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Genghis Khan was a leader of the Mongol Empire in the 13th century. An infamous military leader and conqueror, his name was still remembered centuries later, even after the Great War.

Background[]

The military raids and conquests led by Genghis Khan had an influence on the raider group known as the Khans in New California.[Non-game 1] The culture of Mongol army was also seen in the Khans' direct successors, the New Khans and the Great Khans (a name derived from Genghis Khan's title as emperor).

If attempting to join the Free Radicals, one of the Vault Dwellers from Vault 76 can claim to far surpass the tactical skill of Napoleon, George Washington and Genghis Khan.[1]

Skippy Roerich directly compares the Fanatics of the Pitt to Genghis Khan.[2]

Appearances[]

Genghis Khan is mentioned only in Fallout 76, though his influence is indirectly seen in Fallout, Fallout 2 and Fallout: New Vegas.

References[]

  1. ↑ A Vault Dweller: "I want to join your crew."
    Roper: "And I want a diamond-studded Vertibird, so I guess that means we're both left wanting something. Explain to me why you should get yours?"
    A Vault Dweller: "[Intelligence 4+] Napoleon, Genghis Khan, George Washington? Morons. You are looking at a tactical genius."
    Roper: "Well, you certainly sound confident about it. So, put it to use for me. That big brain knows about Crane's treasure, right? Find it for me, I'll give you a cut."
    (Roper's dialogue)
  2. ↑ A Vault Dweller: "What's the story with the Fanatics?"
    Skippy Roerich: "Hell, you've got raider gangs here, right? I've heard about your Blood Eagles. The Fanatics are something like them, but more organized. Imagine every single raider gang you've ever heard got together and decided to make like Genghis Khan. Sweep over everything, kill anyone who won't join, and put anyone too weak to fight into forced labor camps. Everything that's not theirs, they take. That's the Fanatics, and be glad they're not here."
    (Skippy Roerich's dialogue)

Non-game

  1. ↑ Fallout Bible 6: "In some ancient design documentation that I think was written by Scott Campbell, one of the original designers (I'm still checking if it was him, so I may need to print a retraction on the credits), there was actually supposed to be three groups of raiders: The Jackals, the Khans, and the Vipers. Not only did they raid local towns and caravans, but they also preyed on each other - as you'll see from the descriptions below, their behavior and habits in F1 dictated (or were dictated by) their name choice.
    The Khans: The last group, the Khans, is probably the most dangerous. They live the lifestyles of Mongol warriors, raiding towns, burning what they cannot take and capturing the survivors for use as slaves. They usually travel in small scouting bands, but sometimes they roam as full war parties. The Khans above all else respect strength. They are eager in combat to prove their worthiness to the clan by engaging in hand to hand combat with fists or clubs. The Khans carry very few firearms (since they are for cowards). Anyone showing superior strength is worthy of their respect. The leader of the Khans is so because no one has beaten him in combat.
    One interesting thing listed in the original documentation is that all raider bands were supposedly all from Vault 15 after it opened, but they all splintered off into different groups from the overpopulated Vault.
    All of these raider groups officially exist in the Fallout universe, though only the Khans are in southern California at the start of Fallout 1. The handful of Vipers that survived Rhombus' campaign of extermination in 2155 fled North and East, following the same path the Jackals took after they had their asses handed to them by the Khans thirty years before."
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