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Player Characters[]

Lilith[]

Lilith

Lilith was going to be one of the four playable characters in the canceled Fallout: Brotherhood of Steel 2.

She is Latina, with short black hair and green eyes. She has no tattoos and tends to wear a sports bra under her tank top. She likes to wear jean shorts.

Lilith grew up in the Brotherhood of Steel, like most recruits. She is extremely hot-tempered and rash, but her range skills are unequaled. Most of the elders in the BoS put up with her attitude because of her potential.[1]

Main article: Lilith

Maxus[]

Maxus

Maxus was going to be one of the four playable characters in the canceled Fallout: Brotherhood of Steel 2.

He never liked the quiet life. When he was a teenager, he ran into a Brotherhood of Steel Paladin, who convinced him to join the Brotherhood. While Maxus doesn't like Small Guns too much, the large guns in the BoS arsenal impressed him. He is the only link to Fallout: Brotherhood of Steel, as his father is Cyrus, one of the playable characters in the first game.[2]

Main article: Maxus

Jaffe[]

Jaffe

Jaffe was planned to be one of the four playable characters in the canceled Fallout: Brotherhood of Steel 2.

Jaffe is described as a short, yet thick man about five feet, six inches tall. He has a small neck and wears a beatnik goatee perched on the top of his chin. Like Lilith, Jaffe grew up in the Brotherhood of Steel, and from an early age, he was fascinated by fire. He also had a fascination with taking things apart and putting them back together again. As time went on, he was sent to the demolitions department of the BoS for R&D, but as the tension between the NCR and the Brotherhood mounted, they pulled him for active duty.[3]

Main article: Jaffe

Scarlet[]

Scarlet

Scarlet was going to be one of the four playable characters in the canceled Fallout: Brotherhood of Steel 2.

Scarlet is described as an "albino hotty." She has pale, almost white skin, with thick white hair. She is five foot seven and has a body to die for. She dresses in red leather.

Because Scarlet was born an albino, her fellow citizens immediately left her out to die in the desert. An old mutant named Harold found her, and took her in. She traveled with him all over California, listening to his tales of adventure with the Vault Dweller. Finally, when she was old enough, she joined the Brotherhood of Steel, thinking that she would one day return to her birthplace and raze it to the ground. Her initial tests showed a certain... moral ambiguity that led her into the Brotherhood's special ops division. There she learned the art of snipers and stealth, and she became one of the best black ops the Brotherhood had ever seen.[4]

Main article: Scarlet

Non player friendly characters[]

Harold[]

HubHarold
Main article: Harold

Cyrus[]

Cyrus
They call it wasteland. Me? I call it home.

Cyrus is a possible player character in Fallout: Brotherhood of Steel. He is one of the three possible choices to be the Initiate, the others being Cain and Nadia. Cyrus grew up in a small, semi-tribal farming community, weathering the usual wasteland hazards of raiders, radscorpions, and the like. It was finally devastated by the mutant army when Cyrus was just a boy, who wandered, like many of the adrift-in-the-wilderness youths, here and there, hearing stories about the defeat of the mutant army and the forces that opposed them. Eventually finding his way to the doors of the Brotherhood of Steel, Cyrus requested a place within their order, and has been sent out on an initiation to test his resolve, his determination, and his value as one of their own.[5][6][7]

Main article: Cyrus

Stella[]

Stella is the owner of a truck stop in the Texas Wasteland.

Stella is the owner of a truck stop north of Lubbock.[8] It is an old gas station with the pumps replaced with feeding troughs, that sort of thing.[9]

Main article: Stella (Fallout: Brotherhood of Steel 2)

Fey[]

Fey is a farmer residing at the farmhouse between the truck stop and Lubbock.

Main article: Fey

Haig[]

Haig is a Brotherhood of Steel paladin at the Alamo. A stern man, Haig is a paladin and commander at the Brotherhood of Steel base of operations in the Alamo, Texas.[10]

Main article: Haig

Keats[]

Keats is the super mutant leader of the city of Austin.

Keats is a super mutant who is highly intellectual and has given up on the whole taking over the world thing, replacing it with hopes that humans and mutants can live together peacefully. He is the current leader of Austin, however, his plans are hindered by an infestation of mutant plants and the loss of power to the city.[11]

Main article: Keats

Antagonists[]

Miles Reese[]

Miles Reese served as the main antagonist of the canceled Fallout: Brotherhood of Steel 2, the canceled sequel to Fallout: Brotherhood of Steel. His goal was to create a New Eden without humans using a mutated G.E.C.K.. Harboring a particular hatred for the Brotherhood of Steel, he joins a raider group called Cyphers that oppose the Brotherhood's philosophy, hating technology instead of revering it. However, even amongst them, he is considered too reactionary regarding his wish to wage war on the BoS. During his research, he learns about the G.E.C.K. and steals the prototype from the Nursery.

Main article: Miles Reese

Banshee[]

VB DD03 npc Banshee

Banshee is the leader of the savage and cannibalistic Jackals in 2253. Banshee and remnants of the Jackals eventually flee into the Texas wasteland,[12] where they encountered Miles Reese who gave them the means to steal technology from the Brotherhood of Steel, meanwhile Miles, unbeknownst to Banshee, had infected the Jackals including Banshee with biological mini-bombs from a mutated G.E.C.K.[13] The Jackals, now heavily armed with Brotherhood technology, start ambushing Brotherhood patrols and proceed with plans of enslaving locals[14] and storming Fort Worth.[15] Despite his apparent good fortune, Fort Worth worth would become Banshee's tomb, as after a particularly grueling struggle to retain power, Miles detonated the mini-bombs, killing him.[16]

The game starts with a group of Jackals ambushing the player character's patrol. Banshee will show up and personally strip the player character of their armor and leave them for dead, thus beginning the quest to hunt down Banshee.[14] In Lubbock, the player character tracks Banshee, where he slips away while the player character battles Bulldog.[15] In Fort Worth, they finally find him at the new Jackal stronghold. After fighting their way through the fort, the player character will be attacked by Banshee, who once defeated will hand over the key to Vault 39. However, just before Banshee can reveal who the real mastermind is, he explodes.[16]

Harpy[]

Harpy is the leader of the Twisted Hairs in the Texas Wasteland.

Harpy is the leader of the Twisted Hairs and is unwittingly playing a part in Reese's attempts to create a New Eden; he was the cloaked Cypher that tipped Harpy off about the Brotherhood of Steel base of operations in the Alamo.[10]

Main article: Harpy

Bulldog[]

Bulldog is a member of the Jackals in the Texas Wasteland.

Main article: Bulldog

Harry the Rattlemaster[]

Harry the Rattlemaster is a man living in the Texas Wasteland.

Harry is a vagrant that drifted up from Lubbock. He has managed to control a group of Texas Rattlers and has settled in the area around Fey's Farmhouse.[17]

Main article: Harry the Rattlemaster

References[]

  1. Fallout: Brotherhood of Steel 2 design document – Page 8
  2. Fallout: Brotherhood of Steel 2 design document – Page 9
  3. Fallout: Brotherhood of Steel 2 design document – Page 10
  4. Fallout: Brotherhood of Steel 2 design document – Page 11
  5. FOBOS Manual page 11, "The Initiates"
  6. Fallout: Brotherhood of Steel Manual p.11: "CYRUS
    CHARACTER BACKGROUND
    Cyrus grew up in a small, semi-tribal farming community, weathering the usual wasteland hazards of raiders, radscorpions, and the like. It was finally devastated by the mutant army when Cyrus was just a boy, who wandered, like many of the adrift-in-the-wilderness youths, here and there, hearing stories about the defeat of the mutant army and the forces that opposed them. Eventually finding his way to the doors of the Brotherhood of Steel, Cyrus requested a place within their order, and has been sent out on an Initiation to test his resolve, his determination, and his value as one of their own.
    CHARACTER TRAITS
    As the largest and strongest of the three, Cyrus is able to wield some of the game’s biggest and heaviest weapons. Not as light on his feet as the other two, Cyrus makes up for lack of quick movement with increased vigor and strength."
  7. Fallout: Brotherhood of Steel Official Strategy Guide p.3: "CYRUS
    Cyrus is a hard man. He didn't start out that way, but watching your hometown get burned to the ground by mutants changes a man. Cyrus grew up alone in the wasteland, fending off Radscorpions and avoiding Raiders, always hearing stories about the fabled Brotherhood of Steel. Hoping to save the lives and dreams of boys who are like he once was, Cyrus requests to join the Brotherhood. Impressed with his huge physical form and determination, the Brotherhood sends Cyrus on an Initiation quest. If he succeeds, he'll be accepted into the order."
    "Strengths: Cyrus is incredibly strong, allowing him to carry the heaviest weapons in the game."
    "Weaknesses: His strength comes at the cost of speed. Cyrus is a little slower than the other characters."
    "Special Skills
    Man's Best Friend: Once Cyrus learns this skill, he acquires a canine companion. The dog helps Cyrus in his fight against the mutants.
    Heavy Hitter:Increases Cyrus' chances of causing a critical hit (critical hits deliver far more damage than a normal attack) when using a blunt weapon, like a spiked baseball bat.
    Berserker:If Cyrus' health drops below 20 percent, his attacks do a higher level of damage to enemies.
    Wastelander: Increases Cyrus' chances of dealing a critical hit when using homemade weapons."
  8. Fallout: Brotherhood of Steel 2 design document - Page 22
  9. Fallout: Brotherhood of Steel 2 design document - Page 23
  10. 10.0 10.1 Fallout: Brotherhood of Steel 2 design document - Page 30
  11. Fallout: Brotherhood of Steel 2 design document - Page 29
  12. Fallout: Brotherhood of Steel 2 design document - Page 13
  13. Fallout: Brotherhood of Steel 2 design document - Page 21
  14. 14.0 14.1 Fallout: Brotherhood of Steel 2 design document - Page 23
  15. 15.0 15.1 Fallout: Brotherhood of Steel 2 design document - Page 24
  16. 16.0 16.1 Fallout: Brotherhood of Steel 2 design document - Page 27
  17. Fallout: Brotherhood of Steel 2 design document - Page 24
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