 | Fallout | Senior Programmer |
1998 | Fallout 2 | Lead Programmer |
Other work[]
Year | Title | Credited as/for |
---|---|---|
2006 | Neverwinter Nights 2 | Programming |