Flip's Revenge is a scenario for Fallout: Wasteland Warfare.
Story Introduction[]
Setup[]
Battlefield[]
- Battlefield size: 3 feet x 3 feet (90 cm x 90 cm).
- Terrain: 6 buildings.
Place pieces of terrain to represent buildings, in alternating order, in a rough encirclement of the center of the battlefield, with a Searchable Marker at the very center of the battlefield, with a minimum distance of Yellow between them. The Kidnappers start off with points equal to double Flip’s points. Flip starts off as a single Super Mutant model, with any upgrades you wish to buy (Flip cannot be a Creature Type Super Mutant). Flip is made a Heroic model free of charge. The Kidnappers deploy anywhere within Yellow of the Marker. Flip then deploys within Red of any board edge.
Scenario rules[]
Game Duration: 6 rounds.
Objectives[]
The Kidnappers need to stop Flip and Sarah from escaping by killing them.
Additional rules[]
- Flip needs to use an Action while in base contact with the Searchable Marker in order to free Sarah from captivity. Once released, place a Survivor model in its place. Now you control both Flip and Sarah (who carries a Laser Rifle).
Victory conditions[]
Condition | Reward |
---|---|
If Sarah leaves the board through any board edge. | Flip's player earns 300 Caps. |
If Sarah is killed. | Kidnappers earn 150 Caps. |
If both Flip and Sarah die | Kidnappers earn 200 Caps. |