The following is based on information from Fallout Shelter or Fallout Shelter Online. |
The storage room is a room built in Fallout Shelter.
Overview[]
The storage room allows a vault to hold more junk, outfits, pets, and weapons that are not currently in use. Vaults start with a base storage capacity of 10. The storage room requires 12 dwellers to be unlocked.
Despite being marked as an Endurance room, having an Endurance-oriented dweller assigned to this room appears to have no effect on the room's function. It does make that dweller happy, though that dweller will not gain levels while assigned to the storage room.
Storage rooms do not extend the storage capacity for stimpaks or RadAway. Build medbays or science labs respectively instead.
Cost[]
Single Room | Double Room | Triple Room | |
---|---|---|---|
Base Capacity | 10 | 20 | 30 |
Base Power Consumption | 0.51 | 1.08 | 1.70 |
Depot Upgrade Cost | 750 | 1125 | 1500 |
Depot Capacity | 15 | 35 | 75 |
Depot Power Consumption | 0.62 | 1.31 | 2.04 |
Warehouse Upgrade Cost | 2250 | 3375 | 4500 |
Warehouse Capacity | 25 | 55 | 125 |
Warehouse Power Consumption | 1.13 | 2.39 | 3.75 |
Notes[]
Opened pet carrier and Mr. Handy boxes will appear in the storage rooms. If there are fewer boxes than storage rooms, the lowest storage rooms will not contain boxes.
Gallery[]
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