# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
1 | Inst302Stage40CourserScene | Player Default: Sorry to have held you up. | Try and keep up from here out. | X418: Our targets are inside: four synths under Railroad protection. Majority of the settlement is uninvolved, and are expected to run for cover. | A1a |
2 | Player Default: Watch your tone, synth. | Next time, move faster. | X418: Our targets are inside: four synths under Railroad protection. Majority of the settlement is uninvolved, and are expected to run for cover. | B1a |
3 | Player Default: Yeah, the line at the car wash was super long. Took me forever. | Your attempt at humor is wasted. | X418: Our targets are inside: four synths under Railroad protection. Majority of the settlement is uninvolved, and are expected to run for cover. | X1a |
4 | Player Default: So, what's our situation? | I assume you've been briefed. | X418: Our targets are inside: four synths under Railroad protection. Majority of the settlement is uninvolved, and are expected to run for cover. | Y1a |
5 | Player Default: Try and keep up from here out. | Our targets are inside: four synths under Railroad protection. Majority of the settlement is uninvolved, and are expected to run for cover. | X418: The situation appears to have escalated. A covert approach is likely impossible. | A1a |
6 | X418: Our targets are inside: four synths under Railroad protection. Majority of the settlement is uninvolved, and are expected to run for cover. | The situation appears to have escalated. A covert approach is likely impossible. | X418: We move in, secure the synths, and I Relay out with them back to the Institute. Clear? | A1a |
7 | X418: The situation appears to have escalated. A covert approach is likely impossible. | We move in, secure the synths, and I Relay out with them back to the Institute. Clear? | Player Default: Yeah. We've got this. | A1a |
8 | Player Default: Yeah. We've got this. | Remember, the synths are the primary objective. Harm must be avoided at all costs. | Companion: Just point us to the fun, and we'll take care of the rest. | A1a |
9 | Player Default: Hey, I'm gonna need some of your grenades. Hand 'em over. | {annoyed, but conceding} Very well. Our targets are being sheltered by a man named Stockton. | | B1a |
10 | | Limited backup will be available to us. Use these only if necessary. | Companion: Just point us to the fun, and we'll take care of the rest. | B1b |
11 | Player Default: Hey, I'm gonna need some of your grenades. Hand 'em over. | Negative. You are not authorized to carry them. | Companion: Just point us to the fun, and we'll take care of the rest. | B2a |
12 | Player Default: Let's get going already. | Affirmitive. | Companion: Just point us to the fun, and we'll take care of the rest. | X1a |
13 | Player Default: Should we try and avoid killing anyone? | Irrelevant. Any threats between us and the target are to be eliminated. Only the synths matter. | Companion: Just point us to the fun, and we'll take care of the rest. | Y1a |
14 | Player Default: Remember, the synths are the primary objective. Harm must be avoided at all costs. | Here are the recall codes. Follow me. | | A1a |
15 | Inst302Stage50CourserTravelScene | | SRB intelligence reports indicate that the synths are being held below the main structure in the settlement. | X418: It would appear the Brotherhood of Steel has also taken note of the situation. | A1a |
16 | X418: SRB intelligence reports indicate that the synths are being held below the main structure in the settlement. | It would appear the Brotherhood of Steel has also taken note of the situation. | X418: If necessary, we circle around the exterior to an alternate entrance. | A1a |
17 | X418: It would appear the Brotherhood of Steel has also taken note of the situation. | If necessary, we circle around the exterior to an alternate entrance. | X418: Remember, the synths are our primary target. Reset codes must be issued to ensure their compliance. | A1a |
18 | X418: If necessary, we circle around the exterior to an alternate entrance. | Remember, the synths are our primary target. Reset codes must be issued to ensure their compliance. | | A1a |
19 | Inst302Stage55Scene | | Here they are. | Y915: God, it's a Courser... | A1a |
20 | B257: Oh, no... | Issue the reset codes and we'll Relay back to the Institute. Time is critical. | | A1a |
21 | Inst302Stage60CourserFreedSynth | | I cannot allow you to set these synths free. You will be terminated and your actions will be reported. | | A1a |
22 | Inst302Stage60CourserKilledSynth01 | | Synths are to be returned to the Institute, not terminated. Further hostilities will necessitate a response. | X418: You have been warned. | A1a |
23 | X418: Synths are to be returned to the Institute, not terminated. Further hostilities will necessitate a response. | You have been warned. | | A1a |
24 | Inst302Stage60CourserKilledSynth02 | | Further violence against synths will not be permitted. | | A1a |
25 | Inst302Stage60CourserScene | | Hurry with the reset codes. | | A1a |
26 | | We need to move. | | A2a |
27 | | Issue the reset codes quickly. | | A3a |
28 | Inst302Stage90CourserScene | | That's all of them. Objective complete. | X418: Return to the town, make sure all hostiles have been eliminated. | A1a |
29 | X418: That's all of them. Objective complete. | Return to the town, make sure all hostiles have been eliminated. | X418: I will Relay the synths back to the Institute. | A1a |
30 | X418: Return to the town, make sure all hostiles have been eliminated. | I will Relay the synths back to the Institute. | X418: Report to Father upon your return. And... Good work. | A1a |
31 | X418: I will Relay the synths back to the Institute. | Report to Father upon your return. And... Good work. | | A1a |
32 | Inst302SynthTeleportGateScene | | The mission's parameters just changed. We go in shooting. | X418: Requesting backup relay now. | A1a |
33 | X418: The mission's parameters just changed. We go in shooting. | Requesting backup relay now. | | A1a |