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James O'Donnell is a developer who worked at Bethesda Softworks on Fallout 76 as a technical artist, first listed in the updated credits with Wastelanders.

Employment history[]

FromToCompanyRole
??MumboJumboArtist
?August 2018Escalation StudiosTechnical Artist
August 2018PresentBethesda Game Studios DallasTechnical Artist

Credits[]

Fallout series[]

YearTitleCredited as/for
2020Fallout 76Technical Art

Other work[]

YearTitleCredited as/for
2007The OfficeArt
2007Medal of Honor: AirborneArt
2007Luxor 3Art
2009Doom ResurrectionEscalation Studios
2011RageAdditional Online Work
2013Disney InfinityCore Technology
2016Please, Don't Touch Anything 3DEscalation Studios
2016DoomArtist
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