Ike Ton is a developer who worked at Bethesda Softworks on Fallout 76 as a gameplay programmer.
Employment history[]
From | To | Company | Role |
---|---|---|---|
? | ? | Edge of Reality | Programmer |
March 2018 | Present | Bethesda Game Studios Austin | Senior Gameplay Engineer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2018 | Fallout 76 | Gameplay Programmer |
Other work[]
Year | Title | Credited as/for |
---|---|---|
2004 | Shark Tale | Scripter |
2006 | Over the Hedge | Programmer |
2008 | The Incredible Hulk | Programmer |
2009 | Dragon Age: Origins | Programmer |
2014 | Loadout | Programmer |
2016 | Doom | Gameplay Programmer |