This is a transcript for dialogue with Triggermen. |
FFGoodneighbor07[]
(Involves recruiting Hancock)
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | MALE | FEMALE | GMALE | GFEM | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|---|---|---|
1 | - | {Irritated that the player is bothering them during a speech. / Irritated} How 'bout you show some respect? | ![]() | ![]() | A | ||||
2 | {Irritated that the player is bothering them during a speech. / Irritated} You gonna quiet up or am I gonna have to make you? | ![]() | ![]() | A | |||||
3 | {Irritated that the player is bothering them during a speech. / Irritated} Hancock's talkin'. So shut it. | ![]() | ![]() | A | |||||
4 | FFGoodneighbor07_04_HancockSpeech | Hancock: Look everyone. I'm taking a walk. It's time for your fearless leader to get back out there. Mix it up in the dirt before I forget what that feels like. | {project voice, hancock is on a balcony 20 feet up / Nervous} You can't leave, Hancock. We need you! | ![]() | ![]() | Hancock: Hey, I'm always gonna be here in spirit, my man. | A1a | ||
5 | Hancock: Now what's the best town in the Commonwealth? Where can someone live free? With no judgment? | {shouting with group / Neutral} Goodneighbor! | ![]() | ![]() | Hancock: Of the people! For the people! | A1a | |||
6 | Kleo: Of the people! For the people! | {shouting with group / Neutral} Of the people! For the people! | ![]() | ![]() | Hancock: And don't let no one forget it! | A1a |
FFGoodneighbor08[]
(Involves Sammy)
Ghoul male[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
1 | FFGoodneighbor08Scene | NewGuardHumanOnly: Sure as hell didn't act like him. Institute thinks they can replace people with Synths in THIS town? They got another thing comin'. | {you just had to kill a Synth duplicate of Sammy, a friendly guy in the neighborhood / Depressed} *sigh* What am I gonna tell his mother...![]() | A1a | |
2 | FFGoodneighbor08GhoulScene | Player Default: All right. I'm going. | {Stern} You stay close to your and yours, now. They start acting weird - you get that gut-punch that says they've been replaced? You'll know what to do.![]() | A1a | |
3 | Player Default: You killed him. Just like that? | {upset that the player is implying you're a bigot and a murderer / Irritated} Hey, hey. I don't like what you're implying there, smoothskin. If he was just a Synth, there'd be no problem. But he killed Sammy. Replaced him.![]() | B1a | ||
4 | {Irritated} But we know our own better than any Institute spy, so we did what we had to do. Now get out of my face. | B1b | |||
5 | Player Default: You wasted good bullets. | {sarcastic / Irritated} Oh yeah? Could've done better yourself, huh? Well, I'm sorry you haven't had the lovely experience of killing a man who's wearing your friend's face.![]() | X1a | ||
6 | {Irritated} Now get lost. | X1b | |||
7 | Player Default: He was a synth? | Yeah. Unbelievable, huh? Sammy was fine a few days ago and then BAM. He's acting funny, gives up cigarettes, the booze, stops cheating on his wife.![]() | Y1a | ||
8 | I mean, the man wasn't a saint, but he was who he was, you know? The Institute ain't got no right to replace him with a synth double. | Y1b | |||
9 | Look, we gotta clean up here. You keep close to you and yours, all right? | Y1c | |||
10 | FFGoodneighbor08Scene | {you just had to kill a Synth duplicate of Sammy, a friendly guy in the neighborhood / Puzzled} Can't believe it. He looked just like Sammy, too.![]() | NewGuardHumanOnly: Sure as hell didn't act like him. Institute thinks they can replace people with Synths in THIS town? They got another thing comin'. | A1a | |
11 | FFGoodneighbor08GhoulScene | {you just had to kill a synth duplicate of Sammy, a friendly guy in the neighborhood / Irritated} Got a reason to be bothering me? I just had to shoot up a synth body-snatcher over here.![]() | Player Default: All right. I'm going. | A | |
12 | {you just had to kill a Synth duplicate of Sammy, a friendly guy in the neighborhood / Irritated} Another synth spy taken care of. Jeez, it's been a long day.![]() | Player Default: All right. I'm going. | A | ||
13 | - | {Depressed} Poor Sammy. Can't believe he got taken.![]() | A | ||
14 | {Stern} No synth double is going to pass for the real thing in this town.![]() | A | |||
15 | {just had to kill a synth double of a friend / Depressed} *sigh* My whole day is ruined...![]() | A |
Male[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
1 | FFGoodneighbor08HumanScene | Player Default: Glad you took care of him. | {Happy} Thanks! At least Synth doubles die just like the real thing, right? Adios.![]() | A1a | |
2 | Player Default: You just gunned this man down? In the street? | {unapologetic for killing the man / Happy} Hell yeah! Not a bad shot, if I do say so myself.![]() | B1a | ||
3 | {unapologetic for killing the man / Happy} Can't let the Institute win, you know? They replace one of ours with a Synth? We put that copycat in the ground. That's how Goodneighbor plays. | B1b | |||
4 | {Stern} Now why don't you move along? | B1c | |||
5 | Player Default: Maniacs wielding guns. I feel safer already. | {Irritated} We got a comedian here? Look around, jackass. Goodneighbor takes care of itself. That's how it works.![]() | X1a | ||
6 | {Irritated} And the Institute better learn that no synth double is going to go unnoticed in this town. | X1b | |||
7 | {Irritated} Now maybe you get out of my face, huh? | X1c | |||
8 | Player Default: What happened here? | Ah, poor Sammy got snatched up by the Institute. Then those bastards send this low-rent double in his place. It's pathetic.![]() | Y1a | ||
9 | He didn't make it two days before everyone realized something was wrong with him. Then we made the call, and here we are. | Y1b | |||
10 | Speaking of which, I gotta figure out where this body needs to get dumped. Why don't you get going? | Y1c | |||
11 | FFGoodneighbor08Scene | NewGuardGhoulOnly: Can't believe it. He looked just like Sammy, too. | {you just had to kill a Synth duplicate of Sammy, a friendly guy in the neighborhood} Sure as hell didn't act like him. Institute thinks they can replace people with Synths in THIS town? They got another thing comin'.![]() | NewGuardGhoulOnly: *sigh* What am I gonna tell his mother... | A1a |
12 | FFGoodneighbor08HumanScene | {you just had to kill a Synth duplicate of Sammy, a friendly guy in the neighborhood / Friendly} Hey. Just your friendly neighborhood watch, shootin' down Institute spies as they crop up.![]() | Player Default: Glad you took care of him. | A | |
13 | {you just had to kill a Synth duplicate of Sammy, a friendly guy in the neighborhood / Friendly} We're just here keeping Goodneighbor free of Institute spies.![]() | Player Default: Glad you took care of him. | A | ||
14 | - | {gloating, just killed a Synth double / Happy} The Institute and their synths. Not so scary now, huh?![]() | A | ||
15 | {gloating, just killed a Synth double / Happy} No one messes with Goodneighbor.![]() | A | |||
16 | {gloating, just killed a Synth double / Happy} The neighborhood just got a little safer.![]() | A |