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Eli Luna is a developer who worked at Bethesda Softworks on Fallout 76 as a producer, first listed in the updated credits with Wastelanders.

Employment history[]

FromToCompanyRole
July 2001November 2008Gearbox SoftwareLead Artist
October 2009December 2013Terminal RealityLead Artist
September 2014May 2019Freelance3D Artist
May 2016August 2017Balanced Media TechnologyLead Artist
May 2019January 2023Bethesda Game Studios DallasSenior Producer
January 2023PresentGearbox SoftwareSenior Producer

Credits[]

Fallout series[]

YearTitleCredited as/for
2020Fallout 76Producer

Other work[]

YearTitleCredited as/for
2001Half-Life: Blue ShiftManual Design
2001Half-LifeManual Design
2002Tony Hawk's Pro Skater 3Manual Design/Layout
2003Halo: Combat EvolvedArt
2005Brothers in Arms: Road to Hill 30Art & 3D Modeling
2005Brothers in Arms: Earned in BloodArt & 3D Modeling
2006Brothers in Arms: D-DayArt & 3D Modeling
2008Brothers in Arms: Hell's HighwayLead Artist
2009BorderlandsAdditional Development
2012Kinect Star WarsLead Environment Artist
2013The Walking Dead: Survival InstinctArt Lead
2023StarfieldProducer
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